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[RELEASE] NWAF Base, NEAF, Checkpoints and Stary Trader


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Hello Everyone,

 

I made some additions to my server awhile ago, since i locked it (no time to admin) i thought i would share them to everyone.

 

My additions include a NorthWest base at the end of the Airfield, a new NorthEast Airfield, Checkpoints around the map and finally a new look to Stary Trader.

 

Hope you enjoy! ;)

 

NOTE!!!

 

If you get errors on your server when you join, simply just copy this code to your "mission.sqm" located on your mission folder.

 

Add this code to the bottom of "addOns" section:

"mbg_buildings_3",
"mbg_killhouses",
"mbg_african_buildings"

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NorthWest Airfield Base

https://mega.co.nz/#!xVtQRSaT!4P5nLQS7mzIUvqxhMOqROc2DnBbD7qmgbm9fppSVc8E

 

Pictures

http://imgur.com/a/EsiHI#0

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NorthEast Airfield

https://mega.co.nz/#!MYkCyJoL!Rb7aqWliSuVtHvBZXf3BFXrEK3ZWcU6bkkNh0eGfLkQ

 

Pictures

http://imgur.com/a/A54VO#0

--------------------------------------------------------------------------------------------------------------------------

 

Checkpoints

https://mega.co.nz/#!oYlxiIrb!-bY98PnmN6pTclygYkzKx72cmcSQXPW7Gtg2sheaEzk

 

Pictures

http://imgur.com/a/A0vIM#8

--------------------------------------------------------------------------------------------------------------------------

 

Stary Trader

https://mega.co.nz/#!kQ902JQY!M3WqrQbelewcbC92eZhIQw4v1xLMnqOd-nMjHMDjLHA

 

Pictures

http://imgur.com/a/dQDLa#0

 

 

How to install:

 

Unpack your dayz_server.pbo

 

Add the following code to the bottom of your server_functions.sqf  located at:

dayz_server\init\server_functions.sqf

execVM "\z\addons\dayz_server\buildings\checkpoints.sqf";
execVM "\z\addons\dayz_server\buildings\traderstary.sqf";
execVM "\z\addons\dayz_server\buildings\nwafbase.sqf";
execVM "\z\addons\dayz_server\buildings\neaf.sqf";

Crate a folder on your dayz_server.pbo and name it "buildings".

Copy all the files you just downloaded into that folder.

 

Repack and Upload your dayz_server.pbo

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doesnt work for me.. tried to load them using the dayz_server method and loading them over the mission file.. both doesnt work.

 

Check this post, its a tutorial on how to implement this, and make sure all the paths are correct also dont forget to create the folder on the root dayz_server with all the files inside

 

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If you get errors on your server when you join, simply just copy this code to your "mission.sqm" located on your mission folder.

 

Add this code to the bottom of "addOns" section:

"mbg_buildings_3",

"mbg_killhouses",

"mbg_african_buildings  

 

Hey, when I read this it looked simple enough but when I look into my mission.sqm (btw I am hosting a Overpoch server) I find multiple addons I see one at the top and 2 at the bottom. Is it possible for you to tell me where abouts to put is it right at the bottom not in the addon section, because every time I add those lines in it makes the just get stuck on waiting for host. Also brilliant designs :)

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I run an overpoch server on 1.051 and have done exactly as instructed and logged back in fine, but nothing has worked, are you saying try the addons code now or as the post above suggests, must overpoch owners get different instructions.

The extras look amazing and im dying to introduce them , so all help is appreciated.

regards

Raptor

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Hi Ricardo,

 

Thanks for sharing your work. I like the Stary Trader  and using it on my server. I have a small issue though. I'm not sure if this is from your mod or from base Epoch but the tents in Stary Trader give military loot. Can you please advise how to remove that loot point? Tents can stay but shouldn't produce anything at all?

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