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Hosted Server Problems


p0rt3r

Question

Hey all,

 

Hoping someone here can help me out with an epoch server I'm trying to run with vert hosting.

 

For the life of me I cannot get this to work. Whenever I try to join my hosted server it gets stuck on "waiting for server to start authentication" and then it brings me back to the lobby. 

 

FWIW I have successfully been able to install and run my own private epoch server on my pc as a test with no problems. All this tcadmin stuff is a bit different. Tried to get a refund with them, but I get an "email doesnt exist" error when trying to negotiate a pro rated refund. How convenient.  ;)

 

Below is a copy of my RPT.

 

 

 

  1. Exe timestamp: 2014/06/19 21:46:23
  2. Current time:  2014/06/29 19:12:38
  3.  
  4. Version 1.63.112555
  5. Item STR_EPOCH_BULK_DESC_MP5SD listed twice
  6. Item STR_ACTIONS_BUILD listed twice
  7. Item STR_EQUIP_NAME_41 listed twice
  8. Item STR_EQUIP_DESC_41 listed twice
  9. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  10. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  11. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  12. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  13. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  14. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  15. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  16. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  17. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  18. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  19. Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  20. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  21. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  22. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  23. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  24. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  25. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  26. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  27. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  28. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  29. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  30. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  31. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  32. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  33. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  34. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  35. Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
  36. Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
  37. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  38. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  39. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  40. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  41. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  42. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  43. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  44. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  45. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  46. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  47. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  48. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  49. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  50. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  51. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  52. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  53. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  54. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  55. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  56. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  57. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  58. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  59. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  60. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  61. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  62. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  63. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  64. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  65. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  66. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  67. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  68. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  69. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  70. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  71. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  72. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  73. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  74. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  75. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  76. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  77. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  78. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  79. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  80. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  81. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  82. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  83. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  84. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  85. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  86. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  87. 19:14:09 Server error: Player without identity Porter (id 1757705655)
  88. 19:14:34 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  89. 19:14:34 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  90. 19:14:34 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  91. 19:14:34 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  92. 19:14:34 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  93. 19:14:34 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  94. 19:14:34 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  95. 19:14:34 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  96. 19:14:34 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  97. 19:14:34 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  98. 19:14:34 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  99. 19:14:34 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  100. 19:14:34 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  101. 19:14:34 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  102. 19:14:34 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  103. 19:14:34 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  104. 19:14:34 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  105. 19:14:34 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  106. 19:14:34 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  107. 19:14:34 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  108. 19:14:34 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  109. 19:14:34 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  110. 19:14:34 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  111. 19:14:34 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  112. 19:14:34 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  113. 19:14:34 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  114. 19:14:34 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  115. 19:14:34 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  116. 19:14:34 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  117. 19:14:34 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  118. 19:14:34 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  119. 19:14:34 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  120. 19:14:34 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  121. 19:14:34 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  122. 19:14:34 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  123. 19:14:34 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  124. 19:14:34 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  125. 19:14:34 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  126. 19:14:34 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  127. 19:14:34 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  128. 19:14:34 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  129. 19:14:34 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  130. 19:14:34 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  131. 19:14:34 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  132. 19:14:34 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  133. 19:14:34 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  134. 19:14:34 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  135. 19:14:34 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  136. 19:14:34 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  137. 19:14:34 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  138. 19:14:34 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  139. 19:14:34 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  140. 19:14:34 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  141. 19:14:34 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  142. 19:14:34 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  143. 19:14:34 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  144. 19:14:34 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  145. 19:14:34 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  146. 19:14:34 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  147. 19:14:34 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  148. 19:14:34 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  149. 19:14:34 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  150. 19:14:34 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  151. 19:14:34 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  152. 19:14:34 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  153. 19:14:34 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  154. 19:14:34 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  155. 19:14:34 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  156. 19:14:34 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  157. 19:14:34 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  158. 19:14:34 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  159. 19:14:34 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  160. 19:14:34 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  161. 19:14:34 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  162. 19:14:34 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  163. 19:14:34 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  164. 19:14:34 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  165. 19:14:34 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  166. 19:14:34 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  167. 19:14:34 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  168. 19:14:34 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  169. 19:14:34 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  170. 19:14:34 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  171. 19:14:34 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  172. 19:14:34 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  173. 19:14:34 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  174. 19:14:34 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  175. 19:14:34 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  176. 19:14:34 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  177. 19:14:34 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  178. 19:14:45 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  179. 19:14:45 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  180. 19:14:47 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  181. 19:14:47 "DayZ Epoch: MPframework inited"
  182. 19:15:47 "\z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
  183. 19:15:47 "Res3tting B!S effects..."
  184. 19:15:47 "HIVE: Starting"
  185. 19:15:47 "server_monitor.sqf execution count = 1"
  186. 19:15:47 "HIVE: trying to get objects"
 

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Ok so after double checking the user name and password given to me by vert hosting for the mysql database then inputting it into the hive.ini I now get these errors in my RPT. 

 

Exe timestamp: 2014/06/19 21:46:23
Current time:  2014/06/30 15:10:54
 
Version 1.63.112555
Item STR_EPOCH_BULK_DESC_MP5SD listed twice
Item STR_ACTIONS_BUILD listed twice
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
15:12:36 Server error: Player without identity Porter (id 1846196753)
15:12:57 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
15:12:57 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
15:12:57 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
15:12:57 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
15:13:08 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
15:13:08 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
15:13:09 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
15:13:09 "DayZ Epoch: MPframework inited"
15:13:56 "\z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
15:13:56 "Res3tting B!S effects..."
15:13:56 "HIVE: Starting"
15:13:56 "server_monitor.sqf execution count = 1"
15:13:56 "HIVE: trying to get objects"
15:13:56 "HIVE: found 0 objects"
15:13:57 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
15:13:58 "HIVE: Commence Object Streaming..."
15:13:58 "HIVE: got 0 Epoch Objects and 0 Vehicles"
=======================================================
-------------------------------------------------------
Exception code: C0000005 ACCESS_VIOLATION at 71151640
Allocator: C:\TCAFiles\Users\DellaD\1002\Expansion\beta\dll\tbb4malloc_bi.dll
graphics:  No
resolution:  160x120x32
Addons:
  CARoads2Dam in ca\roads2\dam\
  CA_CommunityConfigurationProject_E_Gameplay_AddedMissingFlaresToChoppers in ca\communityconfigurationproject_e\gameplay_addedmissingflarestochoppers\
  CAData_ParticleEffects in Ca\data\particleeffects\
  CAMP_Armory_Misc in ca\mp_armory\misc\, CAWeapons_E_RPG18 in ca\weapons_e\rpg18\
  CAStructures_E_HouseA_A_Office01 in ca\structures_e\housea\a_office01\
  fal_trafficsigns in ca\fal_trafficsigns\
  Ind_Vysypka in ca\buildings2\ind_cementworks\ind_vysypka\
  CAStructures_E_Ind_IndPipes in ca\structures_e\ind\ind_pipes\
  Farm_WTower in ca\buildings2\farm_wtower\, CASounds_Missions in ca\soundmissions\
  CASounds in ca\sounds\, pond_test in ca\structures\pond\
  CAAir2_Pchela1T in ca\air2\pchela1t\, CAAir2_F35B in ca\air2\f35b\
  CA_CommunityConfigurationProject_E_Gameplay_EnabledTurnOutForTanks in ca\communityconfigurationproject_e\gameplay_enabledturnoutfortanks\
  CAMusic in ca\music\, MBG_Buildings_2 in mbg_buildings_2\, dayz_sfx in dayz_sfx\
  CAStructuresHouse_Church_05R in ca\structures\house\church_05r\
  CAAir_PMC in ca\air_pmc\
  CA_Missions_GarbageCollector in ca\modules\garbage_collector\
  CAFonts in ca\uifonts\
  CA_CommunityConfigurationProject_E_Gameplay_RemovedVintorezLightFlashOnFiring in ca\communityconfigurationproject_e\gameplay_removedvintorezlightflashonfiring\
  dayz_equip in dayz_equip\, CAWheeled_E_M1030 in ca\wheeled_e\m1030\
  Arma2_Ka52 in ca\air2\ka52\, MBG_Buildings_3 in mbg_buildings_3\
  CA_Modules_Marta in ca\modules\marta\, CAMisc_fix_Ch2 in ca\misc_fix\ch2\
  CAWeapons_Saiga12K in ca\weapons\saiga12k\, CAWeapons_M1014 in ca\weapons\m1014\
  CAWheeled3_TT650 in ca\wheeled3\tt650\
  CA_CommunityConfigurationProject_E_Gameplay_FixedFoldingChair in ca\communityconfigurationproject_e\gameplay_fixedfoldingchair\
  CA_HighCommand in ca\modules\hc\, CAWeapons_E_PK in ca\weapons_e\pk\
  CABuildings2 in ca\buildings2\
  Misc_PowerStation in ca\buildings2\misc_powerstation\
  CA_Dubbing_E in ca\dubbing_e\, Takistan in ca\takistan\
  CAStructures_IndPipe1_todo_delete in ca\buildings2\ind_pipeline\indpipe1\
  CAWheeled2_BTR90 in ca\wheeled2\btr90\, CA_Missions_BAF in ca\missions_baf\
  CAWeapons_PMC_XM8 in ca\weapons_pmc\xm8\, CAWeapons_E_KORD in ca\weapons_e\kord\
  CARoads2Bridge in ca\roads2\bridge\, pook_H13 in pook_h13\
  CAWheeled_E_HMMWV in ca\wheeled_e\hmmwv\, CA_Editor in ca\editor\
  CA_Dubbing_Counterattack in ca\dubbing\counterattack\
  CAWeapons_E_Colt1911 in ca\weapons_e\colt1911\
  CAWheeled_W_BAF in ca\wheeled_w_baf\, CAWheeled_E_V3S in ca\wheeled_e\v3s\
  CA_CommunityConfigurationProject_E_AI_MadeAINotEngageVodnikWithRifles in ca\communityconfigurationproject_e\ai_madeainotengagevodnikwithrifles\
  CAStructures_E_Wall in ca\structures_e\wall\
  CAStructures_E_HouseA_A_Minaret in ca\structures_e\housea\a_minaret\
  CATracked in ca\tracked\
  CAStructures_E_Misc_Misc_Water in ca\structures_e\misc\misc_water\
  CA_CommunityConfigurationProject_E_AI_DisabledATLauncherUseAgainstInfantry in ca\communityconfigurationproject_e\ai_disabledatlauncheruseagainstinfantry\
  CAStructures_E_HouseA_a_stationhouse in ca\structures_e\housea\a_stationhouse\
  CAWheeled_E_SUV in ca\wheeled_e\suv\, CA_Modules_PMC in ca\modules_pmc\
  CAWeapons_PMC in ca\weapons_pmc\, CALanguage_missions in ca\languagemissions\
  CAAir2_C130J in ca\air2\c130j\
  CATracked_E_us_m270mlrs in ca\tracked_e\us_m270mlrs\
  CAStructures_Nav_pier in ca\structures\nav_pier\
  CALanguage_missions_e in ca\languagemissions_e\
  CACharacters_E_Head in ca\characters_e\heads\, CAWeapons_ZU23 in ca\weapons\zu23\
  CATracked_E in ca\tracked_e\
  CA_MPA_Scenarios in ca\mp_armory\armory_mp_scenarios\
  Warfare2_E in ca\warfare2_e\
  CA_CommunityConfigurationProject_E_Editor_AdditionalGroups in ca\communityconfigurationproject_e\editor_additionalgroups\
  Ind_MalyKomin in ca\buildings2\ind_cementworks\ind_malykomin\
  CAStructuresLand_Nav_Boathouse in ca\structures\nav_boathouse\
  CAWeapons in ca\weapons\, CA_PMC in ca\ca_pmc\, ASC_EU_Lights in asc\asc_eu_lights\
  CAStructures_IndPipe1 in ca\structures\ind_pipeline\indpipe1\
  CA_CommunityConfigurationProject_E_Gameplay_FixedMissileSmoke in ca\communityconfigurationproject_e\gameplay_fixedmissilesmoke\
  CAWheeled_E in ca\wheeled_e\, A_Crane_02 in ca\buildings2\a_crane_02\
  CA_Anims_Wmn in ca\anims\characters\config\wmn\
  CAStructuresInd_Quarry in ca\structures\ind_quarry\
  CAWeapons_AK in ca\weapons\ak\
  CAWeapons2_HuntingRifle in ca\weapons2\huntingrifle\
  CA_Dubbing_PMC in ca\dubbing_pmc\, CAVideo2_PMC in ca\video2_pmc\, CA_E in ca\ca_e\
  CA_Missions_E_SecOps in ca\missions_e\som\
  CA_CommunityConfigurationProject_E_Visual_FixedPickupAndOffroadDriverHUD in ca\communityconfigurationproject_e\visual_fixedpickupandoffroaddriverhud\
  CAWeapons_E_Igla in ca\weapons_e\igla\, CA_Animals_E in ca\animals_e\
  CATracked_E_M1_Abrams in ca\tracked_e\m1_abrams\, Warfare2 in ca\warfare2\
  CAMisc_fix_A2FREE in ca\misc_fix\a2free\
  CABuildingParts_Signs in ca\buildings2\buildingparts\signs\
  CAMisc_fix_air in ca\misc_fix\air\
  CA_CommunityConfigurationProject_E_AI_MadeAINotEngageSCUDWithRifles in ca\communityconfigurationproject_e\ai_madeainotengagescudwithrifles\
  CA_CommunityConfigurationProject_E_Gameplay_AddedMissingSmokeLaunchersToHQVehicles in ca\communityconfigurationproject_e\gameplay_addedmissingsmokelauncherstohqvehicles\
  CARocks_E in ca\rocks_e\, CAWeapons_E_TOW in ca\weapons_e\tow\
  CAAnimals in ca\animals\, CAStructuresHouse in ca\structures\house\
  CA_CommunityConfigurationProject_E_Gameplay_ReducedGrenadeDeflection in ca\communityconfigurationproject_e\gameplay_reducedgrenadedeflection\
  dayz_code in z\addons\dayz_code\
  CA_CommunityConfigurationProject_E_Gameplay_AddedMissingSmokeLaunchersToVodnikBPPU in ca\communityconfigurationproject_e\gameplay_addedmissingsmokelauncherstovodnikbppu\
  CAAir_E in ca\air_e\, CATracked_E_ZSU in ca\tracked_e\zsu\
  CATracked_E_T34 in ca\tracked_e\t34\
  CA_CommunityConfigurationProject_E_Sound_FixedMH60SDammageSound in ca\communityconfigurationproject_e\sound_fixedmh60sdammagesound\
  CAWater2_Fregata in ca\water2\fregata\, CAWater2 in ca\water2\
  CACharacters_BAF_Head in ca\characters_d_baf\heads\
  CA_Dubbing_Baf in ca\dubbing_baf\
  CAStructures_PMC_FuelStation in ca\structures_pmc\ind\fuelstation\
  CAWeapons_E_ZU23 in ca\weapons_e\zu23\
  CA_CommunityConfigurationProject_E_Gameplay_FixedTooHighGetOutTrucks in ca\communityconfigurationproject_e\gameplay_fixedtoohighgetouttrucks\
  CAStructures_Rail in ca\structures\rail\
  CAWeapons_E_M252_81mm_Mortar in ca\weapons_e\m252_81mm_mortar\
  CAWeapons_E_FIM92_static in ca\weapons_e\fim92_static\
  CA_CommunityConfigurationProject_E_Editor_AddedLargeWeaponVariants in ca\communityconfigurationproject_e\editor_addedlargeweaponvariants\
  CAWeapons_PMC_AS50 in ca\weapons_pmc\as50\
  Warfare2Vehicles in ca\warfare2vehicles\, CA_L39 in ca\l39\
  CA_CommunityConfigurationProject_E in ca\communityconfigurationproject_e\
  CA_CommunityConfigurationProject_Gameplay_AddedSteppedOpticsToMi24 in ca\communityconfigurationproject_e\gameplay_addedsteppedopticstomi24\
  CAWeapons_E_AK in ca\weapons_e\ak\, GLT_BH_Wreck in glt_bh_wreck\
  CAStructures_E_Ind_Ind_Shed in ca\structures_e\ind\ind_shed\
  CAStructuresHouse_HouseV2 in ca\structures\house\housev2\
  CAWeapons_E_M9 in ca\weapons_e\m9_beretta\, CAAir2_MV22 in ca\air2\mv22\
  CAWheeled_E_LADA in ca\wheeled_e\lada\, CAWater2_seafox in ca\water2\seafox\
  CAWheeled2_LADA in ca\wheeled2\lada\, MAP_EU in map_eu\
  CAWheeled_E_Pickup in ca\wheeled_e\datsun_armed\
  CA_CommunityConfigurationProject_E_Gameplay_LWTSCameraForTUSKLoader in ca\communityconfigurationproject_e\gameplay_lwtscamerafortuskloader\
  CA_CommunityConfigurationProject_E_AI_ImprovedAIDispersionCoefForCoaxMGs in ca\communityconfigurationproject_e\ai_improvedaidispersioncoefforcoaxmgs\
  CAWeapons_E_Javelin in ca\weapons_e\javelin\
  CAMP_Armory_Misc_Entrance_Gate in ca\mp_armory\misc\entrance_gate\
  CA_CommunityConfigurationProject_E_Gameplay_CorrectedInfantryMovementSpeed in ca\communityconfigurationproject_e\gameplay_correctedinfantrymovementspeed\
  CA_Animals2_Rabbit in ca\animals2\rabbit\, CAStructures_Nav in ca\structures\nav\
  CA_Modules_Coin in ca\modules\coin\, CA_Modules_Alice2 in ca\modules_e\alice2\
  CA_Missions_FirstAidSystem in ca\modules\fa\, sauerland in ca\sauerland\
  CAAir_E_UH1H_EP1 in ca\air_e\uh1h\, CATracked_W_BAF in ca\tracked_w_baf\
  Shed_small in ca\buildings2\shed_small\
  CA_CommunityConfigurationProject_E_Editor_MadeAllBackpacksAvailableEmpty in ca\communityconfigurationproject_e\editor_madeallbackpacksavailableempty\
  CAStructures_E_Misc_Misc_Interier in ca\structures_e\misc\misc_interier\
  Ind_Pec in ca\buildings2\ind_cementworks\ind_pec\
  CA_CommunityConfigurationProject_E_Gameplay_GetInOutAnimationsforM1A2Loader in ca\communityconfigurationproject_e\gameplay_getinoutanimationsform1a2loader\
  CATracked_E_T55 in ca\tracked_e\t55\, CATracked_E_T72 in ca\tracked_e\t72\
  CABuildings in ca\buildings\, CAStructures_PMC_Misc in ca\structures_pmc\misc\
  CAWheeled_E_UAZ in ca\wheeled_e\uaz\
  CA_CommunityConfigurationProject_E_Editor_NoBlackAreaOutsideMap in ca\communityconfigurationproject_e\editor_noblackareaoutsidemap\
  CAStructures_E_Misc_Misc_Garbage in ca\structures_e\misc\misc_garbage\
  CAMP_Armory_Misc_Sign_Armex in ca\mp_armory\misc\sign_armex\
  CAPlants in ca\plants\, CAWheeled_E_Old_bike in ca\wheeled_e\old_bike\
  CAAir_E_UH60M in ca\air_e\uh60m\, CA_Modules_E_Jukebox in ca\modules_e\jukebox\
  CA_Anims_E_Wmn in ca\anims_e\config\wmn\
  CAWeapons_VSS_vintorez in ca\weapons\vss_vintorez\
  CAStructures_PMC_Buildings_Ruin_Cowshed in ca\structures_pmc\buildings\ruins\farm_cowshed\
  CAStructuresHouse_HouseBT in ca\structures\house\housebt\
  CAWeapons_E_G36 in ca\weapons_e\g36\
  CA_CommunityConfigurationProject_E_Gameplay_CorrectedMetisViewModes in ca\communityconfigurationproject_e\gameplay_correctedmetisviewmodes\
  CA_Modules_Silvie in ca\modules\silvie\
  CAStructures_Castle in ca\structures\castle\
  CAStructuresLand_A_MunicipalOffice in ca\structures\a_municipaloffice\
  CA_CommunityConfigurationProject_E_AI_ImprovedT90ATMissileUse in ca\communityconfigurationproject_e\ai_improvedt90atmissileuse\
  CAWeapons2_SMAW in ca\weapons2\smaw\, CAWeapons2 in ca\weapons2\
  CA_Animals2_WildBoar in ca\animals2\wildboar\
  CAMP_Armory_Misc_Plasticpole in ca\mp_armory\misc\plasticpole\
  CATracked_E_BMP2 in ca\tracked_e\bmp\
  CA_E_ParticleEffects in ca\ca_e\data\particleeffects\
  CAWeapons_E_Stinger in ca\weapons_e\stinger\
  CAWheeled3_M1030 in ca\wheeled3\m1030\, CA_Sounds_Baf in ca\sounds_baf\
  Ind_Mlyn in ca\buildings2\ind_cementworks\ind_mlyn\, CSJ_GyroAC in csj_gyroac\
  KPFSWaySigns in kpfs_waysigns\
  CA_CommunityConfigurationProject_E_Editor_SetMissingMusicTrackDuration in ca\communityconfigurationproject_e\editor_setmissingmusictrackduration\
  CAStructures_E_Ind_Ind_FuelStation in ca\structures_e\ind\ind_fuelstation\
  CA_Anims in ca\anims\, CAweapons_E_m107 in ca\weapons_e\m107\
  HALO_Test in ca\air2\halo\
  CA_CommunityConfigurationProject_E_Gameplay_FixedPickupGunnerOpticsView in ca\communityconfigurationproject_e\gameplay_fixedpickupgunneropticsview\
  CAWheeled2_M1114_Armored in ca\wheeled2\hmmwv\m1114_armored\
  CA_Missions_PMC in ca\missions_pmc\, CAWeapons_PMC_AA_12 in ca\weapons_pmc\aa_12\
  Utes in ca\utes\
  CAStructures_E_Ind_Ind_Garage01 in ca\structures_e\ind\ind_garage01\
  CATracked2_2S6M_Tunguska in ca\tracked2\2s6m_tunguska\
  CA_Modules_ZoRA in ca\modules\zora\, CAData in Ca\, CASigns_E in ca\signs_e\
  CA_Animals2_Dogs in ca\animals2\dogs\, CAWeapons_E_D30 in ca\weapons_e\d30\
  CAWater in ca\water\
  CA_CommunityConfigurationProject_E_Editor_AddedInvisibleZoneProtection in ca\communityconfigurationproject_e\editor_addedinvisiblezoneprotection\
  CAWeapons_M252_81mm_Mortar in ca\weapons\m252_81mm_mortar\
  CAWheeled in ca\wheeled\, CAWheeled2_GAZ39371 in ca\wheeled2\gaz39371\
  CA_AIR_E_Su25 in ca\air_e\su25\, CATracked2_AAV in ca\tracked2\aav\
  CA_CommunityConfigurationProject_E_Sound_FixedAliceEmptydoor in ca\communityconfigurationproject_e\sound_fixedaliceemptydoor\
  CAStructuresHouse_a_stationhouse in ca\structures\house\a_stationhouse\
  CAWeapons_E_GrenadeLauncher in ca\weapons_e\grenadelauncher\
  CAWeapons_E_LeeEnfield in ca\weapons_e\leeenfield\
  CAAir_E_AH64D in ca\air_e\ah64\
  CA_Animals2_Dogs_Pastor in ca\animals2\dogs\pastor\
  CA_SoundsMissions_E in ca\soundmissions_e\, Ind_Tank in ca\buildings2\ind_tank\
  CA_Anims_Sdr in ca\anims\characters\config\sdr\
  CAStructures_E_HouseA_A_CityGate1 in ca\structures_e\housea\a_citygate1\
  CAWeapons_Metis_AT_13 in ca\weapons\metis_at_13\
  CAWeapons2_RPG18 in ca\weapons2\rpg18\, CAWheeled2_VWGolf in ca\wheeled2\vwgolf\
  CA_CommunityConfigurationProject_E_AI_FixedSidewinderLaucherRangeProbabilities in ca\communityconfigurationproject_e\ai_fixedsidewinderlaucherrangeprobabilities\
  DZ_DebriefingRemoved in z\addons\dayz_code\
  HouseRuins in ca\buildings2\houseruins\, CACharacters_BAF in ca\characters_d_baf\
  CAStructures_PMC_Buildings_GeneralStore_PMC in ca\structures_pmc\buildings\generalstore\
  CAStructures_PMC_Misc_Shed in ca\structures_pmc\misc\shed\
  CAWheeled_D_BAF in ca\wheeled_d_baf\
  dayz_communityassets in z\addons\dayz_communityassets\
  CA_CommunityConfigurationProject_E_Gameplay_FixedAT1Model in ca\communityconfigurationproject_e\gameplay_fixedat1model\
  Barn_Metal in ca\buildings2\barn_metal\
  CATracked_E_M2A2_Bradley in ca\tracked_e\m2a2_bradley\
  CA_CommunityConfigurationProject_E_Gameplay_FasterStepOver in ca\communityconfigurationproject_e\gameplay_fasterstepover\
  CA_CommunityConfigurationProject_E_AI_ImprovedTunguskaAAMissileUse in ca\communityconfigurationproject_e\ai_improvedtunguskaaamissileuse\
  CAStructuresHouse_HouseV in ca\structures\house\housev\
  CA_CommunityConfigurationProject_E_Gameplay_FixedTransportCapabilitiesShipsAndBoats in ca\communityconfigurationproject_e\gameplay_fixedtransportcapabilitiesshipsandboats\
  CA_CommunityConfigurationProject_E_Gameplay_AddedThermalViewToA2AirVehicles in ca\communityconfigurationproject_e\gameplay_addedthermalviewtoa2airvehicles\
  CA_CommunityConfigurationProject_E_Editor_MadeOldTractorAvailable in ca\communityconfigurationproject_e\editor_madeoldtractoravailable\
  CA_Modules_E_Weather in ca\modules_e\weather\
  CA_CommunityConfigurationProject_E_Gameplay_WorkingFreelookWhenTurnedOut in ca\communityconfigurationproject_e\gameplay_workingfreelookwhenturnedout\
  CA_Missions_BAF_Templates_SecOps in ca\missions_baf\templates\secopsbaf.west\
  zargabad in ca\zargabad\, CA_Modules_E_OO in ca\modules_e\oo\
  CA_Dubbing in ca\dubbing\
  CA_CommunityConfigurationProject_E_Gameplay_EnabledAlwaysLockingForCRV7_PG in ca\communityconfigurationproject_e\gameplay_enabledalwayslockingforcrv7_pg\
  CAStructuresHouse_Shed_Ind in ca\structures\shed_ind\
  st_collision in st_collision\, CAWeapons_E_RPG7 in ca\weapons_e\rpg7\
  aif_arma1buildings in aif_napfobjects\aif_arma1buildings\
  CA_CommunityConfigurationProject_E_Visual_FixedPylonPositionsAH64 in ca\communityconfigurationproject_e\visual_fixedpylonpositionsah64\
  CAWheeled_PMC in ca\wheeled_pmc\, CA_Missions_SecOps in ca\missions\som\
  gdtmod_grass in gdtmod_grass\
  CA_CommunityConfigurationProject_E_Gameplay_CorrectedDriverViewInBTR60 in ca\communityconfigurationproject_e\gameplay_correcteddriverviewinbtr60\
  CAWeapons_E_Mk19_MiniTriPod in ca\weapons_e\mk19_minitripod\
  CA_CommunityConfigurationProject_E_Gameplay_AddedShortLockDelayForNLAW in ca\communityconfigurationproject_e\gameplay_addedshortlockdelayfornlaw\
  CAWeapons_Kord in ca\weapons\kord\, CA_Missions2_PMC in ca\missions2_pmc\
  CA_CommunityConfigurationProject_E_Editor_AdditionalMarkerColors in ca\communityconfigurationproject_e\editor_additionalmarkercolors\
  CA_Anims_Char in ca\anims\characters\config\
  CA_CommunityConfigurationProject_E_Gameplay_ActualModelsOfWeaponMagazinesVisibleOnTheGround in ca\communityconfigurationproject_e\gameplay_actualmodelsofweaponmagazinesvisibleontheground\
  CAAir_E_AH6J in ca\air_e\ah6j\, CAWeapons_E_Metis in ca\weapons_e\metis_at_13\
  CAWheeled_E_ATV in ca\wheeled_e\atv\
  CA_CommunityConfigurationProject_E_Stringtable_FixedNLAWRangeDescription in ca\communityconfigurationproject_e\stringtable_fixednlawrangedescription\
  CA_DubbingRadio_PMC in ca\dubbingradio_pmc\, CASounds_E in ca\sounds_e\
  CA_Animals2_Chicken in ca\animals2\birds\chicken\, BI_SRRS in ca\modules\srrs\
  Napf in momo\napf\, CAAir_E_Halo in ca\air_e\halo\
  CA_MPA_MP in ca\mp_armory\armory_mp\, CA_Heads in ca\characters\heads\
  CAA10 in ca\a10\, CA_Missions_AlternativeInjurySimulation in ca\modules\ais\
  Ind_Dopravnik in ca\buildings2\ind_cementworks\ind_dopravnik\
  CA_CommunityConfigurationProject_E_Gameplay_RemovedTargetsDisplayFromA10AndAV8B in ca\communityconfigurationproject_e\gameplay_removedtargetsdisplayfroma10andav8b\
  CA_CommunityConfigurationProject_E_Settings_EnabledAutoGuideATForAllDifficultyLevels in ca\communityconfigurationproject_e\settings_enabledautoguideatforalldifficultylevels\
  Ind_Workshop01 in ca\buildings2\ind_workshop01\
  CA_CommunityConfigurationProject_E_Visual_FixedUnitTypeIconsBasedOnWeaponry in ca\communityconfigurationproject_e\visual_fixedunittypeiconsbasedonweaponry\
  CA_Anims_E_Sdr in ca\anims_e\config\sdr\
  CAWheeled_PMC_ArmoredSUV in ca\wheeled_pmc\armoredsuv\
  CAStructures_E_Ind_Ind_Coltan_Mine in ca\structures_e\ind\ind_coltan_mine\
  CA_Animals2_Goat in ca\animals2\goat\, CA_CruiseMissile in ca\air2\cruisemissile\
  CA_CommunityConfigurationProject_E_AI_MadeAIUseCTWSVsInfantry in ca\communityconfigurationproject_e\ai_madeaiusectwsvsinfantry\
  CAAir_E_CH_47F in ca\air_e\ch47\, CAWeapons_E_AmmoBoxes in ca\weapons_e\ammoboxes\
  CA_Missions_E in ca\missions_e\, CAAir_PMC_KA137 in ca\air_pmc\ka137\
  CALanguageMissions_baf in ca\languagemissions_baf\
  CA_CommunityConfigurationProject_E_Gameplay_AddedMFDForAH1Z in ca\communityconfigurationproject_e\gameplay_addedmfdforah1z\
  CATracked2_BMP3 in ca\tracked2\bmp3\, CAWeapons_E_MAAWS in ca\weapons_e\maaws\
  CA_CommunityConfigurationProject_E_Gameplay_MadeBicycleNotLockable in ca\communityconfigurationproject_e\gameplay_madebicyclenotlockable\
  CAWeapons_E_AGS in ca\weapons_e\ags30\, CAweapons_ksvk in ca\weapons\ksvk\
  CAWheeled2 in ca\wheeled2\, CA_HC_Sounds in ca\missions\data\sounds\
  CAWheeled3 in ca\wheeled3\, CAStructures_PMC in ca\structures_pmc\
  CAAir2 in ca\air2\
  CA_CommunityConfigurationProject_E_Gameplay_MadeM1A2TUSKLoaderAbleToTurnIn in ca\communityconfigurationproject_e\gameplay_madem1a2tuskloaderabletoturnin\
  CAWeapons_E_scar in ca\weapons_e\scar\, CAWeapons_E_M47 in ca\weapons_e\m47\
  CAStructuresHouse_A_FuelStation in ca\structures\house\a_fuelstation\
  CAWheeled_E_s1203 in ca\wheeled_e\s1203\, CAMisc_E_WF in ca\misc_e\wf\
  missions_ew in ca\missions_ew\
  CAStructures_A_CraneCon in ca\structures\a_cranecon\, CAMisc_E in ca\misc_e\
  CABuildings2_Misc_Cargo in ca\buildings2\misc_cargo\
  CA_Modules_PMC_SimpleFIrstAid in ca\modules_pmc\simplefirstaid\
  CAStructures_PMC_Ind in ca\structures_pmc\ind\, CAAir3 in ca\air3\
  CAStructures_E_Misc_Misc_Lamp in ca\structures_e\misc\misc_lamp\
  CA_Modules_UAV in ca\modules\uav\, CAWeapons_E_DSHKM in ca\weapons_e\dshkm\
  Farm_Cowshed in ca\buildings2\farm_cowshed\
  GLT_BH_Wreck_burned in glt_bh_wreck_burned\
  CA_CommunityConfigurationProject_E_Visual_AdditionalBombMagazines in ca\communityconfigurationproject_e\visual_additionalbombmagazines\
  A_statue in ca\buildings2\a_statue\, Shapur_BAF in ca\shapur_baf\
  CA_CommunityConfigurationProject_E_Gameplay_DisabledSPG9Locking in ca\communityconfigurationproject_e\gameplay_disabledspg9locking\
  CA_Modules_E_Functions in ca\modules_e\functions\
  CAWeapons_E_fnfal in ca\weapons_e\fnfal\, CAWeapons_E_ksvk in ca\weapons_e\ksvk\
  CA_CommunityConfigurationProject_E_Gameplay_ReducedAK74andRPKRecoil in ca\communityconfigurationproject_e\gameplay_reducedak74andrpkrecoil\
  CAWheeled_E_Old_moto in ca\wheeled_e\old_moto\
  CAStructuresShed_Small in ca\structures\shed\shed_small\, CARocks2 in ca\rocks2\
  CA_Missions_Templates_SecOps in ca\missions\templates\secops.west\
  CAAir_E_Mi24 in ca\air_e\mi35\, CAWater2_LHD in ca\water2\lhd\
  CA_CommunityConfigurationProject_E_AI_MadeTankGunnersUseATAndHEAmmo_Muzzle in ca\communityconfigurationproject_e\ai_madetankgunnersuseatandheammo\muzzle\
  CAStructures_E_Mil in ca\structures_e\mil\
  CAMP_Armory_Misc_Sign_Direction in ca\mp_armory\misc\sign_direction\
  CAWeapons_E_STATIC in ca\weapons_e\static\
  CAWeapons_E_Makarov in ca\weapons_e\makarov\, CAWheeled2_V3S in ca\wheeled2\v3s\
  CAAir_PMC_KA60 in ca\air_pmc\ka60\, CATracked_BAF in ca\tracked_d_baf\
  CAWheeled_E_Volha in ca\wheeled_e\volha\
  CAStructures_Ruins in ca\structures\ruins\
  CATracked2_us_m270mlrs in ca\tracked2\us_m270mlrs\
  CAStructures_Proxy_Ruins in ca\structures\proxy_ruins\
  CA_DubbingRadio_E in ca\dubbingradio_e\
  CA_CommunityConfigurationProject_E_Gameplay_FasterHandGrenadeThrowWithPistol in ca\communityconfigurationproject_e\gameplay_fasterhandgrenadethrowwithpistol\
  CAMusic_E in ca\music_e\, CAWeapons_bizon in ca\weapons\bizon\
  CA_Modules_PMC_Functions in ca\modules_pmc\functions\
  CAWheeled_E_stryker in ca\wheeled_e\stryker\, CAMisc_fix_Weap in ca\misc_fix\weap\
  Church_01 in ca\buildings2\church_01\
  CA_CommunityConfigurationProject_E_Visual_FixedMi17Mi8UnitTypeIcon in ca\communityconfigurationproject_e\visual_fixedmi17mi8unittypeicon\
  CACharacters_PMC in ca\characters_pmc\, CACharacters_W_BAF in ca\characters_w_baf\
  CAWeapons_E_M240 in ca\weapons_e\m240\
  CA_CommunityConfigurationProject_E_Stringtable_FixedWeaponNames in ca\communityconfigurationproject_e\stringtable_fixedweaponnames\
  dayz_vehicles in dayz_vehicles\, CA_AIR_E_MQ9PredatorB in ca\air_e\mq9predatorb\
  CAStructures_Railway in ca\structures\rail\railway\, CA_Missions in ca\missions\
  Desert_E in ca\desert_e\
  CA_CommunityConfigurationProject_E_Gameplay_RealisticKa52GunMovementLimits in ca\communityconfigurationproject_e\gameplay_realisticka52gunmovementlimits\
  CAStructures_E_Misc in ca\structures_e\misc\
  Shed_wooden in ca\buildings2\shed_wooden\
  Ind_SawMill in ca\structures\ind_sawmill\, CA_Modules_DynO in ca\modules\dyno\
  CA_Modules_Alice in ca\modules\alice\, dayz_epoch in z\addons\dayz_epoch\
  CA_CommunityConfigurationProject_E_Gameplay_FixedEarthenRampartDestruction in ca\communityconfigurationproject_e\gameplay_fixedearthenrampartdestruction\
  Ind_Expedice in ca\buildings2\ind_cementworks\ind_expedice\
  CAWeapons_E_Podnos_2b14_82mm in ca\weapons_e\podnos_2b14_82mm\
  CAAir2_MQ9PredatorB in ca\air2\mq9predatorb\, CALanguage_e in ca\language_e\
  CAWheeled2_MMT in ca\wheeled2\mmt\
  CA_CommunityConfigurationProject_E_Sound_FixedCTWS in ca\communityconfigurationproject_e\sound_fixedctws\
  CA_Animals2_Dogs_Fin in ca\animals2\dogs\fin\, CA_AIR2_Su25 in ca\air2\su25\
  CATEC in ca\buildings2\buildingparts\signs\tec\
  CA_CommunityConfigurationProject_E_Gameplay_FixedBizonLightFlashOnFiring in ca\communityconfigurationproject_e\gameplay_fixedbizonlightflashonfiring\
  CAStructuresHouse_A_Office01 in ca\structures\house\a_office01\
  CA_CommunityConfigurationProject_E_Gameplay_FixedM242AmmoStats in ca\communityconfigurationproject_e\gameplay_fixedm242ammostats\
  CARoads in ca\roads\, CA_Missions_E_Armory2 in ca\missions_e\armory\
  CA_Support in ca\modules_e\ssm\, CABuildings2_A_Pub in ca\buildings2\a_pub\
  CALanguage_PMC in ca\language_pmc\, CA_Animals2_Cow in ca\animals2\cow\
  CAWeapons_E in ca\weapons_e\
  Ind_SiloVelke in ca\buildings2\ind_cementworks\ind_silovelke\
  CAStructuresHouse_A_Office02 in ca\structures\house\a_office02\
  dayz_weapons in dayz_weapons\
  CAStructures_E_Misc_Misc_Market in ca\structures_e\misc\misc_market\
  CAStructures_E_HouseA in ca\structures_e\housea\, GNT_C185 in gnt_c185\
  CAMP_Armory_Misc_Info_Board in ca\mp_armory\misc\info_board\
  CAMusic_PMC in ca\music_pmc\, CAStructures_PMC_Walls in ca\structures_pmc\walls\
  GLT_M300T in glt_m300t\
  CA_CommunityConfigurationProject_E_Visual_ReducedMissileSmoke in ca\communityconfigurationproject_e\visual_reducedmissilesmoke\
  CACharacters2 in ca\characters2\, CARoads2 in ca\roads2\
  CAWheeled_E_Ikarus in ca\wheeled_e\ikarus\
  CABuildingParts in ca\buildings2\buildingparts\
  CA_MPA_Challenges in ca\mp_armory\armory_mp_challenges\
  Ind_Shed_01 in ca\buildings2\ind_shed_01\
  CAWater2_fishing_boat in ca\water2\fishing_boat\
  CALanguage_Baf in ca\language_baf\
  CAStructures_PMC_Buildings in ca\structures_pmc\buildings\
  Ind_Shed_02 in ca\buildings2\ind_shed_02\
  CA_Missions_BattlefieldClearance in ca\modules\bc\
  WarfareBuildings in ca\misc3\wf\, CAWheeled_E_BTR40 in ca\wheeled_e\btr40\
  JetSkiYanahuiAddon in jetskiyanahui\
  CA_CommunityConfigurationProject_E_Gameplay_MadePilotsControlUnguidedRockets in ca\communityconfigurationproject_e\gameplay_madepilotscontrolunguidedrockets\
  CA_CommunityConfigurationProject_E_Gameplay_FixedSPG9ReloadSpeed in ca\communityconfigurationproject_e\gameplay_fixedspg9reloadspeed\
  CAStructures_E_HouseC in ca\structures_e\housec\
  CAWater2_smallboat_1 in ca\water2\small_boat\
  CAMP_Armory_Misc_Infostands in ca\mp_armory\misc\infostands\
  CAWheeled_E_SCUD in ca\wheeled_e\scud\, CAAir2_UH1Y in ca\air2\uh1y\
  ind_silomale in ca\buildings2\ind_cementworks\ind_silomale\
  CA_Modules_clouds in ca\modules\clouds\
  CA_CommunityConfigurationProject_E_Visual_CTWSMuzzleFlashAtWrongPosition in ca\communityconfigurationproject_e\visual_ctwsmuzzleflashatwrongposition\
  ProvingGrounds_PMC in ca\provinggrounds_pmc\
  CAStructures_PMC_Ruins in ca\structures_pmc\ruins\
  CAMP_Armory_Misc_Red_Light in ca\mp_armory\misc\red_light\
  CA_Modules_ARTY in ca\modules\arty\
  CA_CommunityConfigurationProject_E_AI_MadeTankGunnersUseATAndHEAmmo in ca\communityconfigurationproject_e\ai_madetankgunnersuseatandheammo\
  CAStructures_A_BuildingWIP in ca\structures\a_buildingwip\
  warehouse in warehouse\
  CA_CommunityConfigurationProject_E_Sound_FixedMissingEffectsNames in ca\communityconfigurationproject_e\sound_fixedmissingeffectsnames\
  CAWater2_Destroyer in ca\water2\destroyer\
  CA_Missions_BAF_2 in ca\missions_2_baf\
  CA_Missions_Armory2 in ca\missions\armory\
  CAWater2_seafox_EP1 in ca\misc_e\seafox\, CAWheeled_E_MTVR in ca\wheeled_e\mtvr\
  CAWheeled_E_BTR60 in ca\wheeled_e\btr60\
  CA_CommunityConfigurationProject_E_AI_MadeAINotEngageBTR40WithRifles in ca\communityconfigurationproject_e\ai_madeainotengagebtr40withrifles\
  CAWeapons_E_M110 in ca\weapons_e\m110\
  CAWheeled_Pickup in ca\wheeled\datsun_armed\, CAWheeled2_MTVR in ca\wheeled2\mtvr\
  CAWheeled2_Kamaz in ca\wheeled2\kamaz\
  CA_Missions_AmbientCombat in ca\modules\ambient_combat\
  CAStructuresHouse_Church_02 in ca\structures\house\church_02\
  CAStructures_E_HouseA_A_Villa in ca\structures_e\housea\a_villa\
  CATracked2 in ca\tracked2\, dayz_anim in dayz_anim\
  CATracked_E_M113 in ca\tracked_e\m113\, CAWeapons_E_M2StaticMG in ca\weapons_e\m2\
  CAAir_E_An2 in ca\air_e\an2\
  CA_CommunityConfigurationProject_E_AI_MadeAKS74UNKobraFullySilenced in ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\
  CA_Modules_Animals in ca\modules\animals\, CAWeapons_SPG9 in ca\weapons\spg9\
  CAWheeled_E_LandRover in ca\wheeled_e\lr\
  CAStructures_E_Ind_Misc_PowerStation in ca\structures_e\ind\ind_powerstation\
  CAStructures_E_Misc_Misc_powerline in ca\structures_e\misc\misc_powerline\
  CAStructuresHouse_Church_03 in ca\structures\house\church_03\
  CA_CommunityConfigurationProject_E_Gameplay_FixedMissileSpeeds in ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\
  CA_CommunityConfigurationProject_E_Gameplay_AddedThermalViewToA2GroundVehicles in ca\communityconfigurationproject_e\gameplay_addedthermalviewtoa2groundvehicles\
  CAStructures_E_HouseA_A_Mosque_big in ca\structures_e\housea\a_mosque_big\
  CAAir_E_A10 in ca\air_e\a10\
  CA_CommunityConfigurationProject_E_Gameplay_RemovedAirlockOfVikhrMissile in ca\communityconfigurationproject_e\gameplay_removedairlockofvikhrmissile\
  CA_Animals2_Sheep in ca\animals2\sheep\, CAAir_BAF in ca\air_d_baf\
  CAStructuresHouse_A_Hospital in ca\structures\house\a_hospital\
  CAWheeled_E_TT650 in ca\wheeled_e\tt650\
  CAStructures_E_Misc_Misc_cables in ca\structures_e\misc\misc_cables\
  CA_MPA in ca\mp_armory\, CAWeapons_E_Strela in ca\weapons_e\strela\
  CA_Modules_StratLayer in ca\modules\strat_layer\
  CAStructures_E_Misc_Misc_Well in ca\structures_e\misc\misc_well\
  CAWheeled2_M998A2_Avenger in ca\wheeled2\hmmwv\m998a2_avenger\
  CACharacters_PMC_Head in ca\characters_pmc\heads\
  CACharacters_E in ca\characters_e\, ST_bunnyhop in st_bunnyhop\
  CA_CommunityConfigurationProject_Gameplay_ChangedCountermeasuresAmmoToChaffForSu25 in ca\communityconfigurationproject_e\gameplay_changedcountermeasuresammotochaffforsu25\
  CAWeapons_E_M119_Howitzer in ca\weapons_e\m119_howitzer\, CAAir in ca\air\
  CA_Modules in ca\modules\
  CAStructures_E_HouseA_A_Minaret_Porto in ca\structures_e\housea\a_minaret_porto\
  CA_CommunityConfigurationProject_E_Sound_FixedCarNoiseSound in ca\communityconfigurationproject_e\sound_fixedcarnoisesound\
  CA_Modules_E_DynO in ca\modules_e\dyno\
  CAStructuresLand_Ind_Stack_Big in ca\structures\ind\, st_evasive in st_evasive\
  CA_CommunityConfigurationProject_E_AI_MadeAIUseMGOfStrykerMGS in ca\communityconfigurationproject_e\ai_madeaiusemgofstrykermgs\
  CARoads_PMC_Bridge in ca\roads_pmc\bridge\
  CA_CommunityConfigurationProject_E_Gameplay_EnabledBackPackCarryAbilityForA2Infantry in ca\communityconfigurationproject_e\gameplay_enabledbackpackcarryabilityfora2infantry\
  CAStructures_E_HouseK in ca\structures_e\housek\, CA_AH64D in ca\ah64\
  CA_Modules_E in ca\modules_e\
  CAMP_Armory_Misc_Loudspeakers in ca\mp_armory\misc\loudspeakers\
  Ind_Garage01 in ca\buildings2\ind_garage01\, A_TVTower in ca\structures\a_tvtower\
  CAWheeled_E_Offroad in ca\wheeled_e\hilux_armed\
  CAWheeled2_Ikarus in ca\wheeled2\ikarus\
  CAStructuresBarn_W in ca\structures\barn_w\
  CAAir2_ChukarTarget in ca\air2\chukar\, CAWeapons_E_SPG9 in ca\weapons_e\spg9\
  CAStructures_E_HouseL in ca\structures_e\housel\
  CA_MPA_Core in ca\mp_armory\armory_core\
  CA_Modules_Functions in ca\modules\functions\
  dayz_server in z\addons\dayz_server\
  CAWheeled2_HMMWV_Ambulance in ca\wheeled2\hmmwv\m997a2_ambulance\
  CAWeapons_BAF in ca\weapons_baf\
  CA_CommunityConfigurationProject_E_Visual_FixedPylonPositionsMi24 in ca\communityconfigurationproject_e\visual_fixedpylonpositionsmi24\
  CA_Modules_E_UAV_Heli in ca\modules_e\uav_heli\
  CAStructures_Proxy_BuildingParts in ca\structures\proxy_buildingparts\
  CAStructuresHouse_rail_station_big in ca\structures\rail\rail_station_big\
  dayz_epoch_b in dayz_epoch_b\, CA_Modules_E_UAV in ca\modules_e\uav\
  IndPipe2 in ca\buildings2\ind_pipeline\indpipe2\
  CAWeapons_2b14_82mm_Mortar in ca\weapons\podnos_2b14_82mm\
  CATracked2_T34 in ca\tracked2\t34\
  Misc_WaterStation in ca\buildings2\misc_waterstation\, CARoads_E in ca\roads_e\
  CAStructures_E_Misc_Misc_Construction in ca\structures_e\misc\misc_construction\
  mbg_african_buildings in mbg\mbg_generic_african_buildings\
  CA_Missions_E_Templates_SecOps in ca\missions_e\templates\secops.west\
  CAWeapons_E_Searchlight in ca\weapons_e\searchlight\
  A_GeneralStore_01 in ca\buildings2\a_generalstore_01\
  CAWeapons_Colt1911 in ca\weapons\colt1911\, CA_BAF in ca\data_baf\, dayz in dayz\
  CAWeapons_E_M14 in ca\weapons_e\m14\
  CA_CommunityConfigurationProject_E_AI_MadeAIUseGrenadeLaunchers in ca\communityconfigurationproject_e\ai_madeaiusegrenadelaunchers\
  CA_CommunityConfigurationProject_E_Gameplay_MadeMissileSteerableForBMP3AndT90 in ca\communityconfigurationproject_e\gameplay_mademissilesteerableforbmp3andt90\
  CARocks in CA\Rocks\, CAWeapons_E_M136 in ca\weapons_e\m136\
  CAStructures_Wall in ca\structures\wall\
  CAHouseBlock_A in ca\buildings2\houseblocks\houseblock_a\
  CAAir3_Su34 in ca\air3\su34\
  CA_CommunityConfigurationProject_Gameplay_ChangedThermalDisplaySystem in ca\communityconfigurationproject_e\gameplay_changedthermaldisplaysystem\
  CAMP_Armory_Misc_Concrete_Wall in ca\mp_armory\misc\concrete_wall\
  CAWeapons_DMR in ca\weapons\dmr\, CAWheeled2_LAV25 in ca\wheeled2\lav25\
  CAStructures_E_HouseA_A_Statue in ca\structures_e\housea\a_statue\
  CAStructures_E_Ind in ca\structures_e\ind\
  CAHouseBlock_B in ca\buildings2\houseblocks\houseblock_b\
  CAStructures_E_Wall_Wall_L in ca\structures_e\wall\wall_l\
  CA_CommunityConfigurationProject_E_AI_ImprovedTankGunnerHEAndATAmmoUse in ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\
  CAStructures in ca\structures\, CA_Anims_E in ca\anims_e\
  CAAir_E_C130J in ca\air_e\c130j\, CAMisc_fix_Str in ca\misc_fix\str\
  CAAir_E_MI8 in ca\air_e\mi17\, CA_Animals2 in ca\animals2\
  CAWheeled_Offroad in ca\wheeled\hilux_armed\
  CAWheeled2_HMMWV_BASE in ca\wheeled2\hmmwv\
  CAStructures_PMC_Buildings_Bunker in ca\structures_pmc\buildings\bunker\
  CAWeapons_E_M16 in ca\weapons_e\m16\
  CAMP_Armory_Misc_Laptop in ca\mp_armory\misc\laptop\
  Rail_House_01 in ca\buildings2\rail_house_01\, CAMisc_fix in ca\misc_fix\
  CAHouseBlock_C in ca\buildings2\houseblocks\houseblock_c\
  CA_CommunityConfigurationProject_E_AI_ImprovedIglaPodAAMissileUse in ca\communityconfigurationproject_e\ai_improvediglapodaamissileuse\
  CAStructures_E in ca\structures_e\
  CAStructures_Misc_Powerlines in ca\structures\misc_powerlines\
  CA_CommunityConfigurationProject_E_Sound_FixedGetInGetOutSoundOfSedan in ca\communityconfigurationproject_e\sound_fixedgetingetoutsoundofsedan\
  CAWheeled_E_Ural in ca\wheeled_e\ural\
  CAStructures_E_HouseA_A_Mosque_small in ca\structures_e\housea\a_mosque_small\
  CAAir_BAF_CH_47F in ca\air_d_baf\ch47\
  CA_CommunityConfigurationProject_E_Gameplay_ImprovedSizeOfCompassAndGPS in ca\communityconfigurationproject_e\gameplay_improvedsizeofcompassandgps\
  CA_CommunityConfigurationProject_E_Gameplay_DisabledOpticsViewInGRAD in ca\communityconfigurationproject_e\gameplay_disabledopticsviewingrad\
  CAHouseBlock_D in ca\buildings2\houseblocks\houseblock_d\
  CA_CommunityConfigurationProject_E_Gameplay_DisabledOpticsViewInMLRS in ca\communityconfigurationproject_e\gameplay_disabledopticsviewinmlrs\
  CA_CommunityConfigurationProject_E_Gameplay_MoreSluggishATV in ca\communityconfigurationproject_e\gameplay_moresluggishatv\
  CA_CommunityConfigurationProject_E_Gameplay_DisabledGRADMLRSLocking in ca\communityconfigurationproject_e\gameplay_disabledgradmlrslocking\
  CA_Modules_E_Gita in ca\modules_e\gita\, CATracked2_T90 in ca\tracked2\t90\
  CAStructures_Mil in ca\structures\mil\, CAMisc2 in ca\misc2\
  CA_CommunityConfigurationProject_E_Editor_AddedAllWeaponSlotsInfantryVariants in ca\communityconfigurationproject_e\editor_addedallweaponslotsinfantryvariants\
  Chernarus in ca\chernarus\, CAMisc in ca\misc\
  CA_CommunityConfigurationProject_E_Gameplay_DisabledLockingForAllNonGuidedWeaponsWithAutoGuideATDisabled in ca\communityconfigurationproject_e\gameplay_disabledlockingforallnonguidedweaponswithautoguideatdisabled\
  CAStructures_E_Ind_Oil_Mine in ca\structures_e\ind\ind_oil_mine\
  MBG_Killhouses in mbg_killhouses\, CAWeapons_Warfare_weapons in ca\weapons\static\
  CAWheeled2_TowingTractor in ca\wheeled2\towingtractor\
  CALanguage_missions_PMC in ca\languagemissions_pmc\, CASigns2 in ca\signs2\
  CAStructures_E_HouseA_A_BuildingWIP in ca\structures_e\housea\a_buildingwip\
  CA_Animals2_Anim_Config in ca\animals2\animconfig\, buildings3 in ca\buildings3\
  CALanguage in ca\language\, CAUI in ca\ui\, CAMisc3 in ca\misc3\
  CAWheeled_E_BRDM2 in ca\wheeled_e\brdm2\
  CA_CommunityConfigurationProject_E_Gameplay_AdditionalLauncherRocketsWithEnlargedSize in ca\communityconfigurationproject_e\gameplay_additionallauncherrocketswithenlargedsize\
  CACharacters in ca\characters\, CAweapons_m107 in ca\weapons\m107\
  CAWeapons_AmmoBoxes in ca\weapons\ammoboxes\
Mods: @DayZ_Epoch_Server
Distribution: 0
Version 1.63.112555
Fault address:  71151640 01:00030640 C:\TCAFiles\Users\DellaD\1002\@DayZ_Epoch_Server\HiveExt.dll
file:     dayz_epoch_11
world:    Chernarus
Prev. code bytes: 10 C7 84 24 20 01 00 00 00 00 00 00 8B 4C 24 2C
Fault code bytes: 8B 01 8B 40 04 FF D0 84 C0 0F 84 80 0D 00 00 90
 
Registers:
EAX:00AEC088 EBX:00AEC240
ECX:00000000 EDX:00000400
ESI:711E3C2C EDI:FFFFFFFF
CS:EIP:0023:71151640
SS:ESP:002B:00AEC05C  EBP:00AEC184
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010206
=======================================================
note: Minidump has been generated into the file Bliss\arma2oaserver.mdmp

 
It'll get stuck on waiting for server authentication again for a little bit, but this time the server crashes and boots me from game. 
 
I should mention that when I installed epoch through tcadmin/modmanager it said something like "remember to update name/database", which I dont believe I did as I could not find that option anywhere. 
 
I initially had the same problems with my test server on my pc, but all I had to do to fix it was to set the correct username and password in the hive.ini. This really has me stumped. 
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