loliggelol Posted June 26, 2014 Report Share Posted June 26, 2014 Could anyone help me or link me to a tutorial for installing a Deploy bike script? Thanks and goodbye. Skype: pallaman4 Link to comment Share on other sites More sharing options...
0 LunatikCH Posted June 26, 2014 Report Share Posted June 26, 2014 Take post #2 from CEN: http://opendayz.net/threads/deployable-bike-scroll-wheel-issue.14913/ Link to comment Share on other sites More sharing options...
0 loliggelol Posted June 26, 2014 Author Report Share Posted June 26, 2014 Hey the topic didn't work for some reason Link to comment Share on other sites More sharing options...
0 Richie Posted June 26, 2014 Report Share Posted June 26, 2014 Works for me, although Opendayz have a huge ban list after sufferring from constant spam, maybe your IP is wrongly on the list. Here is what Cen put : deploy.sqf if (false) then { cutText [format["You are in combat and cannot build a bike."], "PLAIN DOWN"]; } else { player removeAction s_player_deploybike; player playActionNow "Medic"; r_interrupt = false; player removeWeapon "ItemToolbox"; _dis=10; _sfx = "repair"; [player,_sfx,0,false,_dis] call dayz_zombieSpeak; [player,_dis,true,(getPosATL player)] spawn player_alertZombies; sleep 6; _object = "Old_bike_TK_INS_EP1" createVehicle (position player); _object setVariable ["ObjectID", "1", true]; _object setVariable ["ObjectUID", "1", true]; player reveal _object; cutText [format["You've used your toolbox to build a bike! How magical!"], "PLAIN DOWN"]; r_interrupt = false; player switchMove ""; player playActionNow "stop"; sleep 10; cutText [format["Warning: Spawned bikes DO NOT SAVE after server restart!"], "PLAIN DOWN"]; }; //bike deploy script by Player2 - OpenDayz Release Coming Soon! pack.sqf if (false) then { cutText [format["You are in combat and cannot re-pack your bike."], "PLAIN DOWN"]; } else { player removeAction s_player_deploybike2; player playActionNow "Medic"; r_interrupt = false; player addWeapon "ItemToolbox"; deletevehicle cursortarget; _dis=10; _sfx = "repair"; [player,_sfx,0,false,_dis] call dayz_zombieSpeak; [player,_dis,true,(getPosATL player)] spawn player_alertZombies; sleep 6; cutText [format["You have packed your bike and been given back your toolbox"], "PLAIN DOWN"]; r_interrupt = false; player switchMove ""; player playActionNow "stop"; }; fn_selfActions.sqf _weapons = [currentWeapon player] + (weapons player) + (magazines player); _isBike = typeOf cursorTarget in ["Old_bike_TK_INS_EP1","Old_bike_TK_CIV_EP1"]; //BIKE DEPLOY if ("ItemToolbox" in _weapons) then { hasBikeItem = true; } else { hasBikeItem = false;}; if((speed player <= 1) && hasBikeItem && _canDo) then { if (s_player_deploybike < 0) then { s_player_deploybike = player addaction[("<t color=""#007ab7"">" + ("Deploy Bike") +"</t>"),"deploys\bike\deploy.sqf","",5,false,true,"", ""]; }; } else { player removeAction s_player_deploybike; s_player_deploybike = -1; }; //PACK BIKE if((_isBike) and _canDo) then { if (s_player_deploybike2 < 0) then { s_player_deploybike2 = player addaction[("<t color=""#007ab7"">" + ("Re-Pack Bike") +"</t>"),"deploys\bike\pack.sqf","",5,false,true,"", ""]; }; } else { player removeAction s_player_deploybike2; s_player_deploybike2 = -1; }; Link to comment Share on other sites More sharing options...
0 loliggelol Posted June 26, 2014 Author Report Share Posted June 26, 2014 No I got all that but just a quick question where do I need to put these files? Link to comment Share on other sites More sharing options...
0 Richie Posted June 26, 2014 Report Share Posted June 26, 2014 You want them all in the mission.pbo You also have to override the call function in your compiles file (I think :unsure: I no longer run a server) although you can make it right click on toolbox so you don't have the annoying deploy bike option and select by mistake. Link to comment Share on other sites More sharing options...
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loliggelol
Could anyone help me or link me to a tutorial for installing a Deploy bike script?
Thanks and goodbye.
Skype: pallaman4
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