DaddelGoggi Posted June 18, 2014 Report Share Posted June 18, 2014 I have made a beached aircraft carrier for Cherno....here are the files....sorry for my bad englisch. Images: http://www.daddelfreaks.com/bilder/aircraftcarrier1.png http://www.daddelfreaks.com/bilder/aircraftcarrier2.png sqf: http://www.daddelfreaks.com/bilder/aircraftcarrier.rar Lg Jürgen Caveman1, CartoonrBOY and psychosis 3 Link to comment Share on other sites More sharing options...
Quakeremfon Posted June 19, 2014 Report Share Posted June 19, 2014 Thanks for this! Works, and a nice location! Peace! Link to comment Share on other sites More sharing options...
CartoonrBOY Posted June 20, 2014 Report Share Posted June 20, 2014 Installed and already a base for players. Cheers for a great addition. The ramp can damage vehicles as they try to mount the carrier and sometimes players spring backwards off the deck. We installed a metal plate at the lip of the carrier to act as a step which has solved the problem. The searchlight doesn't work, but I'll see if I can get it fixed. Thanks muchly indeed, and have some beans... Link to comment Share on other sites More sharing options...
OneShotPaddy Posted June 24, 2014 Report Share Posted June 24, 2014 Nevermind, noob question answered :) Link to comment Share on other sites More sharing options...
HellGamer115 Posted August 16, 2014 Report Share Posted August 16, 2014 Installed and already a base for players. Cheers for a great addition. The ramp can damage vehicles as they try to mount the carrier and sometimes players spring backwards off the deck. We installed a metal plate at the lip of the carrier to act as a step which has solved the problem. The searchlight doesn't work, but I'll see if I can get it fixed. Thanks muchly indeed, and have some beans... hey can you give me the file with the metal plate installed? because i dont know where to place it correct so the glitch doesnt work Link to comment Share on other sites More sharing options...
Stranger Posted August 22, 2014 Report Share Posted August 22, 2014 How to prevent to getting killed of that search light? :D Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted August 25, 2014 Report Share Posted August 25, 2014 I added an aircraft carrier off the north coast of Napf but I couldn't figure out a real use for it so I never added it to my server. Gil-Galed 1 Link to comment Share on other sites More sharing options...
fr1nk Posted August 25, 2014 Report Share Posted August 25, 2014 How to prevent to getting killed of that search light? :D I think adding the search light classname to DZE_SafeVehicle in variables.sqf. Link to comment Share on other sites More sharing options...
HellGamer115 Posted August 25, 2014 Report Share Posted August 25, 2014 Installed and already a base for players. Cheers for a great addition. The ramp can damage vehicles as they try to mount the carrier and sometimes players spring backwards off the deck. We installed a metal plate at the lip of the carrier to act as a step which has solved the problem. The searchlight doesn't work, but I'll see if I can get it fixed. Thanks muchly indeed, and have some beans... please can you tell me where to put the ramp? because i cant get onto the carrier without a heli since my player get stuck and if try to vault over it, it kills me Link to comment Share on other sites More sharing options...
Spotz Posted August 27, 2014 Report Share Posted August 27, 2014 Nice Link to comment Share on other sites More sharing options...
Mendo Posted October 23, 2014 Report Share Posted October 23, 2014 I think adding the search light classname to DZE_SafeVehicle in variables.sqf. Yup that worked. please can you tell me where to put the ramp? because i cant get onto the carrier without a heli since my player get stuck and if try to vault over it, it kills me Open the aircraftcarrier.sqf and look for this: _vehicle_42 = objNull; if (true) then { _this = createVehicle ["MAP_dirthump03", [7465.8286, 2828.2024, 4.840343], [], 0, "CAN_COLLIDE"]; _vehicle_42 = _this; _this setDir -86.291885; _this setPos [7465.8286, 2828.2024, 4.840343]; }; Replace with code below. Some dirt will be showing up over the carrier edge, personally I like the look, as if it really ran aground: _vehicle_42 = objNull; if (true) then { _this = createVehicle ["MAP_dirthump03", [7465.8286, 2828.2024, 5.540343], [], 0, "CAN_COLLIDE"]; _vehicle_42 = _this; _this setDir -86.291885; _this setPos [7465.8286, 2828.2024, 5.540343]; }; If you do not want any dirt poking up over the carrier use this: _vehicle_42 = objNull; if (true) then { _this = createVehicle ["MAP_dirthump03", [7465.8286, 2828.2024, 5.240343], [], 0, "CAN_COLLIDE"]; _vehicle_42 = _this; _this setDir -86.291885; _this setPos [7465.8286, 2828.2024, 5.240343]; }; Link to comment Share on other sites More sharing options...
bobbart Posted December 6, 2014 Report Share Posted December 6, 2014 Any way to get the lift elevator to work? Link to comment Share on other sites More sharing options...
Gil-Galed Posted January 25, 2015 Report Share Posted January 25, 2015 how to get this into Sauerland? is there a way? no deep water :( but would love the Ship Link to comment Share on other sites More sharing options...
Gil-Galed Posted February 24, 2015 Report Share Posted February 24, 2015 I added an aircraft carrier off the north coast of Napf but I couldn't figure out a real use for it so I never added it to my server. Did you add thru editor or script? im trying to add this my Napf map i cant the bugger in the Editor Link to comment Share on other sites More sharing options...
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