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[RELEASE] TradeFromVehicle - Version 2.0 is here!


Csus

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Hi Jossy,

system chat shouldn't affect it.  But I used your init, recopied my lists,  left everything else alone ( I added in one system chat to tell me it was loaded ) and it works.

Thank you for your help!  

 

btw will this work for any vehicle?

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It runs by itself without really having any real trader interaction so it should, it just needs the init file entered with all the things that the traders buy/sell

 

Sorry for a stupider question but what is config based traders? Lol

<-  I'm probably completely wrong lol

but does TFV use Database entries for the traders information? I am not sure if it would work the same for having cnfg traders if it does indeed need to use the DB?? *shrugs*

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<-  I'm probably completely wrong lol

but does TFV use Database entries for the traders information? I am not sure if it would work the same for having cnfg traders if it does indeed need to use the DB?? *shrugs*

 

No it does not, that is the only downside to this script, it takes a long time to setup because you have to enter all the separate trader data manually

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Well I probably have a typo since I can't seem to get it working but I am unsure as to where exactly I messed up. I've looked my TFV init over about 4 times now if someone has any spare time and wants to give it a look. If you find anything wrong, point it out for me or feel free to just edit it and put a comment beside the edit or something!

https://code.stypi.com/mindiyh/TFV-init.sql
 

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*Edit* Still having problems getting the trader menu to show up for the vehicles not sure what else could be the issue, any suggestions would be appreciated.

 Problem #1: Not including the 'canBuild' in the sensor for the trader. <--- Checked this and my sqm is fine

Problem #2: Errors in the init.sqf file. <---- Checked this again after you helped me out, I know I missed the coma the first time lol but I am coming up short again for any typos

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  • 3 weeks later...

*Edit* Still having problems getting the trader menu to show up for the vehicles not sure what else could be the issue, any suggestions would be appreciated.

 Problem #1: Not including the 'canBuild' in the sensor for the trader. <--- Checked this and my sqm is fine

Problem #2: Errors in the init.sqf file. <---- Checked this again after you helped me out, I know I missed the coma the first time lol but I am coming up short again for any typos

Hi

 

I am having the exact same problem. I cannot add the canbuild function to chearnaus 1.0.5.1 mission.sqm. When i do my server just sits at waiting for host.

Could someone please point me in the right direction

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Hi

ekroemer

 

I have used your monitor.sqf.

 

I just noticed something, the part with the traders skins i haven't done.

I have them as they were in the download :(

 

i will work on that and thanks for the sql :) 782 items added nicely 

 

EDIT:  I have tried this without luck.

 

here is my init.sqf file

Hopefully you can see something wrong. I have tfv_TRADERS_ITEMS  set for the black market trader in stary default skin

 

waitUntil {!isNil "dayz_animalCheck"};
sleep 1;
/*    *******************************************************************************************************************************************   */
/*    Turn debugging functionality on or off.                                                                                                       */
/*    *******************************************************************************************************************************************   */
tfv_DEBUGGING = false;
 
/*    *******************************************************************************************************************************************   */
/*    Abilities to sell from vehicle and backpack.                                                                                                  */
/*    *******************************************************************************************************************************************   */
tfv_VEHICLE = true;
tfv_BACKPACK = true;
 
/*    *******************************************************************************************************************************************   */
/*    How many weapons will be sold per cycle.                                                                                                      */
/*    *******************************************************************************************************************************************   */
tfv_SALES_PER_ANIM = 1;
 
/*    *******************************************************************************************************************************************   */
/*    How many magazines will be sold per cycle.                                                                                                      */
/*    *******************************************************************************************************************************************   */
tfv_SALES_PER_ANIM_MAGS = 1;
 
/*    *******************************************************************************************************************************************   */
/*    A list of each trader, along with the weapons they accept.                                                                                    */
/*    *******************************************************************************************************************************************   */
tfv_TRADERS_ITEMS = [
["menu_GUE_Woodlander2", tfv_ALL_ITEMS, ["weapons","magazines"],0]
];
]; if (tfv_DEBUGGING) then { diag_log "tfv - Traders and their weapons loaded in!"; };
 
/*    *******************************************************************************************************************************************   */
/*    List of ALL weapons, regardless of trader, along with the prices.                                                                             */
/*    *******************************************************************************************************************************************   */
tfv_ALL_ITEMS = [
"30Rnd_9x19_UZI",
"30Rnd_9x19_UZI_SD",
"48Rnd_40mm_MK19",
"50Rnd_127x107_DSHKM",
"5Rnd_127x108_KSVK",
"5Rnd_762x51_M24",
"5Rnd_86x70_L115A1",
"5x_22_LR_17_HMR",
"64Rnd_9x19_Bizon",
"64Rnd_9x19_SD_Bizon",
"6Rnd_45ACP",
"75Rnd_545x39_RPK",
"7Rnd_45ACP_1911",
"8Rnd_9x18_Makarov",
"8Rnd_9x18_MakarovSD",
"8Rnd_B_Beneli_74Slug",
"8Rnd_B_Beneli_Pellets",
"8Rnd_B_Saiga12_74Slug",
"8Rnd_B_Saiga12_Pellets",
"AKS_74_kobra",
"AKS_74_U",
"AK_47_M",
"AK_74",
"BAF_L85A2_RIS_Holo",
"BAF_L85A2_RIS_SUSAT",
"BAF_LRR_scoped",
"Binocular",
"Binocular_Vector",
"bizon",
"bizon_silenced",
"bulk_15Rnd_9x19_M9SD",
"bulk_17Rnd_9x19_glock17",
"bulk_30Rnd_556x45_StanagSD",
"bulk_30Rnd_9x19_MP5SD",
"bulk_ItemSandbag",
"bulk_ItemTankTrap",
"bulk_ItemWire",
"bulk_PartGeneric",
"CinderBlocks",
"Colt1911",
"Crossbow_DZ",
"DDOPP_1Rnd_X26",
"DDOPP_3Rnd_X3",
"DDOPP_X26",
"DDOPP_X26_b",
"DDOPP_X3",
"DDOPP_X3_b",
"DMR_DZ",
"FHQ_ACR_BASE",
"FHQ_ACR_BASE_F",
"FHQ_ACR_BASE_L",
"FHQ_ACR_BLK_CCO",
"FHQ_ACR_BLK_CCO_F",
"FHQ_ACR_BLK_CCO_GL",
"FHQ_ACR_BLK_CCO_GL_F",
"FHQ_ACR_BLK_CCO_GL_SD",
"FHQ_ACR_BLK_CCO_GL_SD_F",
"FHQ_ACR_BLK_CCO_SD",
"FHQ_ACR_BLK_CCO_SD_F",
"FHQ_ACR_BLK_G33",
"FHQ_ACR_BLK_G33_GL",
"FHQ_ACR_BLK_G33_GL_SD",
"FHQ_ACR_BLK_G33_SD",
"FHQ_ACR_BLK_HAMR",
"FHQ_ACR_BLK_HAMR_GL",
"FHQ_ACR_BLK_HAMR_GL_SD",
"FHQ_ACR_BLK_HAMR_SD",
"FHQ_ACR_BLK_HWS",
"FHQ_ACR_BLK_HWS_F",
"FHQ_ACR_BLK_HWS_GL",
"FHQ_ACR_BLK_HWS_GL_F",
"FHQ_ACR_BLK_HWS_GL_SD",
"FHQ_ACR_BLK_HWS_SD",
"FHQ_ACR_BLK_IRN",
"FHQ_ACR_BLK_IRN_F",
"FHQ_ACR_BLK_IRN_GL",
"FHQ_ACR_BLK_IRN_GL_F",
"FHQ_ACR_BLK_IRN_GL_SD",
"FHQ_ACR_BLK_IRN_GL_SD_F",
"FHQ_ACR_BLK_IRN_SD",
"FHQ_ACR_BLK_IRN_SD_F",
"FHQ_ACR_BLK_RCO",
"FHQ_ACR_BLK_RCO_F",
"FHQ_ACR_BLK_RCO_GL",
"FHQ_ACR_BLK_RCO_GL_F",
"FHQ_ACR_BLK_RCO_GL_SD",
"FHQ_ACR_BLK_RCO_GL_SD_F",
"FHQ_ACR_BLK_RCO_SD",
"FHQ_ACR_BLK_RCO_SD_F",
"FHQ_ACR_GL_BASE",
"FHQ_ACR_GL_BASE_F",
"FHQ_ACR_GL_BASE_L",
"FHQ_ACR_GL_SD_BASE",
"FHQ_ACR_GL_SD_BASE_F",
"FHQ_ACR_GL_SD_BASE_L",
"FHQ_ACR_SD_BASE",
"FHQ_ACR_SD_BASE_F",
"FHQ_ACR_SD_BASE_L",
"FHQ_ACR_SNW_CCO",
"FHQ_ACR_SNW_CCO_GL",
"FHQ_ACR_SNW_CCO_GL_SD",
"FHQ_ACR_SNW_CCO_SD",
"FHQ_ACR_SNW_G33",
"FHQ_ACR_SNW_G33_GL",
"FHQ_ACR_SNW_G33_GL_SD",
"FHQ_ACR_SNW_G33_SD",
"FHQ_ACR_SNW_HAMR",
"FHQ_ACR_SNW_HAMR_GL",
"FHQ_ACR_SNW_HAMR_GL_SD",
"FHQ_ACR_SNW_HAMR_SD",
"FHQ_ACR_SNW_HWS",
"FHQ_ACR_SNW_HWS_GL",
"FHQ_ACR_SNW_HWS_GL_SD",
"FHQ_ACR_SNW_HWS_SD",
"FHQ_ACR_SNW_IRN",
"FHQ_ACR_SNW_IRN_GL",
"FHQ_ACR_SNW_IRN_GL_SD",
"FHQ_ACR_SNW_IRN_SD",
"FHQ_ACR_SNW_RCO",
"FHQ_ACR_SNW_RCO_GL",
"FHQ_ACR_SNW_RCO_GL_SD",
"FHQ_ACR_SNW_RCO_SD",
"FHQ_ACR_TAN_CCO",
"FHQ_ACR_TAN_CCO_GL",
"FHQ_ACR_TAN_CCO_GL_SD",
"FHQ_ACR_TAN_CCO_SD",
"FHQ_ACR_TAN_G33",
"FHQ_ACR_TAN_G33_GL",
"FHQ_ACR_TAN_G33_GL_SD",
"FHQ_ACR_TAN_G33_SD",
"FHQ_ACR_TAN_HAMR",
"FHQ_ACR_TAN_HAMR_GL",
"FHQ_ACR_TAN_HAMR_GL_SD",
"FHQ_ACR_TAN_HAMR_SD",
"FHQ_ACR_TAN_HWS",
"FHQ_ACR_TAN_HWS_GL",
"FHQ_ACR_TAN_HWS_GL_SD",
"FHQ_ACR_TAN_HWS_SD",
"FHQ_ACR_TAN_IRN",
"FHQ_ACR_TAN_IRN_GL",
"FHQ_ACR_TAN_IRN_GL_SD",
"FHQ_ACR_TAN_IRN_GL_SD_F",
"FHQ_ACR_TAN_IRN_SD",
"FHQ_ACR_TAN_RCO",
"FHQ_ACR_TAN_RCO_GL",
"FHQ_ACR_TAN_RCO_GL_SD",
"FHQ_ACR_TAN_RCO_SD",
"FHQ_ACR_WDL_CCO",
"FHQ_ACR_WDL_CCO_F",
"FHQ_ACR_WDL_CCO_GL",
"FHQ_ACR_WDL_CCO_GL_F",
"FHQ_ACR_WDL_CCO_GL_SD",
"FHQ_ACR_WDL_CCO_GL_SD_F",
"FHQ_ACR_WDL_CCO_SD",
"FHQ_ACR_WDL_CCO_SD_F",
"FHQ_ACR_WDL_G33",
"FHQ_ACR_WDL_G33_F",
"FHQ_ACR_WDL_G33_GL",
"FHQ_ACR_WDL_G33_GL_F",
"FHQ_ACR_WDL_G33_GL_SD",
"FHQ_ACR_WDL_G33_GL_SD_F",
"FHQ_ACR_WDL_G33_SD",
"FHQ_ACR_WDL_G33_SD_F",
"FHQ_ACR_WDL_HAMR",
"FHQ_ACR_WDL_HAMR_F",
"FHQ_ACR_WDL_HAMR_GL",
"FHQ_ACR_WDL_HAMR_GL_F",
"FHQ_ACR_WDL_HAMR_GL_SD",
"FHQ_ACR_WDL_HAMR_GL_SD_F",
"FHQ_ACR_WDL_HAMR_SD",
"FHQ_ACR_WDL_HAMR_SD_F",
"FHQ_ACR_WDL_HWS",
"FHQ_ACR_WDL_HWS_F",
"FHQ_ACR_WDL_HWS_GL",
"FHQ_ACR_WDL_HWS_GL_F",
"FHQ_ACR_WDL_HWS_GL_SD",
"FHQ_ACR_WDL_HWS_GL_SD_F",
"FHQ_ACR_WDL_HWS_SD",
"FHQ_ACR_WDL_HWS_SD_F",
"FHQ_ACR_WDL_IRN",
"FHQ_ACR_WDL_IRN_F",
"FHQ_ACR_WDL_IRN_GL",
"FHQ_ACR_WDL_IRN_GL_F",
"FHQ_ACR_WDL_IRN_GL_SD",
"FHQ_ACR_WDL_IRN_GL_SD_F",
"FHQ_ACR_WDL_IRN_SD",
"FHQ_ACR_WDL_IRN_SD_F",
"FHQ_ACR_WDL_RCO",
"FHQ_ACR_WDL_RCO_F",
"FHQ_ACR_WDL_RCO_GL",
"FHQ_ACR_WDL_RCO_GL_F",
"FHQ_ACR_WDL_RCO_GL_SD",
"FHQ_ACR_WDL_RCO_GL_SD_F",
"FHQ_ACR_WDL_RCO_SD",
"FHQ_ACR_WDL_RCO_SD_F",
"FHQ_rem_20Rnd_762x51_PMAG_NT",
"FHQ_rem_20Rnd_762x51_PMAG_NT_SD",
"FHQ_rem_30Rnd_680x43_ACR",
"FHQ_rem_30Rnd_680x43_ACR_SD",
"FHQ_rem_5Rnd_300Win_XM2010_NT",
"FHQ_rem_5Rnd_300Win_XM2010_NT_SD",
"FHQ_rem_7Rnd_338Lapua_MSR_NT",
"FHQ_rem_7Rnd_338Lapua_MSR_NT_SD",
"FHQ_RSASS_BASE",
"FHQ_RSASS_SD_BASE",
"FHQ_RSASS_TAN",
"FHQ_XM2010_BASE",
"FHQ_XM2010_DESERT",
"FHQ_XM2010_NV_DESERT",
"FHQ_XM2010_NV_SD_DESERT",
"FHQ_XM2010_SD_BASE",
"FHQ_XM2010_SD_DESERT",
"FHQ_XM2010_WDL_CAMO",
"FlareGreen_M203",
"FlareWhite_M203",
"FN_FAL",
"FN_FAL_ANPVS4",
"FoodbaconCooked",
"FoodbeefCooked",
"FoodCanBakedBeans",
"FoodCanFrankBeans",
"FoodCanPasta",
"FoodCanSardines",
"FoodchickenCooked",
"FoodMRE",
"FoodmuttonCooked",
"FoodNutmix",
"FoodPistachio",
"FoodrabbitCooked",
"G36A_camo",
"G36C",
"G36C_camo",
"G36K_camo",
"G36_C_SD_camo",
"glock17_EP1",
"gms_k98_mag",
"HandChemBlue",
"HandChemGreen",
"HandChemRed",
"HandGrenade_west",
"HandRoadFlare",
"huntingrifle",
"ItemAntibiotic",
"ItemBandage",
"ItemBloodbag",
"ItemCompass",
"ItemCorrugated",
"ItemCrowbar",
"ItemEpinephrine",
"ItemEtool",
"ItemFishingPole",
"ItemFlashlight",
"ItemFlashlightRed",
"ItemFuelBarrel",
"ItemGenerator",
"ItemGPS",
"ItemHatchet_DZE",
"ItemHeatPack",
"ItemJerrycan",
"ItemJerrycanEmpty",
"ItemKnife",
"ItemLightBulb",
"ItemMachete",
"ItemMap",
"ItemMatchbox_DZE",
"ItemMorphine",
"ItemPainkiller",
"ItemPole",
"ItemSandbag",
"ItemSeaBassCooked",
"ItemSodaCoke",
"ItemSodaMdew",
"ItemSodaOrangeSherbet",
"ItemSodaPepsi",
"ItemSodaR4z0r",
"ItemSodaRbull",
"ItemTankTrap",
"ItemTentDomed",
"ItemTentDomed2",
"ItemTentOld",
"ItemToolbox",
"ItemTroutCooked",
"ItemTunaCooked",
"ItemVault",
"ItemWatch",
"ItemWaterbottleUnfilled",
"ItemWire",
"KSVK_DZE",
"LeeEnfield",
"M1014",
"M14_EP1",
"M16A2",
"M16A2GL",
"M16A4_ACG",
"M16A4_ACG_GL",
"M16A4_GL",
"M24",
"M240_DZ",
"m240_scoped_EP1_DZE",
"M249_EP1_DZ",
"M249_m145_EP1_DZE",
"M24_des_EP1",
"M40A3",
"M4A1",
"M4A1_Aim",
"M4A1_AIM_SD_camo",
"M4A1_HWS_GL_camo",
"M4A1_HWS_GL_SD_Camo",
"M4A3_CCO_EP1",
"M4SPR",
"M60A4_EP1_DZE",
"m8_carbine",
"m8_compact",
"m8_holo_sd",
"M8_SAW",
"m8_sharpshooter",
"M9",
"M9SD",
"Makarov",
"MakarovSD",
"MG36",
"MG36_camo",
"Mk_48_DZ",
"MortarBucket",
"MP5A5",
"MP5SD",
"MR43",
"NVGoggles",
"PartEngine",
"PartFueltank",
"PartGeneric",
"PartGlass",
"PartPlankPack",
"PartPlywoodPack",
"PartVRotor",
"PartWheel",
"Pecheneg_DZ",
"PipeBomb",
"Quiver",
"Remington870_lamp",
"revolver_EP1",
"revolver_gold_EP1",
"RH_10Rnd_22LR_mk2",
"RH_12Rnd_45cal_usp",
"RH_13Rnd_9x19_bhp",
"RH_15Rnd_9x19_usp",
"RH_15Rnd_9x19_uspsd",
"RH_17Rnd_9x19_g17",
"RH_17Rnd_9x19_g17SD",
"RH_19Rnd_9x19_g18",
"RH_20Rnd_32cal_vz61",
"RH_20Rnd_762x51_hk417",
"RH_20Rnd_762x51_SD_hk417",
"RH_20Rnd_9x19_M93",
"RH_30Rnd_9x19_tec",
"RH_32Rnd_9x19_Muzi",
"RH_6Rnd_357_Mag",
"RH_6Rnd_44_Mag",
"RH_7Rnd_32cal_ppk",
"RH_7Rnd_50_AE",
"RH_8Rnd_45cal_m1911",
"RH_8Rnd_762_tt33",
"RH_8Rnd_9x19_Mk",
"RH_8Rnd_9x19_Mksd",
"RH_8Rnd_9x19_P38",
"RH_acr",
"RH_acracog",
"RH_acraim",
"RH_acrb",
"RH_acrbacog",
"RH_acrbaim",
"RH_acrbgl",
"RH_acrbglacog",
"RH_acrbglaim",
"RH_acrbgleotech",
"RH_acreotech",
"RH_acrgl",
"RH_acrglacog",
"RH_acrglaim",
"RH_acrgleotech",
"RH_anac",
"RH_anacg",
"RH_browninghp",
"RH_bull",
"RH_ctar21",
"RH_ctar21glacog",
"RH_ctar21m",
"RH_ctar21mgl",
"RH_deagle",
"RH_Deagleg",
"RH_Deaglem",
"RH_Deaglemz",
"RH_Deaglemzb",
"RH_Deagles",
"RH_g17",
"RH_g17sd",
"RH_g18",
"RH_g19",
"RH_g19t",
"RH_hk416",
"RH_hk416acog",
"RH_hk416aim",
"RH_hk416eotech",
"RH_hk416gl",
"RH_hk416glacog",
"RH_hk416glaim",
"RH_hk416gleotech",
"RH_hk416s",
"RH_hk416sacog",
"RH_hk416saim",
"RH_hk416sd",
"RH_hk416sdaim",
"RH_hk416sdeotech",
"RH_hk416sdgl",
"RH_hk416sdglaim",
"RH_hk416sdgleotech",
"RH_hk416seotech",
"RH_hk416sgl",
"RH_hk416sglacog",
"RH_hk416sglaim",
"RH_hk416sgleotech",
"RH_hk417",
"RH_hk417acog",
"RH_hk417aim",
"RH_hk417eotech",
"RH_hk417s",
"RH_hk417sacog",
"RH_hk417saim",
"RH_hk417sd",
"RH_hk417sdacog",
"RH_hk417sdaim",
"RH_hk417sdeotech",
"RH_hk417sdsp",
"RH_hk417seotech",
"RH_hk417sgl",
"RH_hk417sglacog",
"RH_hk417sglaim",
"RH_hk417sgleotech",
"RH_hk417sp",
"RH_m14",
"RH_m14aim",
"RH_m1911",
"RH_m1911old",
"RH_m1911sd",
"RH_m1s",
"RH_m1sacog",
"RH_m1sacog",
"RH_m1saim",
"RH_m1seot",
"RH_m1sshd",
"RH_m1ssp",
"RH_m1st",
"RH_m1stacog",
"RH_m1staim",
"RH_m1steot",
"RH_m1stshd",
"RH_m1stsp",
"RH_m21",
"RH_m9",
"RH_m93r",
"RH_m9c",
"RH_m9csd",
"RH_m9sd",
"RH_mas",
"RH_masacog",
"RH_masaim",
"RH_masb",
"RH_masbacog",
"RH_masbaim",
"RH_masbeotech",
"RH_masbsd",
"RH_masbsdacog",
"RH_masbsdaim",
"RH_masbsdeotech",
"RH_maseotech",
"RH_massd",
"RH_massdacog",
"RH_massdaim",
"RH_massdeotech",
"RH_mk2",
"RH_mk22",
"RH_mk22sd",
"RH_mk22v",
"RH_mk22vsd",
"RH_muzi",
"RH_p226",
"RH_p226s",
"RH_p38",
"RH_ppk",
"RH_python",
"RH_sc2",
"RH_sc2acog",
"RH_sc2aim",
"RH_sc2eot",
"RH_sc2shd",
"RH_sc2sp",
"RH_star21",
"RH_tec9",
"RH_tt33",
"RH_usp",
"RH_uspm",
"RH_uspsd",
"RH_vz61",
"RPK_74",
"Sa58P_EP1",
"Sa58V_CCO_EP1",
"Sa58V_EP1",
"Sa58V_RCO_EP1",
"Sa61_EP1",
"Saiga12K",
"SCAR_H_LNG_Sniper_SD",
"SCAR_L_CQC_Holo",
"skavil_M60",
"skavil_M60e3",
"Skin_Bandit1_DZ",
"Skin_Bandit2_DZ",
"Skin_BanditW1_DZ",
"Skin_BanditW2_DZ",
"Skin_Camo1_DZ",
"Skin_CZ_Soldier_Sniper_EP1_DZ",
"Skin_Drake_Light_DZ",
"Skin_FR_OHara_DZ",
"Skin_FR_Rodriguez_DZ",
"Skin_Functionary1_EP1_DZ",
"Skin_Graves_Light_DZ",
"Skin_GUE_Commander_DZ",
"Skin_GUE_Soldier_2_DZ",
"Skin_GUE_Soldier_CO_DZ",
"Skin_GUE_Soldier_Crew_DZ",
"Skin_GUE_Soldier_Sniper_DZ",
"Skin_Haris_Press_EP1_DZ",
"Skin_Ins_Soldier_GL_DZ",
"Skin_Pilot_EP1_DZ",
"Skin_Priest_DZ",
"Skin_Rocker1_DZ",
"Skin_Rocker2_DZ",
"Skin_Rocker3_DZ",
"Skin_Rocker4_DZ",
"Skin_Rocket_DZ",
"Skin_RU_Policeman_DZ",
"Skin_Sniper1_DZ",
"Skin_Soldier1_DZ",
"Skin_Soldier_Bodyguard_AA12_PMC_DZ",
"Skin_Soldier_Sniper_PMC_DZ",
"Skin_Soldier_TL_PMC_DZ",
"Skin_Survivor2_DZ",
"Skin_SurvivorW2_DZ",
"Skin_SurvivorW3_DZ",
"Skin_SurvivorWcombat_DZ",
"Skin_SurvivorWdesert_DZ",
"Skin_SurvivorWpink_DZ",
"Skin_SurvivorWurban_DZ",
"Skin_TK_INS_Soldier_EP1_DZ",
"Skin_TK_INS_Warlord_EP1_DZ",
"SmokeShell",
"SmokeShellGreen",
"SmokeShellRed",
"SVD",
"SVD_CAMO",
"SVD_des_EP1",
"USSOF_Mk_48",
"USSR_5Rnd_408",
"USSR_cheytacM200",
"USSR_cheytacM200",
"USSR_cheytacM200_sd",
"UZI_EP1",
"UZI_SD_EP1",
"vil_100Rnd_762x39_RPD",
"vil_10Rnd_762x39_SKS",
"vil_10Rnd_762x54_SV",
"vil_10Rnd_Mauser",
"vil_10Rnd_PSL",
"vil_17Rnd_9x19_PYA",
"vil_20Rnd_556x45_IN",
"vil_20Rnd_556x45_SG",
"vil_20Rnd_762x51_G3",
"vil_20Rnd_9x18_aps",
"vil_20Rnd_9x18_apsSD",
"vil_20Rnd_9x39_SP6ns_OC",
"Vil_30Rnd_556x45_HK",
"vil_32Rnd_uzi",
"vil_32Rnd_UZI_SD",
"Vil_35Rnd_556x45_G",
"vil_40Rnd_762x39_AK47",
"vil_45Rnd_545x39_AK",
"vil_75Rnd_762x39_AK47",
"vil_8Rnd_TT",
"vil_9a91",
"vil_9a91_c",
"vil_9a91_csd",
"vil_Abakan",
"vil_Abakan_gp",
"vil_Abakan_P29",
"vil_AEK1",
"vil_AEK2",
"vil_AeK_23",
"vil_AeK_3",
"vil_AeK_3_K",
"vil_AEK_GL",
"vil_AG3",
"vil_AG36",
"vil_AG36A2",
"vil_AG36KA4",
"vil_AG36KV",
"vil_AG3EOT",
"vil_ak12",
"vil_ak12_ap",
"vil_ak12_gp",
"vil_AK47_BASE",
"vil_AKM",
"vil_AKMS",
"vil_AKMSB",
"vil_AKMS_GP25",
"vil_AKM_BASE",
"vil_AKM_GL",
"vil_AKS_47",
"vil_AKS_BASE",
"vil_AK_47",
"vil_AK_47_49",
"vil_AK_47_m1",
"vil_AK_74m_c",
"vil_AK_74m_EOT",
"vil_AK_74m_EOT_Alfa",
"vil_AK_74m_EOT_FSB",
"vil_AK_74m_EOT_FSB_45",
"vil_AK_74m_EOT_FSB_60",
"vil_AK_74m_gp",
"vil_AK_74m_gp_29",
"vil_AK_74m_k",
"vil_AK_74m_p29",
"vil_AK_nato_m1",
"vil_AK_nato_m80",
"vil_AMD",
"vil_AMD63",
"vil_APS",
"vil_apssd",
"vil_ASH82",
"vil_bhp_mag",
"vil_B_HP",
"vil_Fal",
"vil_Fal_Para",
"vil_FnMag",
"vil_G36a2",
"vil_G36CC",
"vil_G36E",
"vil_G36KA4",
"vil_G36KES",
"vil_G36KSK",
"vil_G36KSKdes",
"vil_G36KSKdesES",
"vil_G36KSKES",
"vil_G36KV3",
"vil_G36KV3Des",
"vil_G36KVA4",
"vil_G36KVZ",
"vil_G36VA4",
"vil_G36VA4Eot",
"vil_G3a2",
"vil_G3a3",
"vil_G3a4",
"vil_G3a4b",
"vil_G3an",
"vil_G3anb",
"vil_G3SG1",
"vil_G3sg1b",
"vil_G3TGS",
"vil_G3TGSb",
"vil_G3ZF",
"vil_G3zfb",
"vil_Galil",
"vil_Galil_arm",
"vil_Glock",
"vil_Glock_o",
"vil_HK33",
"vil_HK416_Aim",
"VIL_HK416_EDR",
"vil_HK416_EOT",
"vil_HK416_GL",
"vil_HK416_IS",
"vil_HK417s",
"vil_Insas",
"vil_Insas_lmg",
"vil_M110",
"vil_M110sd",
"vil_M14",
"vil_M14G",
"vil_M21",
"vil_M21G",
"vil_M240_B",
"vil_M249_Para",
"vil_M24b",
"vil_M4_EOT",
"vil_M64",
"vil_M70",
"vil_M70B",
"vil_M76",
"vil_M91",
"vil_Mg3",
"vil_MG4",
"vil_MG4E",
"vil_Minimi",
"vil_MP5SD_EOTech",
"vil_MP5_EOTech",
"vil_MPi",
"vil_PK",
"vil_PKM",
"vil_PKM_N",
"vil_PKP",
"vil_PKP_EOT",
"vil_PMI",
"vil_PMI74S",
"vil_PMIS",
"Vil_PYA",
"vil_Rak74sgl",
"vil_RPD",
"vil_RPK",
"vil_RPK74",
"vil_RPK74M",
"vil_RPK74M_N",
"vil_RPK74M_P29",
"vil_RPK75_M72",
"vil_RPK75_Romania",
"vil_sg540",
"vil_sg542",
"vil_sg542f",
"vil_SKS",
"vil_SR25",
"vil_SR25SD",
"vil_SVDK",
"vil_SVD_63",
"vil_SVD_N",
"vil_SVD_P21",
"vil_SV_98",
"vil_SV_98_69",
"vil_SV_98_SD",
"vil_Tt33",
"vil_type88_1",
"vil_USP",
"vil_USP45",
"vil_USP45SD",
"vil_usp45sd_mag",
"vil_usp45_mag",
"vil_USPSD",
"vil_uzi",
"vil_uzimini",
"vil_uzimini_SD",
"vil_uzi_c",
"vil_uzi_SD",
"vil_zastava_m84",
"VSS_vintorez",
"Winchester1866",
"WoodenArrow"];
 
tfv_TRADERS_PRICES = [
["Colt1911",2000],
["Crossbow_DZ",100],
["DDOPP_1Rnd_X26",2000],
["DDOPP_3Rnd_X3",2000],
["DDOPP_X26",2000],
["DDOPP_X26_b",2000],
["DDOPP_X3",2000],
["DDOPP_X3_b",2000],
["DMR_DZ",4000],
["FHQ_ACR_BASE",2000],
["FHQ_ACR_BASE_F",2000],
["FHQ_ACR_BASE_L",2000],
["FHQ_ACR_BLK_CCO",2000],
["FHQ_ACR_BLK_CCO_F",2000],
["FHQ_ACR_BLK_CCO_GL",2000],
["FHQ_ACR_BLK_CCO_GL_F",2000],
["FHQ_ACR_BLK_CCO_GL_SD",6000],
["FHQ_ACR_BLK_CCO_GL_SD_F",6000],
["FHQ_ACR_BLK_CCO_SD",6000],
["FHQ_ACR_BLK_CCO_SD_F",6000],
["FHQ_ACR_BLK_G33",2000],
["FHQ_ACR_BLK_G33_GL",2000],
["FHQ_ACR_BLK_G33_GL_SD",6000],
["FHQ_ACR_BLK_G33_SD",6000],
["FHQ_ACR_BLK_HAMR",2000],
["FHQ_ACR_BLK_HAMR_GL",2000],
["FHQ_ACR_BLK_HAMR_GL_SD",6000],
["FHQ_ACR_BLK_HAMR_SD",6000],
["FHQ_ACR_BLK_HWS",2000],
["FHQ_ACR_BLK_HWS_F",2000],
["FHQ_ACR_BLK_HWS_GL",2000],
["FHQ_ACR_BLK_HWS_GL_F",2000],
["FHQ_ACR_BLK_HWS_GL_SD",6000],
["FHQ_ACR_BLK_HWS_SD",6000],
["FHQ_ACR_BLK_IRN",2000],
["FHQ_ACR_BLK_IRN_F",2000],
["FHQ_ACR_BLK_IRN_GL",2000],
["FHQ_ACR_BLK_IRN_GL_F",2000],
["FHQ_ACR_BLK_IRN_GL_SD",6000],
["FHQ_ACR_BLK_IRN_GL_SD_F",6000],
["FHQ_ACR_BLK_IRN_SD",6000],
["FHQ_ACR_BLK_IRN_SD_F",6000],
["FHQ_ACR_BLK_RCO",2000],
["FHQ_ACR_BLK_RCO_F",2000],
["FHQ_ACR_BLK_RCO_GL",2000],
["FHQ_ACR_BLK_RCO_GL_F",2000],
["FHQ_ACR_BLK_RCO_GL_SD",6000],
["FHQ_ACR_BLK_RCO_GL_SD_F",6000],
["FHQ_ACR_BLK_RCO_SD",6000],
["FHQ_ACR_BLK_RCO_SD_F",6000],
["FHQ_ACR_GL_BASE",2000],
["FHQ_ACR_GL_BASE_F",2000],
["FHQ_ACR_GL_BASE_L",2000],
["FHQ_ACR_GL_SD_BASE",6000],
["FHQ_ACR_GL_SD_BASE_F",6000],
["FHQ_ACR_GL_SD_BASE_L",6000],
["FHQ_ACR_SD_BASE",6000],
["FHQ_ACR_SD_BASE_F",6000],
["FHQ_ACR_SD_BASE_L",6000],
["FHQ_ACR_SNW_CCO",2000],
["FHQ_ACR_SNW_CCO_GL",2000],
["FHQ_ACR_SNW_CCO_GL_SD",6000],
["FHQ_ACR_SNW_CCO_SD",6000],
["FHQ_ACR_SNW_G33",2000],
["FHQ_ACR_SNW_G33_GL",2000],
["FHQ_ACR_SNW_G33_GL_SD",6000],
["FHQ_ACR_SNW_G33_SD",6000],
["FHQ_ACR_SNW_HAMR",2000],
["FHQ_ACR_SNW_HAMR_GL",2000],
["FHQ_ACR_SNW_HAMR_GL_SD",6000],
["FHQ_ACR_SNW_HAMR_SD",6000],
["FHQ_ACR_SNW_HWS",2000],
["FHQ_ACR_SNW_HWS_GL",2000],
["FHQ_ACR_SNW_HWS_GL_SD",6000],
["FHQ_ACR_SNW_HWS_SD",6000],
["FHQ_ACR_SNW_IRN",2000],
["FHQ_ACR_SNW_IRN_GL",2000],
["FHQ_ACR_SNW_IRN_GL_SD",6000],
["FHQ_ACR_SNW_IRN_SD",6000],
["FHQ_ACR_SNW_RCO",2000],
["FHQ_ACR_SNW_RCO_GL",2000],
["FHQ_ACR_SNW_RCO_GL_SD",6000],
["FHQ_ACR_SNW_RCO_SD",6000],
["FHQ_ACR_TAN_CCO",2000],
["FHQ_ACR_TAN_CCO_GL",2000],
["FHQ_ACR_TAN_CCO_GL_SD",6000],
["FHQ_ACR_TAN_CCO_SD",6000],
["FHQ_ACR_TAN_G33",2000],
["FHQ_ACR_TAN_G33_GL",2000],
["FHQ_ACR_TAN_G33_GL_SD",6000],
["FHQ_ACR_TAN_G33_SD",6000],
["FHQ_ACR_TAN_HAMR",2000],
["FHQ_ACR_TAN_HAMR_GL",2000],
["FHQ_ACR_TAN_HAMR_GL_SD",6000],
["FHQ_ACR_TAN_HAMR_SD",6000],
["FHQ_ACR_TAN_HWS",2000],
["FHQ_ACR_TAN_HWS_GL",2000],
["FHQ_ACR_TAN_HWS_GL_SD",6000],
["FHQ_ACR_TAN_HWS_SD",6000],
["FHQ_ACR_TAN_IRN",2000],
["FHQ_ACR_TAN_IRN_GL",2000],
["FHQ_ACR_TAN_IRN_GL_SD",6000],
["FHQ_ACR_TAN_IRN_GL_SD_F",5000],
["FHQ_ACR_TAN_IRN_SD",6000],
["FHQ_ACR_TAN_RCO",2000],
["FHQ_ACR_TAN_RCO_GL",2000],
["FHQ_ACR_TAN_RCO_GL_SD",6000],
["FHQ_ACR_TAN_RCO_SD",6000],
["FHQ_ACR_WDL_CCO",2000],
["FHQ_ACR_WDL_CCO_F",2000],
["FHQ_ACR_WDL_CCO_GL",2000],
["FHQ_ACR_WDL_CCO_GL_F",2000],
["FHQ_ACR_WDL_CCO_GL_SD",6000],
["FHQ_ACR_WDL_CCO_GL_SD_F",6000],
["FHQ_ACR_WDL_CCO_SD",6000],
["FHQ_ACR_WDL_CCO_SD_F",6000],
["FHQ_ACR_WDL_G33",2000],
["FHQ_ACR_WDL_G33_F",2000],
["FHQ_ACR_WDL_G33_GL",2000],
["FHQ_ACR_WDL_G33_GL_F",2000],
["FHQ_ACR_WDL_G33_GL_SD",6000],
["FHQ_ACR_WDL_G33_GL_SD_F",6000],
["FHQ_ACR_WDL_G33_SD",6000],
["FHQ_ACR_WDL_G33_SD_F",6000],
["FHQ_ACR_WDL_HAMR",2000],
["FHQ_ACR_WDL_HAMR_F",2000],
["FHQ_ACR_WDL_HAMR_GL",2000],
["FHQ_ACR_WDL_HAMR_GL_F",2000],
["FHQ_ACR_WDL_HAMR_GL_SD",6000],
["FHQ_ACR_WDL_HAMR_GL_SD_F",6000],
["FHQ_ACR_WDL_HAMR_SD",6000],
["FHQ_ACR_WDL_HAMR_SD_F",6000],
["FHQ_ACR_WDL_HWS",2000],
["FHQ_ACR_WDL_HWS_F",2000],
["FHQ_ACR_WDL_HWS_GL",2000],
["FHQ_ACR_WDL_HWS_GL_F",2000],
["FHQ_ACR_WDL_HWS_GL_SD",6000],
["FHQ_ACR_WDL_HWS_GL_SD_F",6000],
["FHQ_ACR_WDL_HWS_SD",6000],
["FHQ_ACR_WDL_HWS_SD_F",6000],
["FHQ_ACR_WDL_IRN",2000],
["FHQ_ACR_WDL_IRN_F",2000],
["FHQ_ACR_WDL_IRN_GL",2000],
["FHQ_ACR_WDL_IRN_GL_F",2000],
["FHQ_ACR_WDL_IRN_GL_SD",6000],
["FHQ_ACR_WDL_IRN_GL_SD_F",6000],
["FHQ_ACR_WDL_IRN_SD",6000],
["FHQ_ACR_WDL_IRN_SD_F",6000],
["FHQ_ACR_WDL_RCO",2000],
["FHQ_ACR_WDL_RCO_F",2000],
["FHQ_ACR_WDL_RCO_GL",2000],
["FHQ_ACR_WDL_RCO_GL_F",2000],
["FHQ_ACR_WDL_RCO_GL_SD",6000],
["FHQ_ACR_WDL_RCO_GL_SD_F",6000],
["FHQ_ACR_WDL_RCO_SD",6000],
["FHQ_ACR_WDL_RCO_SD_F",6000],
["FHQ_rem_20Rnd_762x51_PMAG_NT",500],
["FHQ_rem_20Rnd_762x51_PMAG_NT_SD",3000],
["FHQ_rem_30Rnd_680x43_ACR",3000],
["FHQ_rem_30Rnd_680x43_ACR_SD",3000],
["FHQ_rem_5Rnd_300Win_XM2010_NT",8000],
["FHQ_rem_5Rnd_300Win_XM2010_NT_SD",8000],
["FHQ_rem_7Rnd_338Lapua_MSR_NT",9000],
["FHQ_rem_7Rnd_338Lapua_MSR_NT_SD",9000],
["FlareGreen_M203",100],
["FlareWhite_M203",100],
["FN_FAL",5000],
["FoodbaconCooked",200],
["FoodbeefCooked",200],
["FoodCanBakedBeans",100],
["FoodCanFrankBeans",100],
["FoodCanPasta",100],
["FoodCanSardines",100],
["FoodchickenCooked",200],
["FoodMRE",500],
["FoodmuttonCooked",200],
["FoodNutmix",100],
["FoodPistachio",100],
["FoodrabbitCooked",1000],
["G36A_camo",3000],
["G36C",2000],
["G36C_camo",3000],
["G36K_camo",3000],
["G36_C_SD_camo",5000],
["glock17_EP1",3000],
["gms_k98_mag",500],
["HandChemBlue",100],
["HandChemGreen",100],
["HandChemRed",100],
["HandGrenade_west",5000],
["HandRoadFlare",100],
["huntingrifle",1000],
["ItemAntibiotic",2000],
["ItemBandage",100],
["ItemBloodbag",100],
["ItemCompass",300],
["ItemCorrugated",1000],
["ItemCrowbar",100],
["ItemEpinephrine",100],
["ItemEtool",6000],
["ItemFishingPole",1000],
["ItemFlashlight",100],
["ItemFlashlightRed",500],
["ItemFuelBarrel",4000],
["ItemGenerator",3000],
["ItemGPS",1000],
["ItemHatchet_DZE",100],
["ItemHeatPack",100],
["ItemJerrycan",200],
["ItemJerrycanEmpty",100],
["ItemKnife",100],
["ItemLightBulb",1000],
["ItemMachete",100],
["ItemMap",300],
["ItemMatchbox_DZE",100],
["ItemMorphine",100],
["ItemPainkiller",100],
["ItemPole",500],
["ItemSandbag",2000],
["ItemSeaBassCooked",2000],
["ItemSodaCoke",100],
["ItemSodaMdew",3000],
["ItemSodaOrangeSherbet",2000],
["ItemSodaPepsi",100],
["ItemSodaR4z0r",3000],
["ItemSodaRbull",3000],
["ItemTankTrap",1000],
["ItemTentDomed",3000],
["ItemTentDomed2",3000],
["ItemTentOld",2000],
["ItemToolbox",100],
["ItemTroutCooked",1000],
["ItemTunaCooked",1000],
["ItemWatch",100],
["ItemWaterbottleUnfilled",100],
["ItemWire",300],
["LeeEnfield",1000],
["M1014",2000],
["M16A2",1000],
["M16A2GL",2000],
["M16A4_ACG",2000],
["M16A4_ACG_GL",2000],
["M16A4_GL",2000],
["M24",6000],
["M240_DZ",5000],
["m240_scoped_EP1_DZE",9000],
["M249_EP1_DZ",6000],
["M249_m145_EP1_DZE",6000],
["M24_des_EP1",6000],
["M40A3",6000],
["M4A1",2000],
["M4A1_Aim",4000],
["M4A1_AIM_SD_camo",5000],
["M4A1_HWS_GL_camo",4000],
["M4A3_CCO_EP1",5000],
["M4SPR",6000],
["m8_carbine",2000],
["m8_compact",2000],
["m8_holo_sd",4000],
["M8_SAW",6000],
["m8_sharpshooter",3000],
["M9",2000],
["M9SD",1000],
["Makarov",1000],
["MakarovSD",1000],
["MG36",6000],
["MG36_camo",6000],
["MortarBucket",5000],
["MP5A5",2000],
["MP5SD",3000],
["MR43",800],
["NVGoggles",1000],
["PartEngine",1000],
["PartFueltank",500],
["PartGeneric",600],
["PartGlass",100],
["PartPlankPack",500],
["PartPlywoodPack",1000],
["PartVRotor",1000],
["PartWheel",200],
["Quiver",100],
["Remington870_lamp",1000],
["revolver_EP1",1000],
["revolver_gold_EP1",2000],
["RH_10Rnd_22LR_mk2",500],
["RH_12Rnd_45cal_usp",500],
["RH_13Rnd_9x19_bhp",500],
["RH_15Rnd_9x19_usp",500],
["RH_15Rnd_9x19_uspsd",1000],
["RH_17Rnd_9x19_g17",500],
["RH_17Rnd_9x19_g17SD",500],
["RH_19Rnd_9x19_g18",500],
["RH_20Rnd_32cal_vz61",500],
["RH_20Rnd_762x51_hk417",500],
["RH_20Rnd_762x51_SD_hk417",1000],
["RH_20Rnd_9x19_M93",500],
["RH_30Rnd_9x19_tec",500],
["RH_32Rnd_9x19_Muzi",500],
["RH_6Rnd_357_Mag",500],
["RH_6Rnd_44_Mag",500],
["RH_7Rnd_32cal_ppk",500],
["RH_7Rnd_50_AE",500],
["RH_8Rnd_45cal_m1911",500],
["RH_8Rnd_762_tt33",500],
["RH_8Rnd_9x19_Mk",500],
["RH_8Rnd_9x19_Mksd",1000],
["RH_8Rnd_9x19_P38",500],
["RH_acr",2000],
["RH_acracog",2000],
["RH_acraim",2000],
["RH_acrb",2000],
["RH_acrbacog",2000],
["RH_acrbaim",2000],
["RH_acrbgl",2000],
["RH_acrbglacog",2000],
["RH_acrbglaim",2000],
["RH_acrbgleotech",2000],
["RH_acreotech",2000],
["RH_acrgl",2000],
["RH_acrglacog",2000],
["RH_acrglaim",2000],
["RH_acrgleotech",2000],
["RH_anac",1000],
["RH_anacg",1000],
["RH_browninghp",1000],
["RH_bull",1000],
["RH_ctar21",2000],
["RH_ctar21glacog",2000],
["RH_ctar21m",2000],
["RH_ctar21mgl",2000],
["RH_deagle",1000],
["RH_Deagleg",1000],
["RH_Deaglem",1000],
["RH_Deaglemz",1000],
["RH_Deaglemzb",1000],
["RH_Deagles",1000],
["RH_g17",1000],
["RH_g17sd",1200],
["RH_g18",1000],
["RH_g19",1000],
["RH_g19t",1000],
["RH_hk416",2000],
["RH_hk416acog",2000],
["RH_hk416aim",2000],
["RH_hk416eotech",2000],
["RH_hk416gl",2000],
["RH_hk416glacog",2000],
["RH_hk416glaim",2000],
["RH_hk416gleotech",2000],
["RH_hk416s",2000],
["RH_hk416sacog",2000],
["RH_hk416saim",2000],
["RH_hk416sd",6000],
["RH_hk416sdaim",6000],
["RH_hk416sdeotech",6000],
["RH_hk416sdgl",6000],
["RH_hk416sdglaim",6000],
["RH_hk416sdgleotech",6000],
["RH_hk416seotech",2000],
["RH_hk416sgl",2000],
["RH_hk416sglacog",2000],
["RH_hk416sglaim",2000],
["RH_hk416sgleotech",2000],
["RH_hk417",2000],
["RH_hk417acog",2000],
["RH_hk417aim",2000],
["RH_hk417eotech",2000],
["RH_hk417s",2000],
["RH_hk417sacog",2000],
["RH_hk417saim",2000],
["RH_hk417sd",6000],
["RH_hk417sdacog",6000],
["RH_hk417sdaim",6000],
["RH_hk417sdeotech",6000],
["RH_hk417sdsp",6000],
["RH_hk417seotech",2000],
["RH_hk417sgl",2000],
["RH_hk417sglacog",2000],
["RH_hk417sglaim",2000],
["RH_hk417sgleotech",2000],
["RH_hk417sp",2000],
["RH_m14",2000],
["RH_m14aim",2000],
["RH_m1911",1000],
["RH_m1911old",1000],
["RH_m1911sd",1200],
["RH_m1sacog",5000],
["RH_m9",1000],
["RH_m93r",1000],
["RH_m9c",1000],
["RH_m9csd",1200],
["RH_m9sd",1200],
["RH_mas",2000],
["RH_masacog",2000],
["RH_masaim",2000],
["RH_masb",2000],
["RH_masbacog",2000],
["RH_masbaim",2000],
["RH_masbeotech",2000],
["RH_masbsd",6000],
["RH_masbsdacog",6000],
["RH_masbsdaim",6000],
["RH_masbsdeotech",6000],
["RH_maseotech",2000],
["RH_massd",6000],
["RH_massdacog",6000],
["RH_massdaim",6000],
["RH_massdeotech",6000],
["RH_mk2",1000],
["RH_mk22",1000],
["RH_mk22sd",1200],
["RH_mk22v",1000],
["RH_mk22vsd",1200],
["RH_muzi",1200],
["RH_p226",1000],
["RH_p226s",1000],
["RH_p38",1000],
["RH_ppk",1000],
["RH_python",1000],
["RH_star21",2000],
["RH_tec9",1200],
["RH_tt33",1000],
["RH_usp",1000],
["RH_uspm",1000],
["RH_uspsd",1200],
["RH_vz61",1200],
["RPK_74",6000],
["Sa58P_EP1",1000],
["Sa58V_CCO_EP1",4000],
["Sa58V_EP1",1000],
["Sa58V_RCO_EP1",4000],
["Sa61_EP1",5000],
["Saiga12K",3000],
["SCAR_L_CQC_Holo",5000],
["skavil_M60",2000],
["skavil_M60e3",2000],
["Skin_Bandit1_DZ",1000],
["Skin_Bandit2_DZ",1000],
["Skin_BanditW1_DZ",1000],
["Skin_BanditW2_DZ",1000],
["Skin_Camo1_DZ",2000],
["Skin_CZ_Soldier_Sniper_EP1_DZ",2000],
["Skin_Drake_Light_DZ",2000],
["Skin_FR_OHara_DZ",2000],
["Skin_FR_Rodriguez_DZ",2000],
["Skin_Functionary1_EP1_DZ",1000],
["Skin_Graves_Light_DZ",2000],
["Skin_GUE_Commander_DZ",1000],
["Skin_GUE_Soldier_2_DZ",1000],
["Skin_GUE_Soldier_CO_DZ",1000],
["Skin_GUE_Soldier_Crew_DZ",1000],
["Skin_GUE_Soldier_Sniper_DZ",1000],
["Skin_Haris_Press_EP1_DZ",1000],
["Skin_Ins_Soldier_GL_DZ",1000],
["Skin_Pilot_EP1_DZ",1000],
["Skin_Priest_DZ",1000],
["Skin_Rocker1_DZ",1000],
["Skin_Rocker2_DZ",1000],
["Skin_Rocker3_DZ",1000],
["Skin_Rocker4_DZ",1000],
["Skin_Rocket_DZ",2000],
["Skin_RU_Policeman_DZ",1000],
["Skin_Sniper1_DZ",2000],
["Skin_Soldier1_DZ",2000],
["Skin_Soldier_Bodyguard_AA12_PMC_DZ",2000],
["Skin_Soldier_Sniper_PMC_DZ",1000],
["Skin_Soldier_TL_PMC_DZ",1000],
["Skin_Survivor2_DZ",1000],
["Skin_SurvivorW2_DZ",1000],
["Skin_SurvivorW3_DZ",1000],
["Skin_SurvivorWcombat_DZ",1000],
["Skin_SurvivorWdesert_DZ",1000],
["Skin_SurvivorWpink_DZ",1000],
["Skin_SurvivorWurban_DZ",1000],
["Skin_TK_INS_Soldier_EP1_DZ",1000],
["Skin_TK_INS_Warlord_EP1_DZ",1000],
["SmokeShell",100],
["SmokeShellGreen",100],
["SmokeShellRed",100],
["SVD",6000],
["SVD_CAMO",6000],
["SVD_des_EP1",6000],
["USSOF_Mk_48",2000],
["USSR_5Rnd_408",500],
["USSR_cheytacM200",5000],
["UZI_EP1",2000],
["UZI_SD_EP1",5000],
["vil_100Rnd_762x39_RPD",500],
["vil_10Rnd_762x39_SKS",500],
["vil_10Rnd_762x54_SV",500],
["vil_10Rnd_Mauser",500],
["vil_10Rnd_PSL",500],
["vil_17Rnd_9x19_PYA",500],
["vil_20Rnd_556x45_IN",500],
["vil_20Rnd_556x45_SG",500],
["vil_20Rnd_762x51_G3",500],
["vil_20Rnd_9x18_aps",500],
["vil_20Rnd_9x18_apsSD",1000],
["vil_20Rnd_9x39_SP6ns_OC",500],
["Vil_30Rnd_556x45_HK",500],
["vil_32Rnd_uzi",500],
["vil_32Rnd_UZI_SD",1000],
["Vil_35Rnd_556x45_G",500],
["vil_40Rnd_762x39_AK47",500],
["vil_45Rnd_545x39_AK",500],
["vil_75Rnd_762x39_AK47",500],
["vil_8Rnd_TT",500],
["vil_9a91",1200],
["vil_9a91_c",1200],
["vil_9a91_csd",300],
["vil_Abakan",2000],
["vil_Abakan_gp",2000],
["vil_Abakan_P29",2000],
["vil_AEK1",2000],
["vil_AEK2",2000],
["vil_AeK_23",2000],
["vil_AeK_3",2000],
["vil_AeK_3_K",2000],
["vil_AEK_GL",2000],
["vil_AG3",2000],
["vil_AG36",2000],
["vil_AG36A2",2000],
["vil_AG36KA4",2000],
["vil_AG36KV",2000],
["vil_AG3EOT",2000],
["vil_ak12",2000],
["vil_ak12_ap",2000],
["vil_ak12_gp",2000],
["vil_AK47_BASE",2000],
["vil_AKM",2000],
["vil_AKMS",2000],
["vil_AKMSB",2000],
["vil_AKMS_GP25",2000],
["vil_AKM_BASE",2000],
["vil_AKM_GL",2000],
["vil_AKS_47",2000],
["vil_AKS_BASE",2000],
["vil_AK_47",2000],
["vil_AK_47_49",2000],
["vil_AK_47_m1",2000],
["vil_AK_74m_c",2000],
["vil_AK_74m_EOT",2000],
["vil_AK_74m_EOT_Alfa",2000],
["vil_AK_74m_EOT_FSB",2000],
["vil_AK_74m_EOT_FSB_45",2000],
["vil_AK_74m_EOT_FSB_60",2000],
["vil_AK_74m_gp",2000],
["vil_AK_74m_gp_29",2000],
["vil_AK_74m_k",2000],
["vil_AK_74m_p29",2000],
["vil_AK_nato_m1",2000],
["vil_AK_nato_m80",2000],
["vil_AMD",2000],
["vil_AMD63",2000],
["vil_APS",1000],
["vil_apssd",1200],
["vil_ASH82",2000],
["vil_bhp_mag",500],
["vil_B_HP",1000],
["vil_Fal",2000],
["vil_Fal_Para",2000],
["vil_FnMag",2000],
["vil_G36a2",2000],
["vil_G36CC",2000],
["vil_G36E",2000],
["vil_G36KA4",2000],
["vil_G36KES",2000],
["vil_G36KSK",2000],
["vil_G36KSKdes",2000],
["vil_G36KSKdesES",2000],
["vil_G36KSKES",2000],
["vil_G36KV3",2000],
["vil_G36KV3Des",2000],
["vil_G36KVA4",2000],
["vil_G36KVZ",2000],
["vil_G36VA4",2000],
["vil_G36VA4Eot",2000],
["vil_G3a2",2000],
["vil_G3a3",2000],
["vil_G3a4",2000],
["vil_G3a4b",2000],
["vil_G3an",2000],
["vil_G3anb",2000],
["vil_G3SG1",2000],
["vil_G3sg1b",2000],
["vil_G3TGS",2000],
["vil_G3TGSb",2000],
["vil_G3ZF",2000],
["vil_G3zfb",2000],
["vil_Galil",2000],
["vil_Galil_arm",2000],
["vil_Glock",1000],
["vil_Glock_o",1000],
["vil_HK33",2000],
["vil_HK416_Aim",2000],
["VIL_HK416_EDR",2000],
["vil_HK416_EOT",2000],
["vil_HK416_GL",2000],
["vil_HK416_IS",2000],
["vil_Insas",2000],
["vil_Insas_lmg",2000],
["vil_M240_B",2000],
["vil_M249_Para",2000],
["vil_M4_EOT",2000],
["vil_M64",2000],
["vil_M70",2000],
["vil_M70B",2000],
["vil_Mg3",2000],
["vil_MG4",2000],
["vil_MG4E",2000],
["vil_Minimi",2000],
["vil_MP5SD_EOTech",300],
["vil_MP5_EOTech",1200],
["vil_MPi",2000],
["vil_PK",2000],
["vil_PKM",2000],
["vil_PKM_N",2000],
["vil_PKP",2000],
["vil_PKP_EOT",2000],
["vil_PMI",2000],
["vil_PMI74S",2000],
["vil_PMIS",2000],
["Vil_PYA",1000],
["vil_Rak74sgl",2000],
["vil_RPD",2000],
["vil_RPK",2000],
["vil_RPK74",2000],
["vil_RPK74M",2000],
["vil_RPK74M_N",2000],
["vil_RPK74M_P29",2000],
["vil_RPK75_M72",2000],
["vil_RPK75_Romania",2000],
["vil_sg540",2000],
["vil_sg542",2000],
["vil_sg542f",2000],
["vil_SKS",2000],
["vil_Tt33",1000],
["vil_type88_1",2000],
["vil_USP",1000],
["vil_USP45",1000],
["vil_USP45SD",1200],
["vil_usp45sd_mag",1000],
["vil_usp45_mag",500],
["vil_USPSD",1200],
["vil_uzi",1200],
["vil_uzimini",1200],
["vil_uzimini_SD",300],
["vil_uzi_c",1200],
["vil_uzi_SD",300],
["vil_zastava_m84",2000],
["Winchester1866",1000],
["WoodenArrow",100]
 /** Don't include a comma here on the last item **/
];
if (tfv_DEBUGGING) then { { diag_log format ["tfv - Price loaded - %1",_x]; } forEach tfv_TRADERS_PRICES; };
 
/*    *******************************************************************************************************************************************   */
/*    Anything below this line was not intended to be modified.                                                                                     */
/*    *******************************************************************************************************************************************   */
 
tfv_TRADERS = [];
{ tfv_TRADERS set [(count tfv_TRADERS),(_x select 0)]; } forEach tfv_TRADERS_ITEMS;
tfv_TRADERS_TYPES = [];
{ tfv_TRADERS_TYPES set [(count tfv_TRADERS_TYPES),(_x select 2)]; } forEach tfv_TRADERS_ITEMS;
if (tfv_DEBUGGING) then { { diag_log format ["tfv - Trader loaded - %1",_x]; } forEach tfv_TRADERS; };
tfv_SALE_SUCCESS_STRING = "Sold %1 weapons from your vehicle";
tfv_SALE_SUCCESS_STRING_MAGS = "Sold %1 items from your vehicle";
tfv_PREP_FOR_TRADE = "Starting trade in %1 seconds, move to cancel";
tfv_CANCELLED_TRADE = "Trade cancelled";
tfv_STARTING_TRADE = "Starting trade";
tfv_TRADE_STEPS = "Trading, stage %1 of %2";
tfv_TRADE_CANCELLED_END = "Trade cancelled\nMake sure your vehicle is empty and isn't moving";
tfv_SIDENOTE = "You were paid an %1";
tfv_VEHICLE_CONFIRM = "Trading from %1";
tfv_NO_WEAPONS = "There is no weapons inside your vehicle (%1)";
tfv_NO_MAGAZINES = "There is no items inside your vehicle (%1)";
tfv_ACTION_INDEX = -1;
tfv_ACTION = 0;
tfv_ACTION_INDEX_MAGS = -1;
tfv_ACTION_MAGS = 0;
tfv_BACTION_INDEX = -1;
tfv_BACTION = 0;
tfv_BACTION_INDEX_MAGS = -1;
tfv_BACTION_MAGS = 0;
tfv_IS_TRADING = false;
tfv_EXCHANGE = [
["ItemBriefcase100oz",10000],
["ItemBriefcase90oz",9000],
["ItemBriefcase80oz",8000],
["ItemBriefcase70oz",7000],
["ItemBriefcase60oz",6000],
["ItemBriefcase50oz",5000],
["ItemBriefcase40oz",4000],
["ItemBriefcase30oz",3000],
["ItemBriefcase20oz",2000],
["ItemGoldBar10oz",1000],
["ItemGoldBar9oz",900],
["ItemGoldBar8oz",800],
["ItemGoldBar7oz",700],
["ItemGoldBar6oz",600],
["ItemGoldBar5oz",500],
["ItemGoldBar4oz",400],
["ItemGoldBar3oz",300],
["ItemGoldBar2oz",200],
["ItemGoldBar",100],
["ItemBriefcaseS90oz",90],
["ItemBriefcaseS80oz",80],
["ItemBriefcaseS70oz",70],
["ItemBriefcaseS60oz",60],
["ItemBriefcaseS50oz",50],
["ItemBriefcaseS40oz",40],
["ItemBriefcaseS30oz",30],
["ItemBriefcaseS20oz",20],
["ItemSilverBar10oz",10],
["ItemSilverBar9oz",9],
["ItemSilverBar8oz",8],
["ItemSilverBar7oz",7],
["ItemSilverBar6oz",6],
["ItemSilverBar5oz",5],
["ItemSilverBar4oz",4],
["ItemSilverBar3oz",3],
["ItemSilverBar2oz",2],
    ["ItemSilverBar",1]
]; 
if (tfv_DEBUGGING) then { { diag_log format ["tfv - Exchange loaded - %1",_x]; } forEach tfv_EXCHANGE; };
 
/*    *******************************************************************************************************************************************   */
/*    Functions.                                                                                                                                    */
/*    *******************************************************************************************************************************************   */
 
tfv_fnc_aConcat =        compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_aConcat.sqf";
tfv_fnc_checkTrade =     compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_checkTrade.sqf";
tfv_fnc_Convert =        compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_Convert.sqf";
tfv_fnc_findPrices =     compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_findPrices.sqf";
tfv_fnc_findTrWeapons =  compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_findTrWeapons.sqf";
tfv_fnc_getSteps =       compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_getSteps.sqf";
tfv_fnc_payTrade =       compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_payTrade.sqf";
tfv_fnc_wCount =         compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_wCount.sqf";
tfv_fnc_mCount =         compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_mCount.sqf";
tfv_fnc_checkTradeMags = compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_checkTradeMags.sqf";
tfv_fnc_aConcatMags =    compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_aConcatMags.sqf";
tfv_fnc_getStepsMags =   compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_getStepsMags.sqf";
tfv_fnc_payTradem =      compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_payTradem.sqf";
 
/** Sell from Backpack addition **/
tfv_SALE_SUCCESS_BP_STRING = "Sold %1 weapons from your backpack";
tfv_SALE_SUCCESS_BP_STRING_MAGS = "Sold %1 items from your backpack";
tfv_NO_BP_WEAPONS = "There is no weapons inside your backpack (%1)";
tfv_NO_BP_MAGAZINES = "There is no items inside your backpack (%1)";
tfv_fnc_payTradeBpm =      compile preprocessFileLineNumbers "custom\TradeFromVehicle\functions\fnc_payTradeBpm.sqf"; // Needed alot more code to count magazine round status
[] execVM "custom\TradeFromVehicle\backpack_monitor.sqf";
/** Sell from Backpack addition **/
 
/*    *******************************************************************************************************************************************   */
/*    Init file finished. Start monitor script.    */    [] ExecVM "custom\TradeFromVehicle\monitor.sqf";
/*    *******************************************************************************************************************************************   */
 

 

Thanks for your help

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here is my init.sqf file

Hopefully you can see something wrong. I have tfv_TRADERS_ITEMS  set for the black market trader in stary default skin

Now, first of all (I didn't look further ;-), you've made the same mistake as someone some pages back: you have to define/set tfv_ALL_ITEMS before referencing/using it. Your tfv_TRADERS_ITEMS line belongs _after_ the tfv_ALL_ITEMS line.

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Well I'm not sure what's going on with this script. It was working great but from last night to this morning at some point it stopped working. I currently have WickedAI, TradeFromVehicle, Infinistar Safezone, JAEM and DZAI installed on a Vilayer server. Here are my init scripts for the trade from vehicle and the server init. I've looked them over and I can't see that anything has changed. The last script installed was Wicked AI and the trade from vehicle script was working 

 

/*
For DayZ Epoch
Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz
*/
startLoadingScreen ["","RscDisplayLoadCustom"];
cutText ["","BLACK OUT"];
enableSaving [false, false];
 
//REALLY IMPORTANT VALUES
dayZ_instance = 11; //The instance
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;
 
server_name = "[OGG]";
 
//disable greeting menu 
player setVariable ["BIS_noCoreConversations", true];
//disable radio messages to be heard and shown in the left lower corner of the screen
enableRadio true;
// May prevent "how are you civillian?" messages from NPC
enableSentences true;
 
// DayZ Epoch config
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
DZE_DeathMsgGlobal = true;
DZE_DeathMsgSide = true;
DZE_DeathMsgTitleTest = true;
 
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 14000; // Default = 10000
dayz_maxLocalZombies = 30; // Default = 30 
 
dayz_paraSpawn = false;
 
dayz_minpos = -1; 
dayz_maxpos = 16000;
 
dayz_sellDistance_vehicle = 10;
dayz_sellDistance_boat = 30;
dayz_sellDistance_air = 40;
 
dayz_maxAnimals = 5; // Default: 8
dayz_tameDogs = true;
DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 100; // Default: 100
 
DZE_BuildingLimit = 400; //Default = 150, decides how many objects can be built on the server before allowing any others to be built. Change value for more buildings.
DZE_BuildOnRoads = false; // Default: False
 
domeAdminsList = ["76561198023362013","76561198019160685","76561198074683055","76561198054255000","76561197980698246","76561198033304877","76561198071159001","76561197997258353","76561198052260656","76561197965323523","76561198119442786","76561198116862580"];
/*  PvE1 Admin List {Add or Remove as needed} "76561198023362013"{Tim},"??"{Honeybadger},"76561198019160685"{HeiNRicH},"76561198074683055"{Deadman},"76561198054255000"{Troublesim},"??"{Dane},"76561197980698246"{LilBunnyFooFoo},"76561198033304877"{FoxehFoxeh},"76561198071159001"(TXcowboys),"76561197997258353"{Jaspoe30},"76561198052260656"(KT),"76561197965323523" (Napoleon_Blownapart),"76561198119442786"(Galloria)  */
/*  Names Must Be Removed in domeAdminsList string */
EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
dayz_fullMoonNights = true;
 
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
call compile preprocessFileLineNumbers "custom\JAEM\variables.sqf";
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "custom\compiles.sqf"; //Compile regular functions
progressLoadingScreen 0.5;
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
progressLoadingScreen 1.0;
fnc_usec_selfActions = compile preprocessFileLineNumbers "custom\fn_selfActions.sqf";
 
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
 
if (isServer) then {
call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf";
//Compile vehicle configs
 
/*  Dome/Base Section  */
    //West Kamenka Enhanced
    call compile preProcessFileLineNumbers "\z\addons\dayz_server\buildingsepo\epochkamenka.sqf";
    //Skalisty Bridge
    call compile preProcessFileLineNumbers "\z\addons\dayz_server\buildingsepo\SkalistyBridge.sqf";
    //North East Airfield
    call compile preProcessFileLineNumbers "\z\addons\dayz_server\buildingsepo\neaf.sqf";
    //Berezino Military Camp
    call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\berezino.sqf";
    //Zelenogorsk Addons
    call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\zeleno.sqf";
    //Cap G. Addons
    call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\capg.sqf";
    //Abandoned camps
    call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\milicamps.sqf";
    //Elektro Addons
    call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\elektro.sqf";
    //Skalisty Military Refuge
    call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\skalistyrefuge.sqf";
//Troubleism's Base
    call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\ghostdome.sqf";
//Apples's Base
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\applesdome.sqf";
//newstary
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\newstary.sqf";
//Super AC Dealer
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\superACdealer.sqf";
//Solo Custom
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\solocustom.sqf";
//Neal Dome
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\nealbase.sqf";
//Colt Dome
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\coltbase.sqf";
//Bigred's Dome
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\Bigreddome.sqf";
//Troublesim Castle
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\Troublecastle.sqf";
//Elric's Dome
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\elricsdome.sqf";
//Easteregg Town
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\easteregg.sqf";
//Bradley's Dome
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\bradleydome.sqf";
//Tag's Dome
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\tagdome.sqf";
//Slideway's Dome
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\slideway.sqf";
//Jason's Base
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\jasonbase.sqf";
//Wicked's Dome
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\wickedbase.sqf";
//Fletcher's Base
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\fletcherbase.sqf";
//Nametaker's Dome
call compile preProcessFileLineNumbers "z\addons\dayz_server\buildingsepo\nametakerdome.sqf";
// Add trader citys
_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf";
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
};
 
if (!isDedicated) then {
[] ExecVM "TradeFromVehicle\init.sqf";
[] ExecVM 'SafeZone.sqf';
/*  Welcome Credits  */
[] execVM "custom\Server_WelcomeCredits.sqf";
/*  Custom Loadouts  */
[] ExecVM "custom\loadouts.sqf";
//Conduct map operations
0 fadeSound 0;
waitUntil {!isNil "dayz_loadScreenMsg"};
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
 
//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
 
//anti Hack
//[] execVM "\z\addons\dayz_code\system\antihack.sqf";
 
//Lights
//[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
 
/*  DZAI Client  */
_nul = [] execVM "custom\DZAI_Client\dzai_initclient.sqf";
/*  service point Added TPE 6/5/14  */
execVM "custom\service_point\service_point.sqf";
 
/*  DayZ Watermark  */
if (!isNil "server_name") then {
[] spawn {
waitUntil {(!isNull Player) and (alive Player) and (player == player)};
waituntil {!(isNull (findDisplay 46))};
5 cutRsc ["wm_disp","PLAIN"];
((uiNamespace getVariable "wm_disp") displayCtrl 1) ctrlSetText server_name;
_nil = [] execVM "custom\JAEM\EvacChopper_init.sqf";
 
};
};
};
 
//#include "\z\addons\dayz_code\system\REsec.sqf"
 
//Start Dynamic Weather
execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf";
 
#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"
 
/*  *********************** Custom Addon Section ***********************  */
/*  Tow and lift  */
[] execVM "R3F_ARTY_AND_LOG\init.sqf";

 

 

waitUntil {!isNil "dayz_animalCheck"};
sleep 1;
 
/*    *******************************************************************************************************************************************   */
/*    Turn debugging functionality on or off.                                                                                                       */
/*    *******************************************************************************************************************************************   */
tfv_DEBUGGING = true;
 
/*    *******************************************************************************************************************************************   */
/*    How many weapons will be sold per cycle.                                                                                                      */
/*    *******************************************************************************************************************************************   */
tfv_SALES_PER_ANIM = 5;
 
/*    *******************************************************************************************************************************************   */
/*    How many magazines will be sold per cycle.                                                                                                      */
/*    *******************************************************************************************************************************************   */
tfv_SALES_PER_ANIM_MAGS = 10;
 
/*    *******************************************************************************************************************************************   */
/*    A list of each trader, along with the weapons they accept.                                                                                    */
/*    *******************************************************************************************************************************************   */
 
tfv_NEUTRAL_ITEMS = [
"G36A_camo",
"AKS_GOLD",
"AK_107_pso",
"G36C",
"G36C_camo",
"G36K_camo",
"M16A2",
"M16A2GL",
"M16A4_ACG",
"M4A1",
"M4A1_HWS_GL_camo",
"M4A3_CCO_EP1",
"M4A1_Aim",
"Sa58P_EP1",
"Sa58V_CCO_EP1",
"Sa58V_EP1",
"Sa58V_RCO_EP1",
"AKS_74_kobra",
"AKS_74_U",
"AK_47_M",
"AK_74",
"FN_FAL",
"BAF_L85A2_RIS_SUSAT",
"BAF_L85A2_RIS_Holo",
"M16A4",
"SCAR_L_CQC",
"SCAR_L_CQC_Holo",
"SCAR_L_STD_Mk4CQT",
"SCAR_L_STD_HOLO",
"M249_EP1_DZ",
"M240_DZ",
"Mk_48_DZ",
"Pecheneg_DZ",
"M9SD",
"glock17_EP1",
"Colt1911",
"M9",
"MakarovSD",
"revolver_gold_EP1",
"Makarov",
"revolver_EP1",
"Winchester1866",
"MR43",
"Crossbow_DZ",
"M1014",
"Remington870_lamp",
"LeeEnfield",
"SVD_CAMO",
"M40A3",
"M14_EP1",
"huntingrifle",
"M4SPR",
"SVD",
"SVD_des_EP1",
"M24",
"M24_des_EP1",
"bizon_silenced",
"UZI_EP1",
"Sa61_EP1",
"MP5A5",
"UZI_SD_EP1",
"MP5SD"];
 
tfv_BLACKMARKET_ITEMS = [
"20Rnd_9x39_SP5_VSS",
"PK_DZ",
"M249_DZ",
"8Rnd_B_Beneli_74Slug",
"20Rnd_762x51_SB_SCAR",
"8Rnd_B_Beneli_Pellets",
"8Rnd_B_Saiga12_74Slug",
"8Rnd_B_Saiga12_Pellets",
"20Rnd_B_765x17_Ball",
"10Rnd_762x54_SVD",
"5Rnd_762x51_M24",
"30Rnd_556x45_Stanag",
"20Rnd_762x51_FNFAL",
"100Rnd_556x45_BetaCMag",
"75Rnd_545x39_RPK",
"64Rnd_9x19_Bizon",
"5Rnd_127x108_KSVK",
"20rnd_762x51_B_SCAR",
"Saiga12K","m8_compact",
"m8_sharpshooter",
"m8_holo_sd",
"m8_carbine",
"M24_des_EP1",
"VSS_vintorez",
"SVD_des_EP1",
"SVD",
"M8_SAW",
"MG36",
"RPK_74",
"M60A4_EP1_DZE",
"m240_scoped_EP1_DZE",
"M249_m145_EP1_DZE",
"MG36_camo",
"bizon",
"M4A1_HWS_GL_SD_Camo",
"KSVK_DZE",
"SCAR_H_LNG_Sniper",
"SCAR_H_CQC_CCO",
"SCAR_H_CQC_CCO_SD",
"SCAR_L_CQC_CCO_SD",
"DMR_DZ"];
 
tfv_NEUTRALAMMO_ITEMS = [
"30Rnd_556x45_Stanag",
"30Rnd_545x39_AK",
"30Rnd_762x39_AK47",
"30Rnd_762x39_SA58",
"200Rnd_556x45_M249",
"100Rnd_762x54_PK",
"15Rnd_9x19_M9",
"15Rnd_9x19_M9SD",
"17Rnd_9x19_glock17",
"6Rnd_45ACP",
"7Rnd_45ACP_1911",
"8Rnd_9x18_Makarov",
"8Rnd_9x18_MakarovSD",
"15Rnd_W1866_Slug",
"2Rnd_shotgun_74Pellets",
"2Rnd_shotgun_74Slug",
"8Rnd_B_Beneli_74Slug",
"8Rnd_B_Beneli_Pellets",
"Quiver",
"10x_303",
"20Rnd_762x51_DMR",
"10Rnd_762x54_SVD",
"5Rnd_762x51_M24",
"5x_22_LR_17_HMR",
"30rnd_9x19_MP5",
"30Rnd_9x19_MP5SD",
"30Rnd_9x19_UZI",
"64Rnd_9x19_SD_Bizon",
"30Rnd_9x19_UZI_SD",
"20Rnd_B_765x17_Ball"];
 
tfv_HERO_ITEMS = [
"30Rnd_556x45_StanagSD",
"5Rnd_86x70_L115A1",
"100Rnd_762x51_M240",
"20Rnd_762x51_FNFAL",
"20Rnd_762x51_SB_SCAR",
"20rnd_762x51_B_SCAR",
"G36_C_SD_camo",
"M4A1_AIM_SD_camo",
"FN_FAL_ANPVS4",
"SCAR_H_LNG_Sniper_SD",
"BAF_LRR_scoped",
"FN_FAL",
"Mk_48_DZ",
"M240_DZ",];
 
tfv_TRADERS_ITEMS = [
["TK_CIV_Takistani04_EP1", tfv_NEUTRAL_ITEMS, ["weapons","magazines"],0],
["GUE_Woodlander2", tfv_BLACKMARKET_ITEMS, ["weapons","magazines"],0],
["Pilot_EP1", tfv_NEUTRALAMMO_ITEMS, ["magazines"],0],
["RU_Functionary1", tfv_HERO_ITEMS, ["weapons","magazines"],500]
]; if (tfv_DEBUGGING) then { diag_log "tfv - Traders and their weapons loaded in!"; };
 
 
/*    *******************************************************************************************************************************************   */
/*    List of ALL weapons, regardless of trader, along with the prices.                                                                             */
/*    *******************************************************************************************************************************************   */
 
tfv_TRADERS_PRICES = [
["100Rnd_556x45_BetaCMag",30],
["100Rnd_762x51_M240",100],
["100Rnd_762x54_PK",100],
["10Rnd_762x54_SVD",10],
["10x_303",1],
["15Rnd_9x19_M9",5],
["15Rnd_9x19_M9SD",10],
["15Rnd_W1866_Slug",1],
["17Rnd_9x19_glock17",5],
["1Rnd_HE_M203",200],
["200Rnd_556x45_M249",200],
["20Rnd_762x51_DMR",10],
["20Rnd_762x51_FNFAL",20],
["20Rnd_762x51_SB_SCAR",50],
["20Rnd_9x39_SP5_VSS",100],
["20Rnd_B_765x17_Ball",10],
["2Rnd_shotgun_74Pellets",1],
["2Rnd_shotgun_74Slug",1],
["30m_plot_kit",6000],
["30Rnd_545x39_AK",1],
["30Rnd_556x45_Stanag",2],
["30Rnd_556x45_StanagSD",20],
["30Rnd_762x39_AK47",1],
["30Rnd_762x39_SA58",1],
["30rnd_9x19_MP5",10],
["30Rnd_9x19_MP5SD",20],
["30Rnd_9x19_UZI",10],
["30Rnd_9x19_UZI_SD",10],
["5Rnd_127x108_KSVK",10],
["5Rnd_762x51_M24",5],
["5Rnd_86x70_L115A1",200],
["5x_22_LR_17_HMR",50],
["64Rnd_9x19_Bizon",5],
["64Rnd_9x19_SD_Bizon",10],
["6Rnd_45ACP",1],
["75Rnd_545x39_RPK",10],
["7Rnd_45ACP_1911",1],
["8Rnd_9x18_Makarov",1],
["8Rnd_9x18_MakarovSD",10],
["8Rnd_B_Beneli_74Slug",1],
["8Rnd_B_Beneli_Pellets",1],
["8Rnd_B_Saiga12_74Slug",3],
["8Rnd_B_Saiga12_Pellets",3],
["AKS_74_kobra",200],
["AKS_74_U",100],
["AKS_GOLD",100],
["AK_107_pso",300],
["AK_47_M",600],
["AK_74",100],
["BAF_L85A2_RIS_Holo",600],
["BAF_L85A2_RIS_SUSAT",300],
["BAF_LRR_scoped",2000],
["Binocular",1],
["Binocular_Vector",100],
["bizon",500],
["bizon_silenced",500],
["bulk_15Rnd_9x19_M9SD",200],
["bulk_17Rnd_9x19_glock17",200],
["bulk_30Rnd_556x45_StanagSD",200],
["bulk_30Rnd_9x19_MP5SD",200],
["bulk_ItemSandbag",2000],
["bulk_ItemTankTrap",100],
["bulk_ItemWire",30],
["bulk_PartGeneric",60],
["CinderBlocks",20],
["Colt1911",10],
["Crossbow_DZ",5],
["DMR",2000],
["DMR_DZ",2000],
["FlareGreen_M203",1],
["FlareWhite_M203",1],
["FN_FAL",500],
["FN_FAL_ANPVS4",1000],
["FoodbaconCooked",2],
["FoodbeefCooked",2],
["FoodCanBakedBeans",1],
["FoodCanFrankBeans",1],
["FoodCanPasta",1],
["FoodCanSardines",1],
["FoodchickenCooked",2],
["FoodMRE",5],
["FoodmuttonCooked",2],
["FoodNutmix",1],
["FoodPistachio",1],
["FoodrabbitCooked",10],
["G36A_camo",300],
["G36C",200],
["G36C_camo",300],
["G36K_camo",300],
["G36_C_SD_camo",500],
["glock17_EP1",50],
["HandChemBlue",1],
["HandChemGreen",1],
["HandChemRed",1],
["HandGrenade_east",200],
["HandGrenade_west",200],
["HandRoadFlare",1],
["huntingrifle",100],
["ItemAntibiotic",20],
["ItemBandage",1],
["ItemBloodbag",1],
["ItemCompass",3],
["ItemCorrugated",100],
["ItemCrowbar",1],
["ItemEpinephrine",1],
["ItemEtool",60],
["ItemFishingPole",10],
["ItemFlashlight",1],
["ItemFlashlightRed",5],
["ItemFuelBarrel",100],
["ItemFuelBarrelEmpty",50],
["ItemGenerator",300],
["ItemGPS",100],
["ItemHatchet_DZE",1],
["ItemHeatPack",1],
["ItemJerrycan",2],
["ItemJerrycanEmpty",1],
["ItemKnife",1],
["ItemLightBulb",10],
["ItemMachete",1],
["ItemMap",3],
["ItemMatchbox_DZE",1],
["ItemMorphine",1],
["ItemPainkiller",1],
["ItemPole",5],
["ItemSandbag",200],
["ItemSeaBassCooked",20],
["ItemSodaCoke",1],
["ItemSodaMdew",300],
["ItemSodaOrangeSherbet",200],
["ItemSodaPepsi",1],
["ItemSodaR4z0r",300],
["ItemSodaRbull",300],
["ItemTankTrap",10],
["ItemTentDomed",30],
["ItemTentDomed2",30],
["ItemTentOld",20],
["ItemToolbox",1],
["ItemTroutCooked",10],
["ItemTunaCooked",100],
["ItemWatch",1],
["ItemWaterbottleUnfilled",1],
["ItemWire",3],
["KSVK_DZE",1000],
["LeeEnfield",10],
["M1014",200],
["M14_EP1",1000],
["M16A2",100],
["M16A2GL",200],
["M16A4_ACG",200],
["M24",600],
["M240_DZ",500],
["m240_scoped_EP1_DZE",600],
["M249_DZ",600],
["M249_EP1_DZ",600],
["M249_m145_EP1_DZE",600],
["M24_des_EP1",600],
["M40A3",600],
["M4A1",200],
["M4A1_Aim",400],
["M4A1_AIM_SD_camo",500],
["M4A1_HWS_GL_camo",400],
["M4A1_HWS_GL_SD_Camo",1000],
["M4A3_CCO_EP1",500],
["M4SPR",600],
["M60A4_EP1_DZE",1000],
["m8_carbine",200],
["m8_compact",200],
["m8_holo_sd",400],
["M8_SAW",600],
["m8_sharpshooter",300],
["M9",20],
["M9SD",100],
["Makarov",10],
["MakarovSD",100],
["MG36",600],
["MG36_camo",600],
["Mk_48_DZ",1000],
["MortarBucket",50],
["MP5A5",20],
["MP5SD",300],
["MR43",8],
["NVGoggles",100],
["PartEngine",10],
["PartFueltank",5],
["PartGeneric",6],
["PartGlass",1],
["PartPlankPack",5],
["PartPlywoodPack",10],
["PartVRotor",10],
["PartWheel",2],
["Pecheneg_DZ",1000],
["PipeBomb",2000],
["PK_DZ",1000],
["Quiver",1],
["Remington870_lamp",100],
["revolver_EP1",10],
["revolver_gold_EP1",200],
["RPK_74",600],
["Sa58P_EP1",100],
["Sa58V_CCO_EP1",400],
["Sa58V_EP1",100],
["Sa58V_RCO_EP1",400],
["Sa61_EP1",50],
["Saiga12K",300],
["SCAR_H_LNG_Sniper_SD",1000],
["Skin_Bandit1_DZ",100],
["Skin_Bandit2_DZ",100],
["Skin_BanditW1_DZ",100],
["Skin_BanditW2_DZ",100],
["Skin_Camo1_DZ",100],
["Skin_CZ_Soldier_Sniper_EP1_DZ",100],
["Skin_CZ_Special_Forces_GL_DES_EP1_DZ",100],
["Skin_Drake_Light_DZ",100],
["Skin_FR_OHara_DZ",100],
["Skin_FR_Rodriguez_DZ",100],
["Skin_Functionary1_EP1_DZ",100],
["Skin_Graves_Light_DZ",100],
["Skin_GUE_Commander_DZ",100],
["Skin_GUE_Soldier_2_DZ",100],
["Skin_GUE_Soldier_CO_DZ",100],
["Skin_GUE_Soldier_Crew_DZ",100],
["Skin_GUE_Soldier_Sniper_DZ",100],
["Skin_Haris_Press_EP1_DZ",100],
["Skin_Ins_Soldier_GL_DZ",100],
["Skin_Pilot_EP1_DZ",100],
["Skin_Priest_DZ",100],
["Skin_Rocker1_DZ",100],
["Skin_Rocker2_DZ",100],
["Skin_Rocker3_DZ",100],
["Skin_Rocker4_DZ",100],
["Skin_Rocket_DZ",100],
["Skin_RU_Policeman_DZ",100],
["Skin_Sniper1_DZ",100],
["Skin_Soldier1_DZ",100],
["Skin_Soldier_Bodyguard_AA12_PMC_DZ",100],
["Skin_Soldier_Sniper_PMC_DZ",100],
["Skin_Soldier_TL_PMC_DZ",100],
["Skin_Survivor2_DZ",100],
["Skin_SurvivorW2_DZ",100],
["Skin_SurvivorW3_DZ",100],
["Skin_SurvivorWcombat_DZ",100],
["Skin_SurvivorWdesert_DZ",100],
["Skin_SurvivorWpink_DZ",100],
["Skin_SurvivorWurban_DZ",100],
["Skin_TK_INS_Soldier_EP1_DZ",100],
["Skin_TK_INS_Warlord_EP1_DZ",100],
["SmokeShell",1],
["SmokeShellGreen",1],
["SmokeShellRed",1],
["SVD",600],
["SVD_CAMO",600],
["SVD_des_EP1",600],
["UZI_EP1",200],
["UZI_SD_EP1",500],
["VSS_vintorez",400],
["Winchester1866",10],
["WoodenArrow",1]
]; if (tfv_DEBUGGING) then { { diag_log format ["tfv - Price loaded - %1",_x]; } forEach tfv_TRADERS_PRICES; };
 
/*    *******************************************************************************************************************************************   */
/*    Anything below this line was not intended to be modified.                                                                                     */
/*    *******************************************************************************************************************************************   */
 
tfv_TRADERS = [];
{ tfv_TRADERS set [(count tfv_TRADERS),(_x select 0)]; } forEach tfv_TRADERS_ITEMS;
tfv_TRADERS_TYPES = [];
{ tfv_TRADERS_TYPES set [(count tfv_TRADERS_TYPES),(_x select 2)]; } forEach tfv_TRADERS_ITEMS;
if (tfv_DEBUGGING) then { { diag_log format ["tfv - Trader loaded - %1",_x]; } forEach tfv_TRADERS; };
tfv_SALE_SUCCESS_STRING = "Sold %1 weapons from your vehicle";
tfv_SALE_SUCCESS_STRING_MAGS = "Sold %1 items from your vehicle";
tfv_PREP_FOR_TRADE = "Starting trade in %1 seconds, move to cancel";
tfv_CANCELLED_TRADE = "Trade cancelled";
tfv_STARTING_TRADE = "Starting trade";
tfv_TRADE_STEPS = "Trading, stage %1 of %2";
tfv_TRADE_CANCELLED_END = "Trade cancelled\nMake sure your vehicle is empty and isn't moving";
tfv_SIDENOTE = "You were paid an %1";
tfv_VEHICLE_CONFIRM = "Trading from %1";
tfv_NO_WEAPONS = "There is no weapons inside your vehicle (%1)";
tfv_NO_MAGAZINES = "There is no items inside your vehicle (%1)";
tfv_ACTION_INDEX = -1;
tfv_ACTION = 0;
tfv_ACTION_INDEX_MAGS = -1;
tfv_ACTION_MAGS = 0;
tfv_IS_TRADING = false;
tfv_EXCHANGE = [
["ItemBriefcase100oz",10000],
["ItemBriefcase90oz",9000],
["ItemBriefcase80oz",8000],
["ItemBriefcase70oz",7000],
["ItemBriefcase60oz",6000],
["ItemBriefcase50oz",5000],
["ItemBriefcase40oz",4000],
["ItemBriefcase30oz",3000],
["ItemBriefcase20oz",2000],
["ItemGoldBar10oz",1000],
["ItemGoldBar9oz",900],
["ItemGoldBar8oz",800],
["ItemGoldBar7oz",700],
["ItemGoldBar6oz",600],
["ItemGoldBar5oz",500],
["ItemGoldBar4oz",400],
["ItemGoldBar3oz",300],
["ItemGoldBar2oz",200],
["ItemGoldBar",100],
["ItemBriefcaseS90oz",90],
["ItemBriefcaseS80oz",80],
["ItemBriefcaseS70oz",70],
["ItemBriefcaseS60oz",60],
["ItemBriefcaseS50oz",50],
["ItemBriefcaseS40oz",40],
["ItemBriefcaseS30oz",30],
["ItemBriefcaseS20oz",20],
["ItemSilverBar10oz",10],
["ItemSilverBar9oz",9],
["ItemSilverBar8oz",8],
["ItemSilverBar7oz",7],
["ItemSilverBar6oz",6],
["ItemSilverBar5oz",5],
["ItemSilverBar4oz",4],
["ItemSilverBar3oz",3],
["ItemSilverBar2oz",2],
    ["ItemSilverBar",1]
]; if (tfv_DEBUGGING) then { { diag_log format ["tfv - Exchange loaded - %1",_x]; } forEach tfv_EXCHANGE; };
 
/*    *******************************************************************************************************************************************   */
/*    Functions.                                                                                                                                    */
/*    *******************************************************************************************************************************************   */
 
tfv_fnc_aConcat =        compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_aConcat.sqf";
tfv_fnc_checkTrade =     compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_checkTrade.sqf";
tfv_fnc_Convert =        compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_Convert.sqf";
tfv_fnc_findPrices =     compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_findPrices.sqf";
tfv_fnc_findTrWeapons =  compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_findTrWeapons.sqf";
tfv_fnc_getSteps =       compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_getSteps.sqf";
tfv_fnc_payTrade =       compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_payTrade.sqf";
tfv_fnc_wCount =         compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_wCount.sqf";
tfv_fnc_mCount =         compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_mCount.sqf";
tfv_fnc_checkTradeMags = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_checkTradeMags.sqf";
tfv_fnc_aConcatMags =    compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_aConcatMags.sqf";
tfv_fnc_getStepsMags =   compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_getStepsMags.sqf";
tfv_fnc_payTradem =      compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_payTradem.sqf";
 
/*    *******************************************************************************************************************************************   */
/*    Init file finished. Start monitor script.    */    [] ExecVM "TradeFromVehicle\monitor.sqf";
/*    *******************************************************************************************************************************************   */

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Hi Ekroemer

 

Thanks for your help working great now :-)

 

i had a few other things to fix but i got that sorted once i found that syntex highlighter for sqf files for notepad++ I noticed a few things :)

 

but thank you i would of never got it working without your help.

 

cheers

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  • 2 weeks later...

Dont Work. stuck on loadscreen.

 

mission init

/*


For DayZ Epoch
Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz
*/
startLoadingScreen ["","RscDisplayLoadCustom"];
cutText ["","BLACK OUT"];
enableSaving [false, false];

//REALLY IMPORTANT VALUES
dayZ_instance = 11; //The instance
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;

//disable greeting menu
player setVariable ["BIS_noCoreConversations", true];
//disable radio messages to be heard and shown in the left lower corner of the screen
enableRadio true;
// May prevent "how are you civillian?" messages from NPC
enableSentences false;

// DayZ Epoch config
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500

MaxVehicleLimit = 150; // Default = 50
MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 14000; // Default = 10000
dayz_maxLocalZombies = 30; // Default = 30

dayz_paraSpawn = false;

dayz_minpos = -1;
dayz_maxpos = 16000;

dayz_sellDistance_vehicle = 10;
dayz_sellDistance_boat = 30;
dayz_sellDistance_air = 40;

dayz_maxAnimals = 15; // Default: 8
dayz_tameDogs = true;
DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 75; // Default: 100

DZE_BuildOnRoads = false; // Default: False

EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
dayz_fullMoonNights = true;

dayz_antihack = 0; // DayZ Antihack / 1 = enabled // 0 = disabled
dayz_REsec = 0; // DayZ RE Security / 1 = enabled // 0 = disabled

//Default Loadout
DefaultMagazines = ["ItemBandage","ItemBandage","17Rnd_9x19_glock17","17Rnd_9x19_glock17","ItemMorphine","ItemPainkiller","ItemWaterbottleBoiled","FoodSteakCooked"];
DefaultWeapons = ["glock17_EP1","ItemFlashlight","ItemHatchet"];
DefaultBackpack = "DZ_Patrol_Pack_EP1";
DefaultBackpackWeapon = "";

//Admin Loadout
if ((getPlayerUID player) in ["76561198005574540","76561198025218333","76561198056807429"]) then { //Admins: Mates, Atlantis, Alien
DefaultMagazines = ["ItemBandage","ItemBandage","ItemBandage","ItemBandage","17Rnd_9x19_glock17","17Rnd_9x19_glock17","ItemMorphine","ItemPainkiller","ItemBloodbag","ItemWaterbottleBoiled","ItemWaterbottleBoiled","FoodSteakCooked","20Rnd_B_AA12_74Slug","20Rnd_B_AA12_Pellets","20Rnd_B_AA12_Pellets","ItemGoldBar10oz"];
DefaultWeapons = ["glock17_EP1","AA12_PMC","Binocular_Vector","NVGoggles","ItemMap","ItemCompass","ItemGPS","ItemWatch","ItemKnife","Itemtoolbox","ItemCrowbar","Itemetool","ItemHatchet"];
DefaultBackpack = "DZ_LargeGunBag_EP1";
DefaultBackpackWeapon = "";
};

//Moderator Loadout
if ((getPlayerUID player) in ["14725836"]) then { //Moderators: ThatOtherGuy
DefaultMagazines = ["ItemBandage","ItemBandage","ItemBandage","ItemBandage","17Rnd_9x19_glock17","17Rnd_9x19_glock17","ItemMorphine","ItemPainkiller","ItemBloodbag","ItemWaterbottleBoiled","ItemWaterbottleBoiled","FoodSteakCooked","8Rnd_B_Saiga12_Pellets","8Rnd_B_Saiga12_Pellets","8Rnd_B_Saiga12_74Slug","ItemGoldBar10oz"];
DefaultWeapons = ["glock17_EP1","Saiga12K","Binocular_Vector","NVGoggles","ItemMap","Itemtoolbox"];
DefaultBackpack = "DZ_Backpack_EP1";
DefaultBackpackWeapon = "";
};

//Pro-Donator Loadout
if ((getPlayerUID player) in ["96385274"]) then { //Pro-Donators: MoneyBags
DefaultMagazines = ["ItemBandage","ItemBandage","ItemBandage","ItemBandage","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","ItemMorphine","ItemPainkiller","ItemBloodbag","ItemWaterbottleBoiled","ItemWaterbottleBoiled","FoodSteakCooked","8Rnd_B_Beneli_Pellets","8Rnd_B_Beneli_Pellets","8Rnd_B_Beneli_74Slug","ItemGoldBar10oz"];
DefaultWeapons = ["M9SD","Remington870_lamp","Binocular","ItemMap","ItemCompass","ItemFlashlightRed","ItemKnife","ItemMatchbox","ItemHatchet"];
DefaultBackpack = "DZ_GunBag_EP1";
DefaultBackpackWeapon = "";
};

//Donator Loadout
if ((getPlayerUID player) in ["456789123"]) then { //Donators: Nobody
DefaultMagazines = ["ItemBandage","ItemBandage","ItemBandage","ItemBandage","ItemMorphine","ItemPainkiller","ItemGoldBar","15Rnd_W1866_Slug","15Rnd_W1866_Slug"];
DefaultWeapons = ["glock17_EP1","Winchester1866","ItemMap","ItemFlashlightRed","ItemHatchet"];
DefaultBackpack = "DZ_ALICE_Pack_EP1";
DefaultBackpackWeapon = "";
};


//Load in compiled functions
call compile preprocessFileLineNumbers "custom\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
call compile preprocessFileLineNumbers "custom\JAEM\variables.sqf";
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
call compile preprocessFileLineNumbers "addons\bike\init.sqf";
progressLoadingScreen 0.5;
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
call compile preprocessFileLineNumbers "custom\compiles.sqf"; //Compile custom compiles
progressLoadingScreen 1.0;

"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";

if (isServer) then {
call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf";
//Compile vehicle configs

// Add trader citys
_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf";
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";

};

if (!isDedicated) then {
//Conduct map operations
0 fadeSound 0;
waitUntil {!isNil "dayz_loadScreenMsg"};
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");

//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";



//Lights
//[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";

if (isNil 'debugMonitor') then
{
debugMonitor = true;
_nill = execvm "custom\debug_monitor.sqf";
};
// Service Point Rearm+
[] execVM "custom\service_point\service_point.sqf";
[] execvm "AGN\agn_SafeZoneCommander.sqf";
[] execVM "TradeFromVehicle\init.sqf
_nul = ["clientradio","zombieenemy"] execVM "DZAI_Client\dzai_initclient.sqf";
_nil = [] execVM "custom\JAEM\EvacChopper_init.sqf";
};



//Start Dynamic Weather
execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf";


#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"

 

TfV init

waitUntil {!isNil "dayz_animalCheck"};


sleep 1;

/* ******************************************************************************************************************************************* */
/* Turn debugging functionality on or off. */
/* ******************************************************************************************************************************************* */
tfv_DEBUGGING = false;

/* ******************************************************************************************************************************************* */
/* How many weapons will be sold per cycle. */
/* ******************************************************************************************************************************************* */
tfv_SALES_PER_ANIM = 1;

/* ******************************************************************************************************************************************* */
/* How many magazines will be sold per cycle. */
/* ******************************************************************************************************************************************* */
tfv_SALES_PER_ANIM_MAGS = 2;

/* ******************************************************************************************************************************************* */
/* A list of each trader, along with the weapons they accept. */
/* ******************************************************************************************************************************************* */

tfv_NEUTRAL_ITEMS = [
"G36A_camo",
"AKS_GOLD",
"AK_107_pso",
"G36C",
"G36C_camo",
"G36K_camo",
"M16A2",
"M16A2GL",
"M16A4_ACG",
"M4A1",
"M4A1_HWS_GL_camo",
"M4A3_CCO_EP1",
"M4A1_Aim",
"Sa58P_EP1",
"Sa58V_CCO_EP1",
"Sa58V_EP1",
"Sa58V_RCO_EP1",
"AKS_74_kobra",
"AKS_74_U",
"AK_47_M",
"AK_74",
"FN_FAL",
"BAF_L85A2_RIS_SUSAT",
"BAF_L85A2_RIS_Holo",
"M16A4",
"SCAR_L_CQC",
"SCAR_L_CQC_Holo",
"SCAR_L_STD_Mk4CQT",
"SCAR_L_STD_HOLO",
"M249_EP1_DZ",
"M240_DZ",
"Mk_48_DZ",
"Pecheneg_DZ",
"M9SD",
"glock17_EP1",
"Colt1911",
"M9",
"MakarovSD",
"revolver_gold_EP1",
"Makarov",
"revolver_EP1",
"Winchester1866",
"MR43",
"Crossbow_DZ",
"M1014",
"Remington870_lamp",
"LeeEnfield",
"SVD_CAMO",
"M40A3",
"M14_EP1",
"huntingrifle",
"M4SPR",
"SVD",
"SVD_des_EP1",
"M24",
"M24_des_EP1",
"bizon_silenced",
"UZI_EP1",
"Sa61_EP1",
"MP5A5",
"UZI_SD_EP1",
"MP5SD"
];

tfv_BLACKMARKET_ITEMS = [
"20Rnd_9x39_SP5_VSS",
"PK_DZ",
"M249_DZ",
"8Rnd_B_Beneli_74Slug",
"20Rnd_762x51_SB_SCAR",
"8Rnd_B_Beneli_Pellets",
"8Rnd_B_Saiga12_74Slug",
"8Rnd_B_Saiga12_Pellets",
"20Rnd_B_765x17_Ball",
"10Rnd_762x54_SVD",
"5Rnd_762x51_M24",
"30Rnd_556x45_Stanag",
"20Rnd_762x51_FNFAL",
"100Rnd_556x45_BetaCMag",
"75Rnd_545x39_RPK",
"64Rnd_9x19_Bizon",
"5Rnd_127x108_KSVK",
"20rnd_762x51_B_SCAR",
"Saiga12K","m8_compact",
"m8_sharpshooter",
"m8_holo_sd",
"m8_carbine",
"M24_des_EP1",
"VSS_vintorez",
"SVD_des_EP1",
"SVD",
"M8_SAW",
"MG36",
"RPK_74",
"M60A4_EP1_DZE",
"m240_scoped_EP1_DZE",
"M249_m145_EP1_DZE",
"MG36_camo",
"bizon",
"M4A1_HWS_GL_SD_Camo",
"KSVK_DZE",
"SCAR_H_LNG_Sniper",
"SCAR_H_CQC_CCO",
"SCAR_H_CQC_CCO_SD",
"SCAR_L_CQC_CCO_SD",
"DMR_DZ"
];

tfv_NEUTRALAMMO_ITEMS = [
"30Rnd_556x45_Stanag",
"30Rnd_545x39_AK",
"30Rnd_762x39_AK47",
"30Rnd_762x39_SA58",
"200Rnd_556x45_M249",
"100Rnd_762x54_PK",
"15Rnd_9x19_M9",
"15Rnd_9x19_M9SD",
"17Rnd_9x19_glock17",
"6Rnd_45ACP",
"7Rnd_45ACP_1911",
"8Rnd_9x18_Makarov",
"8Rnd_9x18_MakarovSD",
"15Rnd_W1866_Slug",
"2Rnd_shotgun_74Pellets",
"2Rnd_shotgun_74Slug",
"8Rnd_B_Beneli_74Slug",
"8Rnd_B_Beneli_Pellets",
"Quiver",
"10x_303",
"20Rnd_762x51_DMR",
"10Rnd_762x54_SVD",
"5Rnd_762x51_M24",
"5x_22_LR_17_HMR",
"30rnd_9x19_MP5",
"30Rnd_9x19_MP5SD",
"30Rnd_9x19_UZI",
"64Rnd_9x19_SD_Bizon",
"30Rnd_9x19_UZI_SD",
"20Rnd_B_765x17_Ball"
];

tfv_HERO_ITEMS = [
"30Rnd_556x45_StanagSD",
"5Rnd_86x70_L115A1",
"100Rnd_762x51_M240",
"20Rnd_762x51_FNFAL",
"20Rnd_762x51_SB_SCAR",
"20rnd_762x51_B_SCAR",
"G36_C_SD_camo",
"M4A1_AIM_SD_camo",
"FN_FAL_ANPVS4",
"SCAR_H_LNG_Sniper_SD",
"BAF_LRR_scoped",
"FN_FAL",
"Mk_48_DZ",
"M240_DZ"
];

tfv_TRADERS_ITEMS = [
["TK_CIV_Takistani04_EP1", tfv_NEUTRAL_ITEMS, ["weapons","magazines"],0],
["GUE_Woodlander2", tfv_BLACKMARKET_ITEMS, ["weapons","magazines"],0],
["Pilot_EP1", tfv_NEUTRALAMMO_ITEMS, ["magazines"],0],
["RU_Functionary1", tfv_HERO_ITEMS, ["weapons","magazines"],500]
];

if (tfv_DEBUGGING) then { diag_log "tfv - Traders and their weapons loaded in!"; };


/* ******************************************************************************************************************************************* */
/* List of ALL weapons, regardless of trader, along with the prices. */
/* ******************************************************************************************************************************************* */

tfv_TRADERS_PRICES = [
["100Rnd_556x45_BetaCMag",30],
["100Rnd_762x51_M240",100],
["100Rnd_762x54_PK",100],
["10Rnd_762x54_SVD",10],
["10x_303",1],
["15Rnd_9x19_M9",5],
["15Rnd_9x19_M9SD",10],
["15Rnd_W1866_Slug",1],
["17Rnd_9x19_glock17",5],
["1Rnd_HE_M203",200],
["200Rnd_556x45_M249",200],
["20Rnd_762x51_DMR",10],
["20Rnd_762x51_FNFAL",20],
["20Rnd_762x51_SB_SCAR",50],
["20Rnd_9x39_SP5_VSS",100],
["20Rnd_B_765x17_Ball",10],
["2Rnd_shotgun_74Pellets",1],
["2Rnd_shotgun_74Slug",1],
["30m_plot_kit",6000],
["30Rnd_545x39_AK",1],
["30Rnd_556x45_Stanag",2],
["30Rnd_556x45_StanagSD",20],
["30Rnd_762x39_AK47",1],
["30Rnd_762x39_SA58",1],
["30rnd_9x19_MP5",10],
["30Rnd_9x19_MP5SD",20],
["30Rnd_9x19_UZI",10],
["30Rnd_9x19_UZI_SD",10],
["5Rnd_127x108_KSVK",10],
["5Rnd_762x51_M24",5],
["5Rnd_86x70_L115A1",200],
["5x_22_LR_17_HMR",50],
["64Rnd_9x19_Bizon",5],
["64Rnd_9x19_SD_Bizon",10],
["6Rnd_45ACP",1],
["75Rnd_545x39_RPK",10],
["7Rnd_45ACP_1911",1],
["8Rnd_9x18_Makarov",1],
["8Rnd_9x18_MakarovSD",10],
["8Rnd_B_Beneli_74Slug",1],
["8Rnd_B_Beneli_Pellets",1],
["8Rnd_B_Saiga12_74Slug",3],
["8Rnd_B_Saiga12_Pellets",3],
["AKS_74_kobra",200],
["AKS_74_U",100],
["AKS_GOLD",100],
["AK_107_pso",300],
["AK_47_M",600],
["AK_74",100],
["BAF_L85A2_RIS_Holo",600],
["BAF_L85A2_RIS_SUSAT",300],
["BAF_LRR_scoped",2000],
["Binocular",1],
["Binocular_Vector",100],
["bizon",500],
["bizon_silenced",500],
["bulk_15Rnd_9x19_M9SD",200],
["bulk_17Rnd_9x19_glock17",200],
["bulk_30Rnd_556x45_StanagSD",200],
["bulk_30Rnd_9x19_MP5SD",200],
["bulk_ItemSandbag",2000],
["bulk_ItemTankTrap",100],
["bulk_ItemWire",30],
["bulk_PartGeneric",60],
["CinderBlocks",20],
["Colt1911",10],
["Crossbow_DZ",5],
["DMR",2000],
["DMR_DZ",2000],
["FlareGreen_M203",1],
["FlareWhite_M203",1],
["FN_FAL",500],
["FN_FAL_ANPVS4",1000],
["FoodbaconCooked",2],
["FoodbeefCooked",2],
["FoodCanBakedBeans",1],
["FoodCanFrankBeans",1],
["FoodCanPasta",1],
["FoodCanSardines",1],
["FoodchickenCooked",2],
["FoodMRE",5],
["FoodmuttonCooked",2],
["FoodNutmix",1],
["FoodPistachio",1],
["FoodrabbitCooked",10],
["G36A_camo",300],
["G36C",200],
["G36C_camo",300],
["G36K_camo",300],
["G36_C_SD_camo",500],
["glock17_EP1",50],
["HandChemBlue",1],
["HandChemGreen",1],
["HandChemRed",1],
["HandGrenade_east",200],
["HandGrenade_west",200],
["HandRoadFlare",1],
["huntingrifle",100],
["ItemAntibiotic",20],
["ItemBandage",1],
["ItemBloodbag",1],
["ItemCompass",3],
["ItemCorrugated",100],
["ItemCrowbar",1],
["ItemEpinephrine",1],
["ItemEtool",60],
["ItemFishingPole",10],
["ItemFlashlight",1],
["ItemFlashlightRed",5],
["ItemFuelBarrel",100],
["ItemFuelBarrelEmpty",50],
["ItemGenerator",300],
["ItemGPS",100],
["ItemHatchet_DZE",1],
["ItemHeatPack",1],
["ItemJerrycan",2],
["ItemJerrycanEmpty",1],
["ItemKnife",1],
["ItemLightBulb",10],
["ItemMachete",1],
["ItemMap",3],
["ItemMatchbox_DZE",1],
["ItemMorphine",1],
["ItemPainkiller",1],
["ItemPole",5],
["ItemSandbag",200],
["ItemSeaBassCooked",20],
["ItemSodaCoke",1],
["ItemSodaMdew",300],
["ItemSodaOrangeSherbet",200],
["ItemSodaPepsi",1],
["ItemSodaR4z0r",300],
["ItemSodaRbull",300],
["ItemTankTrap",10],
["ItemTentDomed",30],
["ItemTentDomed2",30],
["ItemTentOld",20],
["ItemToolbox",1],
["ItemTroutCooked",10],
["ItemTunaCooked",100],
["ItemWatch",1],
["ItemWaterbottleUnfilled",1],
["ItemWire",3],
["KSVK_DZE",1000],
["LeeEnfield",10],
["M1014",200],
["M14_EP1",1000],
["M16A2",100],
["M16A2GL",200],
["M16A4_ACG",200],
["M24",600],
["M240_DZ",500],
["m240_scoped_EP1_DZE",600],
["M249_DZ",600],
["M249_EP1_DZ",600],
["M249_m145_EP1_DZE",600],
["M24_des_EP1",600],
["M40A3",600],
["M4A1",200],
["M4A1_Aim",400],
["M4A1_AIM_SD_camo",500],
["M4A1_HWS_GL_camo",400],
["M4A1_HWS_GL_SD_Camo",1000],
["M4A3_CCO_EP1",500],
["M4SPR",600],
["M60A4_EP1_DZE",1000],
["m8_carbine",200],
["m8_compact",200],
["m8_holo_sd",400],
["M8_SAW",600],
["m8_sharpshooter",300],
["M9",20],
["M9SD",100],
["Makarov",10],
["MakarovSD",100],
["MG36",600],
["MG36_camo",600],
["Mk_48_DZ",1000],
["MortarBucket",50],
["MP5A5",20],
["MP5SD",300],
["MR43",8],
["NVGoggles",100],
["PartEngine",10],
["PartFueltank",5],
["PartGeneric",6],
["PartGlass",1],
["PartPlankPack",5],
["PartPlywoodPack",10],
["PartVRotor",10],
["PartWheel",2],
["Pecheneg_DZ",1000],
["PipeBomb",2000],
["PK_DZ",1000],
["Quiver",1],
["Remington870_lamp",100],
["revolver_EP1",10],
["revolver_gold_EP1",200],
["RPK_74",600],
["Sa58P_EP1",100],
["Sa58V_CCO_EP1",400],
["Sa58V_EP1",100],
["Sa58V_RCO_EP1",400],
["Sa61_EP1",50],
["Saiga12K",300],
["SCAR_H_LNG_Sniper_SD",1000],
["Skin_Bandit1_DZ",100],
["Skin_Bandit2_DZ",100],
["Skin_BanditW1_DZ",100],
["Skin_BanditW2_DZ",100],
["Skin_Camo1_DZ",100],
["Skin_CZ_Soldier_Sniper_EP1_DZ",100],
["Skin_CZ_Special_Forces_GL_DES_EP1_DZ",100],
["Skin_Drake_Light_DZ",100],
["Skin_FR_OHara_DZ",100],
["Skin_FR_Rodriguez_DZ",100],
["Skin_Functionary1_EP1_DZ",100],
["Skin_Graves_Light_DZ",100],
["Skin_GUE_Commander_DZ",100],
["Skin_GUE_Soldier_2_DZ",100],
["Skin_GUE_Soldier_CO_DZ",100],
["Skin_GUE_Soldier_Crew_DZ",100],
["Skin_GUE_Soldier_Sniper_DZ",100],
["Skin_Haris_Press_EP1_DZ",100],
["Skin_Ins_Soldier_GL_DZ",100],
["Skin_Pilot_EP1_DZ",100],
["Skin_Priest_DZ",100],
["Skin_Rocker1_DZ",100],
["Skin_Rocker2_DZ",100],
["Skin_Rocker3_DZ",100],
["Skin_Rocker4_DZ",100],
["Skin_Rocket_DZ",100],
["Skin_RU_Policeman_DZ",100],
["Skin_Sniper1_DZ",100],
["Skin_Soldier1_DZ",100],
["Skin_Soldier_Bodyguard_AA12_PMC_DZ",100],
["Skin_Soldier_Sniper_PMC_DZ",100],
["Skin_Soldier_TL_PMC_DZ",100],
["Skin_Survivor2_DZ",100],
["Skin_SurvivorW2_DZ",100],
["Skin_SurvivorW3_DZ",100],
["Skin_SurvivorWcombat_DZ",100],
["Skin_SurvivorWdesert_DZ",100],
["Skin_SurvivorWpink_DZ",100],
["Skin_SurvivorWurban_DZ",100],
["Skin_TK_INS_Soldier_EP1_DZ",100],
["Skin_TK_INS_Warlord_EP1_DZ",100],
["SmokeShell",1],
["SmokeShellGreen",1],
["SmokeShellRed",1],
["SVD",600],
["SVD_CAMO",600],
["SVD_des_EP1",600],
["UZI_EP1",200],
["UZI_SD_EP1",500],
["VSS_vintorez",400],
["Winchester1866",10],
["WoodenArrow",1]
]; if (tfv_DEBUGGING) then { { diag_log format ["tfv - Price loaded - %1",_x]; } forEach tfv_TRADERS_PRICES; };

/* ******************************************************************************************************************************************* */
/* Anything below this line was not intended to be modified. */
/* ******************************************************************************************************************************************* */

tfv_TRADERS = [];
{ tfv_TRADERS set [(count tfv_TRADERS),(_x select 0)]; } forEach tfv_TRADERS_ITEMS;
tfv_TRADERS_TYPES = [];
{ tfv_TRADERS_TYPES set [(count tfv_TRADERS_TYPES),(_x select 2)]; } forEach tfv_TRADERS_ITEMS;
if (tfv_DEBUGGING) then { { diag_log format ["tfv - Trader loaded - %1",_x]; } forEach tfv_TRADERS; };
tfv_SALE_SUCCESS_STRING = "Sold %1 weapons from your vehicle";
tfv_SALE_SUCCESS_STRING_MAGS = "Sold %1 items from your vehicle";
tfv_PREP_FOR_TRADE = "Starting trade in %1 seconds, move to cancel";
tfv_CANCELLED_TRADE = "Trade cancelled";
tfv_STARTING_TRADE = "Starting trade";
tfv_TRADE_STEPS = "Trading, stage %1 of %2";
tfv_TRADE_CANCELLED_END = "Trade cancelled\nMake sure your vehicle is empty and isn't moving";
tfv_SIDENOTE = "You were paid an %1";
tfv_VEHICLE_CONFIRM = "Trading from %1";
tfv_NO_WEAPONS = "There is no weapons inside your vehicle (%1)";
tfv_NO_MAGAZINES = "There is no items inside your vehicle (%1)";
tfv_ACTION_INDEX = -1;
tfv_ACTION = 0;
tfv_ACTION_INDEX_MAGS = -1;
tfv_ACTION_MAGS = 0;
tfv_IS_TRADING = false;
tfv_EXCHANGE = [
["ItemBriefcase100oz",10000],
["ItemBriefcase90oz",9000],
["ItemBriefcase80oz",8000],
["ItemBriefcase70oz",7000],
["ItemBriefcase60oz",6000],
["ItemBriefcase50oz",5000],
["ItemBriefcase40oz",4000],
["ItemBriefcase30oz",3000],
["ItemBriefcase20oz",2000],
["ItemGoldBar10oz",1000],
["ItemGoldBar9oz",900],
["ItemGoldBar8oz",800],
["ItemGoldBar7oz",700],
["ItemGoldBar6oz",600],
["ItemGoldBar5oz",500],
["ItemGoldBar4oz",400],
["ItemGoldBar3oz",300],
["ItemGoldBar2oz",200],
["ItemGoldBar",100],
["ItemBriefcaseS90oz",90],
["ItemBriefcaseS80oz",80],
["ItemBriefcaseS70oz",70],
["ItemBriefcaseS60oz",60],
["ItemBriefcaseS50oz",50],
["ItemBriefcaseS40oz",40],
["ItemBriefcaseS30oz",30],
["ItemBriefcaseS20oz",20],
["ItemSilverBar10oz",10],
["ItemSilverBar9oz",9],
["ItemSilverBar8oz",8],
["ItemSilverBar7oz",7],
["ItemSilverBar6oz",6],
["ItemSilverBar5oz",5],
["ItemSilverBar4oz",4],
["ItemSilverBar3oz",3],
["ItemSilverBar2oz",2],
["ItemSilverBar",1]
]; if (tfv_DEBUGGING) then { { diag_log format ["tfv - Exchange loaded - %1",_x]; } forEach tfv_EXCHANGE; };

/* ******************************************************************************************************************************************* */
/* Functions. */
/* ******************************************************************************************************************************************* */

tfv_fnc_aConcat = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_aConcat.sqf";
tfv_fnc_checkTrade = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_checkTrade.sqf";
tfv_fnc_Convert = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_Convert.sqf";
tfv_fnc_findPrices = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_findPrices.sqf";
tfv_fnc_findTrWeapons = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_findTrWeapons.sqf";
tfv_fnc_getSteps = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_getSteps.sqf";
tfv_fnc_payTrade = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_payTrade.sqf";
tfv_fnc_wCount = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_wCount.sqf";
tfv_fnc_mCount = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_mCount.sqf";
tfv_fnc_checkTradeMags = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_checkTradeMags.sqf";
tfv_fnc_aConcatMags = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_aConcatMags.sqf";
tfv_fnc_getStepsMags = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_getStepsMags.sqf";
tfv_fnc_payTradem = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_payTradem.sqf";

/* ******************************************************************************************************************************************* */
/* Init file finished. Start monitor script. */ [] ExecVM "TradeFromVehicle\monitor.sqf";
/* ******************************************************************************************************************************************* */

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Got a problem with your script, i don't have the option on scroll menu.

=====================================================================


== D:\TCAFiles\Users\GatelierR\30325\arma2oaserver.exe
== ARMA2OASERVER.exe -name=VilayerDayZEpoch -mod=@DayZ_Epoch;@DayZEpochServer -config=vilayer_active_server_30325\30325_config.cfg -cfg=vilayer_active_server_30325\basic.cfg -profiles=vilayer_active_server_30325 -ip=37.59.90.82 -port=2602
=====================================================================
Exe timestamp: 2014/09/16 17:56:03
Current time: 2014/09/23 20:34:36

Version 1.63.125548
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
File vilayer_active_server_30325\30325_config.cfg, line 0: '.hostname': Missing ';' at the end of line
File vilayer_active_server_30325\30325_config.cfg, line 0: '.hostname': Missing ';' at the end of line
File vilayer_active_server_30325\30325_config.cfg, line 0: '.hostname': Missing ';' at the end of line
File vilayer_active_server_30325\30325_config.cfg, line 0: '.hostname': Missing ';' at the end of line
20:38:50 Server error: Player without identity Trunk (id 134826248)
20:38:50 Server error: Player without identity Trunk (id 134826248)
20:38:50 Server error: Player without identity Trunk (id 134826248)
20:38:50 Server error: Player without identity Trunk (id 134826248)
20:38:50 Server error: Player without identity Trunk (id 134826248)
20:38:50 Server error: Player without identity Trunk (id 134826248)
20:38:50 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:51 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:52 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:53 Server error: Player without identity Trunk (id 134826248)
20:38:54 Server error: Player without identity Trunk (id 134826248)
20:38:54 Server error: Player without identity Trunk (id 134826248)
20:38:54 Server error: Player without identity Trunk (id 134826248)
20:38:54 Server error: Player without identity Trunk (id 134826248)
20:38:54 Server error: Player without identity Trunk (id 134826248)
20:38:54 Server error: Player without identity Trunk (id 134826248)
20:38:54 Server error: Player without identity Trunk (id 134826248)
20:38:54 Server error: Player without identity Trunk (id 134826248)
20:38:54 Server error: Player without identity Trunk (id 134826248)
20:38:54 Server error: Player without identity Trunk (id 134826248)
20:38:54 Server error: Player without identity Trunk (id 134826248)
20:38:56 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
20:39:01 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
20:39:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
20:39:01 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
20:39:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
20:39:06 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
20:39:06 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
20:39:06 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"
20:39:06 "DayZ Epoch: MPframework inited"
20:39:10 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:10 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
20:39:32 Error in expression <_CIV_EP1",3],
["VWGolf",3],
["CH53_DZE",]
];
>
20:39:32 Error position: <]
];
>
20:39:32 Error Missing [
20:39:32 File z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf, line 92
20:39:32 Error in expression <_CIV_EP1",3],
["VWGolf",3],
["CH53_DZE",]
];
>
20:39:32 Error position: <]
];
>
20:39:32 Error Missing [
20:39:32 File z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf, line 92
20:39:32 "Res3tting B!S effects..."
20:39:32 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
20:39:33 "Starting Trader City Safezone!"
20:39:33 "Error: Attempting to start products on a server where it should not be!"
20:39:33 Error in expression if ((getPlayerUID player) in AdminList || (getPlayerUID player) in Mo>
20:39:33 Error position:
20:39:33 Error Undefined variable in expression: adminlist
20:39:33 File mpmissions\__cur_mp.chernarus\admintools\Activate.sqf, line 1
20:39:33 "\z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
20:39:33 "HIVE: Starting"
20:39:33 "HIVE: trying to get objects"
20:39:33 "HIVE: found 182 objects"
20:39:33 "HIVE: Commence Object Streaming..."
20:39:33 "HIVE: got 33 Epoch Objects and 149 Vehicles"
20:39:34 "[VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
20:39:38 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
20:39:38 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
20:39:38 "HIVE: Vehicle Spawn limit reached!"
20:39:38 "HIVE: Spawning # of Debris: 50"
20:39:38 "HIVE: Spawning # of Ammo Boxes: 8"
20:39:38 "HIVE: Spawning # of Veins: 5"
20:39:38 "Total Number of spawn locations 5"
20:39:38 "EPOCH EVENTS INIT"
20:39:39 "WAI: AI Config File Loaded"
20:39:39 Server: Object 3:9 not found (message 94)
20:39:39 "TIME SYNC: Local Time set to [2013,8,3,20,39]"
20:39:40 "WAI: AI Monitor Started"
20:39:40 "WAI: Initialising missions"
20:40:08 "RUNNING EVENT: Supplyitems on [2014,9,23,20,40]"
20:40:08 "RUNNING EVENT: crate_construction on [2014,9,23,20,40]"
20:40:08 Warning Message: Script z\addons\dayz_server\modules\crate_construction.sqf not found
20:40:08 "Spawning loot event at [8754.69,9199.65]"
20:40:08 "Creating ammo box at [8838.83,8994.75]"
20:40:08 "Loot event setup, waiting for 900 seconds"
20:40:38 "[DZMS]: Starting DayZ Mission System."
20:40:38 "[DZMS]: Relations not found! Using DZMS Relations."
20:40:38 "[DZMS]: Mission and Extended Configuration Loaded!"
20:40:38 "[DZMS]: chernarus Detected. Map Specific Settings Adjusted!"
20:40:38 "[DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!"
20:40:38 "[DZMS]: Mission Functions Script Loaded!"
20:40:38 "[DZMS]: Major Mission Clock Starting!"
20:40:38 "[DZMS]: Minor Mission Clock Starting!"
20:40:38 "[DZMS]: Mission Marker Loop for JIPs Starting!"
20:41:40 "0 Active ground units"
20:41:40 "0 Active emplacement units"
20:41:40 "0 Active chopper patrol units (Crew)"
20:41:40 "0 Active vehicle patrol units (Crew)"
20:42:58 "CLEANUP: INITIALIZING CLEANUP SCRIPT"

"

 

here is my rpt

 

waitUntil {!isNil "dayz_animalCheck"};


sleep 1;

/* ******************************************************************************************************************************************* */
/* Turn debugging functionality on or off. */
/* ******************************************************************************************************************************************* */
tfv_DEBUGGING = true;

/* ******************************************************************************************************************************************* */
/* How many weapons will be sold per cycle. */
/* ******************************************************************************************************************************************* */
tfv_SALES_PER_ANIM = 5;

/* ******************************************************************************************************************************************* */
/* How many magazines will be sold per cycle. */
/* ******************************************************************************************************************************************* */
tfv_SALES_PER_ANIM_MAGS = 10;

/* ******************************************************************************************************************************************* */
/* A list of each trader, along with the weapons they accept. */
/* ******************************************************************************************************************************************* */

tfv_TRADERS_ITEMS = [
["RU_Functionary1",["G36_C_SD_camo","M4A1_AIM_SD_camo","FN_FAL_ANPVS4","SCAR_H_LNG_Sniper_SD","BAF_LRR_scoped","FN_FAL","Mk_48_DZ","M240_DZ"],["weapons"]],
]; if (tfv_DEBUGGING) then { diag_log "tfv - Traders and their weapons loaded in!"; };

/* ******************************************************************************************************************************************* */
/* List of ALL weapons, regardless of trader, along with the prices. */
/* ******************************************************************************************************************************************* */

tfv_TRADERS_PRICES = [
["AKS_74_kobra",200],
["AKS_74_U",100],
["AK_47_M",600],
["AK_74",100],
["BAF_L85A2_RIS_Holo",300],
["BAF_L85A2_RIS_SUSAT",300],
["BAF_LRR_scoped",2000],
["bizon",500],
["bizon_silenced",500],
["FN_FAL",500],
["FN_FAL_ANPVS4",1000],
["G36A_camo",300],
["G36C",200],
["G36C_camo",300],
["G36K_camo",300],
["G36_C_SD_camo",500],
["KSVK_DZE",1000],
["M1014",200],
["M14_EP1",1000],
["M16A2",100],
["M16A2GL",200],
["M16A4_ACG",200],
["M24",600],
["M240_DZ",500],
["m240_scoped_EP1_DZE",600],
["M249_EP1_DZ",600],
["M249_m145_EP1_DZE",600],
["M24_des_EP1",600],
["M40A3",600],
["M4A1",200],
["M4A1_Aim",400],
["M4A1_AIM_SD_camo",500],
["M4A1_HWS_GL_camo",400],
["M4A1_HWS_GL_SD_Camo",1000],
["M4A3_CCO_EP1",500],
["M4SPR",600],
["M60A4_EP1_DZE",1000],
["m8_carbine",200],
["m8_compact",200],
["m8_holo_sd",400],
["M8_SAW",600],
["m8_sharpshooter",300],
["M9SD",100],
["MG36",600],
["MG36_camo",600],
["Mk_48_DZ",1000],
["MP5SD",300],
["Pecheneg_DZ",1000],
["Remington870_lamp",100],
["revolver_gold_EP1",200],
["RPK_74",600],
["Sa58P_EP1",100],
["Sa58V_CCO_EP1",400],
["Sa58V_EP1",100],
["Sa58V_RCO_EP1",400],
["Saiga12K",300],
["SCAR_H_LNG_Sniper_SD",1000],
["SVD",600],
["SVD_CAMO",600],
["SVD_des_EP1",600],
["UZI_EP1",200],
["UZI_SD_EP1",500],
[VSS_vintorez",400]

]; if (tfv_DEBUGGING) then { { diag_log format ["tfv - Price loaded - %1",_x]; } forEach tfv_TRADERS_PRICES; };

/* ******************************************************************************************************************************************* */
/* Anything below this line was not intended to be modified. */
/* ******************************************************************************************************************************************* */

tfv_TRADERS = [];
{ tfv_TRADERS set [(count tfv_TRADERS),(_x select 0)]; } forEach tfv_TRADERS_ITEMS;
tfv_TRADERS_TYPES = [];
{ tfv_TRADERS_TYPES set [(count tfv_TRADERS_TYPES),(_x select 2)]; } forEach tfv_TRADERS_ITEMS;
if (tfv_DEBUGGING) then { { diag_log format ["tfv - Trader loaded - %1",_x]; } forEach tfv_TRADERS; };
tfv_SALE_SUCCESS_STRING = "Sold %1 weapons from your vehicle";
tfv_SALE_SUCCESS_STRING_MAGS = "Sold %1 items from your vehicle";
tfv_PREP_FOR_TRADE = "Starting trade in %1 seconds, move to cancel";
tfv_CANCELLED_TRADE = "Trade cancelled";
tfv_STARTING_TRADE = "Starting trade";
tfv_TRADE_STEPS = "Trading, stage %1 of %2";
tfv_TRADE_CANCELLED_END = "Trade cancelled\nMake sure your vehicle is empty and isn't moving";
tfv_SIDENOTE = "You were paid an %1";
tfv_VEHICLE_CONFIRM = "Trading from %1";
tfv_NO_WEAPONS = "There is no weapons inside your vehicle (%1)";
tfv_NO_MAGAZINES = "There is no items inside your vehicle (%1)";
tfv_ACTION_INDEX = -1;
tfv_ACTION = 0;
tfv_ACTION_INDEX_MAGS = -1;
tfv_ACTION_MAGS = 0;
tfv_IS_TRADING = false;
tfv_EXCHANGE = [
["ItemBriefcase100oz",10000],
["ItemBriefcase90oz",9000],
["ItemBriefcase80oz",8000],
["ItemBriefcase70oz",7000],
["ItemBriefcase60oz",6000],
["ItemBriefcase50oz",5000],
["ItemBriefcase40oz",4000],
["ItemBriefcase30oz",3000],
["ItemBriefcase20oz",2000],
["ItemGoldBar10oz",1000],
["ItemGoldBar9oz",900],
["ItemGoldBar8oz",800],
["ItemGoldBar7oz",700],
["ItemGoldBar6oz",600],
["ItemGoldBar5oz",500],
["ItemGoldBar4oz",400],
["ItemGoldBar3oz",300],
["ItemGoldBar2oz",200],
["ItemGoldBar",100],
["ItemBriefcaseS90oz",90],
["ItemBriefcaseS80oz",80],
["ItemBriefcaseS70oz",70],
["ItemBriefcaseS60oz",60],
["ItemBriefcaseS50oz",50],
["ItemBriefcaseS40oz",40],
["ItemBriefcaseS30oz",30],
["ItemBriefcaseS20oz",20],
["ItemSilverBar10oz",10],
["ItemSilverBar9oz",9],
["ItemSilverBar8oz",8],
["ItemSilverBar7oz",7],
["ItemSilverBar6oz",6],
["ItemSilverBar5oz",5],
["ItemSilverBar4oz",4],
["ItemSilverBar3oz",3],
["ItemSilverBar2oz",2],
["ItemSilverBar",1]
]; if (tfv_DEBUGGING) then { { diag_log format ["tfv - Exchange loaded - %1",_x]; } forEach tfv_EXCHANGE; };

/* ******************************************************************************************************************************************* */
/* Functions. */
/* ******************************************************************************************************************************************* */

tfv_fnc_aConcat = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_aConcat.sqf";
tfv_fnc_checkTrade = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_checkTrade.sqf";
tfv_fnc_Convert = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_Convert.sqf";
tfv_fnc_findPrices = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_findPrices.sqf";
tfv_fnc_findTrWeapons = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_findTrWeapons.sqf";
tfv_fnc_getSteps = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_getSteps.sqf";
tfv_fnc_payTrade = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_payTrade.sqf";
tfv_fnc_wCount = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_wCount.sqf";
tfv_fnc_mCount = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_mCount.sqf";
tfv_fnc_checkTradeMags = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_checkTradeMags.sqf";
tfv_fnc_aConcatMags = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_aConcatMags.sqf";
tfv_fnc_getStepsMags = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_getStepsMags.sqf";
tfv_fnc_payTradem = compile preprocessFileLineNumbers "TradeFromVehicle\functions\fnc_payTradem.sqf";

/* ******************************************************************************************************************************************* */
/* Init file finished. Start monitor script. */ [] ExecVM "TradeFromVehicle\monitor.sqf";
/* ******************************************************************************************************************************************* */

 

and my init i just edit the hero trader to confirm it work but no :(.

When i use the chatsystem "1" ... it only goes to the "A list of each trader, along with the weapons they accept. */".

 

Thx.

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