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CfgSound Issues


Longshot03XX

Question

Can't seem to get more than one CfgSound to work. I have currently...

 

 

Class CfgSounds
{
    sounds[] =
    {
    introSong
    };
    class introSong
    {
    name="introSong";
    sound[]={introSong.ogg,0.9,1};
    titles[] = {};
    };
};
 
and tried using and I get wait for host.
 
class CfgSounds
{
sounds [] = {cureEffect,introSong,lock};
class cureEffect
{
name="cureEffect";
sound[]={cure_effect.ogg,0.9,1};
titles[] = {};
};
class introSong
{
name="introSong";
sound[]={introSong.ogg,0.9,1};
titles[] = {};
};
class lock
{
name="lock";
sound[]={lock.ogg,0.2,1};
titles[] = {};
};
};

 

Any ideas????

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3 answers to this question

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That second part should work fine:

class CfgSounds
{
sounds [] = {cureEffect,introSong,lock};
class cureEffect
{
name="cureEffect";
sound[]={cure_effect.ogg,0.9,1};
titles[] = {};
};
class introSong
{
name="introSong";
sound[]={introSong.ogg,0.9,1};
titles[] = {};
};
class lock
{
name="lock";
sound[]={lock.ogg,0.2,1};
titles[] = {};
};
};
 
What does your arma2oaserver.rpt say?
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