CrixzGamez Posted May 7, 2014 Report Share Posted May 7, 2014 Title explains what I need help to get done.. Is there any possibilties? Link to comment Share on other sites More sharing options...
0 MGT Posted May 7, 2014 Report Share Posted May 7, 2014 If you have a crowbar it works (I think) Link to comment Share on other sites More sharing options...
0 CrixzGamez Posted May 7, 2014 Author Report Share Posted May 7, 2014 Thank you :) Didnt know that :P Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted May 7, 2014 Report Share Posted May 7, 2014 If the server you are playing on requires plot poles, then no, there's no way to put a safe down without a plot pole. BTW - The title is a summary of what your post is about. It's bad form to put your question in the title. Just FYI. Link to comment Share on other sites More sharing options...
0 ekroemer Posted May 8, 2014 Report Share Posted May 8, 2014 I, too, would very much like to see the possibility to place safes without pole while simultanously not being able to build base elements: the initial struggle to save gold for a safe is hard enough without having to buy an additional plot-pole the plot-pole requirement does a loot of good to keep the map free of scattered structures @BetterDeadThanZed: I don't agree with your BTW. I'm roaming the net since the 1990's and it has ever been a virtue rather than a sin to provide a meaningful subject. If the OP is one of the rare individuals that is able to pose a question using sparse and precise language, he, imo, is to be commended. Even if it feels like a letdown when the actual post doesn't contain new information ;-) Link to comment Share on other sites More sharing options...
0 lmapper Posted May 8, 2014 Report Share Posted May 8, 2014 You can edit player_build for it. I can write small tutor, if y don't know how. Link to comment Share on other sites More sharing options...
0 RimBlock Posted May 16, 2014 Report Share Posted May 16, 2014 I have not tested it myself but you should be able to just add To dayz_code / Configs / CfgVehicles / DZE / VaultStorage.hpp Under section class VaultStorage: Land_A_tent After packedClass = "WeaponHolder_ItemVault"; Insert requireplot = 0; This should disable the plot pole requirement for just that item. This can also be done for other buildables to disable a plot pole build requirement for individual items. Interestingly a locked safe requires no plot pole as default based on the hpp file. RB Link to comment Share on other sites More sharing options...
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CrixzGamez
Title explains what I need help to get done..
Is there any possibilties?
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