lmapper Posted May 2, 2014 Report Share Posted May 2, 2014 I need edit variables.sqf for craft script, but i cant find it at vilayer server. and i have in init.sqf: call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; Link to comment Share on other sites More sharing options...
0 KrakenDomes Posted May 2, 2014 Report Share Posted May 2, 2014 Most of vilayers files/folders are accessible through the acp. Unfortunately I believe the one you are looking has to be found by unpacking your pbo, editing, then repacking your pbo. Link to comment Share on other sites More sharing options...
0 WAE Posted May 3, 2014 Report Share Posted May 3, 2014 This is in your client files. All you need to do is go to your steam directory (on your PC, not the server) and go into @DayZ_Epoch\addons and inside the dayz_code.pbo there will be the variables. You just need to copy this to a folder in your mission and change that path. Although this works, I would recommend you just create a file called variables.sqf and leave it blank, then anything you need to do to that file, you just append onto the end of what's there. This way, when the game updates, you do not need to completely re-do your whole variables.sqf file. In your init.sqf it'd look a little like this if you did it this way: call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; call compile preprocessFileLineNumbers "custom\variables.sqf"; But obviously replacing the custom folder with the name of yours. Hope this helped in any way, shape or form! :) Link to comment Share on other sites More sharing options...
0 lmapper Posted May 3, 2014 Author Report Share Posted May 3, 2014 This is in your client files. All you need to do is go to your steam directory (on your PC, not the server) and go into @DayZ_Epoch\addons and inside the dayz_code.pbo there will be the variables. You just need to copy this to a folder in your mission and change that path. Although this works, I would recommend you just create a file called variables.sqf and leave it blank, then anything you need to do to that file, you just append onto the end of what's there. This way, when the game updates, you do not need to completely re-do your whole variables.sqf file. In your init.sqf it'd look a little like this if you did it this way: call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; call compile preprocessFileLineNumbers "custom\variables.sqf"; But obviously replacing the custom folder with the name of yours. Hope this helped in any way, shape or form! :) Can y share your variables.sqf please ? Link to comment Share on other sites More sharing options...
0 carl101 Posted May 3, 2014 Report Share Posted May 3, 2014 By the time he is able to read your post , upload and post it on here, you could have it sorted,it would take you less than 2 miniutes to get the variables.sqf from your own client files in your computer Link to comment Share on other sites More sharing options...
0 seeker619 Posted May 4, 2014 Report Share Posted May 4, 2014 go to C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead\@dayz\ or wherever you have it installed at and extract the dayz_code.pbo ( you need to google PBO manager, if you dont have this already...) thats how you extract pbos. check the folders for the file you are looking for. ez breezy Link to comment Share on other sites More sharing options...
0 Zelik Posted May 5, 2014 Report Share Posted May 5, 2014 Change the extension to sqf. It took me like 3 seconds to get to this file. variables.txt Link to comment Share on other sites More sharing options...
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lmapper
I need edit variables.sqf for craft script, but i cant find it at vilayer server.
and i have in init.sqf:
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