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NEW STARY SOBOR TRADER PRIVIEW


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Well Done guys, Do the vehicles despawn when a non-admin player gets too close?

No the vehicles stay where they are all we did is lock them in the editor and removed them from the trader list in stary so they can be sold.

 

 

If anyone wants to check it out first hand

 

b_560x95.png

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  • 3 weeks later...
if (isServer) then {

_vehicle_2 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier5", [6343.3262, 7677.2544, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_2 = _this;
  _this setDir -55.616638;
  _this setPos [6343.3262, 7677.2544, -3.0517578e-005];
};

_vehicle_3 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier5", [6340.2539, 7672.8311, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_3 = _this;
  _this setDir -55.628326;
  _this setPos [6340.2539, 7672.8311, -3.0517578e-005];
};

_vehicle_4 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier5", [6336.7598, 7668.0981, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_4 = _this;
  _this setDir -54.050232;
  _this setPos [6336.7598, 7668.0981, 3.0517578e-005];
};

_vehicle_5 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier3", [6334.582, 7665.479, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_5 = _this;
  _this setDir -51.966274;
  _this setPos [6334.582, 7665.479, 6.1035156e-005];
};

_vehicle_8 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6330.1763, 7664.4111, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_8 = _this;
  _this setDir 39.024017;
  _this setPos [6330.1763, 7664.4111, 3.0517578e-005];
};

_vehicle_9 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Toilet", [6326.3154, 7669.6274, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_9 = _this;
  _this setDir -53.635281;
  _this setPos [6326.3154, 7669.6274, -3.0517578e-005];
};

_vehicle_11 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6323.4688, 7669.1689], [], 0, "CAN_COLLIDE"];
  _vehicle_11 = _this;
  _this setDir 38.906307;
  _this setPos [6323.4688, 7669.1689];
};

_vehicle_12 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6316.7549, 7674.2563], [], 0, "CAN_COLLIDE"];
  _vehicle_12 = _this;
  _this setDir 39.178627;
  _this setPos [6316.7549, 7674.2563];
};

_vehicle_13 = objNull;
if (true) then
{
  _this = createVehicle ["VIL_lublin_AMBU", [6321.1812, 7682.9087, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_13 = _this;
  _this setDir 36.521038;
  _this setVehicleLock "LOCKED";
  _this setPos [6321.1812, 7682.9087, 3.0517578e-005];
};

_vehicle_17 = objNull;
if (false) then
{
  _this = createVehicle ["MedBox0", [6318.479, 7681.6484, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_17 = _this;
  _this setFuel 0;
  _this setVehicleAmmo 0;
  _this setVehicleLock "LOCKED";
  _this setPos [6318.479, 7681.6484, 3.0517578e-005];
};

_vehicle_22 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier5", [6351.9009, 7688.7676, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_22 = _this;
  _this setDir -54.465466;
  _this setPos [6351.9009, 7688.7676, 3.0517578e-005];
};

_vehicle_23 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier5", [6355.2783, 7693.3906, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_23 = _this;
  _this setDir -51.729324;
  _this setPos [6355.2783, 7693.3906, 6.1035156e-005];
};

_vehicle_24 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier5", [6358.7715, 7697.9106], [], 0, "CAN_COLLIDE"];
  _vehicle_24 = _this;
  _this setDir -51.463417;
  _this setPos [6358.7715, 7697.9106];
};

_vehicle_25 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier3", [6362.2012, 7702.4229, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_25 = _this;
  _this setDir -52.309662;
  _this setPos [6362.2012, 7702.4229, -3.0517578e-005];
};

_vehicle_27 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier5", [6361.0327, 7707.9697], [], 0, "CAN_COLLIDE"];
  _vehicle_27 = _this;
  _this setDir 39.354;
  _this setPos [6361.0327, 7707.9697];
};

_vehicle_28 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier5", [6356.4434, 7711.3721, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_28 = _this;
  _this setDir 39.179207;
  _this setPos [6356.4434, 7711.3721, -3.0517578e-005];
};

_vehicle_29 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier5", [6347.2788, 7718.0293], [], 0, "CAN_COLLIDE"];
  _vehicle_29 = _this;
  _this setDir 36.121952;
  _this setPos [6347.2788, 7718.0293];
};

_vehicle_30 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_HBarrier3", [6353.7217, 7713.4897], [], 0, "CAN_COLLIDE"];
  _vehicle_30 = _this;
  _this setDir 36.072197;
  _this setPos [6353.7217, 7713.4897];
};

_vehicle_32 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6310.3374, 7679.8052, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_32 = _this;
  _this setDir 36.21896;
  _this setPos [6310.3374, 7679.8052, -3.0517578e-005];
};

_vehicle_33 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6304.2813, 7683.7847, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_33 = _this;
  _this setDir 33.951809;
  _this setPos [6304.2813, 7683.7847, -3.0517578e-005];
};

_vehicle_41 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6302.292, 7702.9526], [], 0, "CAN_COLLIDE"];
  _vehicle_41 = _this;
  _this setDir 220.74365;
  _this setPos [6302.292, 7702.9526];
};

_vehicle_42 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6295.5132, 7712.7715, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_42 = _this;
  _this setDir -47.972553;
  _this setPos [6295.5132, 7712.7715, -3.0517578e-005];
};

_vehicle_43 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6301.1284, 7719.2046, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_43 = _this;
  _this setDir -47.147434;
  _this setPos [6301.1284, 7719.2046, 3.0517578e-005];
};

_vehicle_44 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6307.3457, 7699.1748, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_44 = _this;
  _this setDir 38.645222;
  _this setPos [6307.3457, 7699.1748, 3.0517578e-005];
};

_vehicle_45 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6307.2666, 7692.5005], [], 0, "CAN_COLLIDE"];
  _vehicle_45 = _this;
  _this setDir -47.754589;
  _this setPos [6307.2666, 7692.5005];
};

_vehicle_46 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6304.4116, 7689.2715], [], 0, "CAN_COLLIDE"];
  _vehicle_46 = _this;
  _this setDir -47.792347;
  _this setPos [6304.4116, 7689.2715];
};

_vehicle_47 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6342.2192, 7721.7764], [], 0, "CAN_COLLIDE"];
  _vehicle_47 = _this;
  _this setDir 36.751629;
  _this setPos [6342.2192, 7721.7764];
};

_vehicle_48 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6335.3672, 7726.6426, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_48 = _this;
  _this setDir 38.760582;
  _this setPos [6335.3672, 7726.6426, -3.0517578e-005];
};

_vehicle_49 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6328.7109, 7731.6982, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_49 = _this;
  _this setDir 39.296211;
  _this setPos [6328.7109, 7731.6982, 3.0517578e-005];
};

_vehicle_50 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6297.5117, 7707.002], [], 0, "CAN_COLLIDE"];
  _vehicle_50 = _this;
  _this setDir 40.265369;
  _this setPos [6297.5117, 7707.002];
};

_vehicle_51 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6306.645, 7725.4971], [], 0, "CAN_COLLIDE"];
  _vehicle_51 = _this;
  _this setDir 133.9978;
  _this setPos [6306.645, 7725.4971];
};

_vehicle_52 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6312.2363, 7731.5361, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_52 = _this;
  _this setDir 132.89128;
  _this setPos [6312.2363, 7731.5361, -3.0517578e-005];
};

_vehicle_53 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6316.3687, 7736.3022], [], 0, "CAN_COLLIDE"];
  _vehicle_53 = _this;
  _this setDir -44.629692;
  _this setPos [6316.3687, 7736.3022];
};

_vehicle_55 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6322.0962, 7736.3896], [], 0, "CAN_COLLIDE"];
  _vehicle_55 = _this;
  _this setDir 34.536751;
  _this setPos [6322.0962, 7736.3896];
};

_vehicle_56 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Heli_H_army", [6325.7837, 7722.7861, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_56 = _this;
  _this setPos [6325.7837, 7722.7861, -3.0517578e-005];
};

_vehicle_57 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Heli_H_army", [6313.7456, 7709.3462, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_57 = _this;
  _this setPos [6313.7456, 7709.3462, -3.0517578e-005];
};

_vehicle_61 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_net3", [6299.0703, 7711.3989], [], 0, "CAN_COLLIDE"];
  _vehicle_61 = _this;
  _this setDir 39.371868;
  _this setPos [6299.0703, 7711.3989];
};

_vehicle_62 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_net1", [6311.8599, 7696.4268, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_62 = _this;
  _this setDir 32.966915;
  _this setPos [6311.8599, 7696.4268, 6.1035156e-005];
};

_vehicle_63 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_net1", [6321.604, 7690.4546, 0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_63 = _this;
  _this setDir -52.621437;
  _this setPos [6321.604, 7690.4546, 0.00015258789];
};

_vehicle_64 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_net2", [6318.4761, 7733.2979, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_64 = _this;
  _this setDir 3.6969845;
  _this setPos [6318.4761, 7733.2979, 3.0517578e-005];
};

_vehicle_65 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_net2", [6339.8149, 7716.981, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_65 = _this;
  _this setPos [6339.8149, 7716.981, -3.0517578e-005];
};

_vehicle_66 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barels", [6339.499, 7714.4917, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_66 = _this;
  _this setPos [6339.499, 7714.4917, -3.0517578e-005];
};

_vehicle_67 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barel8", [6340.3716, 7713.5527, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_67 = _this;
  _this setPos [6340.3716, 7713.5527, 3.0517578e-005];
};

_vehicle_68 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barel8", [6339.5728, 7713.5933, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_68 = _this;
  _this setPos [6339.5728, 7713.5933, -3.0517578e-005];
};

_vehicle_69 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barel7", [6339.9912, 7712.9897], [], 0, "CAN_COLLIDE"];
  _vehicle_69 = _this;
  _this setPos [6339.9912, 7712.9897];
};

_vehicle_70 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_net1", [6338.2007, 7711.981, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_70 = _this;
  _this setDir 35.775799;
  _this setPos [6338.2007, 7711.981, 3.0517578e-005];
};

_vehicle_72 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_tiny", [6337.2988, 7709.5767, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_72 = _this;
  _this setDir -55.113564;
  _this setPos [6337.2988, 7709.5767, -9.1552734e-005];
};

_vehicle_73 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_tiny", [6336.1958, 7707.9873, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_73 = _this;
  _this setDir -56.472115;
  _this setPos [6336.1958, 7707.9873, -6.1035156e-005];
};

_vehicle_74 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_tiny", [6335.1367, 7706.3809], [], 0, "CAN_COLLIDE"];
  _vehicle_74 = _this;
  _this setDir -56.717201;
  _this setPos [6335.1367, 7706.3809];
};

_vehicle_75 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barels", [6333.1431, 7704.998], [], 0, "CAN_COLLIDE"];
  _vehicle_75 = _this;
  _this setDir 33.212624;
  _this setPos [6333.1431, 7704.998];
};

_vehicle_76 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_P_cihly3", [6332.5889, 7704.1807, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_76 = _this;
  _this setDir 34.114552;
  _this setPos [6332.5889, 7704.1807, -6.1035156e-005];
};

_vehicle_77 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_P_cihly3", [6327.062, 7695.9941, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_77 = _this;
  _this setDir 35.811195;
  _this setPos [6327.062, 7695.9941, -3.0517578e-005];
};

_vehicle_78 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_P_cihly4", [6326.2505, 7694.9595], [], 0, "CAN_COLLIDE"];
  _vehicle_78 = _this;
  _this setDir 35.825546;
  _this setPos [6326.2505, 7694.9595];
};

_vehicle_80 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_palletsfoiled_heap", [6323.186, 7693.1938, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_80 = _this;
  _this setDir 36.077526;
  _this setPos [6323.186, 7693.1938, -3.0517578e-005];
};

_vehicle_82 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_tiny", [6317.9097, 7678.394], [], 0, "CAN_COLLIDE"];
  _vehicle_82 = _this;
  _this setDir 34.919369;
  _this setPos [6317.9097, 7678.394];
};

_vehicle_83 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_tiny", [6319.1064, 7679.9868, -0.054076973], [], 0, "CAN_COLLIDE"];
  _vehicle_83 = _this;
  _this setDir 35.32156;
  _this setPos [6319.1064, 7679.9868, -0.054076973];
};

_vehicle_85 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Pallets_Column", [6324.936, 7696.7534], [], 0, "CAN_COLLIDE"];
  _vehicle_85 = _this;
  _this setDir -46.179249;
  _this setPos [6324.936, 7696.7534];
};

_vehicle_87 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Kontejner", [6334.1748, 7699.2871], [], 0, "CAN_COLLIDE"];
  _vehicle_87 = _this;
  _this setDir -50.663219;
  _this setPos [6334.1748, 7699.2871];
};

_vehicle_89 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Ind_BoardsPack2", [6344.8291, 7715.6831, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_89 = _this;
  _this setDir 35.085518;
  _this setPos [6344.8291, 7715.6831, -3.0517578e-005];
};

_vehicle_96 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_Cargo1A", [6331.1377, 7692.395], [], 0, "CAN_COLLIDE"];
  _vehicle_96 = _this;
  _this setDir 125.81874;
  _this setPos [6331.1377, 7692.395];
};

_vehicle_97 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_Cargo1B", [6329.4072, 7690.3071], [], 0, "CAN_COLLIDE"];
  _vehicle_97 = _this;
  _this setDir -54.300472;
  _this setPos [6329.4072, 7690.3071];
};

_vehicle_98 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_Cargo1F", [6327.9463, 7687.9292, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_98 = _this;
  _this setDir 125.87294;
  _this setPos [6327.9463, 7687.9292, -3.0517578e-005];
};

_vehicle_103 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Ind_BoardsPack2", [6346.1191, 7714.7676], [], 0, "CAN_COLLIDE"];
  _vehicle_103 = _this;
  _this setDir 35.025127;
  _this setPos [6346.1191, 7714.7676];
};

_vehicle_104 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Ind_BoardsPack2", [6344.8604, 7715.7725, 1.4257405], [], 0, "CAN_COLLIDE"];
  _vehicle_104 = _this;
  _this setDir 34.164474;
  _this setPos [6344.8604, 7715.7725, 1.4257405];
};

_vehicle_105 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_concrete", [6347.7275, 7713.8696, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_105 = _this;
  _this setDir 36.767757;
  _this setPos [6347.7275, 7713.8696, 3.0517578e-005];
};

_vehicle_106 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_tiny", [6341.9092, 7712.522], [], 0, "CAN_COLLIDE"];
  _vehicle_106 = _this;
  _this setDir 36.515003;
  _this setPos [6341.9092, 7712.522];
};

_vehicle_125 = objNull;
if (true) then
{
  _this = createVehicle ["VaultStorageLocked", [6343.3643, 7713.6558, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_125 = _this;
  _this setDir -54.268642;
  _this setPos [6343.3643, 7713.6558, 3.0517578e-005];
};

_vehicle_135 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_vending_machine", [6360.417, 7705.3789, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_135 = _this;
  _this setDir 82.01355;
  _this setPos [6360.417, 7705.3789, -0.00012207031];
};

_vehicle_140 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock", [6344.3442, 7684.6367], [], 0, "CAN_COLLIDE"];
  _vehicle_140 = _this;
  _this setDir 36.112617;
  _this setPos [6344.3442, 7684.6367];
};

_vehicle_141 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock", [6341.4814, 7686.71, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_141 = _this;
  _this setDir 36.204739;
  _this setPos [6341.4814, 7686.71, 3.0517578e-005];
};

_vehicle_142 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock", [6338.7612, 7688.7935], [], 0, "CAN_COLLIDE"];
  _vehicle_142 = _this;
  _this setDir 38.210419;
  _this setPos [6338.7612, 7688.7935];
};

_vehicle_143 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock", [6347.8667, 7689.1694, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_143 = _this;
  _this setDir 35.750393;
  _this setPos [6347.8667, 7689.1694, 3.0517578e-005];
};

_vehicle_144 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock", [6345.396, 7691.0039, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_144 = _this;
  _this setDir 36.284462;
  _this setPos [6345.396, 7691.0039, 9.1552734e-005];
};

_vehicle_145 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock", [6342.3003, 7693.2119, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_145 = _this;
  _this setDir 34.188965;
  _this setPos [6342.3003, 7693.2119, 3.0517578e-005];
};

_vehicle_146 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock", [6339.6392, 7691.7456], [], 0, "CAN_COLLIDE"];
  _vehicle_146 = _this;
  _this setDir -53.566402;
  _this setPos [6339.6392, 7691.7456];
};

_vehicle_153 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_sign_hospital", [6321.9043, 7675.1396], [], 0, "CAN_COLLIDE"];
  _vehicle_153 = _this;
  _this setDir 212.66336;
  _this setPos [6321.9043, 7675.1396];
};

_vehicle_157 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_sign_heightLimit", [6351.6743, 7687.2744, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_157 = _this;
  _this setDir -55.063248;
  _this setPos [6351.6743, 7687.2744, 3.0517578e-005];
};

_vehicle_158 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_sign_prejezd2", [6347.749, 7681.4434], [], 0, "CAN_COLLIDE"];
  _vehicle_158 = _this;
  _this setDir -63.109921;
  _this setPos [6347.749, 7681.4434];
};

_vehicle_163 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [6354.9287, 7704.4688, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_163 = _this;
  _this setDir -5.8685665;
  _this setPos [6354.9287, 7704.4688, 3.0517578e-005];
};

_vehicle_164 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6355.4419, 7703.6235, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_164 = _this;
  _this setDir 168.54976;
  _this setPos [6355.4419, 7703.6235, 3.0517578e-005];
};

_vehicle_165 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6355.3081, 7705.2568], [], 0, "CAN_COLLIDE"];
  _vehicle_165 = _this;
  _this setDir -2.0777292;
  _this setPos [6355.3081, 7705.2568];
};

_vehicle_166 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6354.3145, 7704.9814, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_166 = _this;
  _this setDir -4.9860888;
  _this setPos [6354.3145, 7704.9814, 3.0517578e-005];
};

_vehicle_167 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6354.4297, 7703.5947, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_167 = _this;
  _this setDir 172.52527;
  _this setPos [6354.4297, 7703.5947, 6.1035156e-005];
};

_vehicle_168 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [6352.0972, 7711.4888], [], 0, "CAN_COLLIDE"];
  _vehicle_168 = _this;
  _this setPos [6352.0972, 7711.4888];
};

_vehicle_169 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [6330.9209, 7695.2871, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_169 = _this;
  _this setPos [6330.9209, 7695.2871, 6.1035156e-005];
};

_vehicle_170 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [6325.8481, 7672.1255, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_170 = _this;
  _this setPos [6325.8481, 7672.1255, 3.0517578e-005];
};

_vehicle_171 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_big_EP1", [6346.7129, 7693.2563, -0.3120383], [], 0, "CAN_COLLIDE"];
  _vehicle_171 = _this;
  _this setDir 33.334923;
  _this setPos [6346.7129, 7693.2563, -0.3120383];
};

_vehicle_172 = objNull;
if (true) then
{
  _this = createVehicle ["VIL_ducato_cargo", [6349.5303, 7691.4189, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_172 = _this;
  _this setDir -145.03812;
  _this setFuel 0;
  _this setVehicleAmmo 0;
  _this setVehicleLock "LOCKED";
  _this setPos [6349.5303, 7691.4189, 3.0517578e-005];
};

_vehicle_173 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_TyreHeap", [6341.0181, 7710.6001, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_173 = _this;
  _this setDir 25.37097;
  _this setPos [6341.0181, 7710.6001, -3.0517578e-005];
};

_vehicle_187 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Wall_CBrk_5", [6350.3804, 7694.5205, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_187 = _this;
  _this setDir 36.245178;
  _this setPos [6350.3804, 7694.5205, 3.0517578e-005];
};

_vehicle_188 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Wall_CBrk_5", [6346.3633, 7697.4883, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_188 = _this;
  _this setDir 36.739727;
  _this setPos [6346.3633, 7697.4883, -3.0517578e-005];
};

_vehicle_196 = objNull;
if (true) then
{
  _this = createVehicle ["VIL_hilux1_civil", [6344.0693, 7695.4614], [], 0, "CAN_COLLIDE"];
  _vehicle_196 = _this;
  _this setDir 213.65353;
  _this setFuel 0;
  _this setVehicleAmmo 0;
  _this setVehicleLock "LOCKED";
  _this setPos [6344.0693, 7695.4614];
};

_vehicle_198 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Wall_CBrk_5", [6335.6807, 7675.6563, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_198 = _this;
  _this setDir -56.052135;
  _this setPos [6335.6807, 7675.6563, 3.0517578e-005];
};

_vehicle_199 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Rack_EP1", [6347.8311, 7695.8608], [], 0, "CAN_COLLIDE"];
  _vehicle_199 = _this;
  _this setDir 125.18336;
  _this setVehicleLock "LOCKED";
  _this setPos [6347.8311, 7695.8608];
};

_vehicle_200 = objNull;
if (true) then
{
  _this = createVehicle ["VaultStorageLocked", [6349.0801, 7694.9434], [], 0, "CAN_COLLIDE"];
  _vehicle_200 = _this;
  _this setDir 36.450771;
  _this setPos [6349.0801, 7694.9434];
};

_vehicle_201 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Campfire_burning", [6349.9775, 7700.5337, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_201 = _this;
  _this setPos [6349.9775, 7700.5337, 9.1552734e-005];
};

_vehicle_202 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_net3", [6352.7388, 7696.1963], [], 0, "CAN_COLLIDE"];
  _vehicle_202 = _this;
  _this setDir -52.257996;
  _this setPos [6352.7388, 7696.1963];
};

_vehicle_204 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Campfire_burning", [6326.4639, 7684.8018], [], 0, "CAN_COLLIDE"];
  _vehicle_204 = _this;
  _this setPos [6326.4639, 7684.8018];
};

_vehicle_208 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Gunrack1", [6361.9756, 7705.52, 11.116776], [], 0, "CAN_COLLIDE"];
  _vehicle_208 = _this;
  _this setDir 123.1311;
  _this setPos [6361.9756, 7705.52, 11.116776];
};

_vehicle_214 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [6339.6406, 7691.6929, -0.18107158], [], 0, "CAN_COLLIDE"];
  _vehicle_214 = _this;
  _this setDir -54.211826;
  _this setPos [6339.6406, 7691.6929, -0.18107158];
};

_vehicle_216 = objNull;
if (true) then
{
  _this = createVehicle ["Land_A_tent", [6346.0674, 7714.749, 1.4012446], [], 0, "CAN_COLLIDE"];
  _vehicle_216 = _this;
  _this setDir 34.201366;
  _this setVehicleLock "LOCKED";
  _this setPos [6346.0674, 7714.749, 1.4012446];
};

_vehicle_220 = objNull;
if (true) then
{
  _this = createVehicle ["EvMap", [6355.6377, 7704.5415, 0.79968637], [], 0, "CAN_COLLIDE"];
  _vehicle_220 = _this;
  _this setDir 2.6849368;
  _this setVehicleLock "LOCKED";
  _this setPos [6355.6377, 7704.5415, 0.79968637];
};

_vehicle_221 = objNull;
if (true) then
{
  _this = createVehicle ["Can_small", [6355.646, 7704.2666, 0.80882424], [], 0, "CAN_COLLIDE"];
  _vehicle_221 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6355.646, 7704.2666, 0.80882424];
};

_vehicle_225 = objNull;
if (true) then
{
  _this = createVehicle ["Laptop_EP1", [6354.311, 7704.25, 0.78440517], [], 0, "CAN_COLLIDE"];
  _vehicle_225 = _this;
  _this setPos [6354.311, 7704.25, 0.78440517];
};

_vehicle_229 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Crates_EP1", [6357.7505, 7707.8188], [], 0, "CAN_COLLIDE"];
  _vehicle_229 = _this;
  _this setPos [6357.7505, 7707.8188];
};

_vehicle_249 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Crates_stack_EP1", [6360.3994, 7704.1064], [], 0, "CAN_COLLIDE"];
  _vehicle_249 = _this;
  _this setPos [6360.3994, 7704.1064];
};

_vehicle_256 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_PartEngine", [6342.0386, 7712.5024, 1.6427633], [], 0, "CAN_COLLIDE"];
  _vehicle_256 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6342.0386, 7712.5024, 1.6427633];
};

_vehicle_257 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_ItemJerrycanSide", [6347.0356, 7712.9785, 1.0857766], [], 0, "CAN_COLLIDE"];
  _vehicle_257 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6347.0356, 7712.9785, 1.0857766];
};

_vehicle_258 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_ItemMachete", [6344.3135, 7713.9673, 1.8553748], [], 0, "CAN_COLLIDE"];
  _vehicle_258 = _this;
  _this setDir 129.15576;
  _this setVehicleLock "LOCKED";
  _this setPos [6344.3135, 7713.9673, 1.8553748];
};

_vehicle_259 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_ItemGenerator", [6344.5176, 7714.7222, 2.9160254], [], 0, "CAN_COLLIDE"];
  _vehicle_259 = _this;
  _this setDir 32.275963;
  _this setVehicleLock "LOCKED";
  _this setPos [6344.5176, 7714.7222, 2.9160254];
};

_vehicle_260 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_ItemGenerator", [6344.9399, 7715.3804, 2.8609838], [], 0, "CAN_COLLIDE"];
  _vehicle_260 = _this;
  _this setPos [6344.9399, 7715.3804, 2.8609838];
};

_vehicle_261 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_ItemToolbox", [6346.6079, 7713.3945, 1.1013774], [], 0, "CAN_COLLIDE"];
  _vehicle_261 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6346.6079, 7713.3945, 1.1013774];
};

_vehicle_262 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_huntingrifle", [6354.8398, 7704.4194, 0.82322514], [], 0, "NONE"];
  _vehicle_262 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6354.8398, 7704.4194, 0.82322514];
};

_vehicle_265 = objNull;
if (true) then
{
  _this = createVehicle ["CanvasHut_DZ", [6345.084, 7715.73, 1.0402044], [], 0, "CAN_COLLIDE"];
  _vehicle_265 = _this;
  _this setDir 135.88704;
  _this setPos [6345.084, 7715.73, 1.0402044];
};

_vehicle_271 = objNull;
if (true) then
{
  _this = createVehicle ["StorageShed_DZ", [6338.9282, 7706.9614, -0.05702579], [], 0, "CAN_COLLIDE"];
  _vehicle_271 = _this;
  _this setDir -54.542889;
  _this setPos [6338.9282, 7706.9614, -0.05702579];
};

_vehicle_273 = objNull;
if (true) then
{
  _this = createVehicle ["WorkBench_DZ", [6340.4902, 7708.708, -0.082825147], [], 0, "CAN_COLLIDE"];
  _vehicle_273 = _this;
  _this setDir -50.432198;
  _this setPos [6340.4902, 7708.708, -0.082825147];
};

_vehicle_276 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [6354.8809, 7707.25, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_276 = _this;
  _this setPos [6354.8809, 7707.25, 3.0517578e-005];
};

_vehicle_277 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [6352.4541, 7706.9863, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_277 = _this;
  _this setPos [6352.4541, 7706.9863, -3.0517578e-005];
};

_vehicle_278 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [6352.2451, 7704.1934], [], 0, "CAN_COLLIDE"];
  _vehicle_278 = _this;
  _this setPos [6352.2451, 7704.1934];
};

_vehicle_279 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6351.4907, 7708.1865], [], 0, "CAN_COLLIDE"];
  _vehicle_279 = _this;
  _this setPos [6351.4907, 7708.1865];
};

_vehicle_281 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6352.5156, 7708.1821], [], 0, "CAN_COLLIDE"];
  _vehicle_281 = _this;
  _this setPos [6352.5156, 7708.1821];
};

_vehicle_283 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6355.3569, 7707.7354, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_283 = _this;
  _this setPos [6355.3569, 7707.7354, 3.0517578e-005];
};

_vehicle_285 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6354.458, 7708.0767], [], 0, "CAN_COLLIDE"];
  _vehicle_285 = _this;
  _this setPos [6354.458, 7708.0767];
};

_vehicle_287 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6351.7129, 7705.4224, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_287 = _this;
  _this setPos [6351.7129, 7705.4224, 3.0517578e-005];
};

_vehicle_289 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6352.8394, 7705.3271, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_289 = _this;
  _this setPos [6352.8394, 7705.3271, 3.0517578e-005];
};

_vehicle_291 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6351.708, 7703.6343], [], 0, "CAN_COLLIDE"];
  _vehicle_291 = _this;
  _this setDir 159.41692;
  _this setPos [6351.708, 7703.6343];
};

_vehicle_293 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6352.6328, 7703.5142, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_293 = _this;
  _this setDir 188.21375;
  _this setPos [6352.6328, 7703.5142, -9.1552734e-005];
};

_vehicle_295 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6354.1821, 7706.2046], [], 0, "CAN_COLLIDE"];
  _vehicle_295 = _this;
  _this setDir 194.64763;
  _this setPos [6354.1821, 7706.2046];
};

_vehicle_297 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6355.2344, 7706.4292], [], 0, "CAN_COLLIDE"];
  _vehicle_297 = _this;
  _this setDir 202.33656;
  _this setPos [6355.2344, 7706.4292];
};

_vehicle_299 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6351.5688, 7706.2144], [], 0, "CAN_COLLIDE"];
  _vehicle_299 = _this;
  _this setDir 178.37349;
  _this setPos [6351.5688, 7706.2144];
};

_vehicle_301 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [6352.5679, 7706.1953], [], 0, "CAN_COLLIDE"];
  _vehicle_301 = _this;
  _this setDir 197.07646;
  _this setPos [6352.5679, 7706.1953];
};

_vehicle_303 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Canister_EP1", [6356.8799, 7708.2949], [], 0, "CAN_COLLIDE"];
  _vehicle_303 = _this;
  _this setPos [6356.8799, 7708.2949];
};

_vehicle_305 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrate_NoInteractive_", [6350.7656, 7704.5444, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_305 = _this;
  _this setDir 90.019005;
  _this setVehicleLock "LOCKED";
  _this setPos [6350.7656, 7704.5444, -3.0517578e-005];
};

_vehicle_307 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_small_EP1", [6356.9688, 7699.8467], [], 0, "CAN_COLLIDE"];
  _vehicle_307 = _this;
  _this setDir 34.714767;
  _this setPos [6356.9688, 7699.8467];
};

_vehicle_309 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net1", [6354.5977, 7697.436, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_309 = _this;
  _this setPos [6354.5977, 7697.436, 3.0517578e-005];
};

_vehicle_311 = objNull;
if (true) then
{
  _this = createVehicle ["EvDogTags", [6352.167, 7704.3804, 0.80587691], [], 0, "CAN_COLLIDE"];
  _vehicle_311 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6352.167, 7704.3804, 0.80587691];
};

_vehicle_312 = objNull;
if (true) then
{
  _this = createVehicle ["EvMoscow", [6351.7461, 7704.335, 0.79400051], [], 0, "CAN_COLLIDE"];
  _vehicle_312 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6351.7461, 7704.335, 0.79400051];
};

_vehicle_313 = objNull;
if (true) then
{
  _this = createVehicle ["EvPhoto", [6352.0098, 7704.2231, 0.79439789], [], 0, "CAN_COLLIDE"];
  _vehicle_313 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6352.0098, 7704.2231, 0.79439789];
};

_vehicle_314 = objNull;
if (true) then
{
  _this = createVehicle ["Explosive", [6351.9351, 7704.4854, 0.79187638], [], 0, "CAN_COLLIDE"];
  _vehicle_314 = _this;
  _this setPos [6351.9351, 7704.4854, 0.79187638];
};

_vehicle_316 = objNull;
if (true) then
{
  _this = createVehicle ["Notebook", [6352.5918, 7706.9243, 0.78308278], [], 0, "CAN_COLLIDE"];
  _vehicle_316 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6352.5918, 7706.9243, 0.78308278];
};

_vehicle_317 = objNull;
if (true) then
{
  _this = createVehicle ["Radio", [6350.7114, 7704.5508, 0.3956337], [], 0, "CAN_COLLIDE"];
  _vehicle_317 = _this;
  _this setDir 89.317795;
  _this setPos [6350.7114, 7704.5508, 0.3956337];
};

_vehicle_318 = objNull;
if (true) then
{
  _this = createVehicle ["SmallTV", [6359.9995, 7705.1914, 2.0782096], [], 0, "CAN_COLLIDE"];
  _vehicle_318 = _this;
  _this setDir -81.100388;
  _this setPos [6359.9995, 7705.1914, 2.0782096];
};

_vehicle_319 = objNull;
if (true) then
{
  _this = createVehicle ["Baseball", [6350.7104, 7704.2813, 0.41261753], [], 0, "CAN_COLLIDE"];
  _vehicle_319 = _this;
  _this setPos [6350.7104, 7704.2813, 0.41261753];
};

_vehicle_321 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_M4A1", [6352.6963, 7704.2207, 0.81140667], [], 0, "CAN_COLLIDE"];
  _vehicle_321 = _this;
  _this setDir 32.586727;
  _this setVehicleLock "LOCKED";
  _this setPos [6352.6963, 7704.2207, 0.81140667];
};

_vehicle_322 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_ItemWaterbottle", [6352.3569, 7704.1787, 0.77131987], [], 0, "CAN_COLLIDE"];
  _vehicle_322 = _this;
  _this setDir 179.81393;
  _this setPos [6352.3569, 7704.1787, 0.77131987];
};

_vehicle_355 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Gunrack1", [6353.9922, 7710.7764, 0.066496775], [], 0, "CAN_COLLIDE"];
  _vehicle_355 = _this;
  _this setDir 125.59473;
  _this setPos [6353.9922, 7710.7764, 0.066496775];
};

_vehicle_375 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_F_Vojenska_palanda", [6333.8335, 7667.2163, 0.11291149], [], 0, "CAN_COLLIDE"];
  _vehicle_375 = _this;
  _this setDir 37.135738;
  _this setVehicleLock "LOCKED";
  _this setPos [6333.8335, 7667.2163, 0.11291149];
};

_vehicle_377 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_F_Vojenska_palanda", [6336.0635, 7671.1348], [], 0, "CAN_COLLIDE"];
  _vehicle_377 = _this;
  _this setDir 37.135738;
  _this setVehicleLock "LOCKED";
  _this setPos [6336.0635, 7671.1348];
};

_vehicle_379 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_F_Vojenska_palanda", [6333.896, 7672.7637], [], 0, "CAN_COLLIDE"];
  _vehicle_379 = _this;
  _this setDir 37.135738;
  _this setVehicleLock "LOCKED";
  _this setPos [6333.896, 7672.7637];
};

_vehicle_381 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_F_Vojenska_palanda", [6331.9414, 7668.582, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_381 = _this;
  _this setDir 37.135738;
  _this setVehicleLock "LOCKED";
  _this setPos [6331.9414, 7668.582, 3.0517578e-005];
};

_vehicle_383 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_F_Vojenska_palanda", [6330.4014, 7670.0454], [], 0, "CAN_COLLIDE"];
  _vehicle_383 = _this;
  _this setDir 37.135738;
  _this setVehicleLock "LOCKED";
  _this setPos [6330.4014, 7670.0454];
};

_vehicle_389 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_library_a", [6318.5845, 7677.7412, -0.31757686], [], 0, "CAN_COLLIDE"];
  _vehicle_389 = _this;
  _this setDir 125.90291;
  _this setPos [6318.5845, 7677.7412, -0.31757686];
};

_vehicle_413 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Wall_CBrk_5", [6335.668, 7672.6855, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_413 = _this;
  _this setDir 36.327564;
  _this setPos [6335.668, 7672.6855, 3.0517578e-005];
};

_vehicle_415 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Wall_CBrk_5", [6328.6284, 7672.0425], [], 0, "CAN_COLLIDE"];
  _vehicle_415 = _this;
  _this setDir -56.052135;
  _this setPos [6328.6284, 7672.0425];
};

_vehicle_417 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Wall_CBrk_5", [6333.106, 7674.5879], [], 0, "CAN_COLLIDE"];
  _vehicle_417 = _this;
  _this setDir 36.322586;
  _this setPos [6333.106, 7674.5879];
};

_vehicle_425 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_lobby_counter", [6321.7793, 7678.896, 0.13910073], [], 0, "CAN_COLLIDE"];
  _vehicle_425 = _this;
  _this setDir 36.504887;
  _this setPos [6321.7793, 7678.896, 0.13910073];
};

_vehicle_431 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_briefcase", [6350.7759, 7703.8472], [], 0, "CAN_COLLIDE"];
  _vehicle_431 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6350.7759, 7703.8472];
};

_vehicle_435 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_plechovka_1", [6351.6196, 7704.4932, 0.79845887], [], 0, "CAN_COLLIDE"];
  _vehicle_435 = _this;
  _this setPos [6351.6196, 7704.4932, 0.79845887];
};

_vehicle_440 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_SmallObj_money", [6355.2705, 7704.689, 0.77514005], [], 0, "CAN_COLLIDE"];
  _vehicle_440 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6355.2705, 7704.689, 0.77514005];
};

_vehicle_464 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_P_DoorGlass", [6330.6226, 7674.9063, 1.0991496], [], 0, "CAN_COLLIDE"];
  _vehicle_464 = _this;
  _this setDir 38.397202;
  _this setPos [6330.6226, 7674.9063, 1.0991496];
};

_vehicle_474 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [6340.8716, 7676.6924, -0.057490535], [], 0, "CAN_COLLIDE"];
  _vehicle_474 = _this;
  _this setDir 124.83291;
  _this setPos [6340.8716, 7676.6924, -0.057490535];
};

_vehicle_476 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [6339.8379, 7675.3062], [], 0, "CAN_COLLIDE"];
  _vehicle_476 = _this;
  _this setDir 124.83291;
  _this setPos [6339.8379, 7675.3062];
};

_vehicle_478 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [6341.7686, 7678.0386], [], 0, "CAN_COLLIDE"];
  _vehicle_478 = _this;
  _this setDir 124.83291;
  _this setPos [6341.7686, 7678.0386];
};

_vehicle_481 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Wall_CBrk_5", [6338.2041, 7679.377, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_481 = _this;
  _this setDir -56.052135;
  _this setPos [6338.2041, 7679.377, 6.1035156e-005];
};

_vehicle_483 = objNull;
if (true) then
{
  _this = createVehicle ["Garbage_can", [6342.6099, 7678.8633, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_483 = _this;
  _this setPos [6342.6099, 7678.8633, -3.0517578e-005];
};

_vehicle_491 = objNull;
if (true) then
{
  _this = createVehicle ["PowerGenerator", [6325.7803, 7689.5361, 2.4020472], [], 0, "CAN_COLLIDE"];
  _vehicle_491 = _this;
  _this setDir 36.054203;
  _this setPos [6325.7803, 7689.5361, 2.4020472];
};

_vehicle_494 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Ind_TankSmall2_EP1", [6329.5522, 7690.1978, 2.295717], [], 0, "CAN_COLLIDE"];
  _vehicle_494 = _this;
  _this setDir 36.002644;
  _this setPos [6329.5522, 7690.1978, 2.295717];
};

_vehicle_495 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_kiosk_EP1", [6358.3389, 7701.9883, 0.038844191], [], 0, "CAN_COLLIDE"];
  _vehicle_495 = _this;
  _this setDir -52.366516;
  _this setPos [6358.3389, 7701.9883, 0.038844191];
};

_vehicle_496 = objNull;
if (true) then
{
  _this = createVehicle ["Axe_woodblock", [6345.917, 7713.4346, 0.89003843], [], 0, "CAN_COLLIDE"];
  _vehicle_496 = _this;
  _this setDir 28.321705;
  _this setPos [6345.917, 7713.4346, 0.89003843];
};

_vehicle_498 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_Crate_wood", [6344.8467, 7683.1016], [], 0, "CAN_COLLIDE"];
  _vehicle_498 = _this;
  _this setPos [6344.8467, 7683.1016];
};

_vehicle_514 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Crates_EP1", [6318.875, 7680.3477, 1.6112641], [], 0, "CAN_COLLIDE"];
  _vehicle_514 = _this;
  _this setPos [6318.875, 7680.3477, 1.6112641];
};

_vehicle_515 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Bucket_EP1", [6325.71, 7684.1855, 0.060709551], [], 0, "CAN_COLLIDE"];
  _vehicle_515 = _this;
  _this setPos [6325.71, 7684.1855, 0.060709551];
};

_vehicle_517 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Blankets_EP1", [6329.1958, 7670.6914, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_517 = _this;
  _this setPos [6329.1958, 7670.6914, 6.1035156e-005];
};

_vehicle_520 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Pillow_EP1", [6331.6616, 7668.3999, 0.51638222], [], 0, "CAN_COLLIDE"];
  _vehicle_520 = _this;
  _this setPos [6331.6616, 7668.3999, 0.51638222];
};

_vehicle_521 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Canister_EP1", [6330.6504, 7668.4688], [], 0, "CAN_COLLIDE"];
  _vehicle_521 = _this;
  _this setPos [6330.6504, 7668.4688];
};

_vehicle_524 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Shelf_EP1", [6332.1431, 7666.9946, -0.018045833], [], 0, "CAN_COLLIDE"];
  _vehicle_524 = _this;
  _this setDir 126.33827;
  _this setPos [6332.1431, 7666.9946, -0.018045833];
};

_vehicle_526 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Carpet_EP1", [6333.0317, 7670.1621], [], 0, "CAN_COLLIDE"];
  _vehicle_526 = _this;
  _this setDir -51.617317;
  _this setPos [6333.0317, 7670.1621];
};

_vehicle_527 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Teapot_EP1", [6355.4517, 7707.3301, 0.78768402], [], 0, "CAN_COLLIDE"];
  _vehicle_527 = _this;
  _this setPos [6355.4517, 7707.3301, 0.78768402];
};

_vehicle_528 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Water_pipe_EP1", [6358.5996, 7708.1787, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_528 = _this;
  _this setPos [6358.5996, 7708.1787, 3.0517578e-005];
};

_vehicle_529 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Wicker_basket_EP1", [6360.0195, 7703.1406, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_529 = _this;
  _this setPos [6360.0195, 7703.1406, 3.0517578e-005];
};

_vehicle_530 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Vase_loam_3_EP1", [6360.0815, 7706.3203, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_530 = _this;
  _this setPos [6360.0815, 7706.3203, 3.0517578e-005];
};

_vehicle_531 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Canister_EP1", [6357.8311, 7701.4004, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_531 = _this;
  _this setPos [6357.8311, 7701.4004, 6.1035156e-005];
};

_vehicle_532 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Bowl_EP1", [6354.7358, 7707.2881, 0.80536765], [], 0, "CAN_COLLIDE"];
  _vehicle_532 = _this;
  _this setPos [6354.7358, 7707.2881, 0.80536765];
};

_vehicle_533 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Bag_EP1", [6357.0093, 7708.999, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_533 = _this;
  _this setPos [6357.0093, 7708.999, 3.0517578e-005];
};

_vehicle_534 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrate_NoInteractive_", [6334.4219, 7668.2231], [], 0, "CAN_COLLIDE"];
  _vehicle_534 = _this;
  _this setDir 39.950905;
  _this setVehicleLock "LOCKED";
  _this setPos [6334.4219, 7668.2231];
};

_vehicle_536 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrate_NoInteractive_", [6335.4678, 7672.1548, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_536 = _this;
  _this setDir 36.392498;
  _this setVehicleLock "LOCKED";
  _this setPos [6335.4678, 7672.1548, 6.1035156e-005];
};

_vehicle_542 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrate_NoInteractive_", [6330.9165, 7670.9873, 0.024039105], [], 0, "CAN_COLLIDE"];
  _vehicle_542 = _this;
  _this setDir 39.950905;
  _this setVehicleLock "LOCKED";
  _this setPos [6330.9165, 7670.9873, 0.024039105];
};

_vehicle_549 = objNull;
if (true) then
{
  _this = createVehicle ["US_Backpack_EP1", [6333.5815, 7672.1274, 1.2781934], [], 0, "CAN_COLLIDE"];
  _vehicle_549 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6333.5815, 7672.1274, 1.2781934];
};

_vehicle_551 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_M4A1", [6333.1519, 7671.9121, 1.3811541], [], 0, "CAN_COLLIDE"];
  _vehicle_551 = _this;
  _this setDir 32.586727;
  _this setVehicleLock "LOCKED";
  _this setPos [6333.1519, 7671.9121, 1.3811541];
};

_vehicle_553 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_water_tank", [6306.9556, 7686.7988, -0.64296752], [], 0, "CAN_COLLIDE"];
  _vehicle_553 = _this;
  _this setDir 77.298607;
  _this setPos [6306.9556, 7686.7988, -0.64296752];
};

_vehicle_554 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_case_cans_b", [6334.4917, 7674.9019, 0.073907658], [], 0, "CAN_COLLIDE"];
  _vehicle_554 = _this;
  _this setDir -52.440086;
  _this setPos [6334.4917, 7674.9019, 0.073907658];
};

_vehicle_555 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_case_d", [6335.1406, 7675.7739, 0.015696928], [], 0, "CAN_COLLIDE"];
  _vehicle_555 = _this;
  _this setDir 126.85648;
  _this setPos [6335.1406, 7675.7739, 0.015696928];
};

_vehicle_561 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_fridge", [6318.7212, 7676.7227, 0.0078195557], [], 0, "CAN_COLLIDE"];
  _vehicle_561 = _this;
  _this setDir 37.230118;
  _this setPos [6318.7212, 7676.7227, 0.0078195557];
};

_vehicle_562 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_icebox", [6359.3379, 7707.1724, -0.043787152], [], 0, "CAN_COLLIDE"];
  _vehicle_562 = _this;
  _this setDir 37.390259;
  _this setPos [6359.3379, 7707.1724, -0.043787152];
};

_vehicle_563 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_mutt_vysilacka", [6346.8555, 7693.0645, 0.78745723], [], 0, "CAN_COLLIDE"];
  _vehicle_563 = _this;
  _this setPos [6346.8555, 7693.0645, 0.78745723];
};

_vehicle_564 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_pc", [6323.8843, 7681.5381, 1.1367143], [], 0, "CAN_COLLIDE"];
  _vehicle_564 = _this;
  _this setPos [6323.8843, 7681.5381, 1.1367143];
};

_vehicle_565 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_phonebox", [6338.3438, 7680.7202, -0.093107738], [], 0, "CAN_COLLIDE"];
  _vehicle_565 = _this;
  _this setDir 122.12553;
  _this setPos [6338.3438, 7680.7202, -0.093107738];
};

_vehicle_567 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_phonebox", [6338.8096, 7681.4136, -0.07973928], [], 0, "CAN_COLLIDE"];
  _vehicle_567 = _this;
  _this setDir 122.12553;
  _this setPos [6338.8096, 7681.4136, -0.07973928];
};

_vehicle_571 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_smallTV", [6320.0454, 7675.9375, 1.1423554], [], 0, "CAN_COLLIDE"];
  _vehicle_571 = _this;
  _this setPos [6320.0454, 7675.9375, 1.1423554];
};

_vehicle_573 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_washing_machine", [6326.8652, 7670.8091, -0.039250989], [], 0, "CAN_COLLIDE"];
  _vehicle_573 = _this;
  _this setDir 215.43036;
  _this setPos [6326.8652, 7670.8091, -0.039250989];
};

_vehicle_574 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_vending_machine", [6323.3838, 7688.6309, -0.02043934], [], 0, "CAN_COLLIDE"];
  _vehicle_574 = _this;
  _this setDir -51.557884;
  _this setPos [6323.3838, 7688.6309, -0.02043934];
};

_vehicle_578 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_P_bath", [6335.4653, 7673.6533, -0.039532572], [], 0, "CAN_COLLIDE"];
  _vehicle_578 = _this;
  _this setDir 34.63678;
  _this setPos [6335.4653, 7673.6533, -0.039532572];
};

_vehicle_579 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_P_Basin_A", [6337.9756, 7671.7871, 0.52859747], [], 0, "CAN_COLLIDE"];
  _vehicle_579 = _this;
  _this setDir -54.50631;
  _this setPos [6337.9756, 7671.7871, 0.52859747];
};

_vehicle_580 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_P_Basin_A", [6336.4224, 7676.3604, 0.99247885], [], 0, "CAN_COLLIDE"];
  _vehicle_580 = _this;
  _this setDir 125.23775;
  _this setPos [6336.4224, 7676.3604, 0.99247885];
};

_vehicle_581 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_lekarnicka", [6321.9146, 7687.0664, 0.87322736], [], 0, "CAN_COLLIDE"];
  _vehicle_581 = _this;
  _this setDir -57.413361;
  _this setPos [6321.9146, 7687.0664, 0.87322736];
};

_vehicle_582 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_lekarnicka", [6321.6699, 7673.7666, 0.82212484], [], 0, "CAN_COLLIDE"];
  _vehicle_582 = _this;
  _this setDir 214.74081;
  _this setPos [6321.6699, 7673.7666, 0.82212484];
};

_vehicle_584 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_plechovka_1", [6345.0737, 7683.0776, 0.95055974], [], 0, "CAN_COLLIDE"];
  _vehicle_584 = _this;
  _this setPos [6345.0737, 7683.0776, 0.95055974];
};

_vehicle_586 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_wall_board", [6337.9233, 7679.3442, -0.25420761], [], 0, "CAN_COLLIDE"];
  _vehicle_586 = _this;
  _this setDir -55.700661;
  _this setPos [6337.9233, 7679.3442, -0.25420761];
};

_vehicle_587 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_wall_board_02", [6321.0015, 7680.9253, 0.057619043], [], 0, "CAN_COLLIDE"];
  _vehicle_587 = _this;
  _this setDir 125.82626;
  _this setPos [6321.0015, 7680.9253, 0.057619043];
};

_vehicle_588 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_wall_board_03", [6346.5703, 7697.5991, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_588 = _this;
  _this setDir 37.981014;
  _this setPos [6346.5703, 7697.5991, 3.0517578e-005];
};

_vehicle_593 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Wall_CBrk_5", [6343.2944, 7696.5728, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_593 = _this;
  _this setDir -56.052135;
  _this setPos [6343.2944, 7696.5728, 3.0517578e-005];
};

_vehicle_595 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_armchair", [6324.4741, 7672.8223, -0.011897125], [], 0, "CAN_COLLIDE"];
  _vehicle_595 = _this;
  _this setDir 170.93715;
  _this setPos [6324.4741, 7672.8223, -0.011897125];
};

_vehicle_596 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_armchair", [6322.999, 7673.8218, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_596 = _this;
  _this setDir 233.50305;
  _this setPos [6322.999, 7673.8218, 3.0517578e-005];
};

_vehicle_597 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_ch_office_B", [6322.6938, 7680.6353, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_597 = _this;
  _this setPos [6322.6938, 7680.6353, -3.0517578e-005];
};

_vehicle_600 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_lavicka_1", [6336.1812, 7677.5317], [], 0, "CAN_COLLIDE"];
  _vehicle_600 = _this;
  _this setDir -54.023853;
  _this setPos [6336.1812, 7677.5317];
};

_vehicle_604 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_kitchen_table_a", [6324.6641, 7674.8135, -0.21932733], [], 0, "CAN_COLLIDE"];
  _vehicle_604 = _this;
  _this setDir 107.54105;
  _this setPos [6324.6641, 7674.8135, -0.21932733];
};

_vehicle_607 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_pultskasou", [6346.5474, 7692.6743, -0.18047327], [], 0, "CAN_COLLIDE"];
  _vehicle_607 = _this;
  _this setDir 125.50557;
  _this setPos [6346.5474, 7692.6743, -0.18047327];
};

_vehicle_638 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_barrel_water", [6320.6294, 7675.4985], [], 0, "CAN_COLLIDE"];
  _vehicle_638 = _this;
  _this setPos [6320.6294, 7675.4985];
};

_vehicle_642 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Plot_Wood", [6336.4258, 7674.4063, -0.040022269], [], 0, "CAN_COLLIDE"];
  _vehicle_642 = _this;
  _this setDir 35.223717;
  _this setPos [6336.4258, 7674.4063, -0.040022269];
};

_vehicle_659 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_plot_provizorni", [6318.7598, 7689.5332, 2.1014514], [], 0, "CAN_COLLIDE"];
  _vehicle_659 = _this;
  _this setDir 37.563061;
  _this setPos [6318.7598, 7689.5332, 2.1014514];
};

_vehicle_661 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_BigHBarrier", [6318.8159, 7689.6733], [], 0, "CAN_COLLIDE"];
  _vehicle_661 = _this;
  _this setDir 36.21896;
  _this setPos [6318.8159, 7689.6733];
};

_vehicle_665 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_plot_provizorni", [6310.7466, 7679.3486, 2.219718], [], 0, "CAN_COLLIDE"];
  _vehicle_665 = _this;
  _this setDir 37.563061;
  _this setPos [6310.7466, 7679.3486, 2.219718];
};

_vehicle_668 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_plot_provizorni", [6305.5283, 7683.9346, 2.4363184], [], 0, "CAN_COLLIDE"];
  _vehicle_668 = _this;
  _this setDir 37.563061;
  _this setPos [6305.5283, 7683.9346, 2.4363184];
};

_vehicle_670 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_plot_provizorni", [6304.7393, 7689.7212, 2.2866848], [], 0, "CAN_COLLIDE"];
  _vehicle_670 = _this;
  _this setDir 127.30963;
  _this setPos [6304.7393, 7689.7212, 2.2866848];
};

_vehicle_679 = objNull;
if (true) then
{
  _this = createVehicle ["EntranceGate_EP1", [6314.2534, 7694.3506, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_679 = _this;
  _this setDir 39.20393;
  _this setPos [6314.2534, 7694.3506, -6.1035156e-005];
};

_vehicle_680 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bags_stack_EP1", [6311.4678, 7696.3765, 1.4731277], [], 0, "CAN_COLLIDE"];
  _vehicle_680 = _this;
  _this setPos [6311.4678, 7696.3765, 1.4731277];
};

_vehicle_681 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Misc_IronPipes_EP1", [6310.3501, 7699.6216, -0.11978792], [], 0, "CAN_COLLIDE"];
  _vehicle_681 = _this;
  _this setDir 41.382122;
  _this setPos [6310.3501, 7699.6216, -0.11978792];
};

_vehicle_690 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6320.7036, 7686.5415, 0.044611901], [], 0, "CAN_COLLIDE"];
  _vehicle_690 = _this;
  _this setDir 33.069069;
  _this setVehicleLock "LOCKED";
  _this setPos [6320.7036, 7686.5415, 0.044611901];
};

_vehicle_691 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [6319.2524, 7687.1919], [], 0, "CAN_COLLIDE"];
  _vehicle_691 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6319.2524, 7687.1919];
};

_vehicle_692 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Small", [6320.2881, 7685.0088, 0.0075196959], [], 0, "CAN_COLLIDE"];
  _vehicle_692 = _this;
  _this setDir 133.86832;
  _this setPos [6320.2881, 7685.0088, 0.0075196959];
};

_vehicle_693 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap", [6319.311, 7686.0034, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_693 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6319.311, 7686.0034, 3.0517578e-005];
};

_vehicle_696 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap", [6318.2095, 7688.1968], [], 0, "CAN_COLLIDE"];
  _vehicle_696 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6318.2095, 7688.1968];
};

_vehicle_701 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CamoNet_EAST", [6315.8335, 7683.8604, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_701 = _this;
  _this setDir 125.7062;
  _this setVehicleLock "LOCKED";
  _this setPos [6315.8335, 7683.8604, -6.1035156e-005];
};

_vehicle_702 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Crates_EP1", [6319.2192, 7684.6187], [], 0, "CAN_COLLIDE"];
  _vehicle_702 = _this;
  _this setPos [6319.2192, 7684.6187];
};

_vehicle_703 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Canister_EP1", [6317.2305, 7688.8696, -0.073381737], [], 0, "CAN_COLLIDE"];
  _vehicle_703 = _this;
  _this setPos [6317.2305, 7688.8696, -0.073381737];
};

_vehicle_704 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Rack_EP1", [6318.1055, 7683.7026, -0.026118344], [], 0, "CAN_COLLIDE"];
  _vehicle_704 = _this;
  _this setDir 216.39137;
  _this setVehicleLock "LOCKED";
  _this setPos [6318.1055, 7683.7026, -0.026118344];
};

_vehicle_705 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6317.4561, 7682.4395], [], 0, "CAN_COLLIDE"];
  _vehicle_705 = _this;
  _this setPos [6317.4561, 7682.4395];
};

_vehicle_706 = objNull;
if (true) then
{
  _this = createVehicle ["Fuel_can", [6317.0449, 7683.2544, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_706 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6317.0449, 7683.2544, -6.1035156e-005];
};

_vehicle_707 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bags_stack_EP1", [6316.3086, 7681.1465, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_707 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6316.3086, 7681.1465, 3.0517578e-005];
};

_vehicle_709 = objNull;
if (true) then
{
  _this = createVehicle ["Paleta2", [6315.2261, 7678.8525], [], 0, "CAN_COLLIDE"];
  _vehicle_709 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6315.2261, 7678.8525];
};

_vehicle_710 = objNull;
if (true) then
{
  _this = createVehicle ["PowerGenerator", [6313.4023, 7679.6821, -0.080600612], [], 0, "CAN_COLLIDE"];
  _vehicle_710 = _this;
  _this setDir 117.47698;
  _this setPos [6313.4023, 7679.6821, -0.080600612];
};

_vehicle_711 = objNull;
if (true) then
{
  _this = createVehicle ["Satelit", [6314.0889, 7681.2539, -0.0123215], [], 0, "CAN_COLLIDE"];
  _vehicle_711 = _this;
  _this setDir 167.09537;
  _this setPos [6314.0889, 7681.2539, -0.0123215];
};

_vehicle_712 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Crates_stack_EP1", [6313.1538, 7681.1353, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_712 = _this;
  _this setPos [6313.1538, 7681.1353, 3.0517578e-005];
};

_vehicle_715 = objNull;
if (true) then
{
  _this = createVehicle ["Land_RedWhiteBarrier", [6312.9854, 7686.1455, -0.0014861673], [], 0, "CAN_COLLIDE"];
  _vehicle_715 = _this;
  _this setDir -48.923512;
  _this setPos [6312.9854, 7686.1455, -0.0014861673];
};

_vehicle_716 = objNull;
if (true) then
{
  _this = createVehicle ["SignM_FARP_Winchester_EP1", [6309.8682, 7683.0547, 0.045796331], [], 0, "CAN_COLLIDE"];
  _vehicle_716 = _this;
  _this setDir 209.75124;
  _this setPos [6309.8682, 7683.0547, 0.045796331];
};

_vehicle_717 = objNull;
if (true) then
{
  _this = createVehicle ["SignM_FOB_Revolve_EP1", [6307.5801, 7684.314], [], 0, "CAN_COLLIDE"];
  _vehicle_717 = _this;
  _this setDir -146.63875;
  _this setPos [6307.5801, 7684.314];
};

_vehicle_719 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_M4A1", [6318.2041, 7683.7363, 0.43621516], [], 0, "CAN_COLLIDE"];
  _vehicle_719 = _this;
  _this setDir 124.41078;
  _this setVehicleLock "LOCKED";
  _this setPos [6318.2041, 7683.7363, 0.43621516];
};

_vehicle_721 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_M4A1", [6318.1563, 7683.7876, 0.099268839], [], 0, "CAN_COLLIDE"];
  _vehicle_721 = _this;
  _this setDir 131.8967;
  _this setVehicleLock "LOCKED";
  _this setPos [6318.1563, 7683.7876, 0.099268839];
};

_vehicle_724 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_Colt1911", [6334.4868, 7717.6377, 0.75696462], [], 0, "CAN_COLLIDE"];
  _vehicle_724 = _this;
  _this setVehicleLock "LOCKED";
  _this setPos [6334.4868, 7717.6377, 0.75696462];
};

_vehicle_726 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_Colt1911", [6317.9497, 7683.6748, 0.77530313], [], 0, "CAN_COLLIDE"];
  _vehicle_726 = _this;
  _this setDir 130.6194;
  _this setVehicleLock "LOCKED";
  _this setPos [6317.9497, 7683.6748, 0.77530313];
};

_vehicle_728 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_Colt1911", [6318.1274, 7683.936, 0.78628576], [], 0, "CAN_COLLIDE"];
  _vehicle_728 = _this;
  _this setDir 99.985985;
  _this setVehicleLock "LOCKED";
  _this setPos [6318.1274, 7683.936, 0.78628576];
};

_vehicle_730 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_Colt1911", [6318.7183, 7682.6387, 0.76436156], [], 0, "CAN_COLLIDE"];
  _vehicle_730 = _this;
  _this setDir 79.726013;
  _this setVehicleLock "LOCKED";
  _this setPos [6318.7183, 7682.6387, 0.76436156];
};

_vehicle_733 = objNull;
if (true) then
{
  _this = createVehicle ["WeaponHolder_huntingrifle", [6317.9727, 7683.7095, 1.1258502], [], 0, "CAN_COLLIDE"];
  _vehicle_733 = _this;
  _this setDir 123.67283;
  _this setVehicleLock "LOCKED";
  _this setPos [6317.9727, 7683.7095, 1.1258502];
};

_vehicle_736 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Gunrack1", [6314.6108, 7681.6553, -0.0010242537], [], 0, "CAN_COLLIDE"];
  _vehicle_736 = _this;
  _this setDir 125.59473;
  _this setPos [6314.6108, 7681.6553, -0.0010242537];
};

_vehicle_739 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Gunrack1", [6312.0688, 7681.2681, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_739 = _this;
  _this setDir 125.59473;
  _this setPos [6312.0688, 7681.2681, -3.0517578e-005];
};

_vehicle_758 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_P_ytong", [6308.502, 7691.7813], [], 0, "CAN_COLLIDE"];
  _vehicle_758 = _this;
  _this setDir -57.474403;
  _this setPos [6308.502, 7691.7813];
};

_vehicle_764 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_pumpa", [6337.9668, 7720.1675], [], 0, "CAN_COLLIDE"];
  _vehicle_764 = _this;
  _this setPos [6337.9668, 7720.1675];
};
};

Mod this how you feel need be

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Just a heads up. That is  ALOT of objects, once you go over 1k objects, the server load FPS (a performance measure) begins to drop radically causing lag. It will also eventually but loot and cause loot positions to stop spawning in some cases. Also adding those cars in the manner you have will cause lag issues as well, I have done much testing in this regard when it comes to adding objects via .sqf and .sqm files. Try to find static models of vehicles to use instead, as they do not count as dynamic objects to the game engine and don't have to constantly update their info to all players across the entire server.

 

Here's some tips to improve server performance when adding these kinds of objects.

-use enablesimulation false on dynamic objects you add. The simple answer of what this does is it causes the server to ignore them and saves precious resources.

-use allowDammage false on objects that you don't want destroyed. Some building objects when destroyed cause a weird 'siesmic tremor' bug as we call it. Basically when a JIP logs in it loads the building collapsing for that player, and will break legs, and kill all players in vicinity. This can happen for even the smallest objects like sheds if players are standing too close.

-Try to build with as few objects as possible, for example pick the longest hescos to cover the most ground to save on your object count.

-Avoid placing small objects that have physics when a player crashes or runs into them (road cones, tables, small items placed on those tables, etc). By avoiding this you save your clients FPS from dropping by having too many objects in a small area.

 

By following these guidelines and editing the default mission.sqf I was able to increase server load FPS by a few which decreased some lag, and it was a noticeable boost!

 

Very nice work and great detail. I hope you try to optimize it a bit :)

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Another helpful bit in terms of performance is creating compositions out of numerous objects within a vicinity of each other.  This way they're considered a single object from what I understand.
There are limitations in a composition, probably similar to the 50m all other p3ds have.

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Just a heads up. That is  ALOT of objects, once you go over 1k objects, the server load FPS (a performance measure) begins to drop radically causing lag. It will also eventually but loot and cause loot positions to stop spawning in some cases. Also adding those cars in the manner you have will cause lag issues as well, I have done much testing in this regard when it comes to adding objects via .sqf and .sqm files. Try to find static models of vehicles to use instead, as they do not count as dynamic objects to the game engine and don't have to constantly update their info to all players across the entire server.

 

Here's some tips to improve server performance when adding these kinds of objects.

-use enablesimulation false on dynamic objects you add. The simple answer of what this does is it causes the server to ignore them and saves precious resources.

-use allowDammage false on objects that you don't want destroyed. Some building objects when destroyed cause a weird 'siesmic tremor' bug as we call it. Basically when a JIP logs in it loads the building collapsing for that player, and will break legs, and kill all players in vicinity. This can happen for even the smallest objects like sheds if players are standing too close.

-Try to build with as few objects as possible, for example pick the longest hescos to cover the most ground to save on your object count.

-Avoid placing small objects that have physics when a player crashes or runs into them (road cones, tables, small items placed on those tables, etc). By avoiding this you save your clients FPS from dropping by having too many objects in a small area.

 

By following these guidelines and editing the default mission.sqf I was able to increase server load FPS by a few which decreased some lag, and it was a noticeable boost!

 

Very nice work and great detail. I hope you try to optimize it a bit :)

 

Hey Armifer thank you for the advice I shall take that in, But i did think thta my self but on the server I am running it don't give any FPS drop or anything, The way it is set out all my user/player love it and have never said anything about fps drop or lag. But that said it is a on going project that is still needing work to it once again thank you.

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You will notice the FPS drop when your server is full at max capacity and spammed with players attempting to join over and over and over. Servers with low population wont notice this until they get very populated consistently. What you can do is compare your server load FPS before and after. When I added the disable simulation to all the objects in epoch loaded via mission file addons, it increased my server load FPS by 3 with only me in the server. This is of course with over 1000 objects added all over the map, so it does matter, and it does help. Those precious 3 server load FPS really help when the server is at max capacity for hours on end.

 

To test, try getting as many players on without the new trader camp added, and monitor your server load for a day. Next load the custom mission file, and monitor server load FPS. There will be a difference you can notice. It's good to follow a best practice, if you want to read more about enable simulation, check out the bistudio wiki, loads of info there!

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