Search the Community
Showing results for tags 'walk'.
Found 2 results
This little edit will change the run speed of zombies chasing poeple. Change in your compiles.sqf ( You need an own compiles.sqf ofcourse). If you do not, get it from the epoch pbo's: dayz_code\init\compiles.sqf and change the path in init.sqf) zombie_generate = .... wild_spawnZombies = ... to zombie_generate = compile preprocessFileLineNumbers "zupa\walkers\zombie_generate.sqf"; wild_spawnZombies = compile preprocessFileLineNumbers "zupa\walkers\wild_spawnZombies.sqf"; and place the following files in your missions pbo https://github.com/DevZupa/Walkers What did i edit? I simple edited the zombie monitor, it force speed to 2 instead of 10 on chasing zombies.
Hello all!, I seem to be having troubles on my server with zombies not giving a F about user placed objects. Running 126.96.36.199, running a few mods, self bloodbag, indestructible base building(assuming this is the culprit), DZAI, WAI,and a little loadout script. Is anyone know of some known bugs? Help! Thanks -dexter