Jump to content

Search the Community

Showing results for tags 'plot 4 life'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
  • DayZ
    • Discussion
    • Public Servers
    • DayZ SA Resources
    • Q&A Section
  • ArmA 3
    • Epoch Survival
    • Community Projects
    • Q&A Section
    • Terrain Discussion
    • Resources
  • Arma 3 Resources
  • ArmA 2
    • General Discussion.
    • Q&A Section
    • Resources
    • Legacy Resources
    • A2: Community Projects
    • A2 Community Servers
  • Space Engineers
    • General Discussion.
    • Public Servers
  • Other Games
    • Discussion
  • Off Topic
    • Off Topic

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 2 results

  1. Hello. I was wondering if you could possibly take off base capture and how to do it for plot for life? Any help would be appreciated :)
  2. So I'm trying to figure a way to implement a method to limit the number of plot poles that a player has deployed. The only way that I can figure to do it is when a player goes to place a plot pole, the script checks every item, filtering for plot pole, and looks at the owneruid to determine if the current player already has X number in existence. Anyone have any better, more subtle, ways of accomplishing this? I figure searching through every object will cause some serious heartburn for client performance when they try placing a plot pole, thus the reason I'm looking for suggestions. Thanks!
×
×
  • Create New...