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Found 2 results

  1. Adding Static Logo Image to Screen Want to add a clan logo to your screen for your players? It can be done! And here's how. 1. Open your favorite text editor and copy in this code: 2. Save the text file as 'logo.sqf' 3. Also in your text editor, copy and paste this code into a new text file: 4. Save the file as logo.hpp. File type should be "All Files" 5. Open your init.sqf in your mission file and add this line ABOVE any line that says if "(!isDedicated and hasInterface) then" //In-Game Logo [] execVM "images\logo.sqf"; 6. Open your description.ext and add this at the bottom: class RscTitles { #include "images\logo.hpp" }; If you already have an RscTitles section, then just add the #include line between the RscTitles brackets 7. In your mission file, copy the files you just created to a sub-folder of your choosing. You will have to update the file paths referenced above as necessary. 8. Now comes the fun part. You will need to design or find an image that will work. The image should be resized to be any multiple of 2. The best size is 128x128, but larger or smaller image sizes will work. I would caution you though to try to find a balance between being large enough to see, but small enough so as to not balloon your mission file size too much. 128x128 seems to fit that bill nicely. If you don't have them already, download the BIS tool set. Run the installer. All you really need to install for this project is TexView2. 9. Open TexView2 and then open your desired image. Save the image as a PAA, ensuring that in the upper left drop-down box RGBA is selected, which it should be by default. 10. Copy the completed image to your mission file in a folder of your choosing and then make sure the path to the image in logo.sqf matches the name and location of the image file. Things to note: You can alter the placement of the image by playing with the alignment values in the hpp file. You can also make adjustments to the sqf file, where it says 'left'. You can change it to 'center' or 'right'. You can use any image as a source, but I would recommend using something with a transparent background so the image covers as little screen space as possible. From what I've seen thus far, no BE filters are necessary for this. When this image is in game on screen, the text chat box moves up and around it, so there's no worries about the image covering player chat text. Credit goes to KiloSwiss and Zupa from their pointers in for helping work out the kinks.
  2. Hello i would like to know how to modify the ingame uniforms.Like lets say i want to modify my characters uniform and add a logo on the back of the shirt how is that done??? I allready know how to edit his face but would like to know how to do hes clothing please if anyone knows how to do this please help me. Thank you very much
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