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I made this topic over on my forum for Arma 2 DayZ Epoch - I'm going to copy pasta it here but it is ENTIRELY relevant to first person in Arma 3. I want to help people get in bed with first person and I think there are some things that people just dont know to turn off or to tweak to make the best of it.. things you have in other games as standard slider settings. Anyway, check this out! After talking to a few people, a few things have come to my mind that some of you may just not know or do with first person. These below are usually features in all games, some games like Arma don't have a visible slider and you have to edit the config, see below for an easy config edit. Headbob As most of you are glued to third person you don't notice the headbob until you spend a few minutes in first person moving around inside of your base or through combat and the headbob can be nauseating. I turned mine off the very first day I played DayZ and I've never turned it back on until now. To turn it off, Main Menu > Options > Game Options > Headbob Slider to change it. (Different in Arma 3) Here is a video showing you default, full and off. This is me running a circuit around my base @ 90 FOV. https://www.youtube.com/watch?v=EMJJIoKPCO4 When its on at all, its like running around in an earth quake. FOV - Field of Vision I've always found that 90 is the optimum for me in any game, give or take a few depending on the game.. for others it tends to vary between 80-100 but anymore than 90 for me and I find it is too much like tunnel vision. Here are some examples below taken looking at the same spot, the window of the small blue van from my base. Left Image: Not aiming down the sights, no zoom. Right Image: Aiming down the sights, no zoom. Default FOV (Seems around 70) @ 1920x1080 70 FOV @ 1920x1080 90 FOV @ 1920x1080 120 FOV @ 1920x1080 I think you can fill in the gaps between each one and find your optimum. Note: Different FOVs may impact the aiming dots on weapons. Make sure you try out your weapons after changing your FOV and don't forget, you can still right click to zoom in! These are default "broad" views! How do you change your FOV? Download the attached file to this post which when loaded looks like this: This file can be used for Arma 3, Arma 2 and DayZ Standalone. Link: http://forums.bistudio.com/showthread.php?156973-Utility-Arma-FOV-Changer Settings The location of your profile is (example, change as necessary): C:\Users\YOURUSERNAME\Documents\ArmA 2\YOURINGAMENAME.ArmA2OAProfile Fill in your resolution and aspect ratio, if you don't know what aspect ratio you have, google "what aspect ratio is 1920x1080" or what ever your resolution is and google will tell you. Lastly fill in the "Horizontal FOV" to your desired FOV and it will auto fill the vertical, then press "Change FOV". Make sure you are out of game when you do this or it will not take effect and it will do it with little to no effort. If you are running an odd resolution it may not be supported by the program creator, which isn't me. If this is the case you'll have to do it the old fashioned way: https://zombies.nu/community/threads/574/ or google another FOV Calculator guide! Mouse Smoothing In every game I play, this is turned off.. its like skating your mouse across ice when you move around. You don't notice it so much in third person but you certainly see it in first person. A video isn't suitable here as its about personal feel and you have to experience it yourself but to change this go into game. Main Menu > Controls > Smoothing (on the right hand side, bottom slider) and have a play around. Finally Any more things that improve the first person experience I will post here, I hope this is helpful to those of you who are on the bench or against first person for what ever reason.
Like the title says, is this possible within the confines of Epoch? I was wondering for my server because while a lot of us would like to play in a FPS atmosphere, it is incredibly hard to build with only first-person view. So any takers out there that have the script already or know how its done? I think such a script would be a catalyst to more hardcore servers seeing that that is such a deterrent for players.
Why should the server become 1st person only? For one reason it is listed as a veteran server, which would make it harder for everyone to play instead of it being much more easier. it would keep people interested when there is a challenge, seeing how i've been playing on this server for 1.5 weeks now... and i've pretty much accomplished so much that its starting to get boring since theres no real challenge in gunfights. REASON'S WHY! - More realistic - better gameplay - everyone has equal view - harder to play - requires skill - no seeing over walls - no peeking around walls - You will feel more immersed into the game! - You will have more fun! - People cant 3rd person and see into your base from over a wall! WHY NOT REMOVE 3rd person! it will help the unskillful people get better And will create a variable that will implement each player has equal vision CONS! -HEADBOB (turn down headbob to a bear minimum (still realistic) or completely off! fixed -motion blur (affects ure gameplay 3rd or 1st person anyway not a real con) - NO OTHER CONS
Was wondering if this was possible, given Arma's limitations. I know there are some players out there both for and against third person in DayZ Epoch. There are several situations where 3rd person is a real time saver, like when you are backing up a vehicle. However, it can easily get in the way of realism as well. Could it be scripted so that 3rd person is only available when certain conditions are met. For example when a player is not in combat or only when a player is in a vehicle.