Search the Community
Showing results for tags 'die'.
Found 3 results
-
Howdy guys. I tried to make lossing humanity after die by adding this code: _DeadHumanity = player getVariable["humanity",0]; _DeadHumanity = _DeadHumanity - 1000; player setVariable ["humanity", _DeadHumanity , true]; to player_death.sqf. After die I can see, that humanity changed, but when I spawn, my humanity amount is like was before death. I just think, that I should make it in server side, but dont know how and where. I have few ideas about that, but dont know how to realise them: 1. Data base script, that changes humanity when creates new body of already existed player. 2. Mission side script. After spawn change humanity of player. 3. Server side. Idk where :c Hope that someone clever can help me :) Thanks!
-
I'm curious. My longest surviving character made it 17 days until a server auto killed him. These days I don't seem to make it more than a few days. I've become a bit reckless since then. Seems more fun that way. Of course, it's never zombies. The real threat is the other players. I've lasted as little as 10 minutes, going down in a hail of automatic gunfire...... I love this game. What is the longest you've survived? (shortest dying to a bandit?)
-
Hi, I'm having a random problem with my server, players at death reappear in the same place at death, not always. This mi rpt error: 14:20:11 "PDEATH: Player Died 117100870" 14:20:11 Error in expression < Died " + _playerID); if (_characterID != "0") then { _key = format["CHILD:202> 14:20:11 Error position: <!= "0") then { _key = format["CHILD:202> 14:20:11 Error Generic error in expression 14:20:11 File z\addons\dayz_server\compile\server_playerDied.sqf, line 86 I Have installed EMS 0.3 missión sistem and DZAI only in dayz_server.pbo Help please... :_( Edit: I have 1.0.4.2a version