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  1. Heya, I've been trying to tinker with this issue for a week. Here's the situation: I've placed a LHD built in mission editor. I managed to add a Agent there as a trader which functions fine and exists constantly without vanishing into the ocean, right so that functions properly. The issue is with purchasing a vehicle. It doesn't function as expected. I have included a HeliHCivil on it with a set position that its height should be about the same as carrier's deck. (I tested it previously that if you increase its Z it will spawn the machine exactly at that height and remain frozen in air until touched.) When purchasing a air vehicle it spawns 500m into the air as title informs, it is unclear to me whether the hitbox of the carrier just happens to be that huge or why it does it, this is beyond my ability to comprehend it. This happens if there are a structure on the spawn point, if none exist it spawns precisely how you'd want it. I tested it by making it spawn above ocean it worked and then placed metal floors about it and bought it again. vehicle spawned in the air again. I tried to lower the Helipad's height with -X (with X being amount added) but it results in the purchased vehicle spawning in the center of the map. Are there any solution to how to make it spawn on the helipad even if the helipad is on top of a building or similar? I might've exhausted all my options. Thank you. Update on 1.0.6.1 When purchasing on ocean the vehicle spawns on the bottom of the sea instead of on the helipad.
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