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Found 4 results

  1. Hey! I have on my DayZ Overpoch server that Coin Script from Souls installed. But after restart other players have negative sums (Money). My Bank working without problems. Only the money at account. I found this: But i not working. (sry for my bad english... i hope u can understand it)
  2. So everyone on the forum has been an awesome help so far and I've found countless amounts of information. I have setup infistar and everything works flawlessly. Spawning of boxes, admin tools, etc etc works awesome! However, sometimes when we place a donation box / epoch box / admin box down it will just randomly dissapear after some time (with no discernible pattern either). I was look at my AH.sqf file and the way I'm creating the boxes and thought that maybe I could stop the code from finishing some way until we know the server has restarted (at which point I want the box to dissapear regardless) allowing the box to stay there until server restart. Pasting a chunk of code to show my concept, just was wondering if this was the correct way to do this or if there was a better way. fortbox = { PVAH_AdminReq = [20131,player]; publicVariableServer "PVAH_AdminReq"; hint format["Fortification Box"]; cutText [format["Fortification Box"], "PLAIN DOWN"]; _sl = format["%1 - Fortification Box @%2",name player,mapGridPosition getPosATL player]; PVAH_WriteLogReq = [player,toArray _sl]; publicVariableServer 'PVAH_WriteLogReq'; }; if (_option == 20131) then { _dir = getdir _playerObj; _pos = getPosATL _playerObj; _pos = [(_pos select 0)+2*sin(_dir),(_pos select 1)+2*cos(_dir),(_pos select 2)]; [_dir,_pos] spawn { _dir = _this select 0; _pos = _this select 1; _b0x = 'USVehicleBox' createVehicle _pos; _b0x setPosATL _pos; clearWeaponCargoGlobal _b0x; clearmagazinecargoGlobal _b0x; _b0x addWeaponCargoGlobal ["ItemHatchet_DZE", 5]; _b0x addWeaponCargoGlobal ["ItemEtool", 5]; _b0x addWeaponCargoGlobal ["ItemToolbox", 5]; _b0x addWeaponCargoGlobal ["ItemCrowbar", 5]; _b0x addWeaponCargoGlobal ["ItemMatchbox", 5]; _b0x addWeaponCargoGlobal ["ItemSledge", 5]; _b0x addWeaponCargoGlobal ["ItemKeyKit", 5]; _b0x addMagazineCargoGlobal ["metal_panel_kit", 80]; _b0x addMagazineCargoGlobal ["CinderBlocks", 80]; _b0x addMagazineCargoGlobal ["metal_floor_kit", 80]; _b0x addMagazineCargoGlobal ["cinder_wall_kit", 80]; _b0x addMagazineCargoGlobal ["cinder_garage_kit", 80]; _b0x addMagazineCargoGlobal ["cinder_door_kit", 80]; _b0x addMagazineCargoGlobal ["ItemPole", 80]; _b0x addMagazineCargoGlobal ["ItemComboLock", 40]; _b0x addMagazineCargoGlobal ["MortarBucket", 40]; _b0x addMagazineCargoGlobal ["ItemGenerator", 6]; _b0x addMagazineCargoGlobal ["30m_plot_kit", 6]; _b0x addMagazineCargoGlobal ["fuel_pump_kit", 6]; _b0x addMagazineCargoGlobal ["ItemVault", 6]; _b0x addMagazineCargoGlobal ["bulk_ItemSandbag", 6]; _b0x addMagazineCargoGlobal ["bulk_ItemTankTrap", 6]; _b0x addMagazineCargoGlobal ["bulk_ItemWire", 6]; _b0x addMagazineCargoGlobal ["bulk_PartGeneric", 6]; _box addMagazineCargoGlobal ["Land_fort_rampart", 30]; _box addMagazineCargoGlobal ["Land_HBarrier5_DZ", 10]; _box addMagazineCargoGlobal ["Land_HBarrier1_DZ", 10]; _box addMagazineCargoGlobal ["SandNest_DZ", 10]; _box addMagazineCargoGlobal ["DesertCamoNet_DZ", 20]; _box addMagazineCargoGlobal ["ForestCamoNet_DZ", 20]; _box addMagazineCargoGlobal ["DesertLargeCamoNet_DZ", 20]; _box addMagazineCargoGlobal ["ForestLargeCamoNet_DZ", 20]; _box addMagazineCargoGlobal ["DeerStand_DZ", 10]; _box addMagazineCargoGlobal ["MetalGate_DZ", 10]; _box addMagazineCargoGlobal ["Fence_Corrugated", 40]; _box addMagazineCargoGlobal ["Land_MBG_Outdoortable", 4]; _box addMagazineCargoGlobal ["light_pole_kit", 10]; _box addMagazineCargoGlobal ["Land_Fire_barrel", 5]; _box addMagazineCargoGlobal ["RoadBarrier_long", 15]; sleep 14400; }; Thank you in advance and I'm sorry if there is a thread already out here for this. I've searched for almost two days for my specific situation and just can't find it.
  3. Hey guys, since some days big player bases are just disapearing ! (If they are older than 7 Days.. Only parts.. storage items like saves and sheds stay.. What can i do against it ? i dont know what i can do..
  4. Server restarts every 3 hours, sometimes it does not happen normally and the server does not appear in the dayz commander but players can still access the server via ip Restarts made ​​through bat with bec - WINDOWS SERVER 2008 Please help get rid of this problem
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