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Found 7 results

  1. Hi, Here's a simple safe zone relocation script for vehicles. Simple relocate only safe zone script. Extremely quick and low overhead since we're only scanning the safe zone array instead of every vehicle. Uses the Epoch DZE_SafeZonePosArray for convenience. Install instructions and download link: https://github.com/oiad/safeZoneRelocate
  2. Thought Id share something one of our members made for our event days. Pics. To get this on your server follow these instructions. Extract your dayz_server.pbo and make a new folder inside it called buildings. Download and put this inside your new buildings folder LINK Now find server_functions.sqf inside your init folder and edit it. All the way at the bottom add the following: //Custom Map Additions [] execVM "\z\addons\dayz_server\buildings\NapfEventZone.sqf"; //Event Zone for Napf - By Harkness Re-pack pbo. Re-upload Play. The Area is situated on one of the smaller islands just off the west coast.
  3. The AI (in my case Bandits) can shoot you from outside of the protected trader zones while you're standing inside of it. I dont know if its intended to be like this but incase its not, it should be fixed.
  4. I am looking to make a massive trader type zone/dome that i will use to cover my "Sector B" like area, so players can still kill each other but I just don't want them building and I don't want them logging off in there. There will be 75 AI, 3 heli's and 2 big loot box prizes there, so players will try and cheat it 1400x1400m is about the size it will need to be Possible?
  5. Is there any way that I can add safe zones to the panthera traders? All the scripts that I have found are just for Chernarus. I found this script: Click Me
  6. Just a quick question.. I'm currently running this: http://opendayz.net/threads/epoch-safe-zone-commander-god-anti-backpack-stealing-no-shooting-no-vehicle-weapons.14877/ and I want to remove protection from the Bandit trader because well, it just doesn't fit in in my eyes. Having god mode and not being able to be pick pocketed where the bad guys hang out is silly. If anyone has any idea please let me know. Thanks.
  7. Hey everyone, I want to ad a protected dome/region, basically an admin base, to my server, and using the code for the trader zones seems to be the best bet, it is as follows, and also on like 1301 of mission.sqm. items=3; class Item0 { position[]={6325.6772,304.99033,7807.7412}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="zonestary"; expCond="(player distance zonestary) < 100;"; expActiv="TitleText[""Now entering trader city Stary"",""PLAIN DOWN""]; canbuild = false;"; expDesactiv="TitleText[""Now leaving trader city Stary"",""PLAIN DOWN""]; canbuild = true;"; class Effects { }; }; So, to change this I really just need help with two things. The activationby=west, can I change that to include all directions? would it just be activationby="west","east","north","south" ? I also want to know how to add an exception so that I can build and shoot in the area, as well as other people I add, but anyone not authorized can not build/shoot, or possibly even check the gear in text/vehicles. Is that possible? If not could I just add a kill on a delay? If there is other code to do this please tell me, I'm sure it would be already set up.
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