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  1. Hey guys, I created this script to deal with the issue where helicopter and vehicles sometimes explode when a player gets into the pilot seat or when the locality changes on the vehicle. I have been running it on my server and it seems to be working OK and haven't had any noticeable FPS issues. You can adjust the sleep seconds to your liking but it works for me as it currently stands. OX3_GetInProtect.sqf Installation instructions (also included in the file) BE filters: setvariable.txt append !="added_EHProtect" !="GotIn" !="LocalChanged" scripts.txt (note, your line numbers might differ line 22: append !="_x allowDamage true;" !="_vehicle allowDamage false" line 48: append !="_x setDamage 0;" if you get kicked for addEventHandler then add line 53: !="_x addEventHandler [\"GetIn\", {_this call fn_handleGetIn;}];" !="_x addEventHandler [\"Local\", {_this call fn_handleLocal;}];" Installation: Copy into your scripts folder, add this line to your init.sqf, execVM \"scripts\OX3_GetInProtect.sqf"; Hope this helps. Please let me know of any issues. :) EDIT: I removed the two setdamage lines from the script as they were causing some people BE kicks. They are not really required. ScaRR
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