Jump to content

Search the Community

Showing results for tags 'EVR Blowout'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
  • DayZ
    • Discussion
    • Public Servers
    • DayZ SA Resources
    • Q&A Section
  • ArmA 3
    • Epoch Survival
    • Community Projects
    • Q&A Section
    • Terrain Discussion
    • Resources
  • Arma 3 Resources
  • ArmA 2
    • General Discussion.
    • Q&A Section
    • Resources
    • Legacy Resources
    • A2: Community Projects
    • A2 Community Servers
  • Space Engineers
    • General Discussion.
    • Public Servers
  • Other Games
    • Discussion
  • Off Topic
    • Off Topic

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 1 result

  1. Users asked if it is possible to use the EVR BlowOut/Storm, however called, on other maps then Namalsk. Yes, it is. All necessary files are included in the rar-archive. first a list of modified files (which are not part of rar-archive!) - description.ext - init.sqf added folder and files (content of rar-archive) - addons/blowout/config/sound.hpp - addons/blowout/external/fn_isInsideBuilding.sqf - addons/blowout/module/ - blowout_client.sqf - blowout_server.sqf - addons/blowout/sounds/ - apsi_off.ogg - apsi_start.ogg - blowout_begin.ogg - blowout_detect.ogg - blowout_full_wave.ogg - blowout_hit_1.ogg - blowout_hit_2.ogg - blowout_hit_3.ogg - blowout_psy_voices.ogg - blowout_wave_1.ogg - blowout_wave_2.ogg - blowout_wave_3.ogg - fx_drone1.ogg - fx_drone2.ogg - fx_misc4.ogg ------------------ download the given rar-archive and extract into your missionfolder. If you use other folderstructures/filenames, change the given paths. ------------------ in inti.sqf add to listed variables ns_blowout = true; // true / false ns_blowout_dayz = true;// true / false ns_blow_delaymod = 0.74; //blowout delay ns_blow_itemapsi = "NVGoggles"; //ItemAPSI replacement ns_blow_playerdamage = 4000; // damage players without ns_blow_itemapsi can get per blowout ns_blow_emp = false; //Namalsk Only in inti.sqf add before #include "\z\addons\dayz_code\system\BIS_Effects\init.sqf" if (isServer) then { _bul = [ns_blow_emp] execVM "addons\blowout\module\blowout_server.sqf"; }; if (!isDedicated) then { _bul = [] execVM "addons\blowout\module\blowout_client.sqf"; }; in description.ext add at top #include "addons\blowout\config\sound.hpp" in description.ext add at bottom thats all note: - if you have class CfgSounds and RscTitles previously defined, then you need to extend these classes with given subclasses. - further bl_bleez vehicle and emp(ns_blow_emp) works only on Namalsk!
×
×
  • Create New...