Jump to content

Search the Community

Showing results for tags '1.0.2.5'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
  • DayZ
    • Discussion
    • Public Servers
    • DayZ SA Resources
    • Q&A Section
  • ArmA 3
    • Epoch Survival
    • Community Projects
    • Q&A Section
    • Terrain Discussion
    • Resources
  • Arma 3 Resources
  • ArmA 2
    • General Discussion.
    • Q&A Section
    • Resources
    • Legacy Resources
    • A2: Community Projects
    • A2 Community Servers
  • Space Engineers
    • General Discussion.
    • Public Servers
  • Other Games
    • Discussion
  • Off Topic
    • Off Topic

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 6 results

  1. Special Thanks Goes Out To machine On Open DayZ He helped me out with this problem alot. Thanks machine , Your awesome !! ( http://opendayz.net/members/machine.2338/ ) And whoever created this tutorial,code etc. THANK YOU VERY MUCH !! Tutorial Step 1 . Once you have finished doing all of your editing on your map in Arma's 3D Editor.Save your map under what ever you want.For Example we will use MyMapName. Once Saved correctly it goes here: C:\Documents and Settings\username\My Documents\ArmA 2\missions\MyMapName Step 2. Open the mission.sqm file in MyMapName folder. Copy all of the code in your file. Code From Our Example: _vehicle_11 = objNull; if (true) then { _this = createVehicle ["Land_Mil_Barracks_i", [4635.2856, 10493.992, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_11 = _this; _this setDir 58.857197; _this setPos [4635.2856, 10493.992, 3.0517578e-005]; }; The code above is just one building,Make sure to copy all of the buildings like that. do not copy the playable character you used in the editor. Step 3. Make a new file called buildings.sqf Inside that file you want it to look like this: Code From Our Example: if (isServer) then { _vehicle_11 = objNull; if (true) then { _this = createVehicle ["Land_Mil_Barracks_i", [4635.2856, 10493.992, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_11 = _this; _this setDir 58.857197; _this setPos [4635.2856, 10493.992, 3.0517578e-005]; }; }; Step 4. And save this file in you mission folder. Now in your mission folder open your init.sqf,After that scroll towards the bottom and paste the code below on the bottom of the init.sqf file. Code: //buildings [] ExecVM "buildings.sqf"; Finale : Pack up your mission.pbo and upload and test ! If you need anything such as help please don't hesitate to ask,Just upload your mission.pbo with everything and your mission.sqm
  2. Error: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. ASC_EU_Lights. I've checked the @dayzepoch folder but the asc_eu_lights.pbo is still there it hasn't been deleted. This error stops me from going on all of the Epoch servers. Could anyone help me to fix this error, all help will be appreciated.
  3. So honestly, I'm not impressed with the recently added particle effects. Being in an area where it spawns is annoying as I constantly have the effect nearby but not in the distance. Running through the woods and seeing it is annoying. For some reason all I can think of are farts. Please make this a client side or server side option. I'd rather just disable them entirely.
  4. I know its a common issue but i'd like to post it again. After death i can't do anything(can't remove it or build around) in my own plot pole area. Only way is to ask admin for help and place new one.
  5. Was this intentional or is it a Bug?
  6. Hello, I'v tried updating my server for about 2 hours now (I must be doing something wrong) My old version: 1.0.2.4 New Version that i tried to get to work 1.0.2.5 COULD anyone please type down steps by steps on how to update the server? (I know this question has been asked before, but I cannot find any good answers for it)
×
×
  • Create New...