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Kraz

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About Kraz

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  1. No problem, thank you for getting back in touch with me.
  2. Hey guys. I've been trying to get this to work but I just don't know what is going wrong with it. I tried changing the ip to 127.0.0.1 and tried using the public ip but I'm just not getting anywhere. That's the details I'm using. And this is the weird stuff I'm getting. And when I click on players, vehicles or buildings. It just forever tries to load. Any ideas? :(
  3. Thank you ever so much. It happened to be the IP Address in my start up. I really appreciate it!
  4. Hello, I've probably done something really stupid and I cannot for the life of me find out what it is! So I'm hoping that someone might be able to shed some light on it for me. Any help would be greatly appreciated! When I launch BEC I get the following messages: 17:48:04 : Starting plugin : WatchDog V.0.16 17:48:04 : Creating watchdog for admin file... 17:48:04 : Creating watchdog for command file... 17:48:04 : Creating watchdog for whitelist file... 17:48:04 : Creating watchdog for badwords file... 17:48:04 : Creating watchdog for badnames file... 17:48:04 : Creating watchdog for BE filter files... 17:48:10 : No Valid response. Trying to reconnect.! 17:48:14 : No Valid response. Trying to reconnect.! 18:32:51 : Starting plugin : WatchDog V.0.16 18:32:51 : Creating watchdog for admin file... 18:32:51 : Creating watchdog for command file... 18:32:51 : Creating watchdog for whitelist file... 18:32:51 : Creating watchdog for badwords file... 18:32:51 : Creating watchdog for badnames file... 18:32:51 : Creating watchdog for BE filter files... 18:32:57 : No Valid response. Trying to reconnect.! 18:33:01 : No Valid response. Trying to reconnect.! 18:33:05 : No Valid response. Trying to reconnect.! 18:33:09 : Lost Connection! 18:33:09 : Closing socket & exiting! This is my BEC/Config/config.cfg # This config file is only provided as an example file. # Edit it to sute your needs. # For more info on how to edit this file. use the Readme.txt file or visit http://www.ibattle.org/install-and-configure #-------------------------------------------------------------------------------------------------------- [Bec] #-------------------------------------------------------------------------------------------------------- # Set the ip to your server. normally 127.0.0.1 will be fine. Ip = 127.0.0.1 # Set the port to the server. default port is 2302 Port = 2302 # Set the path to the BattlEye directory that is currently in use by the server. BePath = C:\Epoch\SC\BattlEye # Set the path to your Admins.xml file containing your admins. Admins = Admins.xml # Set the path to your Commands.xml file. Commands = Commands.xml #-------------------------------------------------------------------------------------------------------- [Misc] #-------------------------------------------------------------------------------------------------------- # Set which type of hacks that will be added to your banlist. # 0 = none. 1 = GameHack. 2 = Battleye Hack. 3 = both GameHack & Battleye Hack. # value 3 is set as default if this parameter is not defined. Ban = 3 # Set the names of your custom ban files, Separate each file with "," (comma): file1.txt, banfile2.txt, newfile.txt # If you do not use any custom ban files. delete this option or leave this option commented. # This option will check ban files for changes and automatic do a loadbans file when a file gets changed # Do not specify the default bans.txt file here. # BeCustomBanFiles = Bans1.txt # Set the height & width of Becs console window ConsoleHeight = 45 ConsoleWidth = 165 # Only allow english chars. AsciiNickOnly = False # Only allow english chars to be typed on the chat. Note, Warnings must be enabled. 0 or more. AsciiChatOnly = True # If AsciiChatOnly is set True. you can define none english chars that will be accepted. # You separate each char with a , "note you need to define lower and upper case of the chars." IgnoreChatChars = €,£,æ,Æ,ø,Ø,å,Å,ö,ä,ü,ß # Set the amount of warnings a player will get before kicked. -1 is disabled. 0 instant kick # 1 == one warning on a bad word. next bad word results in kick Warnings = 3 # Kick players who has listed chars in their name DisallowPlayerNameChars = []{}()0123456789 # Min length, kicks players who has to short name. MinPlayerNameLength = 3 # Max length, kicks players who has to long name. MaxPlayerNameLength = 16 # Set the name of your Arma3server.exe if it has been renamed from arma3server.exe to something else! # if the exe has its original name. comment it out. # DO NOT SET FULL PATH TO THE EXE FILE ServerExeName = arma3server.exe # Set path to the file containing a list of bad words. Note, Warnings must be enabled. 0 or more. WordFilterFile = BadWords.txt # Set the path to the file containing whitelisted guids. WhiteListFile = WhiteList.txt # Set custom whitelist kick message. Text must be in ascii letters. MAX 58 CHARS. BE only does ascii on messages WhiteListKickMsg = You are not whitelisted on this server. # Kick people with offensive names NickFilterFile = BadNames.txt # Set the path to the Scheduler.xml file. Scheduler = Scheduler.xml # Kick people who are idleing in the lobby, kick will happen after given time, Min time is 90 sec. use 0 to disable this function. KickLobbyIdlers = 90 # If enabled. Bec will create separate chat files for each channel along with the main file. #ChatChannelFiles = false # Set the amount of Normal players who can connect. Set it to -1 to disable it. # If set to 0 it means only players who are listed in the Admins.xml, (or whatever you call it) will be able to connect to the server. # Quick Example 1: server can holed 50 players. and you want to reserve 5 slots for admins. then set SlotLimit to 45. # Quick Example 2: server can holed 50 players. and you want to reserve 5 slots for admins and 5 slots for friends. then set SlotLimit to 40, # AND edit your admins.xml. ADD in all your frineds guid and remaining data, put them in group example 100. or whatever you feel likt. # by using this method you can give some of your friends some access to some commands if you like or none. # in general this is works like .Whitelisting X player slots for admins and friends, while leaving the remaining Y slots for public. SlotLimit = -1 # Set the message people will get when they try to connect and is not whitelisted. Text must be in ascii letters. SlotLimitKickMsg = The Server has reached its player limit. # The amount of time Bec will wait for the server to start up. Timeout = 30 #-------------------------------------------------------------------------------------------------------- [Reporter] #-------------------------------------------------------------------------------------------------------- # Reporter account. Fill in the username and password for your reporter account. # GameHacks, BattlEye Hacks will be reported to a database. all players who connect will also be checked against this database. # Set the Username for your account #User = alfred # Set the Password for your account #Password = 123456 #-------------------------------------------------------------------------------------------------------- [ChatRestriction] #-------------------------------------------------------------------------------------------------------- # Set max amount of chat lines a player is allowed to send for each channel. # Going passed the number will result in kick. -1 is disabled, 0 instant kick. # If the number is higher than 0 players will be sent warnings. Lobby = 30 Global = 5 Side = 7 Group = 9 Vehicle = 11 Command = 13 Commander = 15 Direct = 17 #-------------------------------------------------------------------------------------------------------- [ChatSpam] #-------------------------------------------------------------------------------------------------------- # Set max amount of chat lines per channel allowed within given time frame. # Set the values to 0 to disable this function(s) # Quick Example: # Lobby = 5 # Lobby_Time_Lower = 10 # Lobby_Time_Upper = 15 # If the time between each new chatlines from a player is less than CHANNEL_Time_Lower the spam counter increases by + 1. # Consider the CHANNEL (Lobby) as the spam counter. # When a player has (CHANNEL - 1) in spam counting. a warning will be sent to whom it may concern. # If the time between each new chatline from the player is Greater than CHANNEL_Time_Lower and Less than CHANNEL_Time_Upper the spam counter stay as it is. # If the time since the last chatline is greater then CHANNEL_Time_Upper the spam counter is reset to 1. # To get optimal result play around a bit with the values on your server. Lobby = 0 Lobby_Time_Lower = 0 Lobby_Time_Upper = 0 Global = 0 Global_Time_Lower = 0 Global_Time_Upper = 0 Side = 0 Side_Time_Lower = 0 Side_Time_Upper = 0 Group = 2 Group_Time_Lower = 1 Group_Time_Upper = 3 Vehicle = 0 Vehicle_Time_Lower = 0 Vehicle_Time_Upper = 0 Command = 0 Command_Time_Lower = 0 Command_Time_Upper = 0 Commander = 0 Commander_Time_Lower = 0 Commander_Time_Upper = 0 Direct = 0 Direct_Time_Lower = 0 Direct_Time_Upper = 0
  5. That's weird. I downloaded the @Epoch client side manually from the HTTP Mirror #3. I'll try redownloading it.
  6. I have the same problem but my .rpt says the following "Epoch: Init Compiles" Attempt to override final function - bis_fnc_init "Epoch: Starting ArmA3 Epoch Server, Version 0.2.0.1" Error in expression <rverVersion)exitWith{(if(_clientVersion > Epoch_ServerVersion)then{format["Epoch> Error position: <> Epoch_ServerVersion)then{format["Epoch> Error >: Type String, expected Number File x\addons\a3_epoch_server\init\server_init.sqf, line 1
  7. Kraz

    AI Won't shoot rockets.

    Added group 1 to use launchers. DZAI_launcherLevels = [1];
  8. This might already be answered but when the mission despawns. The AI die and players can take their loot. Is there a way to change this?
  9. Ah, I see. I think I'll wait until the maps are released individually. Thank you, Schultz.
  10. Kraz

    R3F "View Content"

    Hello, I've had a look around the config files and if truth be told I get lost in all the double languages. So I was wondering if someone can point me in the right direction? I want to remove the "View Content" of all vehicles as it's an option that isn't in use on my server. Thanks in advance!
  11. Kraz

    Plot Pole Error?

    Care to point me to the threads where it shows me how to fix a player receiving a plot pole required message when "DZE_requireplot = 0;" is active and other players do not have this issue. That would be terrific.
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