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Bostigo

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About Bostigo

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  1. Hey all Not a single voice chat is working. is there a simple fix?
  2. Hi Thanks yes its working with DZE_restrictRemoval
  3. Hello On my server 1.0.6.2 everybody can just remove all Metal Panels and Sandbag stuff.. why is this?
  4. Hello Could somebody please explain me all the setups you would recommend about maintain? In HiveExt.ini i set [Objects] CleanupPlacedAfterDays = 21 But what does this mean exactly? ;This variable was implemented to compensate for door/plot management storing information in the inventory field ;custom buildables which use the inventory field should be added to this variable ;If you wish to cleaup locked storage objects, instead of letting them zero out, you can add them to the variable ;Do not use double quotation marks, only use single quotation marks ['] ;MaintenanceObjects = 'Land_DZE_GarageWoodDoorLocked','Land_DZE_LargeWoodDoorLocked','Land_DZE_WoodDoorLocked','CinderWallDoorLocked_DZ','CinderWallDoorSmallLocked_DZ','Plastic_Pole_EP1_DZ' in my SQL i found this rule: UPDATE `Object_DATA` SET `Damage`=0.1 WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') OR (`Classname` IN ('Land_DZE_GarageWoodDoorLocked','Land_DZE_LargeWoodDoorLocked','Land_DZE_WoodDoorLocked','CinderWallDoorLocked_DZ','CinderWallDoorSmallLocked_DZ','Plastic_Pole_EP1_DZ')) ) So do players only need to maintain the objects in the maintance objects? Im confused.
  5. Now i edited this file and then loaded it in dayz_server. Everything that was already there worked fine but my new objects are missing. what am i doing wrong?
  6. Because the default file which is loaded by init looks like this: And the one from github is diffrent.
  7. Hi thank you After i edited this one in my editor, i can just put it into my mission and let it load from there? I edited the Chernarus11 one.. and the i tried to load: execVM "\z\addons\dayz_server\traders\chernarus11.sqf"; //Add trader agents but i dont know how to load my edited sqf.
  8. Ita workimg thank you so much.
  9. Hmm ok thanks will try without essv3 now
  10. @THAC0_Gewch Thank you so much for testing. I tried one more time, no error nothing.. maybe my server is to slow and this happens in the "receiving" blackscreen? or is it because of the ESSv3 i have installed? Where did you put it? In if (isServer) then { or if (!isDedicated) then { or just at the very buttom?
  11. Thank you so much Could you quickly tell me where you would put J PVDZ_plr_LoginRecord Because i think there is no dayz_previousID = 0; anymore also could you explain me why i need to exec this with"_nul" ? Never noticed this _nul = [] execVM "camera\loginCamera.sqf";
  12. Hello im looking for a Intro Cam and i found this german tutorial: https://wiki.nitrado.net/de/Intro_Cut_Scene_in_DayZ_einfügen I did this but nothing happend. And when i look at the code it seems a bit diffrent from other 1.0.6.2. Could this be outdated or easy to fix?
  13. Thanks for reply.. yes somehow it's working now.. i think i just forgot the stringtable
  14. Here is the RPT Log. Everything is working perfectly except for the mission announce.
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