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albinogrub

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albinogrub last won the day on January 27

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About albinogrub

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  1. Im going to test this on my server this week and let you know what people think. I have it working great on my Test server. I linked the mortars to the M2 guns and it doesn't seem to OP. There is such a long travel time between firing the rounds and them hitting, people should see it fire and get the hell out of there.
  2. anyone able to help me with a "waiting for server to start authentication" problem. I am starting a Overpoch server and installed admin tools last night no worries. today i tried to install ZCS and after install when i try to join i get stuck at waiting for server to start authentication and after 120 secs im kicked by battleye for script restriction #70. i had this problem with the admin tools install but i fixe that by adding the right prefix in PBO manager. i am totally new to all this and am having a crack as there is 1 server in australia with no admins. ill post my RPT logs for OA and battleeye but im not sure exactly what to look for. any help would be appreciated cheers arma2OAserver.rpt ===================================================================== == D:\TCAFiles\Users\alecp\34724\arma2oaserver.exe == "D:\TCAFiles\Users\alecp\34724\arma2oaserver.exe" -ip=103.62.50.13 -port=2302 -cpuCount=2 -config=server.cfg -cfg=basic.cfg -profiles=Profile -name=server -world="empty" [email protected]_Epoch;@DayZ_Epoch_Server; ===================================================================== Exe timestamp: 2019/10/27 20:43:11 Current time: 2019/10/29 12:22:32 Version 1.63.131129 Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/ Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/ Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/ Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/ Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/ Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/ Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/ Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/ Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/ Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/ Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/ Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/ Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/ Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/ Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/ Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/ Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/ Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/ Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/ Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/ Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/ Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/ Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/ Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/ Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/ Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/ Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/ Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/ Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/ Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/ Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/ Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/ Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/ Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/ Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/ Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/ Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/ Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/ Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/ Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/ Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/ Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/ Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/ Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/ Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/ Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/ Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/ Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/ Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/ Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/ Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/ Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/ Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/ Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/ Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/ Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/ Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/ Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/ Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/ 12:22:36 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303 12:22:37 Connected to Steam servers 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:22:54 Server error: Player without identity Albinogrub (id 2110042873) 12:23:00 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire 12:23:01 Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView 12:23:01 Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire 12:23:01 Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry 12:23:01 Strange convex component288 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component289 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component290 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component291 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component292 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component293 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component294 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component295 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component296 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component297 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component298 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component299 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component300 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component301 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component302 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component303 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component304 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component305 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component306 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component307 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component308 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component309 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component310 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component311 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component312 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component313 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component314 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component315 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component316 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component317 in warehouse\models\warehouse.p3d:geometry 12:23:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire 12:23:01 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView 12:23:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView 12:23:04 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]" 12:23:04 "MPframework inited" 12:23:04 "dayz_preloadFinished reset" 12:23:07 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198119928310","Albinogrub"]" 12:23:07 Client: Remote object 2:12 not found 12:23:14 "Loading custom server compiles" 12:23:15 "Admin Tools: config.sqf loaded" 12:23:15 "Admin Tools: variables.sqf loaded" 12:23:15 "HIVE: Starting" 12:23:15 "z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..." 12:23:15 ["TIME SYNC: Local Time set to:",[2012,8,2,13,23],"Fullmoon:",true,"Date given by HiveExt.dll:",[2019,10,29,13,23]] 12:23:15 "HIVE: trying to get objects" 12:23:15 "SERVER FPS: 21 PLAYERS: 0" 12:23:15 "HIVE: found 303 objects" 12:23:16 "HIVE: Request sent" 12:23:16 "HIVE: Streamed 303 objects" 12:23:16 "All clients disconnected. Server_monitor.sqf is exiting." 12:23:16 "Admin Tools: Activate.sqf loaded" 12:29:16 "SERVER FPS: 46 PLAYERS: 0" 12:35:16 "SERVER FPS: 47 PLAYERS: 0" 12:35:31 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198119928310","Albinogrub"]" 12:35:31 Client: Remote object 4:0 not found 12:35:31 Client: Remote object 2:91 not found 12:41:16 "SERVER FPS: 46 PLAYERS: 0" Battleye report for the script exception #70 29.10.2019 11:57:27: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\init\compiles.sqf" if (isServer) then { diag_log "Loading custom server compile" 29.10.2019 11:57:27: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\compile\remote_message.sqf" fnc_localizeMessage = { _type = _this select 0; _me" 29.10.2019 11:57:27: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #70 ") then { if (player getVariable["radiostate",true]) then { systemChat ("[RADIO] " + _message); playSound "Radio_Message_Sound"; " 29.10.2019 12:01:46: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\init\compiles.sqf" if (isServer) then { diag_log "Loading custom server compile" 29.10.2019 12:01:46: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\compile\remote_message.sqf" fnc_localizeMessage = { _type = _this select 0; _me" 29.10.2019 12:01:46: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #70 ") then { if (player getVariable["radiostate",true]) then { systemChat ("[RADIO] " + _message); playSound "Radio_Message_Sound"; " 29.10.2019 12:07:35: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\init\compiles.sqf" if (isServer) then { diag_log "Loading custom server compile" 29.10.2019 12:07:35: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\compile\remote_message.sqf" fnc_localizeMessage = { _type = _this select 0; _me" 29.10.2019 12:07:35: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #70 ") then { if (player getVariable["radiostate",true]) then { systemChat ("[RADIO] " + _message); playSound "Radio_Message_Sound"; " 29.10.2019 12:14:29: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\init\compiles.sqf" if (isServer) then { diag_log "Loading custom server compile" 29.10.2019 12:14:29: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\compile\remote_message.sqf" fnc_localizeMessage = { _type = _this select 0; _me" 29.10.2019 12:14:29: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #70 ") then { if (player getVariable["radiostate",true]) then { systemChat ("[RADIO] " + _message); playSound "Radio_Message_Sound"; " 29.10.2019 12:23:06: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\init\compiles.sqf" if (isServer) then { diag_log "Loading custom server compile" 29.10.2019 12:23:07: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\compile\remote_message.sqf" fnc_localizeMessage = { _type = _this select 0; _me" 29.10.2019 12:23:07: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #70 ") then { if (player getVariable["radiostate",true]) then { systemChat ("[RADIO] " + _message); playSound "Radio_Message_Sound"; " 29.10.2019 12:35:31: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\init\compiles.sqf" if (isServer) then { diag_log "Loading custom server compile" 29.10.2019 12:35:31: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #15 "#line 1 "mpmissions\__CUR_MP.Chernarus\dayz_code\compile\remote_message.sqf" fnc_localizeMessage = { _type = _this select 0; _me" 29.10.2019 12:35:31: Albinogrub (172.192.201.157:2304) 0dc77774dd6459cd3ca0c4c0a0e05ab4 - #70 ") then { if (player getVariable["radiostate",true]) then { systemChat ("[RADIO] " + _message); playSound "Radio_Message_Sound"; "
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