Jump to content

zunda

Member
  • Content Count

    3
  • Joined

  • Last visited

  1. zunda

    Groups 1.0.6.1

    Hello I tried the settings with F3 key and F11 key, but it did not react. It was useless to initialize the server and start over. We will start the setup from the beginning again. my setting is. keyboard.sqf if (dayz_groupSystem) then { [[DIK_F3], _openGroups] call _addArray; [[DIK_LWIN,DIK_RWIN], {dayz_groupNameTags = !dayz_groupNameTags;_handled = true;}] call _addArray; [actionKeys "TacticalView", _block] call _addArray; }; init.sqf // EPOCH CONFIG VARIABLES START // #include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line dayz_groupSystem = true; // Enable group system dayz_markGroup = 1; // Players can see their group members on the map 0=never, 1=always, 2=With GPS only dayz_markSelf = 1; // Players can see their own position on the map 0=never, 1=always, 2=With GPS only dayz_markBody = 1; // Players can see their corpse position on the map 0=never, 1=always, 2=With GPS only dayz_requireRadio = false; // Require players to have a radio on their toolbelt to create a group, be in a group and receive invites. // See the above file for a full list including descriptions and default values // Uncomment the lines below to change the default loadout //DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]; //DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; //DefaultBackpack = "DZ_Patrol_Pack_EP1"; //DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; dayz_paraSpawn = false; // Halo spawn DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones DZE_BuildOnRoads = false; // Allow building on roads DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly. DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects. DZE_GodModeBase = false; // Make player built base objects indestructible DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases. DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius DZE_SelfTransfuse = true; // Allow players to bloodbag themselves DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds] MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the map MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map spawnArea = 1400; // Distance around markers to find a safe spawn position spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule. EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; // EPOCH CONFIG VARIABLES END // configVariables.sqf // Group System dayz_groupSystem = true; // Enable group system dayz_markGroup = 1; // Players can see their group members on the map 0=never, 1=always, 2=With GPS only dayz_markSelf = 1; // Players can see their own position on the map 0=never, 1=always, 2=With GPS only dayz_markBody = 1; // Players can see their corpse position on the map 0=never, 1=always, 2=With GPS only dayz_requireRadio = false; // Require players to have a radio on their toolbelt to create a group, be in a group and receive invites.
  2. zunda

    Groups 1.0.6.1

    sorry... I failed I wrote like init.sqf, but when I press F5 I can not get a response init.sqf and configVariables.sqf Is there anything else you need to set up? I am Epoch 1.0.6.1.
  3. zunda

    Groups 1.0.6.1

    im sorry I set this by looking at this page, but when I press F5 I do not get anything. in init.sqf // EPOCH CONFIG VARIABLES START // #include "\ z \ addons \ dayz_code \ configVariables.sqf" // Do not remove this line With it in configVariables.sqf // Group System dayz_groupSystem = true; // Enable group system dayz_markGroup = 1; // Players can see their group members on the map 0 = never, 1 = always, 2 = With GPS only dayz_markSelf = 1; // Players can see their own position on the map 0 = never, 1 = always, 2 = With GPS only dayz_markBody = 1; // Players can see their corpse position on the map 0 = never, 1 = always, 2 = With GPS only dayz_requireRadio = false; // Require players to have a radio on their toolbelt to create a group, be in a group and receive invites. I studied variously for three days but I am ready.
×
×
  • Create New...