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_Jack

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  1. Like
    _Jack got a reaction from Hooty in spicy memes   
    Fire in the booth mans not hot
  2. Sad
    _Jack reacted to Hooty in spicy memes   
    Somebody is gonna be upset xD.
  3. Haha
    _Jack got a reaction from Hooty in spicy memes   
    hey guys found a script the autists use to find be passwords lol hope you enjoy :))))
    <censored> your welcome :)
     
  4. Like
    _Jack got a reaction from Hooty in [Release]Custom infiSTAR tools   
    You could argue that for pretty much anything from infistars admin tool. 
  5. Like
    _Jack got a reaction from juandayz in [Release]Custom infiSTAR tools   
    Hey guys releasing another script I made(or rather a compilation of scripts). I created this to make my admins lifes(lives?) easier in the game, hope someone finds it useful! :)
    I created this for overpoch so some functions may not work on other mods(e.g. delete all nissans)
     
    Tools Included:
    Quarantine Target(teleports the selected player to debug island, could come in handy for misbehaving players)
    Explode Target(Explodes the selected player)
    Edit Bank(Opens a dialog that allows you to edit the selected players bank if you use zsc. If you dont use zsc everything else should still work)
    Temporarily Delete all the Bikes on the map
    Temporarily Delete all the nissan 350z's on the map
    OTF Script Writer(thanks DuMa for the help with this)
    Explosive Bullets(makes big bang bang)
     
    How to install:
    In your a2_infiSTAR folder create a folder called "custom".
    In this folder create a file called "category.sqf" and another file called "functions.sqf"(without the quotation marks, obviously)
    In category.sqf put this code:
    In functions.sqf put this code:
    Now, open your AT.sqf
    In the code find this section: 

    Add the highlighted line:
    adminadd = adminadd + [" +View Jacks Tools","jackEdits","0","0","1","0",[0,0.6,1,1]]; Now find this section:

    And add the highlighted line:
    case 'jackEdits':{call admin_fillJackCustom}; Then find(around line 46/47):

    And add the highlighted line:
    #include "\a2_infistar\custom\category.sqf" Then find this section of code(around line 530-535):

    And add in the highlighted line.
    For the edit bank feature to work you need to add this dialog somewhere in your mission file(ensure that is included in description.ext, could just add this to an already existing .hpp file as long as it is included in description.ext file):
    Hope you find this post useful(and thanks to infistar for creating his tool, its pretty good)
  6. Like
    _Jack got a reaction from Hooty in [Release]Custom infiSTAR tools   
    Thanks
  7. Like
    _Jack got a reaction from Hooty in [Release]Custom infiSTAR tools   
    Hey guys releasing another script I made(or rather a compilation of scripts). I created this to make my admins lifes(lives?) easier in the game, hope someone finds it useful! :)
    I created this for overpoch so some functions may not work on other mods(e.g. delete all nissans)
     
    Tools Included:
    Quarantine Target(teleports the selected player to debug island, could come in handy for misbehaving players)
    Explode Target(Explodes the selected player)
    Edit Bank(Opens a dialog that allows you to edit the selected players bank if you use zsc. If you dont use zsc everything else should still work)
    Temporarily Delete all the Bikes on the map
    Temporarily Delete all the nissan 350z's on the map
    OTF Script Writer(thanks DuMa for the help with this)
    Explosive Bullets(makes big bang bang)
     
    How to install:
    In your a2_infiSTAR folder create a folder called "custom".
    In this folder create a file called "category.sqf" and another file called "functions.sqf"(without the quotation marks, obviously)
    In category.sqf put this code:
    In functions.sqf put this code:
    Now, open your AT.sqf
    In the code find this section: 

    Add the highlighted line:
    adminadd = adminadd + [" +View Jacks Tools","jackEdits","0","0","1","0",[0,0.6,1,1]]; Now find this section:

    And add the highlighted line:
    case 'jackEdits':{call admin_fillJackCustom}; Then find(around line 46/47):

    And add the highlighted line:
    #include "\a2_infistar\custom\category.sqf" Then find this section of code(around line 530-535):

    And add in the highlighted line.
    For the edit bank feature to work you need to add this dialog somewhere in your mission file(ensure that is included in description.ext, could just add this to an already existing .hpp file as long as it is included in description.ext file):
    Hope you find this post useful(and thanks to infistar for creating his tool, its pretty good)
  8. Like
    _Jack got a reaction from Zoranth in [Release]Custom infiSTAR tools   
    Hey guys releasing another script I made(or rather a compilation of scripts). I created this to make my admins lifes(lives?) easier in the game, hope someone finds it useful! :)
    I created this for overpoch so some functions may not work on other mods(e.g. delete all nissans)
     
    Tools Included:
    Quarantine Target(teleports the selected player to debug island, could come in handy for misbehaving players)
    Explode Target(Explodes the selected player)
    Edit Bank(Opens a dialog that allows you to edit the selected players bank if you use zsc. If you dont use zsc everything else should still work)
    Temporarily Delete all the Bikes on the map
    Temporarily Delete all the nissan 350z's on the map
    OTF Script Writer(thanks DuMa for the help with this)
    Explosive Bullets(makes big bang bang)
     
    How to install:
    In your a2_infiSTAR folder create a folder called "custom".
    In this folder create a file called "category.sqf" and another file called "functions.sqf"(without the quotation marks, obviously)
    In category.sqf put this code:
    In functions.sqf put this code:
    Now, open your AT.sqf
    In the code find this section: 

    Add the highlighted line:
    adminadd = adminadd + [" +View Jacks Tools","jackEdits","0","0","1","0",[0,0.6,1,1]]; Now find this section:

    And add the highlighted line:
    case 'jackEdits':{call admin_fillJackCustom}; Then find(around line 46/47):

    And add the highlighted line:
    #include "\a2_infistar\custom\category.sqf" Then find this section of code(around line 530-535):

    And add in the highlighted line.
    For the edit bank feature to work you need to add this dialog somewhere in your mission file(ensure that is included in description.ext, could just add this to an already existing .hpp file as long as it is included in description.ext file):
    Hope you find this post useful(and thanks to infistar for creating his tool, its pretty good)
  9. Like
    _Jack got a reaction from Hooty in [Release]Locate Ore Veins Script   
    Hey guys, here is a simple script I made that allows players to scan for ore veins. I no longer run arma 2 servers so I decided to release some of the scripts I used!
    Hope you find it useful! :)
    //Range that it will scan for veins ScanRange = 1500; //Get number of each vein within defined range VeinsCountIron = count ((position player) nearObjects ["Iron_Vein_DZE",ScanRange]); VeinsCountSilver = count ((position player) nearObjects ["Silver_Vein_DZE",ScanRange]); VeinsCountGold = count ((position player) nearObjects ["Gold_Vein_DZE",ScanRange]); //Get total veins VeinsCountTotal = VeinsCountGold+VeinsCountSilver+VeinsCountIron; //Display results to player systemChat format["[IG]Within %1M there are %2 ore veins: %3 Iron, %4 Silver and %5 Gold.",ScanRange,VeinsCountTotal,VeinsCountIron,VeinsCountSilver,VeinsCountGold]; format["[IG]Within %1M there are %2 ore veins: %3 Iron, %4 Silver and %5 Gold.",ScanRange,VeinsCountTotal,VeinsCountIron,VeinsCountSilver,VeinsCountGold] call dayz_rollingMessages;  
  10. Like
    _Jack got a reaction from Schalldampfer in [Release]Locate Ore Veins Script   
    Hey guys, here is a simple script I made that allows players to scan for ore veins. I no longer run arma 2 servers so I decided to release some of the scripts I used!
    Hope you find it useful! :)
    //Range that it will scan for veins ScanRange = 1500; //Get number of each vein within defined range VeinsCountIron = count ((position player) nearObjects ["Iron_Vein_DZE",ScanRange]); VeinsCountSilver = count ((position player) nearObjects ["Silver_Vein_DZE",ScanRange]); VeinsCountGold = count ((position player) nearObjects ["Gold_Vein_DZE",ScanRange]); //Get total veins VeinsCountTotal = VeinsCountGold+VeinsCountSilver+VeinsCountIron; //Display results to player systemChat format["[IG]Within %1M there are %2 ore veins: %3 Iron, %4 Silver and %5 Gold.",ScanRange,VeinsCountTotal,VeinsCountIron,VeinsCountSilver,VeinsCountGold]; format["[IG]Within %1M there are %2 ore veins: %3 Iron, %4 Silver and %5 Gold.",ScanRange,VeinsCountTotal,VeinsCountIron,VeinsCountSilver,VeinsCountGold] call dayz_rollingMessages;  
  11. Like
    _Jack got a reaction from juandayz in [Release]Locate Ore Veins Script   
    Hey guys, here is a simple script I made that allows players to scan for ore veins. I no longer run arma 2 servers so I decided to release some of the scripts I used!
    Hope you find it useful! :)
    //Range that it will scan for veins ScanRange = 1500; //Get number of each vein within defined range VeinsCountIron = count ((position player) nearObjects ["Iron_Vein_DZE",ScanRange]); VeinsCountSilver = count ((position player) nearObjects ["Silver_Vein_DZE",ScanRange]); VeinsCountGold = count ((position player) nearObjects ["Gold_Vein_DZE",ScanRange]); //Get total veins VeinsCountTotal = VeinsCountGold+VeinsCountSilver+VeinsCountIron; //Display results to player systemChat format["[IG]Within %1M there are %2 ore veins: %3 Iron, %4 Silver and %5 Gold.",ScanRange,VeinsCountTotal,VeinsCountIron,VeinsCountSilver,VeinsCountGold]; format["[IG]Within %1M there are %2 ore veins: %3 Iron, %4 Silver and %5 Gold.",ScanRange,VeinsCountTotal,VeinsCountIron,VeinsCountSilver,VeinsCountGold] call dayz_rollingMessages;  
  12. Like
    _Jack got a reaction from Zoranth in [Release]Locate Ore Veins Script   
    Hey guys, here is a simple script I made that allows players to scan for ore veins. I no longer run arma 2 servers so I decided to release some of the scripts I used!
    Hope you find it useful! :)
    //Range that it will scan for veins ScanRange = 1500; //Get number of each vein within defined range VeinsCountIron = count ((position player) nearObjects ["Iron_Vein_DZE",ScanRange]); VeinsCountSilver = count ((position player) nearObjects ["Silver_Vein_DZE",ScanRange]); VeinsCountGold = count ((position player) nearObjects ["Gold_Vein_DZE",ScanRange]); //Get total veins VeinsCountTotal = VeinsCountGold+VeinsCountSilver+VeinsCountIron; //Display results to player systemChat format["[IG]Within %1M there are %2 ore veins: %3 Iron, %4 Silver and %5 Gold.",ScanRange,VeinsCountTotal,VeinsCountIron,VeinsCountSilver,VeinsCountGold]; format["[IG]Within %1M there are %2 ore veins: %3 Iron, %4 Silver and %5 Gold.",ScanRange,VeinsCountTotal,VeinsCountIron,VeinsCountSilver,VeinsCountGold] call dayz_rollingMessages;  
  13. Like
    _Jack got a reaction from juandayz in Having trouble getting BEC to work   
    Hey, thanks for the reply
     
    I found out the problem: I wasn't running it as administrator
    This then caused the config to not load for whatever reason
    Thanks :)
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