Welcome to Epoch Mod Community

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more!

This message will be removed once you have signed in.


  • Content count

  • Joined

  • Last visited

About sunnus01

  • Rank
    Fresh Spawn
  • Birthday 05/10/85

Contact Methods

  • Website URL

Profile Information

  • Gender
  • Location
    Estonia, Tallinn
  1. Ok looks like it was my typo :D figgured it out, but ty for reply. Ppl re-check for typos always, i was to lazy to do that and here is outcome.
  2. Just add some other missions ? Like use 2 types or even 3 types of missions, this aproach helped me out, and keeps my players bussy all the time :D
  3. mby am stupid, mby am blinde but it stoped working for me on 0.5.0 , no idea why... in rpt is 1 error about markers and no zombies spawn in cities anymore, cant figure it out. Error in expression <; }; case 2: { { if ((getmarkerType _x) in SM_UserSafezoneCheckMarkerObjects) th> 1:02:19 Error position: <in SM_UserSafezoneCheckMarkerObjects) th> 1:02:19 Error in: Type String, expected Array,Object,Location 1:02:19 File SM_Zombz_Code\code\shared\wq*kb.sqf, line 41 I think it's something to do with safezones, but they are not working eather, if any 1 could help would be nice.
  4. for me on 0.5.0 it just stoped working any clues =? i merged all files, on 0.4.0 was perfect, on 0.5.0 does not work .. in rtp no errors
  5. Loving ur scripts man! @He-Man
  6. Some small list of what is done would be nice :D
  7. Loving this addition ! but for me (on server) zombies spawn in group, just from 1 place like 1m apart from each other, is there any way make them spawn randomly in town ? To make it clear, they spawn in towns, as planned nowhere else, exept static places that i made. But they spawn same way as ryan's zombies and demons without this aadon, just from 1 spot, So what am trying to get is fill town with them, coz now you can just run arround and they follow you, if you dont make any mistake they will not hurt you, i want them to be a thread.
  8. Looks like problem with getting player id from redis, check if you have all password correct for redis, if any used, if you need help ts.weallplay.eu channel Arma3 Epoch, look for D4ng3r, will help if online
  9. any chance to get repo files ? this github is down
  10. wap

    And it is up! Arma 3 Epoch Server is up and running! Background: Year 2027, In Europe two years after the mass extinction of billions of people. Those that remain are left with remnants of a once technological society. Try to survive, build, or explore your way through the harsh dynamic environment. Different fractions are trying to get controll of island, bandits, goverment. UPDATE: Looks like infection made whole way to island aswell ! Some cities are being populated with mutated zombies ! PVE/PVP you decide how to play. MAP: Altis IP : weallplay.eu:2302 Addons: Zombies and Demons: http://steamcommunit...s/?id=501966277 SM_Zombz: http://steamcommunit...s/?id=779675063 Epoch : http://steamcommunit...s/?id=421839251 Server bonuses: Safe Zones (Trader areas are safe) Side Missions (with nice loot) Loot system (better loot spawn system) Capture Points (for PVP action with greater rewards.) Zombies ( yes they are back) Some more changes that i will not mention here
  11. Do you use any map addons ? like custom buildings ? have you tried to wait ? after update there is some time you have to wait b4 server gets character info from redis, had same issue, just removed custom map addons like custom made zones and places
  12. Running Epoch on Centos 7, 1.66 0.4.0, does not work properly, problem somewhere in mission part, cant figure it out, as soon as i change something where it should start to work logikaly, it crashes server, with 100% cpu use... I think i got the problem reason, part with global.hpp was missing in download
  13. WAP shorten from weallplay.eu is looking for person ('s) who can help with server setup (mainly scripting part for so called addons like virtual garage, missons ) to make it fit, we have a plan to make Epoch server (atm 1 running mainly for testing and building purpose) we have server machines 24/7 that can handle alot, 100/100 mbit traffic unlimited, with good router and stuff, if there are some ppl willing to help create great Epoch Server with us, just add me on steam http://steamcommunity.com/id/haapsalusun/ or PM here. Mainly for now me solo handling all the things, web, ts server, csgo servers and so on, i have decent knowledge of mysql,php,java. ViKiR wap leader.