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SixPeso

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About SixPeso

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  1. Try to check one thing. For example, restart of server will be in 2 hours. Player with name , let it be, Littleprincess, cant join in game cuz ur problems, that u wrote. Try to delete alive body of this player in character_data and ask him to try join again. So we can make circle of searching problems smaller. Hope u understand me,cuz my english very bad) Added: Do u remember what changes u made, before this problem appeared? R u sure,that u added all scripts in whitelist of antihack? Ill be at home in 26 hours. Mb I could try find problems in ur pbos. What hosting u have? Did u try tocheck problem on another machine?
  2. Howdy guys. I tried to make lossing humanity after die by adding this code: _DeadHumanity = player getVariable["humanity",0]; _DeadHumanity = _DeadHumanity - 1000; player setVariable ["humanity", _DeadHumanity , true]; to player_death.sqf. After die I can see, that humanity changed, but when I spawn, my humanity amount is like was before death. I just think, that I should make it in server side, but dont know how and where. I have few ideas about that, but dont know how to realise them: 1. Data base script, that changes humanity when creates new body of already existed player. 2. Mission side script. After spawn change humanity of player. 3. Server side. Idk where :c Hope that someone clever can help me :) Thanks!
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