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HarryNutz

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  1. Like
    HarryNutz got a reaction from KPABATOK in Option for Gender Selection   
    I don't typically die a lot, but some missions can be brutal if you opt to have some excitement and not snipe from 1.7 km out where the Ai don't shoot back, which can then lead to a few untimely deaths lol. But in general the whole concept of having to pick your gender all the time gets a bit repetitive in comparison to about 99.9% of other games that you either have no option to even worry about or pick it once and never have to again unless you for some reason decide to be the opposite sex.  
  2. Like
    HarryNutz reacted to Sneer in Disable Rockets on aircraft?   
    If you get this working could you maybe post what you used and where you put it? I'd like to use something like this too.
     
    Thanks
  3. Like
    HarryNutz got a reaction from Karma_UK in a3_vemf_reloaded by IT07   
    Awesome work IT07 and appreciate how you not only listen to what people suggest but jump right on it... 2 thumbs up!
  4. Like
    HarryNutz reacted to He-Man in Disable Rockets on aircraft?   
    I have disabled all, what I think it is OP.
    40mm belt and 30mm Gatling is very heavy!
    But no, I will not check it for you, sorry.
    Enable what you think and try it out on those Vehicles you want to spawn in.
  5. Like
    HarryNutz got a reaction from IT07 in a3_vemf_reloaded by IT07   
    Awesome work IT07 and appreciate how you not only listen to what people suggest but jump right on it... 2 thumbs up!
  6. Like
    HarryNutz reacted to IT07 in a3_vemf_reloaded by IT07   
    UPDATE! (v0752.0)
    Check the CHANGELOG.md for details
  7. Like
    HarryNutz reacted to IT07 in a3_vemf_reloaded by IT07   
    UPDATE! (v0751.7)
    Check the CHANGELOG.md for details
  8. Like
    HarryNutz got a reaction from KPABATOK in Options for Group Hexagon and Waypoint Marker   
    Is there anyway to add some functionality to change the overall appearance of the group hexagon and waypoint marker? Like change colors, make them bolder etc etc...
    In talking with other players including those in my group, the vast majority (aside from those using 40 inch tv's for a monitor lol) have a horrible time trying to always locate the group hexagon or waypoint. Was hoping there might be a way to change them up to make them more visible.
    One idea I had for waypoints was when you get into a vehicle it always shows the small radar in the top center and if you place a waypoint marker it shows an arrow or small square orange box pointing to it so you always know which direction to head for that marker. Why not an option to have that same kind of small radar while on foot and have it so you can move it to where you prefer on the screen or disable it of you prefer not to see it and instead fall back to the above options to make them more visable?
     
    Just my 2 cents :)
  9. Like
    HarryNutz got a reaction from KPABATOK in Option for Gender Selection   
    Possible to make a server side option that can bypass having to always select your gender at spawn?  Like have it attached to your profile or something on those lines. I personally dislike the whole spawn room thing and prefer just loading right into a map, but if thats not possible then at least a way to skip that annoying step of gender selection would be a very welcome addition.
  10. Like
    HarryNutz got a reaction from rvg?! in Problem with maxing Object Distance   
    Ok thanks for the replies.
  11. Like
    HarryNutz reacted to Hazmat in Overall View Distance Issue   
    I've noticed the fog line is more prevalent now that you've mentioned it.  Using same view distance I've used forever, now the haze seems closer, cannot see much past 1km.
     
    H
  12. Like
    HarryNutz reacted to RC_Robio in Sapper Sound FX?   
    Sapper sounds are in client files. In the a3_epoch_assets.pbo    But here you go.  https://drive.google.com/open?id=0B8CgDuGKQHaId3NfazVTbmF3ZDg
  13. Like
    HarryNutz reacted to He-Man in Distance from one jammer to another?   
    Yes, in 0.3.8 this config does not exist.
    If you are an Admin, you can adjust the min distance in the cfgepochclient.hpp inside your Mission file
  14. Like
    HarryNutz reacted to He-Man in Distance from one jammer to another?   
    This should work then.
    AS I said, it checks, if there is another Jammer within 650m radius
  15. Like
    HarryNutz reacted to vbawol in Fog ?   
    Currently you can change the weather in several ways: 
    Set static weather forecast: https://github.com/EpochModTeam/Epoch/blob/master/Server_Install_Pack/%40epochhive/epochconfig.hpp#L14 Set weather forecast via database. Set the array to the key name "Weather:YourInstanceIDHere" and you can control it via the database. The format matches that of the static weather array except it has square brackets [ instead of curly {. You can change the duration between weather changes with this setting: https://github.com/EpochModTeam/Epoch/blob/master/Server_Install_Pack/%40epochhive/epochconfig.hpp#L18 Change the actual weather change code: https://github.com/EpochModTeam/Epoch/blob/master/Sources/epoch_server_settings/EpochEvents/ChangeWeather.sqf
  16. Like
    HarryNutz got a reaction from arc7r7 in Fog ?   
    Basically no matter where you are on the map... there is a constant circle of fog around you at roughly 1k or so.
    Admin looked at logs which seem to show no fog:
     
    17:52:48 "DEBUG: _event ChangeWeather"
    17:52:48 "Epoch: Weather Change - fog: [0,0,0] rain: 0.3 overcast: 0 windx: 0.3 windz: 0.3 forced: false"
    18:39:38 "DEBUG: _event ChangeWeather"
    18:39:38 "Epoch: Weather Change - fog: [0,0,0] rain: 0.3 overcast: 0 windx: 0.3 windz: 0.3 forced: false"
    19:26:34 "DEBUG: _event ChangeWeather"
    19:26:34 "DEBUG: _event ContainerSpawner"
    19:26:34 "DEBUG: _event PlantSpawner"
    19:26:34 Server: Object 2:7965 not found (message Type_119)
    19:26:34 "Epoch: Weather Change - fog: [0,0,0] rain: 0.3 overcast: 0 windx: 0.3 windz: 0.3 forced: false"
  17. Like
    HarryNutz got a reaction from Grahame in Stairs, Shelves, Walls & Windows (2 Requests)   
    Yea but the cardboard walls make it too easy to shot through and killed. A concrete option would at least protect your body.
  18. Like
    HarryNutz reacted to 82ndAB_Bravo17 in Booted on death?   
    That is by design.
  19. Like
    HarryNutz reacted to Richie in Working Halo Spawn?   
    Only snag means cheaters can now teleport into bases without being caught, it was added for that reason.
    Keep an eye on reports of glitching, if you get cheaters then you'll have to enable it, fingers crossed.
  20. Like
    HarryNutz reacted to spartan in Working Halo Spawn?   
    The Halo glitch is widespread and nobody has published a fix for this, essentially it is a script and and not part of vanilla Epoch so have we to rely on the generosity of anyone who may have found a cure to let us know about it.
  21. Like
    HarryNutz reacted to TheStainlessSteelRat in Vehicles locked on purchase +   
    If the locked vehicles are only happening with Blackmarket Traders then as that is an extra and not Epoch standard maybe try the author Here.
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