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Demi

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Posts posted by Demi

  1. IT07 - Views aren't "Unique" - for example, I check out your VEMF post numerous times a week just because there are lots of conversations and useful information on there. So those 5000 views are probably a lot less unique views. In terms of appreciation, all the scripts I've personally used I send thanks and give feedback - like yourself, I loved it so much I donated and will do again at the end of the month when I get paid because the amount of support you've given and updates is absolutely astonishing. 

     

    Yes, there are many others that just come and do a "snatch and grab" which is totally unfair - forgetting that it is persons own time to actually make these awesome scripts and make EPOCH what it is today. But then, we all have to remember, all of this is free and nobody should be expecting rewards from it but the appreciations from other people - which at times like you said isn't received.

    From me though, my two pence, I appreciate you and every other contributor that makes my server worthwhile and my players (although not many atm) really happy and coming back every day!

  2. Hey guys, loving this mod so far, have noticed an issue with the ai wandering away from the town so that the mission never completes? Anyone else got this issue?

     

    They're looking for players.

    Change the complete to 90% in the config files... That means you only need to kill 9/10 or 18/20 people.

  3. I see 2 problems, but before I get your hopes up, i'll start with bad news - you can't do it this way. Clients require to download PBOs launched from @mod for this to work.

    That aside, any PBO put inside any @mod folder that is loaded using launch params should work just fine, unless there is a bug with PBO itself or maybe similar PBO exists. Killhouses were part of A2 dayz epoch, not sure about A3Epoch.

     

    Either way, what you are trying to do will not work, because all clients require files.

     

    Thank you for letting me know :)

  4. I feel like I'm being very stupid...

     

    http://www.armaholic.com/page.php?id=19917

     

    Used that - want to upload it to my server - it's hosted.

     

    Added this in Altis.H folder under propsPos[] = { and made sure the last one didn't have a comma.

     

        {"Land_MBG_Warehouse",{13100,18723.6,0},45,0,0,false},
        {"Land_MBG_Warehouse",{18463.2,16513.2,0},336.364,0,0,false},
        {"Land_MBG_Warehouse",{9736.54,12195.9,0},315.455,0,0,false},
        {"Land_MBG_Warehouse",{5542.92,14917.6,0},128.182,0,0,false}
     
    Added the mbg_killhouses.pbo under @epochhive\addons
     
    Seems to not want to even load the server up...
     
    I remove the mbg_killhouse.pbo - server works fine.

    Any help appreciated please?
  5. That's very odd. Works fine for me and all my players!

     

    log on as a none admin and see the .rtp logs or have one of your players give you theirs.

     

    Let me know what you find out.

     

    Mike.

     

    Seems to have fixed itself.

  6. No offense but the createVehicle restriction can only be fixed by you editing your BE Filters :)

     

    And as such, I'm asking which filter it may be as it isn't bringing up anything but "create vehicle restriction #0" due to the rocket launchers.

  7. Hi Demi

     

    You need to look at your BE logs in your battleye folder on your server, there are a few different ones... the log will tell you what you got kicked for.... you were kicked on #0 so the extra filter needs to be added to line 1 of the filter... A good place to start is searching for the kick in the search field on these forums 9 times out of 10 someone else has had the same error.

     

    Cheers

     

    It was due to the rockets on the Pawnee.

    Nothing particular in logs but that error..

  8. Wish I had seen this thread sooner, so I can tell you about Swiftnode.. I had great experiences with them, the customer service was next to none, very quick reply's through their ticket system.. and even at out of office hours I could still reach them, as I had them added on steam. They would jump onto our server as players and help out with every problem, they would even come to our Teamspeak to help explain things faster and easier. Has to be the best experience renting a gaming server I ever had.

    I was just some noob that wanted an Epoch server when I signed up with them, now I'm managing a dedicated box running multiple Arma, Rust and ARK servers!.. Thanks to them, their advice and patience.

     

    Thank you for this! 

    I will consider them for my next servers :)

  9. Just downloaded the latest version and contained within the archive are several files called HELP_DECRYPT. They are html, PNG, Text and "Internet Shortcut" formats. This is the contents of the HELP_DECRYPT.TXT file:

    What's the deal? Is your Github compromised?

    Edit: Never mind. It looks like my computer is infected :)

     

    Uhhh... You massive zombie.

     

    EDIT - Battleye restriction when wanting to fire the RPGs that the AI have...

     

    CreateVehicle Restriction #0

  10. You have to edit the Launch parameters for your server starting file. If you have a Windows Server its normaly a batchfile wich also contains @Epochhive ... If you have a rented game server and you cant modify this directly, contact your host.

    But remember  to add 

    Persistent=1;
    

    to your server.cfg if it's 0 or the line is missing at all "autoInit" skips.

     

    https://community.bistudio.com/wiki/Arma_3_Startup_Parameters

     

     

    Best Regards Mumys

     

    // INGAME SETTINGS
    disableVoN = 0;         // If set to 1, Voice over Net will not be available
    vonCodecQuality = 8;         // Quality from 1 to 10
    persistent = 1;         // If 1, missions still run on even after the last player disconnected.
     
    It is hosted, but persistent = 1 is already there.

     

     

     

    Your launch parameters

    -mod=@Epoch;@EpochHive; -config=C:\arma3server\SC\config.cfg -ip=192.168.71.234 -port=2302 -profiles=SC -cfg=C:\arma3server\SC\basic.cfg -name=SC -autoInit

     

    I can't find my launch parameters. I don't know what file it's in.

    I'm probably being really stupid... I know. Sorry!

  11. You're welcome :) About the guns: I know why and I do not care :)

    Because the reason why I put loot in there is not so players can sell all of it. Instead, have things that can not be bought and have things that they like/prefer which are not in the traders ;)

    I did originally think that it was like that on purpose! It may increase player interaction. Thank you for all your efforts! Come my pay day I'll send you further (HIGER) donations as a huge thanks!
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