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A Man

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A Man last won the day on April 7

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  1. Epoch 1.0.7 Pre-Release with signed pbos and the needed server key is ready. This will be in test until the 15th of April. If nothing bigger occurs we will release the final version on the same day.
  2. @TuBz sounds like you have messed something up. Re-install everything.
  3. Guys, RC4 is up and should be the last RC before the release. If everything goes as planned we should be ready in about 4 weeks. https://github.com/EpochModTeam/DayZ-Epoch/issues/2117
  4. @TuBz You can still destroy veins with a sledgehammer but the overall damage of chainsaws and sledgehammers got decreased. It just takes a while.
  5. Giving bloodbag worked fine for me. If players getting unconscious the wrong blood type got used. RC3 got released.
  6. If there was no scroll menu the player was not low on blood.
  7. Those are still not enough information. What exactly did not work? Had the player who wanted to bloodbag the other player no scroll menu option or was the process interprupted? And again please upload the client logs. At the moment the code looks good so I need more information.
  8. Please provide more information. What is not working? Describe the problem and provide logs. If the classicbloodbag system is disabled the normal bloodbags do not spawn any longer. Also Selftransfusion is only possible with the wholebloodbags.
  9. RC2 released, mainpost updated.
  10. Please use a new database for testing.
  11. https://epochmod.com/forum/topic/47182-epoch-107-beta-rc1/
  12. Ladies and Gentlemen, this is the Epoch 1.0.7 Pre-Release with signed pbos and the needed server key. This will be in test until the 15th of April to make sure everything works correctly. Joining with the DayZ Launcher Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7 Client Files from google drive: https://drive.google.com/drive/folders/1Xx0wq8QJFG4AqeXquxMQADm8y73FYeYO If you have finished the download, unpack the Epoch 1.0.7 Client Files. You need at least 7,4 GB of disk space. Go into the folder where you have installed all your of Arma 2 OA DayZ mods. It depends on where the DayZ Launcher has set the path. Once you found the folder with your mods rename @DayZ_Epoch to @DayZ_Epoch_old. Copy and paste the downloaded and unpacked folder from 3. into the mods folder where you have renamed the Epoch Mod. Keep in mind you need at least 7,4 GB of disk space. There should be a folder with the name @DayZ_Epoch_old and @DayZ_Epoch now. Click on @DayZ_Epoch and check if there is a sub folder called addons. @DayZ_Epoch\addons. If there is another folder called @DayZ_Epoch copy everything from this folder into the root folder called @DayZ_Epoch. So it looks like: that @DayZ_Epoch\addons and not: @[email protected]_Epoch\addons. You are ready to join an Epoch 1.0.7 Server now. Open the DayZ Launcher and join - Offical DayZ Epoch 1.0.7 Pre-Release Version You will get a message that Epoch needs validating/updating. Click ok and ignore it. You can join the Test Server now. If you want to join any other Epoch non 1.0.7 server, just rename @DayZ_Epoch_old back to @DayZ_Epoch For Server Admins: You have to update to the new server files that coming with this Pre-Release update. Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7 Server Files from google drive: https://drive.google.com/drive/folders/1gHNE4VBCeYXi0P_hosAI8k-49v15WNdr Take the DayZEpoch107.bikey from the Server Files keys folder and put them into your server keys folder. Also set verifySignatures = 2; in your config.cfg to activate the signatures check. How to test: Do not use any third party scripts or tools. Do not use infistar as an admin tool. Use this testkit: https://github.com/worldwidesorrow/TestKit Enable -showscripterrors in the DayZ Launcher and never ever use -nologs for testing. If you have bugs and problems on testing always provide logs. Server(if you are the admin) and Client Logs. You can find the Client Logs under C:\Users\YourUsername\AppData\Local\ArmA 2 OA It is possbile that the folder is hidden in windows. You can make it visible: https://support.microsoft.com/en-us/help/4028316/windows-view-hidden-files-and-folders-in-windows-10 Do not post the logs directly, use pastebin.com, google drive, or something like that and add the link. Report all bugs under this topic.
  13. getTerrainGrid is Arma 3 only. if (isNil 'SetServerGrass') then { SetServerGrass = 1; setTerrainGrid 50; systemChat('Grass disabled'); } else { SetServerGrass = nil; setTerrainGrid 25; systemChat('Grass enabled'); }; Use enableEnvironment to enable or disabled the environment. https://community.bistudio.com/wiki/enableEnvironment
  14. You are missing the strings. Add this https://github.com/oiad/communityLocalizations
  15. Yes you can use. Thats why I have add it here so everyone can take a look at it and can use if they want.
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