Oblivion_Gun
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Posts posted by Oblivion_Gun
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I'm currently setting up a new Overpoch 1.0.6.2 , but now it seems like players get kicked for anything, always same "Set variable" "Value Restriction #1 "remotetargets" = [B 1-1-C:2 (Gaylene) REMOTE] 5:157 z_new_villager2" it maybe be a different zed, but it doesn't matter, If a player shoots at Zed with other players nearby, they get kicked for same restriction, shoot AI during WAI missions same thing. Any help or Ideas would be helpful, Its not my first time at setting up and running Epoch servers, I have run Epoch 1.0.5.1(My Fav Version) and 1.0.6.1
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My search function not working, a lot of things not working, I will have to reinstall IE 11,
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After updating all server files, players now get kicked for trying to upgrade buildables example below, have tried edit the setvariable.txt file, but has not fixed issue. Anyone else having this problem.
Value Restriction #8 "last_targeter" = B Alpha 1-1:1 (Oblivion_Gun) REMOTE 2:323 CinderWallHalf_EPOCH
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language="English"; adapter=-1; 3D_Performance=1.000000; Resolution_W=800; Resolution_H=600; Resolution_Bpp=32; MinBandwidth = 107374182; MaxBandwidth = 1073741824; MaxMsgSend = 128; MaxSizeGuaranteed = 512; MaxSizeNonguaranteed = 256; MinErrorToSend = 0.002; MinErrorToSendNear = 0.02; MaxCustomFileSize = 0;
This is what I run on my server.
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that's easy Sappers are captured Zombies from those that still roam freely in the world. Sappers should detonate around players or other Zombies.
would help fit the Sappers into the storyline better
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For those who are having #62 kicks since the new DLC Marksman and Framework today. You can paste this line of code on line 63 of your BE Scripts.txt file. I may have not got it just right but it works for my server.
Value Restriction #1 "remotetargets"
in Scripting
Posted
Thank-you THACHO_Gewch , I fixed it about an hr after I put this post up, I just forgot to delete the post