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GTXGAMING

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Posts posted by GTXGAMING

  1. I think this is to do with the server owner as many community members have suggested.

    We host over 1K Arma 3 servers and this does not happen on our network therefore I am 100% the issue can be resolved if you ask the server owner to fix his Anti-Hacks / Hack Detection scripts he is using.

    Perhaps it's out dated etc.

  2. One thing to check for as your first port of call is to ensure after you start the server that Redis is running and remains running after the server has finished it's startup procedure.

    Then if the issue persists ensure that your MpMission folder is consistent with the files and folders that should be present. Another check is making sure you as the client are loading into the game with the correct startup parameters set. If you loadup with missing startup options then the Waiting for Epoch message will appear and you will never load into the game until you fix the issue.

     

    Sadly beyond these basic checks I won't be able to offer further assistance as we can only support our official distributed files via the GTXGaming Network. With that said if you are a customer then by all means open a support ticket and we will run through a full in-depth investigation and will not stop until your issue is resolved and you are happy.

  3. @Georgie

    Please contact me via the GTXGaming Support System and I will be more than happy to investigate this for you.

    I agree with the Epoch community, your files are causing the issues here, probably due to an incorrect addon installation.

    I do not monitor the epochmod forums all that often but please do open a support ticket, Ensure you entitle the support ticket request as "FAO: Karl Griffin" so that it gets flagged to me.

    Then please reference this epochmod forum thread URL.

  4. We make some changes in the Basic.cfg and now the Server FPS are 30-45 between 30-40 Player. But still not an straight Line.

    In the next Days we change the Root to an Intel Core i7-3940K.

    attachicon.gifScreenshot (5).jpg

     

    I am very happy to hear that you are now receiving higher server fps.

    I would say this however, I would recommend you purchase an enterprise dedicated server for example: E1270V3 + 16GB ECC + 2x HDD in Raid 0 (Hardware Raid Card). Try to stay away from i7's for server hosting.

    If you do not have an automated backup solution to backup your databases and important files and you are very worried about data loss then do not go with a raid 0, instead buy additional hard drives and go for a Raid 5 configuration. This will have parity and extra I/O you need, the best of both worlds.

  5.  

    I think it's interesting that of all the screenshots I'm seeing of people having FPS issues they all seem to be running Windows Server 2012. I'm on Server 2008 and have no performance issues.

     

    We use Windows Server 2008 R2 SP1 Enterprise x64

     

    We do not have any issues with server FPS for either our DayZ All In One Package or Epoch 3 Dedicated Servers.
    But then again our servers are at the very least spec 32 Core Dell R620 With Multiple Enterprise 6Gbps Hard Drives so this is not surprising.

    How many instances are you running & what are your dedicated server specifications?
    Also please provide basic.cfg settings, and let us know of any other applications running on the same machine as the affected game servers.

    Also it would be helpful to run an FPS check in-game then screenshot the results here:

    1. Login to your game server.
    2. Press the / key on your keyboard.
    3. Type in: (Without Quotes) "#login password" replace "password" with your actual server rcon password.
    4. Type in: (Without Quotes) "#monitor 1" -> This will echo out the server FPS (Not client FPS) and also the bandwidth currently being used in and out.
    5 To End the monitor, simply repeat step 4 but use 0 instead of 1.


    I hope this information helps sir.

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