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(AOW)Recon

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  1. Like
    (AOW)Recon reacted to ReDBaroN in LOGISTIC - TOW / LIFT   
    nightmare, not sure if you still read this thread but, to get rid of the base entry exploit with towing, couldn't the detach.sqf be modified to disable detaching within a configurable radius of a plot pole or wall or a configurable choice of either?
    This way with the setting switched on to not allow people in towed cars it should get rid of the problem.
    Sorry, I'm not a coder so, I'm not aware if this is more work than it sounds.
  2. Like
    (AOW)Recon got a reaction from Saltzman in [Release] Anti-Duping by F507DMT [Working]   
    That's Good
     
    :)
  3. Like
    (AOW)Recon got a reaction from Thevil in [IN DEVELUPMENT] More WAI Mission's   
    WAI Mission Add on
     
    I Have Made This Add on Work For Overpoch and epoch
     
    Mission's
    ==================================
    [H]Farmer ReSupply
    Large Convoy
    ==================================
    Next Mission to make:
    =====================
    (WORKING ON)Sniper's Shipment
    Hero's Check Point
    =============
    Maybe's
    =====
    [H]Hemp Farm (dansoe)
     
     
    Going To Add (Denny's Farm),(Troop's Suppy),([H]Kill Benlate)
     
    These Are Made By: AllenFromStacysmom
     
    More To Come! If You Want Me To Post How To Install It and or download it say..
     
     
     
     
    Do You have AnyGood Idea's About More Mission's?
     
     
     
    HERE IT IS
    iT'S NOT LIKE I REALLY WANT IT BUTTT IT WORKS IT'S BEEN TO LONG SOO HERE
     
    https://github.com/AOWGaming/WAI-Mission-Addon-s/
  4. Like
    (AOW)Recon reacted to Gamers Crowd in [WIP] DZHC - Extendable DayZ Headless Client Framework   
    Seems this project is dead like the other headless client? Seems everyone is moving to Arma 3....
    **sigh**
    Does ANYONE have a working HC? Running Overpoch Origins. Thanks
  5. Like
    (AOW)Recon reacted to F507DMT in [Release] Anti-Duping by F507DMT [Working]   
    Anti-Duping by F507DMT
     
     
    This Anti-Duping system block duping with: Losing connection, drop loot, Esc, exit yes and Esc + G, losing connection, drop loot, exit yes.
    Works perfectly!
     
     
    Instructions:
     
    in description.ext 
    onPauseScript = "scripts\DupingFix.sqf"; in DupingFix.sqf
    private ["_escMenu","_lastTimesScanned","_currTimesScanned"]; disableSerialization; sleep 1; call dayz_forcesave; _escMenu = findDisplay 49; _lastTimesScanned = player getVariable ["ClearToLeave",0]; AD_AntiDupePlayer = player; publicVariable "AD_AntiDupePlayer"; sleep 5; _currTimesScanned = player getVariable ["ClearToLeave",0]; if (_currTimesScanned - _lastTimesScanned < 1) then { titleText ["<Anti-dupe>: Connection to the server is not found!", "PLAIN DOWN", 3]; systemchat "<Anti-dupe>: Connection to the server is not found!"; _escMenu closedisplay 0; }; in AH bottom:
    'AD_AntiDupePlayer' addPublicVariableEventHandler { [] spawn { waitUntil {!isNull AD_AntiDupePlayer}; _plyr = AD_AntiDupePlayer; _amnt = _plyr getVariable ['ClearToLeave',0]; _plyr setVariable ['ClearToLeave',_amnt+1,true]; }; }; in compiles.sqf change this:
    dayz_spaceInterrupt = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\dayz_spaceInterrupt.sqf"; to:
    dayz_spaceInterrupt = compile preprocessFileLineNumbers "scripts\dayz_spaceInterrupt.sqf"; in dayz_spaceInterrupt.sqf add(_nill = execvm "scripts\esc.sqf";):
    //Esc if (_dikCode == 0x01) then {     _nill = execvm "scripts\esc.sqf";     DZE_cancelBuilding = true;     call dayz_EjectPlayer; }; in scripts\esc.sqf
    // F507DMT for "_x" from 3 to 1 step -1 do { (findDisplay 106) closeDisplay 1; uiSleep 1; if (isNil "EscBlock") then { systemchat "<Anti-dupe>: Gear is locked for 5 seconds."; EscBlock = true; }; }; EscBlock = nil; add in publicvariable.txt, in line 2, last:
    !="AD_AntiDupePlayer" --
     
     
     
    If you use endMission "SOME", like in nosidechat.sqf, chenge to:
    _nil = execVM "scripts\player_kick.sqf"; in player_kick.sqf:
    kickme = true; add buttom in scripts.txt:
    5 "kickme" When u have no connection BE can`t kick you. Dupe - fix.
     
     
    --

  6. Like
    (AOW)Recon got a reaction from TNT in [Release] InfiStar Coin's Spawn Add-on for Zupa Coin's   
    Hello People's Of DayZ
     
    Im Going to Show you How to install Coin's add on for infastar
    ==========================
    You need to have the FULL version of infastar
    ===============================
    Picture's
    https://www.dropbox.com/sc/z8jkrtxuw3tu5at/AACyAMFpemEiAHUtD3fQewX1a
     
    ===============================
    If You want me to make a tut on how to add the coin thing to infastar debug i well do so
    ===============================
    Thank AlexLawson For call BIS_fnc_numberText
     
     
    First Find AH.sqf in you're "init" Folder
     
    Then Find the following in your "AH.sqf"
    _log2 = format['Blood: %1 Humanity: %2 And replace that with (only if you have Zupa 3.0)
    _log2 = format['Blood: %1 Humanity: %2 Coins: %3',(_unit getVariable['USEC_BloodQty',12000]),(_unit getVariable['humanity',0]),(_unit getVariable['cashMoney',0] call BIS_fnc_numberText)]; If You have Global Banking (E.X Zupa 1.1)
    _log2 = format['Blood: %1 Humanity: %2 Coins: %3 Bank: 4%',(_unit getVariable['USEC_BloodQty',12000]),(_unit getVariable['humanity',0]),(_unit getVariable['headShots',0] call BIS_fnc_numberText),(_unit getVariable['bank',0])]; Then Find:
    adminadd = adminadd + [" +View TimeLord Menu","AAATime","0","0","1","0",[0,0.6,1,1]]; adminadd = adminadd + [(format[" -View Surveillance Log: (%1)",((count PV_SurveillanceLog)-1)]),"SurveillanceLog","0","0","1","0",[0,0.6,1,1]]; adminadd = adminadd + [(format[" -View Hacker Log: (%1)",((count PV_hackerL0og)-1)]),"hackerLog","0","0","1","0",[0,0.6,1,1]]; adminadd = adminadd + [(format[" -View TempBanned Log: (%1)",round((count PVAH_AHTMPBAN)/2)]),"tempbanned","0","0","1","0",[0,0.6,1,1]]; }; adminadd = adminadd + ["============================================================","","0","1","0","0",[]]; }; And under that Put:
    admin_fillCoinMenu = { inSub = false; _ctrl = 2 call getControl; lbclear _ctrl; _ctrl ctrlSetFont "TahomaB"; adminadd = []; call admin_fillsubsss; adminadd = adminadd + [" Give +1 Coin",admincoinPlusa4,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -1 Coin",admincoinMinusa4,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +5 Coin",admincoinPlusa3,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -5 Coin",admincoinMinusa3,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +10 Coin",admincoinPlusa2,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -10 Coin",admincoinMinusa2,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +50 Coin",admincoinPlusa1,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -50 Coin",admincoinMinusa1,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +100 Coin",admincoinPlus,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -100 Coin",admincoinMinus,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +500 Coin",admincoinPlus1,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -500 Coin",admincoinMinus1,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +2500 Coin",admincoinPlus2,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -2500 Coin",admincoinMinus2,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +5000 Coin",admincoinPlus3,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -5000 Coin",admincoinMinus3,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +10000 Coin",admincoinPlus4,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -10000 Coin",admincoinMinus4,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +50000 Coin",admincoinPlus5,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -50000 Coin",admincoinMinus5,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +100000 Coin",admincoinPlus6,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -100000 Coin",admincoinMinus6,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +500000 Coin",admincoinPlus7,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -500000 Coin",admincoinMinus7,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +IM RICH BITCH",admincoinPlusRich,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -IM RICH BITCH",admincoinMinusRich,"0","0","0","1",[0,0.8,1,1]]; call admin__FILL_MENUS; }; So It Looks Like
    adminadd = adminadd + [" +View TimeLord Menu","AAATime","0","0","1","0",[0,0.6,1,1]]; adminadd = adminadd + [(format[" -View Surveillance Log: (%1)",((count PV_SurveillanceLog)-1)]),"SurveillanceLog","0","0","1","0",[0,0.6,1,1]]; adminadd = adminadd + [(format[" -View Hacker Log: (%1)",((count PV_hackerL0og)-1)]),"hackerLog","0","0","1","0",[0,0.6,1,1]]; adminadd = adminadd + [(format[" -View TempBanned Log: (%1)",round((count PVAH_AHTMPBAN)/2)]),"tempbanned","0","0","1","0",[0,0.6,1,1]]; }; adminadd = adminadd + ["============================================================","","0","1","0","0",[]]; }; admin_fillCoinMenu = { inSub = false; _ctrl = 2 call getControl; lbclear _ctrl; _ctrl ctrlSetFont "TahomaB"; adminadd = []; call admin_fillsubsss; adminadd = adminadd + [" Give +1 Coin",admincoinPlusa4,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -1 Coin",admincoinMinusa4,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +5 Coin",admincoinPlusa3,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -5 Coin",admincoinMinusa3,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +10 Coin",admincoinPlusa2,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -10 Coin",admincoinMinusa2,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +50 Coin",admincoinPlusa1,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -50 Coin",admincoinMinusa1,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +100 Coin",admincoinPlus,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -100 Coin",admincoinMinus,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +500 Coin",admincoinPlus1,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -500 Coin",admincoinMinus1,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +2500 Coin",admincoinPlus2,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -2500 Coin",admincoinMinus2,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +5000 Coin",admincoinPlus3,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -5000 Coin",admincoinMinus3,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +10000 Coin",admincoinPlus4,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -10000 Coin",admincoinMinus4,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +50000 Coin",admincoinPlus5,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -50000 Coin",admincoinMinus5,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +100000 Coin",admincoinPlus6,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -100000 Coin",admincoinMinus6,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +500000 Coin",admincoinPlus7,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -500000 Coin",admincoinMinus7,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give +IM RICH BITCH",admincoinPlusRich,"0","0","0","1",[0,0.8,1,1]]; adminadd = adminadd + [" Give -IM RICH BITCH",admincoinMinusRich,"0","0","0","1",[0,0.8,1,1]]; call admin__FILL_MENUS; }; Then Find:
    adminHumanityPlus = { { if (name _x == _this select 0) then { _humanity = _x getVariable['humanity',0]; _x setVariable['humanity',_humanity+2500,true]; hint format['Gave %1 +2500 Humanity!',_this select 0]; Above that put:
     



     
    So it Looks like This
     



     
     
     
    That's It
     
    :)
     
    Save And Restart Your Sever
  7. Like
    (AOW)Recon got a reaction from cheech in [TUTORIAL] Harvestable hemp, smoking weed, pot farms.   
    change it to ganja not weed sounds better 
  8. Like
    (AOW)Recon reacted to Gr8 in [TUTORIAL] Harvestable hemp, smoking weed, pot farms.   
    Thats a Footage from my servers. This is what I use :
    [] spawn { hint "You just smoked a huge blunt! Feel the high kick in! (lasts 90 seconds)"; player removeMagazine 'ItemKiloHemp'; player setDamage 0; r_player_inpain = false; r_player_injured = false; dayz_hunger = dayz_hunger + 0.4; dayz_thirst = dayz_thirst + 0.4; r_player_lowblood = false; dayz_sourceBleeding = objNull; player setVariable ["USEC_injured",false,true]; {player setVariable[_x,false,true];} forEach USEC_woundHit; player setVariable['medForceUpdate',true,true]; Remove_Drug_effects = { { { ppEffectDestroy _x; } forEach (_this select 0); ppEffectDestroy ppe2; ppEffectDestroy ppe3; setaperture 0; }; _time = time; _effects = []; player playMoveNow "ActsPercMstpSnonWpstDnon_sceneBardak01"; while {true} do { Flare = "SmokeShellGreen" createVehicle position player; if (vehicle player != player) then { Flare attachTo [vehicle player,[0,0,0.]];} else {Flare attachTo [player,[0,0,0.]];} ppe2 = ppEffectCreate ["chromAberration", 1555]; _effects = _effects + [ppe2]; ppe2 ppEffectAdjust [random 0.25,random 0.25,true]; ppe2 ppEffectCommit 1; ppe2 ppEffectEnable true; ppe3 = ppEffectCreate ["radialBlur", 1555]; _effects = _effects + [ppe3]; ppe3 ppEffectEnable true; ppe3 ppEffectAdjust [random 0.02,random 0.02,0.15,0.15]; ppe3 ppEffectCommit 1; sleep random(1); if (_time + 90 < time) exitWith {[_effects] call Remove_Drug_effects;}; };
  9. Like
    (AOW)Recon reacted to clocwork in 0 Building Parts in Range   
    AND `Object_DATA`.`Datestamp` < now() - INTERVAL 3 DAY  This makes it so you have to wait a minimum of 3 days since the last maintenance or from placing the object before maintaining will work. This value can be adjusted/removed as preferred.
    ON COMPLETION NOT PRESERVE ENABLE just makes it so the sql event doesn't expire and get dropped after completing the first time and will allow it to be a repeating event.
  10. Like
    (AOW)Recon got a reaction from Petite in [Release] Advanced Trading 2.1 !UPDATED!   
    that's becuz you have to install zupa coin i recommend zupa coin 3.0 if you need help with ill help you
     

  11. Like
    (AOW)Recon reacted to Jacen in [Release & HowTo] Kamenka Trader Zone & Installing With Zupa's Gold Coins 3.0   
    Description:
    This trader is completely pre-configured and well working. It goes along with Zupa's currency system which allows traders to trade for money, you may also use this on servers without currency by changing a simple line of code. The safe zone coordinates have been given, and everything's perfect. Have fun with the system and let me know what you think. The trader uses all traders except blackmarket and helicopter traders, there is no banker as I used the storage script with Zupa's system. There is a helicopter landing pad, a wide car-park. It also includes map markers, e.g the black markers on the map when searching for a trader. I hope you enjoy my work and I'll be releasing more soon!
     
    Image of the full trader:
    http://cloud-4.steamusercontent.com/ugc/37489965390073538/F3019F5D803021C13D9DD426C2B5E7C8DD94A60D/
     
    Not Sure!
    I wasn't sure if this was supposed to be placed in the Epoch Bases section, as it's also a tutorial for installing traders, it isn't just the base. So if this has been released in the wrong place, please make sure you let me know and I'll see if I can get it moved. Also, it would be really nice if you guys could drop a comment on the homepage of my website!
     
     

  12. Like
    (AOW)Recon reacted to Zupa in [Release] Advanced Trading 2.1 !UPDATED!   
    U just gave me an idea, i'll write a program that allows you to give in files and the  program will make it into a clean config ^^
  13. Like
    (AOW)Recon reacted to Gr8 in Klen Trader   
    You need some screenshots man XD
     
    No one likes to download without actually watching it themselves
  14. Like
    (AOW)Recon reacted to Stranger in DayZ Epoch Admin Tracking Tool   
    ---DEVELOPEMENT STOPPED---
     
     
    Hello guys,
     
    we programmed an Free Admin / Tracking Tool for DayZ Epoch mod.
     
    It includes the following features till now:
    - Easy to use and setup, every Script is included
    - Live positioning data of Players on the server (16 last positions drawe lines behind Players)
    - Show UID of Player
    - Show actual Position of Player
    - Show Last login of Player
    - Show Humanity
    - Show walked way in Numbers since start on server
    - Show Inventory
    - Show Backpack and Invetory of it
    - Show Safe´s and their Positions. Also content and Safe Code
    - Show Vehicles Content, UID and KeyNumber with color.
    - Show Standard Safe Zones on Map
     
    Future Features will be:
    - Complete List of Players (click on it and it will move to that Player)
    - Set back State of Player
    - Set back Position of Player
    - Ban Player (RCON needed)
    - Kick Player (RCON needed)
    - Delete Players inventory and kill him (good for Combatloggers)
    - Record Players movement
    - Show placed Objects with delete function (camonets arent removable ingame)
     
    The only thing you need is Webspace with PHP, HTML. No RCON, No SQL needed at the moment.
     
    Greetings - EPOCHTRACKER Staff
     
    ########################################
     
    Hey guys,
     
    i have added the complete files for you, so you can host it on yourself.
     
    FTP IP: 85.214.47.214
    User: epoch
    Pass: tracker
     
    You can download the files from there.
    Fell free to change it the way you want to. 
     
    Greetings
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