UEP Overpoch edition is now put togetherl, it is still a work in progress based off the UEP Epoch Forest Build but is fully operational thanks to help a new member of the UEP Team. Linked is the github where you find the files. We are still ironing out the a couple details but no major problems so far and the UEP Epoch Forest Build is also getting updates as well.
Overpoch Link
https://github.com/Mrfalk/Napf_OverPoch_Unified_Remake
Epoch Link
https://github.com/bbatton/Unified-Epoch-Project
THIS VERSION WILL NOT WORK WITH DAYZ EPOCH 1.0.6.1 PLEASE USE THIS VERSION: https://github.com/ebayShopper/WICKED-AI
WICKED AI 2.2.0
Since I really like (read love) the Wicked AI missions and support for them has gone in the latest patches, I decided to dust off the old files and start making these 1.0.5+ compatible. Starting with a few minor bugfixes and some custom loadouts, but quickly turning into a proper redo with awesome help of the - very much alive - mod community!
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Error reporting
Please use the form below for reporting errors. I will not reply on help requests that fail to do a proper problem report.
[b][size=6](Problem title, e.g. Kill type missions sometimes fail to despawn)[/size][/b]
[b]WAI Version[/b] (E.g. 2.1.4)
[b]World:[/b] (E.g. Taviana 2.0)
[b]Mods:[/b] (E.g. @Overpoch, @Origins, @Epoch1051,)
[b]Installed add-ons[/b] (Especially the ones that spawn AI, E.g. DZMS, EMT, etc.)
[b]Custom loot files[/b] Yes or No
[b]Problem description[/b]
Tell us your exact problem in as much details as possible
[b]What i tried so far[/b]
Tell us exactly what you have done to try and fix this problem
[b]Config file[/b]
[spoiler] -- paste config.sqf here --[/spoiler]
[b]Server RPT[/b]
[spoiler] -- paste arma2oaserver.RPT here --[/spoiler]
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Release 2.2.0
Native Linux server support
Multiple mission support
Automatic ammo finder (no need to specify ammo in weaponarray - config.sqf)
Option: Locked vehicles with keys randomly on AI
Option: Friendly AI
Added: Bandit Patrol mission
And much more
Version history
06-06-2015 : Release 2.2.0
11-11-2014 : BETA release v3 (2.2.0)
11-11-2014 : BETA release v2 (2.2.0)
16-10-2014 : BETA release (2.2.0)
03-09-2014 : Minor bugfixes (2.1.4)
03-09-2014 : Minor bugfixes (2.1.3)
02-09-2014 : Minor bugfixes and improvements (2.1.2)
01-09-2014 : Minor bugfixes (2.1.1)
31-08-2014 : Release (2.1.0)
26-08-2014 : BETA release (2.1.0)
24-08-2014 : Minor bugfixes (2.0.5)
20-08-2014 : Minor bugfixes (2.0.4)
20-08-2014 : Minor bugfixes (2.0.3)
19-08-2014 : Minor bugfixes (2.0.2)
17-08-2014 : Minor bugfixes (2.0.1)
17-08-2014 : Major update to (2.0.0)
13-08-2014 : Added anti abuse options (1.9.3)
12-08-2014 : Normalization update (1.9.2)
12-08-2014 : Bugfix medi camp (1.9.1)
09-08-2014 : Major dynamic update (1.9.0)
03-08-2014 : Bugfix MV22 mission (1.8.2)
02-08-2014 : Restructured and code cleaned (1.8.1)
Installation Instructions
Download the latest release.
Extract the downloaded folder to your desktop and open it
Go to your server pbo and unpack it.
Navigate to the new dayz_server folder and copy the WAI folder into this folder.
Navigate to the system folder and open server_monitor.sqf
Find this code at the bottom of the file:
allowConnection = true;
And past the following code above it:
[] ExecVM "\z\addons\dayz_server\WAI\init.sqf";
Repack your server pbo.
Optional Radio messages
Note: These are on by default, change wai_radio_announce in config.sqf to false in order to disable them.
Go to your mission pbo and unpack it.
Open init.sqf
Find:
//[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
Add below:
_nil = [] execVM "custom\remote\remote.sqf";
Copy the remote_message folder into your custom folder, if you do not have this one yet simply create it.
If you want to be able to switch the radio on or off go to step 5 (note: right click by maca required), else go to step 6 and both remove switch_on_off.sqf and radio.ogg from the remote folder.
Open extra_hc.hpp
Find:
class ExtraRc {
Add below:
class ItemRadio {
class switchOnOff {
text = "Switch ON/OFF";
script = "execVM 'custom\remote\switch_on_off.sqf'";
};
};
Open description.ext
Find:
class DayZ_loadingScreen
Add above
class CfgSounds
{
sounds[] =
{
Radio_Message_Sound
};
class Radio_Message_Sound
{
name = "Radio_Message_Sound";
sound[] = {custom\remote\radio.ogg,0.4,1};
titles[] = {};
};
};
Repack your mission pbo.
Versioning
For transparency into our release cycle and in striving to maintain backward compatibility, bootstrap is maintained under the Semantic Versioning guidelines. Sometimes we screw up, but we'll adhere to those rules whenever possible.
Dev team
Developer f3cuk
Developer Jossy
Linux support BangL
Helping hand nerdalertdk
Download
Wicked AI 2.2.0
This is an installer created by me under the Unified Epoch Project to allow server hosters to easily and properly install BEC into their servers on any epoch map.
FEATURES:
Auto Downloads and installs the latest BEC into your server
Supports GUI dialogue options for users to configure BEC settings
Comes with a pre set up scheduler that will auto restart server every 3 hours
Officially supported by the BEC creator and can be found on their site!