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Zyxed1

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About Zyxed1

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  1. I changed the variables to _headshot and now it removes all of my money // [GG] Give Coins to player adminGiveCoins = { { if (name _x == _this select 0) then { _cashMoney = _x getVariable["headShots",0]; _x setVariable["headShots",_headShots+10000,true]; hint format ["Gave %1 +10000 Coins!",_this select 0]; _sl = format["%1 plus 10000 Coins to %2",name player,_this select 0]; PVAH_WriteLogReq = [player,_sl]; publicVariableServer "PVAH_WriteLogReq"; }; } forEach playableUnits; }; // [GG] give Coins to bank adminGiveCoinsToBank = { { if (name _x == _this select 0) then { _bankMoney = _x getVariable["bank",0]; _x setVariable["bank",_bank+10000,true]; hint format ["Gave %1 +10000 Coins!",_this select 0]; _sl = format["%1 plus 10000 Coins to %2",name player,_this select 0]; PVAH_WriteLogReq = [player,_sl]; publicVariableServer "PVAH_WriteLogReq"; }; } forEach playableUnits; }; // [GG] Remove Coins From player adminTakeCoins = { { if (name _x == _this select 0) then { _cashMoney = _x getVariable["headShots",0]; _x setVariable["headShots",_headShots-10000,true]; hint format ["Removed %1 +10000 Coins!",_this select 0]; _sl = format["%1 minus 10000 Coins from %2",name player,_this select 0]; PVAH_WriteLogReq = [player,_sl]; publicVariableServer "PVAH_WriteLogReq"; }; } forEach playableUnits; }; // [GG] Remove Coins From bank adminTakeCoinsFromBank = { { if (name _x == _this select 0) then { _bankMoney = _x getVariable["bank",0]; _x setVariable["bank",_bank-10000,true]; hint format ["Removed %1 -10000 Coins!",_this select 0]; _sl = format["%1 minus 10000 Coins from %2",name player,_this select 0]; PVAH_WriteLogReq = [player,_sl]; publicVariableServer "PVAH_WriteLogReq"; }; } forEach playableUnits; };
  2. In debug on my server, ServerUpTime is not showing at all. Would like to know what is the reason for that. Here is my playerhud.sqf disableSerialization; // player setVariable["AsReMixhud", true];//Variable Show/Hide HUD Support for control player hud AsReMixhud_Control = true; // player getVariable["AsReMixhud",true]; while {true} do { 1000 cutRsc ["AsReMixhud","PLAIN"]; _wpui = uiNameSpace getVariable "AsReMixhud"; _vitals = _wpui displayCtrl 4900; _thePlayer = player; AsReMixhud_zombieKills = _thePlayer getVariable["zombieKills",0]; AsReMixhud_headshots = _thePlayer getVariable["headShots",0]; AsReMixhud_killsH = _thePlayer getVariable["humanKills",0]; Zupa_bank = _thePlayer getVariable["bank",0]; AsReMixhud_killsB = _thePlayer getVariable["banditKills",0]; AsReMixhud_humanity = _thePlayer getVariable["humanity",0]; AsReMixhud_zombies = ""; AsReMixhud_zombiesAlive = ""; AsReMixhud_blood = _thePlayer getVariable["USEC_BloodQty",12000]; AsReMixhud_pid = ""; AsReMixhud_puid = ""; AsReMixhud_hmnicon = ""; AsReMixhud_fps = (round diag_fps); AsReMixhud_svrname = "Amnesia"; _stime = 0; if(serverTime > 36000)then{_stime = time;}else{_stime = serverTime;}; _hours = (_stime/60/60); _hours = toArray (str _hours); _hours resize 1; _hours = toString _hours; _hours = compile _hours; _hours = call _hours; _minutes = floor(_stime/60); _minutes2 = ((_minutes - (_hours*60)) min 60) max 0;if (_minutes2 < 10) then {_minutes2 = format ['0%1',_minutes2];}; //if(AsReMixhud_humanity >= 5000) then { AsReMixhud_hmnicon = "<img size='0.8' image='addons\playerhud\icons\As_hmhero.paa'/>"; }; //if((AsReMixhud_humanity >= 200) && (AsReMixhud_humanity <= 4999)) then { AsReMixhud_hmnicon = "<img size='0.8' image='addons\playerhud\icons\As_hmcivil.paa'/>"; }; // if(AsReMixhud_humanity <= 199) then { AsReMixhud_hmnicon = "<img size='0.8' image='addons\playerhud\icons\As_hmbandit.paa'/>"; }; _vitals ctrlSetStructuredText parseText format [" <t size='0.8' align='right'>Zupa - AsRemix</t><br/> <t size='0.9'> %1 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_health.paa'/> <br/> <t size='0.9'> %2 %5 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_humanity.paa'/> <br/> <t size='0.9'> %3 </t><img size='0.8' align='right' image='addons\playerhud\icons\dollars.paa'/> <br/> <t size='0.9'> %14 </t><img size='0.8' align='right' image='addons\playerhud\icons\equip_safe_CA.paa'/> <br/> <t size='0.9'> %10 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_killh.paa'/> <br/> <t size='0.9'> %9 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_killb.paa'/> <br/> <t size='0.9'> %4 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_zkill.paa'/> <br/> <t size='0.8' align='right'>%13 FPS</t><br/> <t size='0.8' align='right'>%11h %12min UPTIME</t><br/>", AsReMixhud_blood, //1 AsReMixhud_humanity,//2 AsReMixhud_headshots,//3 AsReMixhud_zombiekills,//4 AsReMixhud_hmnicon,//5 name player,//6 AsReMixhud_zombiesAlive,//7 AsReMixhud_zombies,//8 AsReMixhud_killsB,//9 AsReMixhud_killsH,//10 _hours,//11 _minutes2,//12 AsReMixhud_fps,//13 Zupa_bank,//14 AsReMixhud_svrname//15 ]; _vitals ctrlCommit 0; sleep 2; };
  3. Not working for me. I have the options to give/remove coins and if i try it out it just doesn't work. Any help?
  4. Yeah I figured it out bymyself but thanks anyway! That solved it. SOLVED
  5. I have a problem getting blood work in zupa - asremix debug monitor. Debug ingame For somereason it shows humanity on blood. Here is my playerhud.sqf disableSerialization; // player setVariable["AsReMixhud", true];//Variable Show/Hide HUD Support for control player hud AsReMixhud_Control = true; // player getVariable["AsReMixhud",true]; while {true} do { 1000 cutRsc ["AsReMixhud","PLAIN"]; _wpui = uiNameSpace getVariable "AsReMixhud"; _vitals = _wpui displayCtrl 4900; _thePlayer = player; AsReMixhud_zombieKills = _thePlayer getVariable["zombieKills",0]; AsReMixhud_headshots = _thePlayer getVariable["headShots",0]; AsReMixhud_killsH = _thePlayer getVariable["humanKills",0]; Zupa_bank = _thePlayer getVariable["bank",0]; AsReMixhud_killsB = _thePlayer getVariable["banditKills",0]; AsReMixhud_humanity = _thePlayer getVariable["humanity",0]; AsReMixhud_zombies = ""; AsReMixhud_zombiesAlive = ""; AsReMixhud_blood = _thePlayer getVariable["USEC_BloodQty",12000]; AsReMixhud_pid = ""; AsReMixhud_puid = ""; AsReMixhud_hmnicon = ""; AsReMixhud_fps = (round diag_fps); AsReMixhud_svrname = "Amnesia"; _stime = 0; if(serverTime > 36000)then{_stime = time;}else{_stime = serverTime;}; _hours = (_stime/60/60); _hours = toArray (str _hours); _hours resize 1; _hours = toString _hours; _hours = compile _hours; _hours = call _hours; _minutes = floor(_stime/60); _minutes2 = ((_minutes - (_hours*60)) min 60) max 0;if (_minutes2 < 10) then {_minutes2 = format ['0%1',_minutes2];}; //if(AsReMixhud_humanity >= 5000) then { AsReMixhud_hmnicon = "<img size='0.8' image='addons\playerhud\icons\As_hmhero.paa'/>"; }; //if((AsReMixhud_humanity >= 200) && (AsReMixhud_humanity <= 4999)) then { AsReMixhud_hmnicon = "<img size='0.8' image='addons\playerhud\icons\As_hmcivil.paa'/>"; }; // if(AsReMixhud_humanity <= 199) then { AsReMixhud_hmnicon = "<img size='0.8' image='addons\playerhud\icons\As_hmbandit.paa'/>"; }; _vitals ctrlSetStructuredText parseText format [" <t size='0.8' align='right'>Zupa - AsRemix</t><br/> <t size='0.9'> %2 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_health.paa'/> <br/> <t size='0.9'> %2 %5 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_humanity.paa'/> <br/> <t size='0.9'> %3 </t><img size='0.8' align='right' image='addons\playerhud\icons\dollars.paa'/> <br/> <t size='0.9'> %14 </t><img size='0.8' align='right' image='addons\playerhud\icons\equip_safe_CA.paa'/> <br/> <t size='0.9'> %10 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_killh.paa'/> <br/> <t size='0.9'> %9 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_killb.paa'/> <br/> <t size='0.9'> %4 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_zkill.paa'/> <br/> <t size='0.8' align='right'>%13 FPS</t><br/> <t size='0.8' align='right'>%11h %12min UPTIME</t><br/>", AsReMixhud_blood, //1 AsReMixhud_humanity,//2 AsReMixhud_headshots,//3 AsReMixhud_zombiekills,//4 AsReMixhud_hmnicon,//5 name player,//6 AsReMixhud_zombiesAlive,//7 AsReMixhud_zombies,//8 AsReMixhud_killsB,//9 AsReMixhud_killsH,//10 _hours,//11 _minutes2,//12 AsReMixhud_fps,//13 Zupa_bank,//14 AsReMixhud_svrname//15 ]; _vitals ctrlCommit 0; sleep 2; }; Help
  6. I have a problem getting blood work in zupa - asremix debug monitor. Debug ingame For somereason it shows humanity on blood. Here is my playerhud.sqf disableSerialization; // player setVariable["AsReMixhud", true];//Variable Show/Hide HUD Support for control player hud AsReMixhud_Control = true; // player getVariable["AsReMixhud",true]; while {true} do { 1000 cutRsc ["AsReMixhud","PLAIN"]; _wpui = uiNameSpace getVariable "AsReMixhud"; _vitals = _wpui displayCtrl 4900; _thePlayer = player; AsReMixhud_zombieKills = _thePlayer getVariable["zombieKills",0]; AsReMixhud_headshots = _thePlayer getVariable["headShots",0]; AsReMixhud_killsH = _thePlayer getVariable["humanKills",0]; Zupa_bank = _thePlayer getVariable["bank",0]; AsReMixhud_killsB = _thePlayer getVariable["banditKills",0]; AsReMixhud_humanity = _thePlayer getVariable["humanity",0]; AsReMixhud_zombies = ""; AsReMixhud_zombiesAlive = ""; AsReMixhud_blood = _thePlayer getVariable["USEC_BloodQty",12000]; AsReMixhud_pid = ""; AsReMixhud_puid = ""; AsReMixhud_hmnicon = ""; AsReMixhud_fps = (round diag_fps); AsReMixhud_svrname = "Amnesia"; _stime = 0; if(serverTime > 36000)then{_stime = time;}else{_stime = serverTime;}; _hours = (_stime/60/60); _hours = toArray (str _hours); _hours resize 1; _hours = toString _hours; _hours = compile _hours; _hours = call _hours; _minutes = floor(_stime/60); _minutes2 = ((_minutes - (_hours*60)) min 60) max 0;if (_minutes2 < 10) then {_minutes2 = format ['0%1',_minutes2];}; //if(AsReMixhud_humanity >= 5000) then { AsReMixhud_hmnicon = "<img size='0.8' image='addons\playerhud\icons\As_hmhero.paa'/>"; }; //if((AsReMixhud_humanity >= 200) && (AsReMixhud_humanity <= 4999)) then { AsReMixhud_hmnicon = "<img size='0.8' image='addons\playerhud\icons\As_hmcivil.paa'/>"; }; // if(AsReMixhud_humanity <= 199) then { AsReMixhud_hmnicon = "<img size='0.8' image='addons\playerhud\icons\As_hmbandit.paa'/>"; }; _vitals ctrlSetStructuredText parseText format [" <t size='0.8' align='right'>Zupa - AsRemix</t><br/> <t size='0.9'> %2 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_health.paa'/> <br/> <t size='0.9'> %2 %5 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_humanity.paa'/> <br/> <t size='0.9'> %3 </t><img size='0.8' align='right' image='addons\playerhud\icons\dollars.paa'/> <br/> <t size='0.9'> %14 </t><img size='0.8' align='right' image='addons\playerhud\icons\equip_safe_CA.paa'/> <br/> <t size='0.9'> %10 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_killh.paa'/> <br/> <t size='0.9'> %9 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_killb.paa'/> <br/> <t size='0.9'> %4 </t><img size='0.8' align='right' image='addons\playerhud\icons\As_zkill.paa'/> <br/> <t size='0.8' align='right'>%13 FPS</t><br/> <t size='0.8' align='right'>%11h %12min UPTIME</t><br/>", AsReMixhud_blood, //1 AsReMixhud_humanity,//2 AsReMixhud_headshots,//3 AsReMixhud_zombiekills,//4 AsReMixhud_hmnicon,//5 name player,//6 AsReMixhud_zombiesAlive,//7 AsReMixhud_zombies,//8 AsReMixhud_killsB,//9 AsReMixhud_killsH,//10 _hours,//11 _minutes2,//12 AsReMixhud_fps,//13 Zupa_bank,//14 AsReMixhud_svrname//15 ]; _vitals ctrlCommit 0; sleep 2; }; Help me I have no idea :D
  7. So I installed correctly this -> https://github.com/SMVampire/DZMS-DayZMissionSystem but when I join server and load until I get: "waiting server for authentication". Then it takes me back to lobby and says: "Login timed out". Any helps please!
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