zax118
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Posts posted by zax118
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InitMission.sqf file look for.
_minimumPlayers = 1; // Minimum number of online players for missions to spawn
_minMissionTime = 5; // Minimum minutes between missions
_maxMissionTime = 10; // Maximum minutes between missions
_missionCleanup = 90; // Minutes after a mission finished where all mission objects (including AI) will be deleted (0 or -1 equals never)..
here u change
_minMissionTime = 1; // Minimum minutes between missions
_maxMissionTime = 5; // Maximum minutes between missionsso then a mission will spawn within 1-5 mins
Im guessing thats wat you are after.
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Realism?? -- bullsh!t, the new building system is a pain - i don't think it's realism for a wall or floor you are trying to set flipping in a full arc and launching you into the air, or a wall you are trying to rotate slamming you into another wall and squashing you.
And the fact that you can remove any supporting wall or foundation once a floor or level is set is ridiculous anyway. It was way better to be able to set walls into the ground and existing structures, it's a game, not real life and nothing is going to make it real, keep it fun so players can build however they want.
Every server seems to be kill on site right now, so why not give players some fun in between all the unreasonable slaughter, haha. And no, i'm not a noob and yes I have played Arma from the very beginning -- if it aint broke, don't try and fix it!!
Yes The New building system is a huge pain i love how much effort they put into it but if we could just remove the Physics part so when u place a floor next to another it dosnt spaz out and u can line everything up in 20 mins instead of 4 hours manually placing every thing... Also Maybe the Addition of the arma 2 stuff as well mixed in would make a lovely addon .. also would love the Armoured SUV and other cool cars from Arma 2 Epoch mod to be added to make things awesome. but this is my opinion. yeah wish they kept the arma 2 building .. or maybe if them made a addon to your server like @A2Building and have it load ontop who knows.
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OK thats the correct loot list with every weapon.
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// If u Add ever weapon in the CFG weapons file you get with @MAS you will only Cause huge problems you need to only spawn weapons without there attachments other wise if u put them in vehicles when the server restarts it removes all attachments off guns then spawns in new attachment other wise dupping or causing other gear to be deleted from no space.
[ 0, [ // CIVIL
"SMG_02_F",
"SMG_01_F",
"Hgun_PDW2000_F",
"arifle_mas_mp5",
"arifle_mas_mp5_v",
"arifle_mas_mp5_d",
"arifle_mas_bizon",
"hgun_mas_mp7_F",
"arifle_mas_saiga",
"hgun_mas_uzi_F",
"hgun_mas_sa61_F",
"hgun_mas_m9_F",
"hgun_mas_bhp_F",
"hgun_mas_glock_F",
"hgun_mas_acp_F",
"hgun_mas_usp_F",
"hgun_mas_glocksf_F",
"hgun_mas_grach_F",
"hgun_mas_mak_F"
]],[ 1, [ // MILITARY
"akm_EPOCH",
"m16_EPOCH",
"m16Red_EPOCH",
"m4a3_EPOCH",
"arifle_Katiba_C_F",
"arifle_Mk20_F",
"arifle_Mk20C_F",
"arifle_Mk20C_plain_F",
"arifle_Mk20_plain_F",
"arifle_MXC_F",
"arifle_MXC_Black_F",
"arifle_MX_F",
"arifle_MX_Black_F",
"arifle_SDAR_F",
"arifle_TRG21_F",
"arifle_TRG20_F",
"arifle_mas_hk416",
"arifle_mas_hk416_m203",
"arifle_mas_hk416_v",
"arifle_mas_hk416_m203_v",
"arifle_mas_hk416_d",
"arifle_mas_hk416_gl_d",
"arifle_mas_hk416_m203_d",
"arifle_mas_hk416c",
"arifle_mas_hk416_m203c",
"arifle_mas_hk416c_v",
"arifle_mas_hk416_m203c_v",
"arifle_mas_hk416c_d",
"arifle_mas_hk416_m203c_d",
"arifle_mas_m4",
"arifle_mas_m4_gl",
"arifle_mas_m4_m203",
"arifle_mas_m4_v",
"arifle_mas_m4_gl_v",
"arifle_mas_m4_m203_v",
"arifle_mas_m4_d",
"arifle_mas_m4_gl_d",
"arifle_mas_m4_m203_d",
"arifle_mas_m4c",
"arifle_mas_m4_m203c",
"arifle_mas_m4c_v",
"arifle_mas_m4_m203c_v",
"arifle_mas_m4c_d",
"arifle_mas_m4_m203c_d",
"arifle_mas_m16",
"arifle_mas_m16_gl",
"arifle_mas_l119",
"arifle_mas_l119_gl",
"arifle_mas_l119_m203",
"arifle_mas_l119_v",
"arifle_mas_l119_gl_v",
"arifle_mas_l119_m203_v",
"arifle_mas_l119_d",
"arifle_mas_l119_gl_d",
"arifle_mas_l119_m203_d",
"arifle_mas_g36c",
"arifle_mas_mk16",
"arifle_mas_mk16_gl",
"arifle_mas_mk16_l",
"arifle_mas_mk16_l_gl",
"arifle_mas_ak_74m",
"arifle_mas_ak_74m_gl",
"arifle_mas_ak_74m_c",
"arifle_mas_ak_74m_gl_c",
"arifle_mas_aks74",
"arifle_mas_aks74_gl",
"arifle_mas_ak74",
"arifle_mas_ak74_gl",
"arifle_mas_ak_74m_sf",
"arifle_mas_ak_74m_sf_gl",
"arifle_mas_ak_74m_sf_c",
"arifle_mas_ak_74m_sf_gl_c",
"arifle_mas_aks_74_sf",
"arifle_mas_aks_74_sf_gl",
"arifle_mas_akms",
"arifle_mas_akms_gl",
"arifle_mas_akms_c",
"arifle_mas_akms_gl_c",
"arifle_mas_akm",
"arifle_mas_akm_gl",
"arifle_mas_aks74u",
"arifle_mas_aks74u_c",
"m249_EPOCH",
"m249Tan_EPOCH",
"LMG_Mk200_F",
"arifle_MX_SW_F",
"arifle_MX_SW_Black_F",
"LMG_Zafir_F",
"LMG_mas_Mk48_F",
"LMG_mas_Mk48_F_v",
"LMG_mas_Mk48_F_d",
"LMG_mas_M240_F",
"LMG_mas_mg3_F",
"LMG_mas_M60_F",
"LMG_mas_rpk_F",
"LMG_mas_pkm_F",
"SMG_02_F",
"SMG_01_F",
"Hgun_PDW2000_F",
"arifle_mas_mp5",
"arifle_mas_mp5_v",
"arifle_mas_mp5_d",
"arifle_mas_bizon",
"hgun_mas_mp7_F",
"arifle_mas_saiga",
"hgun_mas_uzi_F",
"hgun_mas_sa61_F",
"hgun_mas_m9_F",
"hgun_mas_bhp_F",
"hgun_mas_glock_F",
"hgun_mas_acp_F",
"hgun_mas_usp_F",
"hgun_mas_glocksf_F",
"hgun_mas_grach_F",
"hgun_mas_mak_F",
"M14_EPOCH",
"M14Grn_EPOCH",
"srifle_EBR_F",
"srifle_DMR_01_F",
"arifle_MXM_F",
"arifle_MXM_Black_F",
"arifle_mas_hk417c",
"arifle_mas_hk417_m203c",
"arifle_mas_hk417c_v",
"arifle_mas_hk417_m203c_v",
"arifle_mas_hk417c_d",
"arifle_mas_hk417_m203c_d",
"arifle_mas_mk17",
"arifle_mas_mk17_gl",
"arifle_mas_g3",
"arifle_mas_g3_m203",
"arifle_mas_g3s",
"arifle_mas_g3s_m203",
"arifle_mas_fal",
"arifle_mas_fal_m203",
"arifle_mas_m14",
"arifle_mas_lee",
"m107_EPOCH",
"m107Tan_EPOCH",
"Srifle_GM6_F",
"Srifle_LRR_F",
"srifle_mas_hk417",
"srifle_mas_hk417_v",
"srifle_mas_hk417_d",
"srifle_mas_sr25",
"srifle_mas_sr25_v",
"srifle_mas_sr25_d",
"srifle_mas_ebr",
"srifle_mas_mk17s",
"srifle_mas_m110",
"srifle_mas_m107",
"srifle_mas_m107_v",
"srifle_mas_m107_d",
"srifle_mas_m24",
"srifle_mas_m24_v",
"srifle_mas_m24_d",
"srifle_mas_lrr",
"srifle_mas_m91",
"srifle_mas_svd",
"srifle_mas_ksvk",
"srifle_mas_ksvk_c"
]],[ 2, [ // INDUSTRIAL
"srifle_mas_ksvk",
"srifle_mas_ksvk_c",
"arifle_Katiba_C_F",
"arifle_Mk20C_F",
"arifle_Mk20_F",
"arifle_MXC_F",
"arifle_SDAR_F",
"arifle_TRG20_F",
"arifle_TRG21_F",
"Binocular", //counts as weapon
"SMG_01_F",
"SMG_02_F",
"arifle_mas_saiga",
"hgun_mas_uzi_F",
"hgun_mas_sa61_F",
"hgun_mas_m9_F",
"hgun_mas_bhp_F",
"hgun_mas_glock_F",
"hgun_mas_acp_F",
"hgun_mas_usp_F",
"hgun_mas_glocksf_F",
"hgun_mas_grach_F",
"hgun_mas_mak_F"
]],[ 3, [ // RESEARCH
"Rangefinder", //counts as weapon
"srifle_GM6_F",
"srifle_LRR_F"
]]];
//-------------------------------------------------------------------------------------
//here place magazines, weaponattachments and bodyitems(ex.: ItemGPS, ItemMap, Medikit, FirstAidKit, Binoculars, ...)
//used with addMagazineCargoGlobal
//"lootMagazine_list" array of [class, [magazinelist]]
// class : 0-civil, 1-military, ... (add more as you wish)
// magazinelist: list of magazine class names
lootMagazine_list = [
[ 0, [ // CIVIL
"100Rnd_65x39_caseless_mag",
"100Rnd_65x39_caseless_mag_Tracer",
"150Rnd_762x51_Box",
"150Rnd_762x51_Box_Tracer",
"16Rnd_9x21_Mag",
"1Rnd_HE_Grenade_shell",
"1Rnd_SmokeBlue_Grenade_shell",
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeOrange_Grenade_shell",
"1Rnd_SmokePurple_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"1Rnd_SmokeYellow_Grenade_shell",
"1Rnd_Smoke_Grenade_shell",
"200Rnd_65x39_cased_Box",
"200Rnd_65x39_cased_Box_Tracer",
"20Rnd_556x45_UW_mag",
"20Rnd_762x51_Mag",
"30Rnd_45ACP_Mag_SMG_01",
"30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_65x39_caseless_green",
"30Rnd_65x39_caseless_green_mag_Tracer",
"30Rnd_65x39_caseless_mag",
"30Rnd_65x39_caseless_mag_Tracer",
"30Rnd_9x21_Mag",
"3Rnd_HE_Grenade_shell",
"3Rnd_SmokeBlue_Grenade_shell",
"3Rnd_SmokeGreen_Grenade_shell",
"3Rnd_SmokeOrange_Grenade_shell",
"3Rnd_SmokePurple_Grenade_shell",
"3Rnd_SmokeRed_Grenade_shell",
"3Rnd_SmokeYellow_Grenade_shell",
"3Rnd_Smoke_Grenade_shell",
"5Rnd_127x108_Mag",
"7Rnd_408_Mag",
"9Rnd_45ACP_Mag",
"Chemlight_blue",
"Chemlight_green",
"Chemlight_red",
"Chemlight_yellow",
"ClaymoreDirectionalMine_Remote_Mag",
"HandGrenade",
"30Rnd_mas_556x45_Stanag",
"30Rnd_mas_556x45_T_Stanag",
"20Rnd_mas_762x51_Stanag",
"20Rnd_mas_762x51_T_Stanag",
"5Rnd_mas_762x51_Stanag",
"5Rnd_mas_762x51_T_Stanag",
"7Rnd_mas_12Gauge_Slug",
"7Rnd_mas_12Gauge_Pellets",
"5Rnd_mas_127x99_Stanag",
"5Rnd_mas_127x99_dem_Stanag",
"5Rnd_mas_127x99_T_Stanag",
"10Rnd_mas_338_Stanag",
"10Rnd_mas_338_T_Stanag",
"30Rnd_mas_9x21_Stanag",
"30Rnd_mas_9x21d_Stanag",
"40Rnd_mas_46x30_Mag",
"200Rnd_mas_556x45_Stanag",
"200Rnd_mas_556x45_T_Stanag",
"100Rnd_mas_762x51_Stanag",
"100Rnd_mas_762x51_T_Stanag",
"30Rnd_mas_545x39_mag",
"30Rnd_mas_545x39_T_mag",
"30Rnd_mas_762x39_mag",
"30Rnd_mas_762x39_T_mag",
"64Rnd_mas_9x18_mag",
"10Rnd_mas_12Gauge_Slug",
"10Rnd_mas_12Gauge_Pellets",
"10Rnd_mas_762x54_mag",
"10Rnd_mas_762x54_T_mag",
"20Rnd_mas_9x39_mag",
"30Rnd_mas_9x39_mag",
"5Rnd_mas_127x108_mag",
"5Rnd_mas_127x108_dem_mag",
"5Rnd_mas_127x108_T_mag",
"100Rnd_mas_762x54_mag",
"100Rnd_mas_762x54_T_mag",
"25Rnd_mas_9x19_Mag",
"17Rnd_mas_9x21_Mag",
"15Rnd_mas_9x21_Mag",
"13Rnd_mas_9x21_Mag",
"20Rnd_mas_765x17_Mag",
"12Rnd_mas_45acp_Mag",
"10Rnd_mas_45acp_Mag",
"8Rnd_mas_45acp_Mag",
"8Rnd_mas_9x18_Mag"
]],[ 1, [ // MILITARY
"100Rnd_65x39_caseless_mag",
"100Rnd_65x39_caseless_mag_Tracer",
"150Rnd_762x51_Box",
"150Rnd_762x51_Box_Tracer",
"16Rnd_9x21_Mag",
"1Rnd_HE_Grenade_shell",
"1Rnd_SmokeBlue_Grenade_shell",
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeOrange_Grenade_shell",
"1Rnd_SmokePurple_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"1Rnd_SmokeYellow_Grenade_shell",
"1Rnd_Smoke_Grenade_shell",
"200Rnd_65x39_cased_Box",
"200Rnd_65x39_cased_Box_Tracer",
"20Rnd_556x45_UW_mag",
"20Rnd_762x51_Mag",
"30Rnd_45ACP_Mag_SMG_01",
"30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_65x39_caseless_green",
"30Rnd_65x39_caseless_green_mag_Tracer",
"30Rnd_65x39_caseless_mag",
"30Rnd_65x39_caseless_mag_Tracer",
"30Rnd_9x21_Mag",
"3Rnd_HE_Grenade_shell",
"3Rnd_SmokeBlue_Grenade_shell",
"3Rnd_SmokeGreen_Grenade_shell",
"3Rnd_SmokeOrange_Grenade_shell",
"3Rnd_SmokePurple_Grenade_shell",
"3Rnd_SmokeRed_Grenade_shell",
"3Rnd_SmokeYellow_Grenade_shell",
"3Rnd_Smoke_Grenade_shell",
"5Rnd_127x108_Mag",
"7Rnd_408_Mag",
"9Rnd_45ACP_Mag",
"Chemlight_blue",
"Chemlight_green",
"Chemlight_red",
"Chemlight_yellow",
"ClaymoreDirectionalMine_Remote_Mag",
"HandGrenade",
"30Rnd_mas_556x45_Stanag",
"30Rnd_mas_556x45_T_Stanag",
"20Rnd_mas_762x51_Stanag",
"20Rnd_mas_762x51_T_Stanag",
"5Rnd_mas_762x51_Stanag",
"5Rnd_mas_762x51_T_Stanag",
"7Rnd_mas_12Gauge_Slug",
"7Rnd_mas_12Gauge_Pellets",
"5Rnd_mas_127x99_Stanag",
"5Rnd_mas_127x99_dem_Stanag",
"5Rnd_mas_127x99_T_Stanag",
"10Rnd_mas_338_Stanag",
"10Rnd_mas_338_T_Stanag",
"30Rnd_mas_9x21_Stanag",
"30Rnd_mas_9x21d_Stanag",
"40Rnd_mas_46x30_Mag",
"200Rnd_mas_556x45_Stanag",
"200Rnd_mas_556x45_T_Stanag",
"100Rnd_mas_762x51_Stanag",
"100Rnd_mas_762x51_T_Stanag",
"30Rnd_mas_545x39_mag",
"30Rnd_mas_545x39_T_mag",
"30Rnd_mas_762x39_mag",
"30Rnd_mas_762x39_T_mag",
"64Rnd_mas_9x18_mag",
"10Rnd_mas_12Gauge_Slug",
"10Rnd_mas_12Gauge_Pellets",
"10Rnd_mas_762x54_mag",
"10Rnd_mas_762x54_T_mag",
"20Rnd_mas_9x39_mag",
"30Rnd_mas_9x39_mag",
"5Rnd_mas_127x108_mag",
"5Rnd_mas_127x108_dem_mag",
"5Rnd_mas_127x108_T_mag",
"100Rnd_mas_762x54_mag",
"100Rnd_mas_762x54_T_mag",
"25Rnd_mas_9x19_Mag",
"17Rnd_mas_9x21_Mag",
"15Rnd_mas_9x21_Mag",
"13Rnd_mas_9x21_Mag",
"20Rnd_mas_765x17_Mag",
"12Rnd_mas_45acp_Mag",
"10Rnd_mas_45acp_Mag",
"8Rnd_mas_45acp_Mag",
"8Rnd_mas_9x18_Mag"
]],[ 2, [ // INDUSTRIAL
"100Rnd_65x39_caseless_mag",
"100Rnd_65x39_caseless_mag_Tracer",
"150Rnd_762x51_Box",
"150Rnd_762x51_Box_Tracer",
"16Rnd_9x21_Mag",
"1Rnd_HE_Grenade_shell",
"1Rnd_SmokeBlue_Grenade_shell",
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeOrange_Grenade_shell",
"1Rnd_SmokePurple_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"1Rnd_SmokeYellow_Grenade_shell",
"1Rnd_Smoke_Grenade_shell",
"200Rnd_65x39_cased_Box",
"200Rnd_65x39_cased_Box_Tracer",
"20Rnd_556x45_UW_mag",
"20Rnd_762x51_Mag",
"30Rnd_45ACP_Mag_SMG_01",
"30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_65x39_caseless_green",
"30Rnd_65x39_caseless_green_mag_Tracer",
"30Rnd_65x39_caseless_mag",
"30Rnd_65x39_caseless_mag_Tracer",
"30Rnd_9x21_Mag",
"3Rnd_HE_Grenade_shell",
"3Rnd_SmokeBlue_Grenade_shell",
"3Rnd_SmokeGreen_Grenade_shell",
"3Rnd_SmokeOrange_Grenade_shell",
"3Rnd_SmokePurple_Grenade_shell",
"3Rnd_SmokeRed_Grenade_shell",
"3Rnd_SmokeYellow_Grenade_shell",
"3Rnd_Smoke_Grenade_shell",
"5Rnd_127x108_Mag",
"7Rnd_408_Mag",
"9Rnd_45ACP_Mag",
"Chemlight_blue",
"Chemlight_green",
"Chemlight_red",
"Chemlight_yellow",
"ClaymoreDirectionalMine_Remote_Mag",
"HandGrenade",
"30Rnd_mas_556x45_Stanag",
"30Rnd_mas_556x45_T_Stanag",
"20Rnd_mas_762x51_Stanag",
"20Rnd_mas_762x51_T_Stanag",
"5Rnd_mas_762x51_Stanag",
"5Rnd_mas_762x51_T_Stanag",
"7Rnd_mas_12Gauge_Slug",
"7Rnd_mas_12Gauge_Pellets",
"5Rnd_mas_127x99_Stanag",
"5Rnd_mas_127x99_dem_Stanag",
"5Rnd_mas_127x99_T_Stanag",
"10Rnd_mas_338_Stanag",
"10Rnd_mas_338_T_Stanag",
"30Rnd_mas_9x21_Stanag",
"30Rnd_mas_9x21d_Stanag",
"40Rnd_mas_46x30_Mag",
"200Rnd_mas_556x45_Stanag",
"200Rnd_mas_556x45_T_Stanag",
"100Rnd_mas_762x51_Stanag",
"100Rnd_mas_762x51_T_Stanag",
"30Rnd_mas_545x39_mag",
"30Rnd_mas_545x39_T_mag",
"30Rnd_mas_762x39_mag",
"30Rnd_mas_762x39_T_mag",
"64Rnd_mas_9x18_mag",
"10Rnd_mas_12Gauge_Slug",
"10Rnd_mas_12Gauge_Pellets",
"10Rnd_mas_762x54_mag",
"10Rnd_mas_762x54_T_mag",
"20Rnd_mas_9x39_mag",
"30Rnd_mas_9x39_mag",
"5Rnd_mas_127x108_mag",
"5Rnd_mas_127x108_dem_mag",
"5Rnd_mas_127x108_T_mag",
"100Rnd_mas_762x54_mag",
"100Rnd_mas_762x54_T_mag",
"25Rnd_mas_9x19_Mag",
"17Rnd_mas_9x21_Mag",
"15Rnd_mas_9x21_Mag",
"13Rnd_mas_9x21_Mag",
"20Rnd_mas_765x17_Mag",
"12Rnd_mas_45acp_Mag",
"10Rnd_mas_45acp_Mag",
"8Rnd_mas_45acp_Mag",
"8Rnd_mas_9x18_Mag"
]],[ 3, [ // RESEARCH
"100Rnd_65x39_caseless_mag",
"100Rnd_65x39_caseless_mag_Tracer",
"150Rnd_762x51_Box",
"150Rnd_762x51_Box_Tracer",
"16Rnd_9x21_Mag",
"1Rnd_HE_Grenade_shell",
"1Rnd_SmokeBlue_Grenade_shell",
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeOrange_Grenade_shell",
"1Rnd_SmokePurple_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"1Rnd_SmokeYellow_Grenade_shell",
"1Rnd_Smoke_Grenade_shell",
"200Rnd_65x39_cased_Box",
"200Rnd_65x39_cased_Box_Tracer",
"20Rnd_556x45_UW_mag",
"20Rnd_762x51_Mag",
"30Rnd_45ACP_Mag_SMG_01",
"30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_65x39_caseless_green",
"30Rnd_65x39_caseless_green_mag_Tracer",
"30Rnd_65x39_caseless_mag",
"30Rnd_65x39_caseless_mag_Tracer",
"30Rnd_9x21_Mag",
"3Rnd_HE_Grenade_shell",
"3Rnd_SmokeBlue_Grenade_shell",
"3Rnd_SmokeGreen_Grenade_shell",
"3Rnd_SmokeOrange_Grenade_shell",
"3Rnd_SmokePurple_Grenade_shell",
"3Rnd_SmokeRed_Grenade_shell",
"3Rnd_SmokeYellow_Grenade_shell",
"3Rnd_Smoke_Grenade_shell",
"5Rnd_127x108_Mag",
"7Rnd_408_Mag",
"9Rnd_45ACP_Mag",
"Chemlight_blue",
"Chemlight_green",
"Chemlight_red",
"Chemlight_yellow",
"ClaymoreDirectionalMine_Remote_Mag",
"HandGrenade",
"30Rnd_mas_556x45_Stanag",
"30Rnd_mas_556x45_T_Stanag",
"20Rnd_mas_762x51_Stanag",
"20Rnd_mas_762x51_T_Stanag",
"5Rnd_mas_762x51_Stanag",
"5Rnd_mas_762x51_T_Stanag",
"7Rnd_mas_12Gauge_Slug",
"7Rnd_mas_12Gauge_Pellets",
"5Rnd_mas_127x99_Stanag",
"5Rnd_mas_127x99_dem_Stanag",
"5Rnd_mas_127x99_T_Stanag",
"10Rnd_mas_338_Stanag",
"10Rnd_mas_338_T_Stanag",
"30Rnd_mas_9x21_Stanag",
"30Rnd_mas_9x21d_Stanag",
"40Rnd_mas_46x30_Mag",
"200Rnd_mas_556x45_Stanag",
"200Rnd_mas_556x45_T_Stanag",
"100Rnd_mas_762x51_Stanag",
"100Rnd_mas_762x51_T_Stanag",
"30Rnd_mas_545x39_mag",
"30Rnd_mas_545x39_T_mag",
"30Rnd_mas_762x39_mag",
"30Rnd_mas_762x39_T_mag",
"64Rnd_mas_9x18_mag",
"10Rnd_mas_12Gauge_Slug",
"10Rnd_mas_12Gauge_Pellets",
"10Rnd_mas_762x54_mag",
"10Rnd_mas_762x54_T_mag",
"20Rnd_mas_9x39_mag",
"30Rnd_mas_9x39_mag",
"5Rnd_mas_127x108_mag",
"5Rnd_mas_127x108_dem_mag",
"5Rnd_mas_127x108_T_mag",
"100Rnd_mas_762x54_mag",
"100Rnd_mas_762x54_T_mag",
"25Rnd_mas_9x19_Mag",
"17Rnd_mas_9x21_Mag",
"15Rnd_mas_9x21_Mag",
"13Rnd_mas_9x21_Mag",
"20Rnd_mas_765x17_Mag",
"12Rnd_mas_45acp_Mag",
"10Rnd_mas_45acp_Mag",
"8Rnd_mas_45acp_Mag",
"8Rnd_mas_9x18_Mag"
]]];
//-------------------------------------------------------------------------------------
//here place hats, glasses, clothes, uniforms, vests
//used with addItemCargoGlobal
//"lootItem_list" array of [class, [itemlist]]
// class : 0-civil, 1-military, ... (add more as you wish)
// itemlist : list of item class names
lootItem_list = [
[ 0, [ // CIVIL
"acc_flashlight",
"H_Bandanna_gry",
"H_Beret_red",
"H_Booniehat_dirty",
"H_Cap_blu",
"H_Cap_grn",
"H_Cap_red",
"H_Hat_brown",
"H_Hat_checker",
"H_Hat_grey",
"muzzle_snds_acp",
"muzzle_snds_L",
"optic_Aco",
"optic_ACO_grn",
"optic_aco_smg",
"optic_Holosight",
"optic_Holosight_smg",
"U_C_Commoner1_1",
"U_C_Poloshirt_redwhite",
"V_BandollierB_blk",
"V_BandollierB_oli",
"V_TacVestCamo_khk",
"V_TacVestIR_blk",
"V_TacVest_blk",
"V_TacVest_blk_POLICE",
"V_TacVest_brn",
"V_TacVest_camo",
"V_TacVest_khk",
"V_TacVest_oli",
"ItemMap",
"ItemRadio",
"ItemCompass",
"ItemWatch",
"FAK",
"Towelette",
"HeatPack",
"ColdPack"
]],[ 1, [ // MILITARY
"acc_flashlight",
"acc_pointer_IR",
"H_HelmetB_camo",
"H_HelmetB_paint",
"H_HelmetIA_net",
"H_HelmetSpecB_blk",
"H_PilotHelmetFighter_I",
"ItemGPS",
"muzzle_snds_acp",
"muzzle_snds_B",
"muzzle_snds_H",
"muzzle_snds_H_MG",
"muzzle_snds_L",
"muzzle_snds_M",
"NVGoggles",
"optic_Aco",
"optic_ACO_grn",
"optic_aco_smg",
"optic_Arco",
"optic_Hamr",
"optic_Holosight",
"optic_Holosight_smg",
"optic_Nightstalker",
"optic_NVS",
"optic_SOS",
"U_B_CombatUniform_mcam",
"U_B_GhillieSuit",
"U_I_CombatUniform",
"U_I_GhillieSuit",
"U_O_CombatUniform_ocamo",
"U_O_GhillieSuit",
"V_Chestrig_blk",
"V_HarnessOGL_brn",
"V_HarnessOSpec_brn",
"V_HarnessO_brn",
"V_PlateCarrier1_blk",
"V_PlateCarrier2_rgr",
"V_PlateCarrier3_rgr",
"V_PlateCarrierGL_rgr",
"V_PlateCarrierIA1_dgtl",
"V_PlateCarrierIA2_dgtl",
"V_PlateCarrierIAGL_dgtl",
"V_PlateCarrierSpec_rgr",
"V_RebreatherB",
"V_RebreatherIA",
"V_RebreatherIR",
"acc_mas_pointer_IR",
"muzzle_mas_snds_L",
"muzzle_mas_snds_LM",
"muzzle_mas_snds_C",
"muzzle_mas_snds_MP5SD6",
"muzzle_mas_snds_M",
"muzzle_mas_snds_Mc",
"muzzle_mas_snds_MP7",
"muzzle_mas_snds_AK",
"muzzle_mas_snds_SM",
"muzzle_mas_snds_SMc",
"muzzle_mas_snds_SH",
"muzzle_mas_snds_SHc",
"muzzle_mas_snds_SV",
"muzzle_mas_snds_SVc",
"muzzle_mas_snds_SVD",
"muzzle_mas_snds_KSVK",
"optic_mas_DMS",
"optic_mas_DMS_c",
"optic_mas_Holosight_blk",
"optic_mas_Holosight_camo",
"optic_mas_Arco_blk",
"optic_mas_Arco_camo",
"optic_mas_Hamr_camo",
"optic_mas_Aco_camo",
"optic_mas_ACO_grn_camo",
"optic_mas_MRCO_camo",
"optic_mas_zeiss",
"optic_mas_zeiss_c",
"optic_mas_zeiss_eo",
"optic_mas_zeiss_eo_c",
"optic_mas_acog",
"optic_mas_acog_c",
"optic_mas_acog_eo",
"optic_mas_acog_eo_c",
"optic_mas_acog_rd",
"optic_mas_acog_rd_c",
"optic_mas_handle",
"optic_mas_aim",
"optic_mas_aim_c",
"optic_mas_PSO",
"optic_mas_PSO_c",
"optic_mas_PSO_eo",
"optic_mas_PSO_eo_c",
"optic_mas_PSO_nv",
"optic_mas_PSO_nv_c",
"optic_mas_PSO_nv_eo",
"optic_mas_PSO_nv_eo_c",
"optic_mas_PSO_day",
"optic_mas_PSO_nv_day",
"optic_mas_term",
"optic_mas_MRD",
"optic_mas_LRPS",
"G_mas_wpn_gog",
"G_mas_wpn_gog_d",
"G_mas_wpn_gog_m",
"G_mas_wpn_gog_md",
"G_mas_wpn_gog_g",
"G_mas_wpn_gog_gd",
"G_mas_wpn_mask",
"G_mas_wpn_mask_b",
"G_mas_wpn_wrap",
"G_mas_wpn_wrap_f",
"G_mas_wpn_wrap_t",
"G_mas_wpn_wrap_b",
"G_mas_wpn_wrap_c",
"G_mas_wpn_wrap_g",
"G_mas_wpn_wrap_gog",
"G_mas_wpn_wrap_gog_f",
"G_mas_wpn_wrap_gog_t",
"G_mas_wpn_wrap_gog_b",
"G_mas_wpn_wrap_gog_c",
"G_mas_wpn_wrap_gog_g",
"G_mas_wpn_wrap_mask",
"G_mas_wpn_wrap_mask_t",
"G_mas_wpn_wrap_mask_f",
"G_mas_wpn_wrap_mask_b",
"G_mas_wpn_wrap_mask_c",
"G_mas_wpn_wrap_mask_g",
"G_mas_wpn_bala",
"G_mas_wpn_bala_b",
"G_mas_wpn_bala_t",
"G_mas_wpn_bala_gog",
"G_mas_wpn_bala_gog_b",
"G_mas_wpn_bala_gog_t",
"G_mas_wpn_bala_mask",
"G_mas_wpn_bala_mask_b",
"G_mas_wpn_bala_mask_t",
"G_mas_wpn_shemag",
"G_mas_wpn_shemag_r",
"G_mas_wpn_shemag_w",
"G_mas_wpn_shemag_gog",
"G_mas_wpn_shemag_mask"
]],[ 2, [ // INDUSTRIAL
"ItemCompass",
"ItemMap",
"ItemWatch",
"U_B_Wetsuit",
"U_I_Wetsuit",
"U_O_Wetsuit",
"V_RebreatherB",
"V_RebreatherIA",
"V_RebreatherIR",
"emptyjar_epoch",
"jerrycan_epoch",
"KitStudWall",
"KitWoodFloor",
"KitWoodStairs",
"KitWoodRamp",
"KitFirePlace",
"KitTiPi",
"KitShelf",
"KitFoundation",
"JackKit",
"KitPlotPole",
"KitCinderWall",
"CinderBlocks",
"MortarBucket",
"ItemScraps",
"ItemCorrugated",
"ItemCorrugatedLg",
"PartPlankPack",
"WoodLog_EPOCH",
"FAK",
"Towelette",
"HeatPack",
"ColdPack"
]],[ 3, [ // RESEARCH
"FAK",
"ItemGPS",
"NVGoggles",
"optic_Nightstalker",
"optic_NVS",
"optic_SOS",
"acc_mas_pointer_IR",
"muzzle_mas_snds_L",
"muzzle_mas_snds_LM",
"muzzle_mas_snds_C",
"muzzle_mas_snds_MP5SD6",
"muzzle_mas_snds_M",
"muzzle_mas_snds_Mc",
"muzzle_mas_snds_MP7",
"muzzle_mas_snds_AK",
"muzzle_mas_snds_SM",
"muzzle_mas_snds_SMc",
"muzzle_mas_snds_SH",
"muzzle_mas_snds_SHc",
"muzzle_mas_snds_SV",
"muzzle_mas_snds_SVc",
"muzzle_mas_snds_SVD",
"muzzle_mas_snds_KSVK",
"optic_mas_DMS",
"optic_mas_DMS_c",
"optic_mas_Holosight_blk",
"optic_mas_Holosight_camo",
"optic_mas_Arco_blk",
"optic_mas_Arco_camo",
"optic_mas_Hamr_camo",
"optic_mas_Aco_camo",
"optic_mas_ACO_grn_camo",
"optic_mas_MRCO_camo",
"optic_mas_zeiss",
"optic_mas_zeiss_c",
"optic_mas_zeiss_eo",
"optic_mas_zeiss_eo_c",
"optic_mas_acog",
"optic_mas_acog_c",
"optic_mas_acog_eo",
"optic_mas_acog_eo_c",
"optic_mas_acog_rd",
"optic_mas_acog_rd_c",
"optic_mas_handle",
"optic_mas_aim",
"optic_mas_aim_c",
"optic_mas_PSO",
"optic_mas_PSO_c",
"optic_mas_PSO_eo",
"optic_mas_PSO_eo_c",
"optic_mas_PSO_nv",
"optic_mas_PSO_nv_c",
"optic_mas_PSO_nv_eo",
"optic_mas_PSO_nv_eo_c",
"optic_mas_PSO_day",
"optic_mas_PSO_nv_day",
"optic_mas_term",
"optic_mas_MRD",
"optic_mas_LRPS"
]]];
//-------------------------------------------------------------------------------------
//here place backpacks, parachutes and packed drones/stationary
//used with addBackpackCargoGlobal
//"lootBackpack_list" array of [class, [backpacklist]]
// class : 0-civil, 1-military, ... (add more as you wish)
// backpacklist: list of backpack class names
lootBackpack_list = [
[ 0, [ // CIVIL
"B_AssaultPack_blk", // 34 Mags
"B_AssaultPack_cbr",
"B_AssaultPack_dgtl",
"B_AssaultPack_khk",
"B_AssaultPack_mcamo",
"B_AssaultPack_ocamo",
"B_AssaultPack_rgr",
"B_AssaultPack_sgg",
"B_BergenC_red", // 50 Mags
"B_Bergen_mcamo", // 54 Mags
"B_HuntingBackpack", // 32 Mags
"B_OutdoorPack_blu" // 17 Mags
]],[ 1, [ // MILITARY
"B_BergenG", // 64 Mags
"B_Carryall_cbr", // 60 Mags
"B_FieldPack_blk", // 35 Mags
"B_FieldPack_ocamo",
"B_FieldPack_oli",
"B_FieldPack_oucamo",
"B_Mortar_01_support_F",
"B_Mortar_01_weapon_F",
"B_TacticalPack_blk", // 42 Mags
"B_TacticalPack_mcamo",
"B_TacticalPack_ocamo",
"B_TacticalPack_oli",
"B_TacticalPack_rgr"
]],[ 2, [ // INDUSTRIAL
"B_Carryall_cbr", // 60 Mags
"B_TacticalPack_oli",
"B_TacticalPack_rgr"
]],[ 3, [ // RESEARCH
]]];
//-------------------------------------------------------------------------------------
//here place any other objects(ex.: Land_Basket_F, Box_East_Wps_F, Land_Can_V3_F, ...)
//used with createVehicle directly
//"lootworldObject_list" array of [class, [objectlist]]
// class : 0-civil, 1-military, ... (add more as you wish)
// objectlist : list of worldobject class names
lootworldObject_list = [
[ 0, [ // CIVIL // Jerrycan
]],[ 1, [ // MILITARY // repairkit
]],[ 2, [ // INDUSTRIAL // repairkit
]],[ 3, [ // RESEARCH // energydrink // repairkit
]]];- Wesley and WarHammer(DayZ)
- 2
-
if you wanna save bases to the sqm its quite a performance eater...
Pro Tip:
create a init in your mission pbo
do a
if (isServer) then {
execVM "path\to\your\external\server.pbo\map.sqf";
};
do the map.sqf the same way as in arma 2 (there is guide on the forums)
go to your battleyefolders
search for the scripts.txt
open it and search for execVM
then add
!="execVM "path\to\your\external\server.pbo\map.sqf";"
behind everythings thats allready there
Just like arma 2 -
do the map.sqf the same way as in arma 2 (there is guide on the forums)
were is this guide.. i cant find it.. any link to it would be great-
#SEM - Simple Epoch Missions v0.8.1 + 0.8.3 test
in AI Missions
Posted
Its In the SEM.pbo