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  1. Looking at the options, it seems the event scheduler is disabled. (I am using mysql workbench). "show events;" from the command line returns 'empty set', I don't think anything is running as far as events on mine. Everything else I've seen on this forum seems to indicate that cleanup of base items is handled by the hive. I have seen mysql events to be added for some cleanup (in the latest patch), but it does not seem they apply to base items. I wonder if base decay and deletion even exists in the linux version. Is there a tag or something to differentiate between items that decay and things like safes etc (i am assuming they never get cleaned up)?
  2. Where are those lines located? I may have a go at it, though I'd rather not have vehicles piling up too much. Let me know if/how it works for you.
  3. I want to disable decay and required maintenance of built items. Regular server settings are in the HiveExt.ini, which the linux server apparently does not have. Any way I can do this?
  4. Still have a good bit to learn about linux I guess. I am hoping it gains more users so companies will put more effort into making stuff work better with it as well as improving ease of use. A far as the player cache, the log indicates the game generates a folder and file when player logs in, restarter.pl has a section that backs up the player cache, which may be generating the subfolders?
  5. Weird issue this is, probably to do with permissions? If I run restarter.pl from a root terminal with screen -r, everything works. If I run epoch.sh from a root terminal, everything works. If I run restarter pl from a root terminal and use cat /proc/{pid}/fd/1 to monitor epoch.sh from a second terminal, I get this issue. It only has to do with the player, not objects or anything else. Fixed I guess.
  6. I did shut the server down as admin through the server control section of the lobby (once), but the problem has been happening pretty much the whole time iirc. (I normally use restarter.pl. Since I don't leave the machine running all the time I have been running restarter.pl and then ending the process when I shut the machine down) I'll try editing the character data, maybe put in a dummy player id, guid etc to make it see me as a new player (on my server)? I saw someone else on here had similar player save issues and 'fixed' it by buying a cd key? Thanks for the reply. edit: Been fooling around with things some more. Truncated player_login, player_data, character_data, and wiped /cache/player. Then I logged in, got new character etc. After running around for a few minutes, I logged out and then back in. It still tried to load /cache/player data that wasn't there, and spawned me as a new player with default stuff. I checked the database through workbench, and all of it matched what I had at logout (and had seen go by on the terminal/log).
  7. Edit: See post #4 Original post: I am running a linux server on a spare machine i have and I keep getting this: 14:25:50 Client: Remote object 3:40 not found 14:25:55 BattlEye Server: Player #0 Owner disconnected 14:25:55 Warning: Cleanup player - person 3:42 not found14:26:00 Owner uses modified data file 14:26:00 Player Owner connecting. 14:26:14 "LOAD PLAYER: \cache\players\3\000000934.sqf" 14:26:14 Warning Message: Script cache\players\3\000000934.sqf not found 14:26:14 "PLAYER CACHE: " 14:26:14 "BACKLOAD PLAYER: \cache\players\2\000000934.sqf" 14:26:14 Warning Message: Script cache\players\2\000000934.sqf not found 14:26:14 "PLAYER CACHE: " 14:26:14 "PLAYER DEFAULT CACHE: ["PASS",false,"1",[],[["ItemFlashlight","ItemMap","ItemGPS","MeleeCrowbar"],["ItemBandage","ItemPainkiller","ItemSodaPepsi","ItemSodaCoke","FoodbeefCooked"]],["DZ_Patrol_Pack_EP1",[],[]],[0,0,0],"Survivor2_DZ",0.96]" 14:26:14 "CHILD:11:4:" 14:26:14 "LOAD CHARACTER: \cache\players\4\000000934-char.sqf" 14:26:14 Warning Message: Script cache\players\4\000000934-char.sqf not found 14:26:14 "CHARACTER CACHE: " 14:26:14 "BACKLOAD CHARACTER: \cache\players\3\000000934-char.sqf" 14:26:14 Warning Message: Script cache\players\3\000000934-char.sqf not found 14:26:14 "CHARACTER CACHE: " 14:26:14 "CHARACTER DEFAULT CACHE: ["PASS",[],[0,0,0,0],[],[],2500,"1"]" 14:26:14 "_characterID: 1" 14:26:14 "WORLDSPACE: []" 14:26:14 "LOGIN: Location: [] doRnd?: true" Player data seems to be saving correctly (.sqf file contents match location and inventory i had when logging out), but the server won't load it. I end up as a fresh spawn almost every time i log. I managed to retain location and inventory on relog by manualy creating the folders it would look for and copying the .sqf files in after logout. If I keep logging out and in, the folder number it tries to load from /cache/players keeps going up, usually one number beyond what it saved. Everything else saves and loads fine (vehicles, tents, and their contents etc). I have already done a complete re-install of the server, and have since wiped the database a few times without improvement. Sometimes when I die and respawn it has reverted to where I last logged before I died. A few times after logging it has spawned me in as a new player, but retained my inventory. This is a server i set up just to mess around and try stuff, I am the only player. Edit: Messed around some more, seems it isn't saving correctly all the time, may be hardware performance issue? (2ghz, 2 core processor, 2gb ram, everything seems to run smoothly though, player/character data is all that is affected).C Edit2: correct data shows up in database, not always in cache though. Even when correct in cache, the game still tries to load the wrong folder/file. Would be nice to know where the player and character id's are stored too.
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