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computermancer

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Posts posted by computermancer

  1. Where do you maintain your version number in your code so I can check?

    That sounds like a "gotcha" question! lol

     

    Currently, only way to know if you have latest version is if you downloaded it after April 26 , thats the last day I made any changes.

  2. I love this script. Problem I am having however is I allow ammo trucks on my server and when a vehicle that has a "reload" option in the scroll whell is within range of an ammo truck (to reload) it supresses the reload option and shows 2 earplug entries in the scroll menu. Any way to fix this?

    that is a weird bug... hmm... this i using the latest version?

  3. I think EPAH prevents it from working for normal players, you may be able to get it working for normal players if you mess with the new EPAH filters, I have not had a chance to test anything yet with the latest version.

     

    I had my appendix removed this weekend, I am currently recovering and this human healing thing has slowed me down a bit in life :P

  4. This is wonderfull idea, it can be used for information on which items that are lootable, trashpiles, tyres, fruit baskets.... etc.. good for the newcomer to the mod.

    Yeah, I got the base finished for the most part, but updating it and adding all the info is a pain-in-the-butts  :rolleyes:

  5. Good work CM, keep it up.

    is default and log-only BE filters in case you need it. Also I started on a basic GUI, if it produces any useful output I will be happy to share so you can assign your functions to it :D

     

    Like a dialog that pops up to give players options? I was considering something like that too.  :wub:  :wub:  :wub:

  6. Okay, so I have added all the BE filters that came up on my vanilla test server.

     

    All the player death filters have been added. 

     

    I am not an admin in my EPAH settings. Everything I tested was as non-admin.

     

    I turned off my EPAH and it works just fine. I turned on my EPAH and it all works except when you press f4 (or w/e key you choose) nothing happens.

     

    So if you are using the EPAH on your server, you can use this and nothing bad will happen. 

     

    EDIT: I am adding a toggle feature for people using EPAH. It will be the first option in the config file.

  7. I updated battleye stuff, files on github and install instrucitons

    BTW: It turns out that EPAH being enabled does not allow keydown stuff. 

    But if you do have EPAH enabled, everything else still works.

     

    Edit these in your BE filters

    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    scripts.txt (at the end of the line add the following)
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////                                        
    (BIS_fnc_)  First Line:  !"bis_fnc_initVehicle" !"BIS_fnc_setVehicleMass_fsm" !"BIS_fnc_arsenal_type"      
                    
     (displayAddEventHandler)  Line 53 (54 on notepad++) :         !"EP_LOOP"
     (displayAddEventHandler)  Line 53 (54 on notepad++)           !"cmKeyPress"
     (              exec                    )   Line 22 (23 on notepad++) :           !"clock.sqf"
     
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    PublicVariable.txt (at the end of the line add the following)
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    First Line:                                            !"cmEarplugs_hotkeyDIKCodeNumber"
     
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  8. I'm getting  #0 "cmEarplugs_hotkeyDIKCodeNumber" = 62

     

    anyone know where i gotta add that + syntax

    at the end of the first line add this    

     

    !="cmEarplugs_hotkeyDIKCodeNumber"

     

    at the end , on the first line of the txt file mentioned in the error (scripts, setvariable, etc)

  9. cmEarplugs 2.0 is now available on github!

     

    Earplugs script for Arma 3 Epoch (EPAH safe)
     
    - This script allows you to put in "earplugs".
    - Config.sqf will let you configure almost every possible aspect of the script.
    - You can now insert and remove the earplugs by pressing a key of your choice. 
    - Current available keys are : F4, F5, INSERT, NUMPADMULTIPLY, NUMPADDIVIDE
    - Auto-insert and remove earplugs when getting in and out of vehicles.
    - Inserting earplugs reduces volume down to about 25 percent.
    - Removing earplugs restores volume to 100 percent.
     
     
    *Thanks to mgm on epochmod.com for helping with keypress config technique.
     
    EDIT: I didn't have any battleye kicks, let me know if you get any so I can update BE filters.
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