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DeanReid

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  1. Like
    DeanReid reacted to CordIAsis in [AdminTool] (I'm back) Working on it!   
    CSAT: Admin-Tool & Anti-Hack
    A free & pretty admin-tool and anti-hack.
     
    UPDATE
    I was very ill, I'm no longer ill(ish).
    Which means that I'm now working on CSAT again at long last. I've been working on it for the last 3-4 days and have already got a handful of new features implemented and made quite a few improvements on what was already there. I won't be working on this as much as I used to, I gotta keep my health in check, but the days I do work on it I'm gonna go HAM on this keyboard.
     
    Screenies:
    Patience, you must have.
     
    Video:
    Ain't nobody got time for that.
     
    Files:
    Computer says no.
     
    Ideas:
    If you have any ideas of what you might like in an admin tool, let me know.
     
    Features: (Fractional List)



     
  2. Like
    DeanReid got a reaction from Swordsworn in Infistar or any other anti hack and Epoch Linux   
    If you are spawning cars with EAT then disable 
    /*  Vehicle Tradercheck   */ _VTC =  true; /* true or false */ /* checks if a player is near a trader when 'purchasing' a vehicle */ that will stop you getting kicked when spawning perm vehicles.   I'd recommend keeping that true though and limit your spawning to trader zones only    also if you have the spam the AH generates then remove all lines that have _key call server_hiveWrite; _key call server_hiveReadWrite; and that should get rid of most of the console spam. its only a temp fix. I'd keep a backup of both your database and ah.sqf just incase bad things happen. I was working on a Linux conversion, but at the rate Chris updates the AH it gets annoying having to re-do it all I'm going to speak to him about adding an option for Linux to main releases
  3. Like
    DeanReid got a reaction from Richie in HiveExt and DB   
    I'd do what Swordsworn said above. Use EAT for vehicle spawning 
     

     
    and read the post I put about getting kicked with the AntiHack. :) ^ also has the fix to get rid of most of the spam that shows in the logs
  4. Like
    DeanReid got a reaction from Gr8 in How do I import Objects from an other dayz-Epoch nitrado-server to Linux?   
    Have not been on in weeks but I know :P 
  5. Like
    DeanReid reacted to Richie in A3 Launcher Bugs & Maca's Minions   
    Maybe he trolled you, do you know what Maca's first name is ? :p
  6. Like
  7. Like
    DeanReid reacted to Grimonja in [BIS/Epoch?]Potential for cross server traveling, sendAUmessage needs implementing![Help needed]   
    Hey,

    I would like to inform the community about a ticket that was raised.

    Its about sendAUmessage script command which was never implemented.

    https://community.bistudio.com/wiki/sendAUMessage

    You might ask what would it be used for?

    Well sendAUmessage would allow mod/mission makers to transfer clients from server to server.
    Which would allow cross-map travel.
    Zone division on 1 map (500 player Altis for example).

    Imagine the possibilities. Epic scale mil-sims, "Frankie" style of map travel(get on a boat from Altis to Chernarus). 
    Events on a whole new scale.

    I believe that this would be a ground breaking change to Arma 3 and would redefine it as a whole, It'd be like when Bungee/Bukkit came around for Minecraft, it completely re-defined the way people played.

    Just imagine the endless list of possibilities, something along the lines of a World of Warcraft RPG style of game mode would be completely possible.

    If you think its a good idea please vote up the following feedback ticket:

    http://feedback.arma3.com/view.php?id=23328

    Kind regards, Grim
  8. Like
    DeanReid reacted to Henry_BWG in MGT still Official?   
    You think the devs can do that lol. No offence to anyone but lets just look at how long this latest update is taking...
  9. Like
    DeanReid got a reaction from KamikazeXeX in [Server Addon] ZCP - Zupa's Capture Points 2.0 Updated for Epoch 0.3   
    What about V or W? 
  10. Like
    DeanReid got a reaction from stonXer in Fix It...   
    Can you please get rid of whatever crappy host you are with, Move the website out the basement and/or Cloud-flare and get a decent web server perhaps?  Every time I click a link, I get the Infamous "I've been DDoS'D" message..
     
     
     
    I'll even say please........
     
     
     
    Pls? 
  11. Like
    DeanReid got a reaction from cen in Fix It...   
    Can you please get rid of whatever crappy host you are with, Move the website out the basement and/or Cloud-flare and get a decent web server perhaps?  Every time I click a link, I get the Infamous "I've been DDoS'D" message..
     
     
     
    I'll even say please........
     
     
     
    Pls? 
  12. Like
    DeanReid got a reaction from RC_Robio in A common theme here   
    What seems to be the problem here...
     
    Can we not all just calm the fuck down and get along? 
  13. Like
    DeanReid got a reaction from maca134 in A common theme here   
    What seems to be the problem here...
     
    Can we not all just calm the fuck down and get along? 
  14. Like
    DeanReid got a reaction from BenR in Fix It...   
    Can you please get rid of whatever crappy host you are with, Move the website out the basement and/or Cloud-flare and get a decent web server perhaps?  Every time I click a link, I get the Infamous "I've been DDoS'D" message..
     
     
     
    I'll even say please........
     
     
     
    Pls? 
  15. Like
    DeanReid reacted to BenR in A common theme here   
    Once again a thread aimed to deliver some constructive criticism to the dev team here, has been locked...
     
    I really don't know how you listen to your community, or if you even do at all. I made a simple thread suggesting time might be better spent working on the mod itself (after all its only in 0.3 alpha) instead of a new launcher. People will hate on me for saying this, but enough people clearly agree to an extent, all I'm saying is maybe take community advice and criticism into account, what's the point in the forums for an alpha mod if anything negative gets shutdown. Undoubtedly this post will probably "disappear" as well, but the message will be heard.
     
    Here is the other thread if anyone's interested 
  16. Like
    DeanReid reacted to BetterDeadThanZed in Setting maximum grade   
    Here's a screenshot of one mission that spawned on an extreme angle.
     

  17. Like
    DeanReid reacted to Zupa in [Resources] Scripts | Tools | AIO   
    https://github.com/ebaydayz/DZGM
  18. Like
    DeanReid got a reaction from TNT in Has anyone added a logo to infiSTAR debug?   
    http://pastebin.com/F28T0fSXThis should do the trick
     
    The place to change location is on line 55 
  19. Like
    DeanReid got a reaction from Gil-Galed in Anyway to add stuff from ArmaHolics?   
    You will need to distribute the files to your playerbase, or nobody will be able to use/see the extra addons
  20. Like
    DeanReid reacted to ZENITHOVMAN in Run Custom Script with Skaronator's BackDoor   
    In before the Epoch Censorship Committee shuts this shiz down!  :P
  21. Like
    DeanReid reacted to NorthyPark in Run Custom Script with Skaronator's BackDoor   
    sorry, had to do it
  22. Like
    DeanReid reacted to Gr8 in [help]Taviana bridge being blown up. can i indestructablize it:?   
    Way more than advanced then you will ever get close to creating.
  23. Like
    DeanReid got a reaction from DjReactive in [REQUEST] Trader sells the keys to the vehicle   
    Yeah that shouldn't be too hard to do I'll see what I can come up with :)
  24. Like
    DeanReid reacted to BetterDeadThanZed in How about an official statement?   
    Hey Devs, I know you guys are hard at work on A3 Epoch, which I'm loving. I'm not even playing on my Dayz Epoch servers much anymore. I've even stopped development on them. No more new mods, only critical bug fixes.
     
    The last time anything has been updated on the Dayz Epoch github was 2 months ago, I am dreading the day that we're surprised with a Dayz Epoch update because quite frankly I do not want to have to update my Dayz Epoch servers again. So, I'd just like to know if one of the devs could give their official stance on the future of Dayz Epoch. If you aren't going to do any more updates, that's fine by me because it takes away the anxiety of knowing I might have to update my servers, but could you please make an official announcement? I think it's appropriate that you stop development on Dayz Epoch but that is just my opinion.
  25. Like
    DeanReid reacted to IknowYou in Web Server browser.   
    Oh and if you go on the info page it would be nice to be able to skaronate ip:port so you don't have to get it from the url
     
    as example:
    http://epochmod.com/servers-info.php?addy=188.165.250.119&port=2364
     
    that is a bit annoying
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