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Ghostrider-GRG

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  1. Like
    Ghostrider-GRG got a reaction from Sneer in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    I updated the github to add the missing line. Thanks for reporting the problem.
  2. Like
    Ghostrider-GRG reacted to natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    thx @Ghostrider-GRG
    blck_useTimeAcceleration = true; blck_timeAccelerationDay = 2; the above works, thou i have  never used blck_useTimeAcceleration
    I always turn it off.
    thx again
    natoed
  3. Like
    Ghostrider-GRG reacted to natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    @Ghostrider-GRG
    thx for build 102 its just simply brilliant
    cheers
    natoed
  4. Like
    Ghostrider-GRG got a reaction from Razor1977 in [SOLVED] : autorun feature ?   
    I put something together that should be plug and play, or pretty much so.
    https://github.com/Ghostrider-DbD-/Epoch.Altis-Autorun
     
  5. Like
    Ghostrider-GRG got a reaction from natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    If you want epochconfig.hpp to determine the time acceleration open blck_configs.sqf and set:
     
        blck_useTimeAcceleration = false;
    Otherwise, you can set
        blck_timeAccelerationDay = 2;
    which would give the same time acceleration you have set in your epochconfig.hpp.
  6. Like
    Ghostrider-GRG got a reaction from Helion4 in Epoch Vehicles Unlockable By Anyone   
    Thank you - to elaborate, I caused the saving of vehicle lock data to fail when I extended the time after which the lock expires (  vehicleLockTime = 2559200;  ). Placing the time in quotes should address this issue.
     
    Also, I would like to extend a very big Thank You to He-Man who put in quite a bit of work and back and forth to identify the cause of the problem.
  7. Like
    Ghostrider-GRG reacted to natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    @Ghostrider-GRG
    on the money missions spawn thx again
  8. Like
    Ghostrider-GRG got a reaction from natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    In custom_server\Configs\blck_defines.hpp please change
    #define GRGserver
    to
    //#define GRGserver
    That should fix the issues.
    I just updated the GitHub accordingly.
    Best- Ghost
  9. Like
    Ghostrider-GRG reacted to natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    G'day  @Ghostrider-GRG
    I grab the latest from github (master) last night, throwing an error in the server rtp and not missions are spawning
    Warning Message: Script \q\addons\custom_server\DLS\DLS_init.sqf not found There is no folder named "DLS" nor a DLS_init.sqf file in the custom_server.pbo btw
    cheers
    natoed
     
     
  10. Like
    Ghostrider-GRG got a reaction from He-Man in Epoch Vehicles Unlockable By Anyone   
    Thank you - to elaborate, I caused the saving of vehicle lock data to fail when I extended the time after which the lock expires (  vehicleLockTime = 2559200;  ). Placing the time in quotes should address this issue.
     
    Also, I would like to extend a very big Thank You to He-Man who put in quite a bit of work and back and forth to identify the cause of the problem.
  11. Like
    Ghostrider-GRG reacted to He-Man in Epoch Vehicles Unlockable By Anyone   
    It is related on too long expire values for VehicleLock.
    This should fix it:
    https://github.com/EpochModTeam/Epoch/commit/8b6a25506de5b4ef3666d9cc5de0b649fe446bf3
  12. Like
    Ghostrider-GRG reacted to He-Man in Epoch Vehicles Unlockable By Anyone   
    Can you pm me and give me this files from your Sever?
    - epoch_server.pbo
    - mission file
    - epochconfig.hpp
    - last server rpt
    Then I will check, if there is a problem in the Epoch files, or on your side...
  13. Like
    Ghostrider-GRG reacted to lesvieuxcrevards in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    @Ghostrider-GRG I've wipe my 0.5 to fresh 1.0 epoch without any customizations :) I will glady test this mod if you can share it
  14. Like
    Ghostrider-GRG got a reaction from TG_Razor in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    So, Stuff I"m working on for the next update includes:
    Full support for static AI which can be spawned on land with spawning triggered by player proximity and an optional respawn time.
    Surface marine patrols.
    AI divers and SDV patrols.
    Random selection of spawn locations along the coast.
    Release date slated for early 2018.
    We will be running beta's for some of these features on our server.
    Contact me if you are interested in testing.
  15. Like
    Ghostrider-GRG got a reaction from lesvieuxcrevards in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    So, Stuff I"m working on for the next update includes:
    Full support for static AI which can be spawned on land with spawning triggered by player proximity and an optional respawn time.
    Surface marine patrols.
    AI divers and SDV patrols.
    Random selection of spawn locations along the coast.
    Release date slated for early 2018.
    We will be running beta's for some of these features on our server.
    Contact me if you are interested in testing.
  16. Like
    Ghostrider-GRG reacted to natoed in Planting gardens   
    grows fine for me
  17. Like
    Ghostrider-GRG got a reaction from Sneer in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    So, Stuff I"m working on for the next update includes:
    Full support for static AI which can be spawned on land with spawning triggered by player proximity and an optional respawn time.
    Surface marine patrols.
    AI divers and SDV patrols.
    Random selection of spawn locations along the coast.
    Release date slated for early 2018.
    We will be running beta's for some of these features on our server.
    Contact me if you are interested in testing.
  18. Like
    Ghostrider-GRG got a reaction from Drokz in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    So, Stuff I"m working on for the next update includes:
    Full support for static AI which can be spawned on land with spawning triggered by player proximity and an optional respawn time.
    Surface marine patrols.
    AI divers and SDV patrols.
    Random selection of spawn locations along the coast.
    Release date slated for early 2018.
    We will be running beta's for some of these features on our server.
    Contact me if you are interested in testing.
  19. Like
    Ghostrider-GRG got a reaction from natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239   
    So, Stuff I"m working on for the next update includes:
    Full support for static AI which can be spawned on land with spawning triggered by player proximity and an optional respawn time.
    Surface marine patrols.
    AI divers and SDV patrols.
    Random selection of spawn locations along the coast.
    Release date slated for early 2018.
    We will be running beta's for some of these features on our server.
    Contact me if you are interested in testing.
  20. Thanks
    Ghostrider-GRG got a reaction from natoed in Plotpole Alternative Payment   
    I started something like this whereby you can pay with gold. I never finished the script but i'd be happy to send you what I have so far. The idea was to give players a reason to save gold or jewels beyond crafting new types of radios. You could use it to pull energy from the variable on the player character instead of converting gold to krypto, paying the rent and adding any remaining krypto the the player character. Send me a PM here or on Discord if you'd  like more info. You are welcome to share whatever code I have so far here as a new addon script.
     
    Discord: https://discord.gg/rnKZvp3
  21. Like
    Ghostrider-GRG got a reaction from Helion4 in Planting gardens   
    Thanks !
  22. Like
    Ghostrider-GRG got a reaction from vbawol in Planting gardens   
    Thanks !
  23. Like
    Ghostrider-GRG reacted to vbawol in Planting gardens   
    Build a garden and access the inventory then place the seeds into the garden plot and wait some time, it takes about 1 hour 20 minutes to fully grow. 
  24. Like
    Ghostrider-GRG got a reaction from DirtySanchez in A big thank you to the Devs   
    I could not agree more. I have played a few hours and really enjoyed all the additions and tweaks.
  25. Like
    Ghostrider-GRG got a reaction from Helion4 in A big thank you to the Devs   
    I could not agree more. I have played a few hours and really enjoyed all the additions and tweaks.
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