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Ghostrider-GRG got a reaction from Sneer in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
I updated the github to add the missing line. Thanks for reporting the problem.
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Ghostrider-GRG reacted to natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
thx @Ghostrider-GRG
blck_useTimeAcceleration = true; blck_timeAccelerationDay = 2; the above works, thou i have never used blck_useTimeAcceleration
I always turn it off.
thx again
natoed
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Ghostrider-GRG reacted to natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
@Ghostrider-GRG
thx for build 102 its just simply brilliant
cheers
natoed
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Ghostrider-GRG got a reaction from Razor1977 in [SOLVED] : autorun feature ?
I put something together that should be plug and play, or pretty much so.
https://github.com/Ghostrider-DbD-/Epoch.Altis-Autorun
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Ghostrider-GRG got a reaction from natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
If you want epochconfig.hpp to determine the time acceleration open blck_configs.sqf and set:
blck_useTimeAcceleration = false;
Otherwise, you can set
blck_timeAccelerationDay = 2;
which would give the same time acceleration you have set in your epochconfig.hpp.
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Ghostrider-GRG got a reaction from Helion4 in Epoch Vehicles Unlockable By Anyone
Thank you - to elaborate, I caused the saving of vehicle lock data to fail when I extended the time after which the lock expires ( vehicleLockTime = 2559200; ). Placing the time in quotes should address this issue.
Also, I would like to extend a very big Thank You to He-Man who put in quite a bit of work and back and forth to identify the cause of the problem.
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Ghostrider-GRG reacted to natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
@Ghostrider-GRG
on the money missions spawn thx again
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Ghostrider-GRG got a reaction from natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
In custom_server\Configs\blck_defines.hpp please change
#define GRGserver
to
//#define GRGserver
That should fix the issues.
I just updated the GitHub accordingly.
Best- Ghost
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Ghostrider-GRG reacted to natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
G'day @Ghostrider-GRG
I grab the latest from github (master) last night, throwing an error in the server rtp and not missions are spawning
Warning Message: Script \q\addons\custom_server\DLS\DLS_init.sqf not found There is no folder named "DLS" nor a DLS_init.sqf file in the custom_server.pbo btw
cheers
natoed
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Ghostrider-GRG got a reaction from He-Man in Epoch Vehicles Unlockable By Anyone
Thank you - to elaborate, I caused the saving of vehicle lock data to fail when I extended the time after which the lock expires ( vehicleLockTime = 2559200; ). Placing the time in quotes should address this issue.
Also, I would like to extend a very big Thank You to He-Man who put in quite a bit of work and back and forth to identify the cause of the problem.
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Ghostrider-GRG reacted to He-Man in Epoch Vehicles Unlockable By Anyone
It is related on too long expire values for VehicleLock.
This should fix it:
https://github.com/EpochModTeam/Epoch/commit/8b6a25506de5b4ef3666d9cc5de0b649fe446bf3
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Ghostrider-GRG reacted to He-Man in Epoch Vehicles Unlockable By Anyone
Can you pm me and give me this files from your Sever?
- epoch_server.pbo
- mission file
- epochconfig.hpp
- last server rpt
Then I will check, if there is a problem in the Epoch files, or on your side...
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Ghostrider-GRG reacted to lesvieuxcrevards in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
@Ghostrider-GRG I've wipe my 0.5 to fresh 1.0 epoch without any customizations :) I will glady test this mod if you can share it
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Ghostrider-GRG got a reaction from TG_Razor in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
So, Stuff I"m working on for the next update includes:
Full support for static AI which can be spawned on land with spawning triggered by player proximity and an optional respawn time.
Surface marine patrols.
AI divers and SDV patrols.
Random selection of spawn locations along the coast.
Release date slated for early 2018.
We will be running beta's for some of these features on our server.
Contact me if you are interested in testing.
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Ghostrider-GRG got a reaction from lesvieuxcrevards in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
So, Stuff I"m working on for the next update includes:
Full support for static AI which can be spawned on land with spawning triggered by player proximity and an optional respawn time.
Surface marine patrols.
AI divers and SDV patrols.
Random selection of spawn locations along the coast.
Release date slated for early 2018.
We will be running beta's for some of these features on our server.
Contact me if you are interested in testing.
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Ghostrider-GRG got a reaction from Sneer in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
So, Stuff I"m working on for the next update includes:
Full support for static AI which can be spawned on land with spawning triggered by player proximity and an optional respawn time.
Surface marine patrols.
AI divers and SDV patrols.
Random selection of spawn locations along the coast.
Release date slated for early 2018.
We will be running beta's for some of these features on our server.
Contact me if you are interested in testing.
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Ghostrider-GRG got a reaction from Drokz in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
So, Stuff I"m working on for the next update includes:
Full support for static AI which can be spawned on land with spawning triggered by player proximity and an optional respawn time.
Surface marine patrols.
AI divers and SDV patrols.
Random selection of spawn locations along the coast.
Release date slated for early 2018.
We will be running beta's for some of these features on our server.
Contact me if you are interested in testing.
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Ghostrider-GRG got a reaction from natoed in [CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
So, Stuff I"m working on for the next update includes:
Full support for static AI which can be spawned on land with spawning triggered by player proximity and an optional respawn time.
Surface marine patrols.
AI divers and SDV patrols.
Random selection of spawn locations along the coast.
Release date slated for early 2018.
We will be running beta's for some of these features on our server.
Contact me if you are interested in testing.
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Ghostrider-GRG got a reaction from natoed in Plotpole Alternative Payment
I started something like this whereby you can pay with gold. I never finished the script but i'd be happy to send you what I have so far. The idea was to give players a reason to save gold or jewels beyond crafting new types of radios. You could use it to pull energy from the variable on the player character instead of converting gold to krypto, paying the rent and adding any remaining krypto the the player character. Send me a PM here or on Discord if you'd like more info. You are welcome to share whatever code I have so far here as a new addon script.
Discord: https://discord.gg/rnKZvp3
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Ghostrider-GRG reacted to vbawol in Planting gardens
Build a garden and access the inventory then place the seeds into the garden plot and wait some time, it takes about 1 hour 20 minutes to fully grow.
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Ghostrider-GRG got a reaction from DirtySanchez in A big thank you to the Devs
I could not agree more. I have played a few hours and really enjoyed all the additions and tweaks.
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Ghostrider-GRG got a reaction from Helion4 in A big thank you to the Devs
I could not agree more. I have played a few hours and really enjoyed all the additions and tweaks.