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Showing content with the highest reputation since 02/23/19 in Posts

  1. 5 points
    He-Man

    A3 Epoch v1.3.1 Update

    Arma 3 Epoch 1.3.1 has been released! Server Files: https://github.com/EpochModTeam/Epoch/releases Gamemode File Changes: https://github.com/EpochModTeam/Epoch/pull/999/files Release Notes: https://epochmod.com/forum/topic/45461-a3-epoch-v131-update/ Full Changelog: https://github.com/EpochModTeam/Epoch/blob/release/changelog.md Client Files: http://steamcommunity.com/sharedfiles/filedetails/?id=421839251 http://www.moddb.com/mods/epoch/downloads/epoch http://www.armaholic.com/page.php?id=27245 (Optional) Server Files are available here: https://steamcommunity.com/sharedfiles/filedetails/?id=1642000412 Note: this is meant for updates only as there is no DB folder and all configs appended with "-example". The first-time install would need this -example part removed from the file name and the DB folder from Server Files on GitHub. Other than that it should just override and update the server pbo's and mission files and dll's . Changelog: Added Upgradeable PlotPoles (S/M/L/XL/XXL) with different Range / Limits https://plays.tv/video/5c9925a6770ac037e4 On entering temp Vehicles, Payers will get a hint "Vehicle will despawn after restart" 2nd Variant of a lockable Safe "GunSafe_EPOCH" https://plays.tv/video/5c9926466b9589c5c6 License Plates of Vehicles can now be changed by Dyna-Menu (Space-Menu) https://plays.tv/video/5c99293fdea086f319 Put Krypto to ground (within Inventory) https://plays.tv/video/5c992604c58e543366 Fixed Prevent Traders from spawning on containers Advanced Vehicle Repair was not working as expected within custom "SafeZones" Reset Toxic after revive Delay for accurate position on swap building while basebuilding Changed Server Owners Configs for upgradeable PlotPoles are located in ("CfgEpochclient" >> "CfgJammers") Fixed BE-Kicks in DLC Shop Another login stuck fix (Loadabs-Check) Added possibility the usage of "Krypto" as needed material for building upgrades Example CfgBaseBuilding: upgradeBuilding[] = {{"PlotPole_L_EPOCH",{{"Krypto",1500}}}}; Fixed Ban for "commandMenu - RscMenuEngage" New var "AutoLockStorages" in epochconfig.hpp to auto-lock storages on server start Added optional safe variant with less Load than the normal Safe "ItemSafe_s"
  2. 4 points
    JasonTM

    ROB BANK

    Taking "full credit" for copy/pasting code? https://github.com/MigSDev5/BankRobery
  3. 2 points
    ItJustWorks2

    Coastal Tunnel (Map Edition)

    A Post apocalyptic tunnel between Elektro and Berezino. Images - https://imgur.com/a/VwathJx Download - https://github.com/ItJustWorks2/DayZ/blob/master/CoastalTunnel.sqf
  4. 2 points
    Are you looking for a Super-Dooper OMG we've got 100000 cars, 4x loot and safezones server with flying unicorns pooping out loot all over the map? Well then, this isn't the server for you. If you don't want any of that mamby-pamby BS, read on! The Killin Zedz community, which was formed in early 2013, has returned to run a DayZ SA server! Over the years, we've had servers for DayZ mod as well as it's offspring (Epoch mod for example). We expanded into Arma 3 mods as well, but the community was shut down earlier this year due to a lack of anything new to play and boredom. Now we're back! IP AND PORT: 108.62.141.59:2302 Features include: Custom coastal spawns Increased zombie spawns - Good luck getting into a military area on your own! 3PP view with weapon cursor NORMAL loot and stamina Accelerated time (24 hours passes during a 4 hours server cycle) Four hour server restarts Located in New York (East coast USA) MODS ON THE SERVER We are using the following mods on the server: Arctic Latitudes - This causes the sun to be low in the sky and the night time has a twilight effect. No more pitch black nights! Sullen Skies - More clouds and gloominess to help create the atmosphere. DisableBaseDestruction - Bases can only be disassembled from the inside. Increased Lumens - Even with the twilight nights, it can get dark in the woods and buildings, so this will help make light sources brighter. Build Anywhere - Is there a 1% grade on the ground? No problem, now you can build there! Zombies Health Rebalance - The zombie health varies depending on the type/clothing/protection (ie: A soldier zombie is harder to kill than a shirtless old man zombie) DayZ Expansion Chat - Brings back chat in the server! RPCFramework - Required for the Chat mod. Summer Chernarus - Chernarus is so green and colorful! Gorez - Adds blood splatter, a blood trail on wounded players until they bandage and a pool of blood under dead players and zombies. Melee Weapons Pack - A bunch of new melee weapons! HOW TO JOIN THE SERVER I recommend you download DZSALauncher at http://www.dayzsalauncher.com/. Once you've installed it, just search for "killinzedz" and you'll find the server. All mods will download automatically. If you insist on using BI's official DayZ Launcher, you'll need to subscribe to the individual mods in this collection: https://steamcommunity.com/sharedfiles/filedetails/?id=1597575287 You can either join the server using DZSALauncher, and these mods will be downloaded automatically, or you can download the mods, activate them in the official DayZ Launcher, and then join the server from in-game. The DZSALauncher is MUCH MUCH easier. There's no application process. Just join our Discord server at http://Discord.me/killinzedz and join us on the game server. You can even join the Discord server through your browser, without downloading and installing the Discord software! We also have a Steam group that everyone is welcomed to join too! https://steamcommunity.com/groups/killinzedz
  5. 2 points
    Solved, thank you all .
  6. 2 points
    umfufu

    Frequency Jammers not working

    Thx guys Seems i got 2 left hands so u dont see me running around with hammer and nails (more with bandage and sore thumb) Its the yes we want to build mode , all is ok now (and even my thumb seem to survived at construction)
  7. 2 points
    After new Arma Update : class Halv_spawn_dialog { idd=7777; moveingenabled=false; class controls { class HALV_spawn_backtext: HALV_IGUIBack { idc = -1; x = 0.195876 * safezoneW + safezoneX; y = 0.840914 * safezoneH + safezoneY; w = 0.159794 * safezoneW; h = 0.0219945 * safezoneH; }; class HALV_spawn_frametext: HALV_RscFrame { idc = -1; x = 0.195876 * safezoneW + safezoneX; y = 0.840914 * safezoneH + safezoneY; w = 0.159794 * safezoneW; h = 0.0219945 * safezoneH; }; class HALV_spawn_back: HALV_IGUIBack { idc = -1; x = 0.180412 * safezoneW + safezoneX; y = 0.115097 * safezoneH + safezoneY; w = 0.628866 * safezoneW; h = 0.769807 * safezoneH; }; class HALV_spawn_frame: HALV_RscFrame { idc = -1; text = "Acryl-Gaming.de"; x = 0.180412 * safezoneW + safezoneX; y = 0.115097 * safezoneH + safezoneY; w = 0.628866 * safezoneW; h = 0.769807 * safezoneH; }; class HALV_spawn_mapframe: HALV_RscFrame { idc = -1; x = 0.35567 * safezoneW + safezoneX; y = 0.137091 * safezoneH + safezoneY; w = 0.438144 * safezoneW; h = 0.725818 * safezoneH; }; class HALV_spawn_map: HALV_RscMapControl { idc = 7775; text = ""; x = 0.35567 * safezoneW + safezoneX; y = 0.137091 * safezoneH + safezoneY; w = 0.438144 * safezoneW; h = 0.725818 * safezoneH; widthRailWay = 1; class LineMarker { lineDistanceMin = 3e-005; lineLengthMin = 2; lineWidthThick = 0.013; lineWidthThin = 0.005; textureComboBoxColor = "#(argb,8,8,3)color(1,1,1,1)"; } }; class HALV_spawn_listboxframe: HALV_RscFrame { idc = -1; x = 0.195876 * safezoneW + safezoneX; y = 0.18108 * safezoneH + safezoneY; w = 0.159794 * safezoneW; h = 0.659834 * safezoneH; }; class HALV_spawn_list: HALV_RscListBox { idc = 7776; x = 0.195876 * safezoneW + safezoneX; y = 0.18108 * safezoneH + safezoneY; w = 0.159794 * safezoneW; h = 0.659834 * safezoneH; onLBSelChanged = "if(HALV_SELECTSPAWN)then{_this call Halv_moveMap}; false"; onLBDblClick = "if(HALV_SELECTSPAWN)then{_this call Halv_spawn_player}else{_this call HALV_player_removelisteditem;}; false"; }; class HALV_spawn_haloframe: HALV_RscFrame { idc = -1; x = 0.195876 * safezoneW + safezoneX; y = 0.137091 * safezoneH + safezoneY; w = 0.0773196 * safezoneW; h = 0.043989 * safezoneH; }; class HALV_spawn_butframe: HALV_RscFrame { idc = -1; x = 0.273196 * safezoneW + safezoneX; y = 0.137091 * safezoneH + safezoneY; w = 0.0824742 * safezoneW; h = 0.043989 * safezoneH; }; class HALV_spawn_butselectspawn: HALV_RscCheckbox { idc = 7781; x = 0.273196 * safezoneW + safezoneX; y = 0.137091 * safezoneH + safezoneY; w = 0.0824742 * safezoneW; h = 0.043989 * safezoneH; //\A3\Air_F_Beta\Parachute_01\Data\UI\Portrait_Parachute_01_CA.paa strings[] = {"$STR_HALV_HALO"}; //\a3\soft_f_beta\Truck_01\Data\UI\Truck_01_covered_CA.paa checked_strings[] = {"$STR_HALV_GROUND"}; onCheckBoxesSelChanged = "if(_this select 2 == 0)then{HALV_HALO = true;systemChat localize ""STR_HALV_HALO_SELECTED"";}else{HALV_HALO = false;systemChat localize ""STR_HALV_GROUND_SELECTED"";};false"; tooltip = "$STR_HALV_PRESSSELECT_HALO_OR_GROUND"; colorTextSelect[] = {0.6,0.298,0,1}; };//102,51,0 - 0.4,0.2,0 //153,76,0 - 0.6,0.298,0 class HALV_spawn_halocheck: HALV_RscCheckbox { idc = 7780; x = 0.195876 * safezoneW + safezoneX; y = 0.137091 * safezoneH + safezoneY; w = 0.0773196 * safezoneW; h = 0.043989 * safezoneH; strings[] = {"$STR_HALV_SELECT_GEAR"}; checked_strings[] = {"$STR_HALV_SELECT_SPAWN"}; onCheckBoxesSelChanged = "_this call HALV_switch_spawngear;false"; colorText[] = {0.8,0,0,0.8}; tooltip = "$STR_HALV_SELECT_GEAR_OR_SPAWN"; }; class HALV_spawn_text: HALV_RscStructuredText { idc = -1; text = "ts3.acryl-gaming.de"; x = 0.195876 * safezoneW + safezoneX; y = 0.840914 * safezoneH + safezoneY; w = 0.159794 * safezoneW; h = 0.0219945 * safezoneH; }; class HALV_gear_list: HALV_CT_TREE { idc = 7779; x = 0.35567 * safezoneW + safezoneX; y = 0.137091 * safezoneH + safezoneY; w = 0.438144 * safezoneW; h = 0.725818 * safezoneH; onTreeDblClick = "_this call Halv_ontreedoubleclick; false"; onTreeSelChanged = "_this call Halv_ontreeselected; false"; colorPicture[] = {0,0,0,0.4}; colorPictureSelected[] = {0,0,0,0.4}; colorPictureDisabled[] = {0,0,0,0.4}; colorPictureRight[] = {0,0,0,0.4}; colorPictureRightSelected[] = {0,0,0,0.4}; colorPictureRightDisabled[] = {0,0,0,0.4}; }; }; };
  8. 2 points
    He-Man

    A3 Epoch v1.3 Update

    Many thanks to @orangesherbet for this nice video to the EpochMod 1.3 update!
  9. 1 point
    https://github.com/ebayShopper/ESSV3
  10. 1 point
    Some time ago I started a youtube channel doing DayZ Epoch tutorials. Surprisingly, my DayZ Epoch 1.0.6.1 server install video has amassed over 2500 views (and people say this game is dead). Here are some updated videos for 1.0.6.2. There are other videos on my channel that are still relevant. How to Install a DayZ Epoch 1.0.6.2 Server Things you will need to download: PBO Manager MySQL Community Server 5.7.22 HeidiSQL Notepad++ Notepad++ SQF Highlighter (optional, but highly recommended) 7-Zip How to Upgrade Your DayZ Epoch 1.0.6.2 Server to an Overpoch Server Things you will need to download: Overwatch Server Key Overwatch mission.sqm (to copy and paste from) My Overpoch Loot Tables My Non-ZSC Overpoch Trader Files Midget Porn (Just kidding) How to Install Epoch Admin Tools Do not install these with infistar. How to Install Wicked AI for DayZ Epoch and Overpoch How to install infistar admin tools/antihack and infistar's free BRC rcon tool Fix for the unfortunate error in infistar v1448 How to make Battleye filter exceptions for Infistar and other mods Downloads Eraser1's scripts.txt Exception Generator Ebay's Guide to Battleye Filters How to Install Ebay's Testkit Download Battleye Filter Tutorial using Ebay's Testkit and infistar's BRC rcon tool Server Install: Troubleshooting "session lost" and "wait for host" type issues. How to install BattlEye Extended Controls for automatic restarts I am planning on doing more of these when I get time.
  11. 1 point
    Try this to remove the values for the humanity and blood! replace the hud.hpp with this one. Let me know it it works? I will see about moving the monitor to the middle... #define EPOCH_X 0.955313 #define EPOCH_WIDTH 0.03125 #define HUMANITY_Y 0.51 #define BIG_START 0.37 #define BIG_WIDTH 0.08 #define BIG_GAP 0.01 #define SMALL_START 0.64 #define SMALL_WIDTH 0.035 #define SMALL_GAP 0.0035 class RebalancedHUD { idd = -1; onLoad = "uiNamespace setVariable ['RebalancedHUD', _this select 0]"; fadein = 0.5; fadeout = 0.5; duration = 10e10; controlsBackground[] = {}; objects[] = {}; //--------------------------------------------------------------------------------------------------------------------- class Base { colorText[] = {0, 0, 0, 0}; colorBackground[] = {0, 0, 0, 0}; font = "EtelkaNarrowMediumPro"; text = ""; }; class FloatingText : Base { type = 0; style = 0x02; shadow = 2; colorText[] = {1, 1, 1, 0.7}; size = 0.016 * safeZoneH; sizeEx = 0.016 * safeZoneH; class Attributes { font = "EtelkaNarrowMediumPro"; align = "center"; valign = "bottom"; }; x = EPOCH_X * safezoneW + safezoneX; w = EPOCH_WIDTH * safezoneW; h = 0.0176 * safezoneH; }; class EpochIcon : Base { type = 0; style = 0x30 + 0x100; access = 0; colorText[] = {1, 1, 1, 0.7}; size = 0; sizeEx = 0; lineSpacing = 0; x = EPOCH_X * safezoneW + safezoneX; w = EPOCH_WIDTH * safezoneW; h = 0.0556 * safezoneH; }; class Slot : Base { type = 13; style = 0; colorText[] = {1, 1, 1, 1}; colorBackground[] = {0.2, 0.2, 0.2, 0.4}; class Attributes { font = "EtelkaNarrowMediumPro"; align = "left"; valign = "bottom"; }; size = 0.012 * safezoneH; sizeEx = 0.012 * safezoneH; }; class BigBackground : Slot { y = 0.9148 * safezoneH + safezoneY; w = BIG_WIDTH * safezoneW; h = 0.07 * safezoneH; }; class BigIcon : BigBackground { type = 0; style = 0x30 + 0x800; colorText[] = {1, 1, 1, 1}; }; class SmallBackground : Slot { y = 0.9358 * safezoneH + safezoneY; w = SMALL_WIDTH * safezoneW; h = 0.048 * safezoneH; }; class SmallIcon : SmallBackground { type = 0; style = 0x30 + 0x800; colorText[] = {1, 1, 1, 1}; }; class controls { //----------------------------------------------------------------------------------------------------------------- class HumanityBackground: EpochIcon { idc = 7000; text = "\z\addons\dayz_code\gui\status\status_bg.paa"; y = HUMANITY_Y * safezoneH + safezoneY; }; class HumanityIcon : EpochIcon { idc = 7010; text = "scripts\HUD\images\survivor.paa"; y = HUMANITY_Y * safezoneH + safezoneY; }; }; };
  12. 1 point
    Uh... VBS is substantially different from ARMA2 now, despite the past association. In fact BISIM is no longer part of Bohemia - separate company. Would really suggest Bohemia Interactive's Wiki as a better source... together with the BI forums... https://community.bistudio.com/wiki/Main_Page
  13. 1 point
    Grahame

    How to change plot management currency?

    Coins are an addon. 1.0.6.2 is gold/silver/gem only... If you had Salival's mod pack installed all you needed to do was change these first three lines in your mission file/dayz_code/init/variables.sqf to: Z_singleCurrency = false; // Enable or disable coins? Z_globalBanking = false; // Enable global banking? Disabled by default. Z_globalBankingTraders = false; // Enable global banking traders at trader cities? Disabled by default. and everything works vanilla as far as currency is concerned
  14. 1 point
    Added updated HSPricing to my fork of Halves excellent script which includes pricing for the items up through Epoch 1.3.1 and blckeagls default vehicles. https://github.com/Ghostrider-DbD-/Halve-s-Blackmarket-Traders-Updated
  15. 1 point
    I have merged all of the changes I"ve made over the past few years into a forked version available at: https://github.com/Ghostrider-DbD-/halv_spawn Credit for the fixes goes to those who have posted in this thread including Megaz, Dr Slyme and Grahamme - I have only compiled their work.
  16. 1 point
    82ndAB_Bravo17

    Frequency Jammers not working

    If you select build first, and then approach the plot pole, then it works. And no issues building after a server restart.
  17. 1 point
    try looking in the epoch 1.0.5.1 old posts mite me some thing in there as 1.6.0.2 is now all based on coins
  18. 1 point
    I am happy to share the Halve spawn script with updates. Just shoot me a PM here or on discord.
  19. 1 point
    killerkiwi

    Help with PM Compact (A2)

    ye add the numbers from the hpp files don't matter what order but easyer to find a bug down the line and if want to remove it easyer to as well
  20. 1 point
    82ndAB_Bravo17

    update 1.3.1 bug with weapon safe

    Can confirm that it works for me.
  21. 1 point
    Helion4

    cup vehicule can't be rope with helico

    will be fixed in next update. ( I had thought you mena the vehicles from the mod CUP), the new vehicles introduced in Epoch 1.3 are from Arma 2, as are the CUP vehicles. Epoch has no connections with CUP.
  22. 1 point
    Server rocks a high amount of players almost anytime. An active community on discord and on the forums. A really good balance of mods that improves the server's experience, feel and fun. Projects for the future, a really well located server host so you can get a great ping coast to coast and continent to continent. Not to mention that the staff, despite the low number, are always helping and working on improving the server and limit toxicity. Play it and you ill definitely enjoy your time there.
  23. 1 point
    Itachi is wrong lol, must be confused for another server. This is my favorite server for sure, tons of guns and loot everywhere, great mods and PVP.
  24. 1 point
  25. 1 point
    Nice!!! widthRailWay = 1; Fixed the error message! Many Thanks!!!
  26. 1 point
    Tanoa Server is up to date Arma 3: 1.92 Epoch: 1.31 IP: arma.no-ip.info Port: 2302
  27. 1 point
    Litl Lebowski

    help solve the error in RPT

    wow wow man y angry fury im give y comment line 6 and be happy
  28. 1 point
    TML

    Over9000 Epoch Panthera

    Every time you log in you see the beautiful sun, the beautiful ocean, the mountains, just Panthera ... It's a beautiful map on a great server with so many features, so many things you can do and actually no frame drops. It doesnt get boring on Over9000. You will not regret it to join it.
  29. 1 point
    Mig

    AI Convoys 1061+

    https://github.com/dreamforceinc/andre_convoy
  30. 1 point
    Problem solved, outdated server_publishObject.sqf was the problem.
  31. 1 point
  32. 1 point
    A Man

    Over9000 Epoch Panthera

    Update 1.60 is out now. Here are the changes: https://github.com/AirwavesMan/Over9000-Panthera/blob/v1.60/Changelog 1.60.txt
  33. 1 point
    fabiannn

    Over9000 Epoch Panthera

    In my opinion, the best server that currently exists. Especially Panthera. There is no server that can compete with Over9000. There are many scripts available and the XP system makes it impossible to get everything done in 1 day. You have to do something that I personally find a good solution. In addition, there are always new updates / bug fixes and also the info menu is very well described. The admins on the server are very nice and Keep what they promise. Every time I needed an admin, A Man was there for me. They even respond to the wishes of the players, which I find very good. I can only recommend the server. Its totaly worth it to Check it out!
  34. 1 point
    Custom Trader locations at Klen and Green Mountain. New lootable locations at NEAF, Between Stary & Novy and Prison Island Bridge. Our own custom mod-pack that adds 100+ new custom gun skins, food and clothing. Join us by filtering for "APEX" on the DZSALauncher Or Join our discord at Http://Discord.me/ApexZ
  35. 1 point
    vbawol

    A3 Epoch v1.3 Update

    Arma 3 Epoch 1.3 has been released! Server Files: https://github.com/EpochModTeam/Epoch/releases Gamemode File Changes: https://github.com/EpochModTeam/Epoch/pull/996/files Release Notes: https://epochmod.com/forum/topic/45400-a3-epoch-v13-update/ Full Changelog: https://github.com/EpochModTeam/Epoch/blob/release/changelog.md Client Files: http://steamcommunity.com/sharedfiles/filedetails/?id=421839251 http://www.moddb.com/mods/epoch/downloads/epoch http://www.armaholic.com/page.php?id=27245 (Optional) Server Files are available here: https://steamcommunity.com/sharedfiles/filedetails/?id=1642000412 Note: this is meant for updates only as there is no DB folder and all configs appended with "-example". The first-time install would need this -example part removed from the file name and the DB folder from Server Files on GitHub. Other than that it should just override and update the server pbo's and mission files and dll's .
  36. 1 point
  37. 1 point
    The development of Epoch Mod for DayZ Standalone has officially begun and we are seeking community collaborators to help develop Epoch Mod for DayZ Standalone. The goal will be to make an open source and a community developed mod licensed as DayZ Public License Share Alike (DPL-SA). We are looking for community developers that want to work towards a common goal: Everyone working together to make all their work properly compatible and in one place. If you want to become a Collaborator on the project you must: Have references showing some of your work. Be able to fork, compile, test, and merge your changes on your own. Submit work via pull request to the experimental GitHub branch found here: https://github.com/EpochModTeam/DayZ_SA_Epoch/tree/experimental Contact one of the Epoch Devs in discord to get added to the community dev roles on discord. Agree to the code of conduct and that your work will be released via steam workshop by EpochModTeam and licensed as DPL-SA . We are accepting merge requests for following features: Barter based NPC Traders - that only sell what has been sold to them and use in-game items as currency, Enemy Soldier AI, Trader Missions, Better Zombie AI, End game improvements, Lockable storage, Vehicle Ownership, Custom Items weapons, and vehicles of all types, End game improvements like skills and attributes. The development process is slower now due to the lack of documentation however progress should speed up with time. The first release of an experimental build should happen soon but we cannot give any time frames. Join our Discord: https://discord.gg/p35Rr2P
  38. 1 point
    postapocalyptic Kamenka map editions for Chernarus Images - https://imgur.com/a/6kahqey Download - https://github.com/ItJustWorks2/DayZ/blob/master/Kamenka.sqf
  39. 1 point
    It's not April 1st yet
  40. 1 point
    daryl922

    Walking Dead Hilltop

    install: -dayz_server create folder -Open server_functions.sqf -search "#include "mission_check.sqf"" add it below execVM "\z\addons\dayz_server\ChernarusBuildings\hilltop.sqf" https://drive.google.com/open?id=1oxc6A6GgY5EwJi0dPdlf2dh5lt5C1amS
  41. 1 point
    salival

    Epoch 1.0.6.2 Class names full lists

    Pinned, thanks for posting it, I should have done it when I commited it to github
  42. 1 point
    Cyrus

    Epoch 1.0.6.2 Class names full lists

    i have seen a lot of people looking for epoch 1.0.6.2 class names with very little information available on where to find the full lists if you are planning on doing some custom loot crates for static mission spawns. I found on the Epoch Github Repo all the items available to 1.0.6.2. I hope that others find it as useful as I have. >Full lists here<
  43. 1 point
    Does anyone have a script to harvest these or know the class names?
  44. 1 point
    This will unlock vehicles that are left inside safezones and if they are not taken within 15 minutes it will remove them. Step 1. Define your safe zone positions in config Variables or below #include "configVariables" DZE_SafeZonePosArray = [ [[4064,11665,0],510], // Bash [[6326,7809,0],510], // Stary [[11447,11364,0],510], // Klen [[12944,12766,0],510], // Hero Camp [[1606,7803,0],510] // Bandit camp ]; ^^ above are my safezones, you could also add the aircraft dealer if you wish Step 2. go to your server_monitor.sqf located in dayz_server\system find then find this below it add this directly below that This is what it should look like If you wish to change the settings e.g the range at which it deletes vehicles, or if you want vehicles to be removed faster or instantly simple edit the "uiSleep (60 * 15);" if you want to remove the 15 minute wait, just remove that line of code or comment it out. Leave a comment if you need any help.
  45. 1 point
    Drokz

    Enhanced Arma 3 Inventory

    Its an epoch built in feature so if you run an epoch server its useless to download
  46. 1 point
    Too early to tell, The only reason I bought DayZ SA game was because I wanted to mod it, but at this point, let's just hope that when/if DayZ SA Modding does release it has tons of documentation.
  47. 1 point
    You need to update your infiSTAR, this is _not_ an epoch issue, this is an infiSTAR issue.
  48. 1 point
    U can pick any trader and add option to get a mission. *Mission spawn 4 diferents random crates whit 4 diferents random locations for each crate. once per time. *Mission have a item requiere to start *Mission have a 20 min after same player call it again. *Players needs to find the crate in 15 min or this crate will be deleted. INSTALL: 1-copy any kind of trader ID from your server_trader.sqf or server_traders_cherno_11.sqf for coins system. for example : Dr_Annie_Baker_EP1 2-open your custom fn_selfaction.sqf and add this add very bottom: 3-Create a new sqf file save as "quest.sqf " into custom\quest\ folder and paste this inside: *Now launch your server, go infront of Dr_Annie_Baker_EP1 for this example , use scroll menu and pick "ASK FOR MISSIONS". done. Configs in quest.sqf :
  49. 1 point
    seelenapparat

    ore veins location?

    the spawnpositions are not predefined. they are spawning randomly.
  50. 0 points
    SO for anyone that see's this server, and wants to play on it - Dont. Server owner change has made the server impossible to play. Groups of 9 people that rule the server with help from admins bending rules. DO NOT JOIN GENESIS anylonger.
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