Jump to content
  • 0

Script kick plz help


DEADPOOL_ZA

Question

hi 

 

i am getting kicked for this reason

 

10:29:27 BattlEye Server: Initialized (v1.204)
10:29:27 Host identity created.
10:29:28 Game Port: 2312, Steam Query Port: 2313
10:29:28 Mission Epoch Mod read from bank.
10:29:28 Roles assigned.
10:29:28 Reading mission ...
10:30:13 Mission read.
10:30:13 Game started.
10:31:49 |G3N| DEADPOOL uses modified data file
10:31:49 BattlEye Server: Player #0 |G3N| DEADPOOL (xxxxxxxxxxxxx) connected
10:31:49 Player |G3N| DEADPOOL connecting.
10:31:50 BattlEye Server: Player #0 |G3N| DEADPOOL - GUID: xxxxxxxxxxxxxxxxxxxxxxxxxx (unverified)
10:31:51 Player |G3N| DEADPOOL connected (id=76561197989027974).
10:31:51 BattlEye Server: Verified GUID (xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx) of player #0 |G3N| DEADPOOL
10:31:53 BattlEye Server: Script Log: #0 |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxxxxxxxxx) - #97 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then {
10:31:53   if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS"
10:31:53 Player |G3N| DEADPOOL kicked off by BattlEye: Script Restriction #97
10:31:53 Player |G3N| DEADPOOL disconnected.
 
can some1 plz help
Link to comment
Share on other sites

8 answers to this question

Recommended Posts

  • 0

What did you add ? it's not from the original files, once you add something then exceptions need added, my guess is the status bar as it displays FPS

 i added

 

a3_epoch_HSBlackmarket-master

Status_Bar-master

cmEarplugs-master

Lootspawner-Master-master

A3EAI-master

blackleagle ai

Helicopter-Supply-Drop-1.0d

A3EAI_Client

Link to comment
Share on other sites

  • 0

So...  out of the error you get, have you checked your Script.txt file for the reason of the kick? Have you made the needed exceptions to the filter? 

 

this is what error i get

 

24.05.2015 20:32:48: [G3N] DEADPOOL (xxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxx - #21 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then {
if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS"
 
24.05.2015 20:37:35: [G3N] DEADPOOL (xxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxx - #21 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then {
if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS"
 
27.05.2015 10:01:06: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "cDisplayLoading",'Loading'] call (uinamespace getvariable 'BIS_fnc_initDisplay')"
 
27.05.2015 10:13:06: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx- #51 "["BIS_fnc_diagKey","BIS_fnc_feedbackMain","BIS_fnc_missionHandlers","BIS_fnc_getServerVariable","EPOCH_fnc_init"]"
 
27.05.2015 10:25:00: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then {
if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS"
 
27.05.2015 10:31:53: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then {
if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS"
Link to comment
Share on other sites

  • 0

 

this is what error i get

 

24.05.2015 20:32:48: [G3N] DEADPOOL (xxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxx - #21 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then {
if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS"
 
24.05.2015 20:37:35: [G3N] DEADPOOL (xxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxx - #21 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then {
if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS"
 
27.05.2015 10:01:06: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "cDisplayLoading",'Loading'] call (uinamespace getvariable 'BIS_fnc_initDisplay')"
 
27.05.2015 10:13:06: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx- #51 "["BIS_fnc_diagKey","BIS_fnc_feedbackMain","BIS_fnc_missionHandlers","BIS_fnc_getServerVariable","EPOCH_fnc_init"]"
 
27.05.2015 10:25:00: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then {
if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS"
 
27.05.2015 10:31:53: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then {
if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS"

 

 

Looks like you need to take a look at the filters and make exceptions for #21, #51 and #97 for sure. 

 

As Richie pointed out, you are most likely going to be able to get the filters (or instructions to insert what exceptions where) in the thread itself... but what you can also do is simply make the exceptions yourself, upload the new filters and log in again. 

 

Remember - you dont need to shut down server and restart for filters to take effect now, so keep an eye on the log, trigger the kicks and write up the exceptions for them as they come. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...