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[QUESTION] Physix


HFPatzi

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Hi Folks,

 

i just read the changelog for the recent Arma3 Patch. There it says:

 

"Updated: Optimization when processing a contact of two PhysX entities"

 

I just wondered... Is there a coherence with the Epoch base building. I was playing on a non official server yesterday and determined a different behavior when building, for instance a wall 90° next to another wall where the walls intersect a little bit. I did not go crazy like it sometimes did in previous versions. I first thought it has something to do with how the server is set up, but now, reading this in the changelog, I'm not sure about that. Maybe someone can enlighten me :D

 

THX!

 

Greetz

Patzi

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