Tang0 Posted November 20, 2014 Report Share Posted November 20, 2014 I have added scar and as50 etc to possible Ai weapons, the ai have the weapons and use them fine BUT when the same Ai are killed when a player goes to loot the body the Ai can have a scar or as50 with 40 plus mags for it causng the player to crash or get kicked from game - This only happens on scars or as50s , all other weapons have at most 2-3 mags in the Ai inventory - anyone no why this problem occurs or offer a fix? Link to comment Share on other sites More sharing options...
TheVampire Posted November 20, 2014 Report Share Posted November 20, 2014 Not sure why this is occuring. Are you getting RPT errors? The current code for equipping the AI only adds 3 magazines, the classname of which are pulled from the config. for "_i" from 1 to 3 do { _unit addMagazine _magazine; }; Link to comment Share on other sites More sharing options...
Tang0 Posted November 21, 2014 Author Report Share Posted November 21, 2014 Thnx Vampire for your reply, it only happens with mk17 mags and as50, every other gun is fine, the code hasnt been changed here and is the same to that posted above, no rpt errors as far as i can see, removed those weapons from Ai config until i find out the problem Link to comment Share on other sites More sharing options...
(AOW)Recon Posted February 20, 2015 Report Share Posted February 20, 2015 Thnx Vampire for your reply, it only happens with mk17 mags and as50, every other gun is fine, the code hasnt been changed here and is the same to that posted above, no rpt errors as far as i can see, removed those weapons from Ai config until i find out the problem do you have infastar? that might be your problem look there and are you useing dzms? Link to comment Share on other sites More sharing options...
Tang0 Posted February 22, 2015 Author Report Share Posted February 22, 2015 Hi, yes i am using infistar, and the missions are through DZMS, only effects as50 rounds amd mk17 mags though Link to comment Share on other sites More sharing options...
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