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[HELP] Overpoch Taviana Server Startup Parameters


mimic

Question

Hello,

 

I'm just curious if I've done things right.

 

My server is up and running, players can connect to it, and everything seems to be working correctly.

 

I'm just curious about my @mod launch parameters on the server startup.

-mod=@DayzOverwatch;@Taviana;@DayZ_Epoch;@DayZ_Epoch_Server;

Is this correct, or should I have things in a different order?

 

For clients to connect they have to use the following launch parameters.

-mod=@Taviana;@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;

I ask because I'm seeing a ton of people trying to connect, but they never actually make it in.

[2014-10-16 | 10:21:37] Player #2 Jack Frost (***.***.***.***:2304) connected
[2014-10-16 | 10:21:38] Player #2 Jack Frost - GUID: *************************** (unverified)
[2014-10-16 | 10:21:38] Verified GUID (***************************) of player #2 Jack Frost
[2014-10-16 | 10:21:39] Player #2 Jack Frost - Legacy GUID: ***************************
[2014-10-16 | 10:21:39] Player #2 Jack Frost disconnected

I'm assuming this is because they don't have the Taviana map downloaded, or they don't have their launch parameters set properly.

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Looks fine Mimic, I'm guessing Jack Frost doesn't have the required mods or isn't launching correctly.

I'd try and join but my GPU died and i'm waiting for a new replacement.

Thanks Richie. Sucks about your GPU, hope you get a replacement soon.

 

The server runs fine, there are 5-6 of us that join nightly and play on it. I just see in the log files at least 50+ unique attempts per day that have the same result as Jack Frost. I guess it's just because I'm running Taviana and they don't know how to launch Overpoch Taviana.

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