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Waypoints


BoONDocK

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I think Way points should be disabled for fresh spawns.  And should only be available upon finding a GPS.  I've been playing an quite a lot of Epoch recently and this would be another cool thing to make it a little more

 

difficult.  Waypoints are very, very useful but atm they are just kinda handed too ya.  It would make it more challenging and a lot of fun imo.  I know the majority of the casual Arma player base has no clue how to read 

 

topographical map, but there is no need to learn if they always have waypoints.

 

 

I dunno if you guys are trying to take this hardcore approach.  But if you guys are this would be a very cool feature.  

 

 

Thoughts?

 

 

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I like and dislike waypoints. They make navigation extremely easy. However, in doing so they make the navigationally challenged likely to follow certain routes. MOST of them go to Point A then click on Point B and run in an almost straight line the whole way. Because of that you can easily avoid the high traffic areas or set yourself up to observe them if you wish. 

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The availability of waypoints on a server, at least by default is entirely left to the difficulty setting. This is definitely the best way to approach it as it allows people to receive the best of everything once the server files are released. For the time being I say leave the be, after all if you really want orienteering that badly just don't set them.

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Well i wish I had re worded the post cause it makes me sound like an Hardcore Arma Elitist or something lol.  Im just saying If there was atleast a step you had to take to get that waypoint it would change up the gameplay a little bit.  kinda like the

 

group system.  You gotta work a little bit to have that option.  

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