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Need help with RPT Error


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Need help with RPT errors

 

I have seen others post about this same error but don't see were they fixed it. Maybe I just overlooked it but figured a new post about it with hopefully a "clear" fix will help out. 

 

I removed some of the errors, it just keeps spamming the same thing over and over. I love the DZMS mission system but need to fix this so the server does not lag when it is running high numbers. 

 

Thank you all, 

 

 
Version 1.63.112555
16:06:29 ca\misc\houpacka.p3d: house, config class missing
16:06:29 ca\misc\houpacka.p3d: house, config class missing
16:06:29 ca\misc\houpacka.p3d: house, config class missing
16:06:33 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
16:06:34 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
16:06:35 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
16:06:35 "DayZ Epoch: MPframework inited"
16:06:37 ca\misc\houpacka.p3d: house, config class missing
16:06:41 ca\misc\houpacka.p3d: house, config class missing
16:06:45 ca\misc\houpacka.p3d: house, config class missing
16:06:45 ca\misc\houpacka.p3d: house, config class missing
16:06:50 ca\misc3\wf\wf_depot.p3d: house, config class missing
16:06:50 ca\misc3\wf\wf_depot.p3d: house, config class missing
16:06:50 ca\misc3\wf\wf_depot.p3d: house, config class missing
16:06:56 ca\misc\houpacka.p3d: house, config class missing
16:06:56 ca\misc\houpacka.p3d: house, config class missing
16:06:59 ca\misc\houpacka.p3d: house, config class missing
16:06:59 ca\misc\houpacka.p3d: house, config class missing
16:07:00 ca\misc\houpacka.p3d: house, config class missing
16:07:00 ca\misc\houpacka.p3d: house, config class missing
16:07:05 ca\misc\houpacka.p3d: house, config class missing
16:07:08 ca\structures\house\housev\housev_2l_dam_ruins.p3d: house, config class missing
16:07:10 "infiSTAR.de - Waiting for bis_fnc_init..."
16:07:10 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!"
16:07:10 Warning Message: Script low_admins.sqf not found
16:07:10 Warning Message: Script normal_admins.sqf not found
16:07:10 Warning Message: Script super_admins.sqf not found
16:07:10 Warning Message: Script blacklist.sqf not found
16:07:10 "infiSTAR.de - iproductVersion: 14072014IAHAT332C | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,112555] | worldName: Napf | dayz_instance: 24 | missionName: dayz_epoch_24"
16:07:10 "infiSTAR.de - _fnc_RandomGen: {
_arr = ["g","h","T","i","b","W","m","4","p","f","w","x","7","g","Z","P","L","1","l","L","H","X","2","S","n","p","S","7","i","r"];
_gen = "PV_";
for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
_gen
}"
16:07:10 "infiSTAR.de - _randvar1: PV_mL274nZ"
16:07:10 "infiSTAR.de - _randvar2: PV_iirrSSp"
16:07:10 "infiSTAR.de - _randvar3: PV_ZXpigpS"
16:07:10 "infiSTAR.de - _randvar4: PV_nnpbwr2"
16:07:10 "infiSTAR.de - _randvar5: PV_h4LnZi2"
16:07:10 "infiSTAR.de - _randvar6: PV_HS7HWZ4"
16:07:10 "infiSTAR.de - _randvar13: PV_fHHfwxi"
16:07:10 "infiSTAR.de - _randvar19: PV_lZwSpW4"
16:07:10 "infiSTAR.de - _randvar26: PV_fPg4x7T"
16:07:10 "infiSTAR.de - _randvar27: PV_LHfm7fi"
16:07:10 "infiSTAR.de - _randvar27a: PV_xmpHZZi"
16:07:10 "infiSTAR.de - _randvar28: PV_lLZ7bSp"
16:07:10 "infiSTAR.de - infiSTAR_DLL_PATH: "
16:07:10 "infiSTAR.de - AntiHack LOADED!"
16:07:10 "infiSTAR.de - CREATING AdminMenu"
16:07:10 "infiSTAR.de - ADDING PublicVariableEventHandlers"
16:07:10 "infiSTAR.de - AntiHack FULLY LOADED"
16:07:11 "Res3tting B!S effects..."
16:07:12 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
16:07:15 "[AGN] Starting Trader City Safezone Commander!"
16:07:15 "Error: Attempting to start AGN products on a server where it should not be!"
16:07:15 "HIVE: Starting"
16:07:15 "HIVE: trying to get objects"
16:07:16 "HIVE: found 6623 objects"
16:07:16 "HIVE: Commence Object Streaming..."
16:07:18 "HIVE: got 4539 Epoch Objects and 2084 Vehicles"
16:07:25 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
16:07:25 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
16:07:25 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
16:07:25 UH1Y_DZE: ObsGun - unknown animation source ObsGun
16:07:31 class HitPoints::HitLF2Wheel not found in policecar
16:07:31 class HitPoints::HitRF2Wheel not found in policecar
16:07:31 class HitPoints::HitLMWheel not found in policecar
16:07:31 class HitPoints::HitRMWheel not found in policecar
16:07:54 "HIVE: Vehicle Spawn limit reached!"
16:07:54 "HIVE: Spawning # of Debris: 100"
16:07:54 "HIVE: Spawning # of Ammo Boxes: 3"
16:07:54 "HIVE: Spawning # of Veins: 0"
16:07:54 "Total Number of spawn locations 11"
16:08:07 "EPOCH EVENTS INIT"
16:08:25 "WAI: AI Config File Loaded"
16:08:27 "WAI: AI Monitor Started"
16:08:28 "WAI: Mission Config File Loaded"
16:08:28 "WAI: Starting AI Missions Moniter"
16:08:30 Warning Message: No entry 'bin\config.bin/CfgMagazines.ItemFuelPump'.
16:08:30 Warning Message: No entry '.picture'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: No entry '.scope'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: Error: creating magazine ItemFuelPump with scope=private
16:08:30 Warning Message: No entry '.displayName'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: No entry '.displayNameShort'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: No entry '.nameSound'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: No entry '.Library'.
16:08:30 Warning Message: No entry '.libTextDesc'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: No entry '.type'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: No entry '.count'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: No entry '.maxLeadSpeed'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: No entry '.initSpeed'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: No entry '.reloadAction'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: No entry '.modelSpecial'.
16:08:30 Warning Message: '/' is not a value
16:08:30 Warning Message: No entry '.ammo'.
16:08:30 Warning Message: '/' is not a value
16:08:32 "TIME SYNC: Local Time set to [2013,8,3,8,8]"
16:08:35 "WAI: Spawned a group of 5 Bandits at [16563.9,18256.5,0.001]"
16:08:43 "WAI: Spawned a group of 10 Bandits at [17203.9,3524.62,0.001]"
16:08:44 "WAI: Spawned a group of 5 Bandits at [812.577,6910.47,0.001]"
16:08:45 "WAI: Spawned a group of 5 Bandits at [2889.01,6211.29,0.001]"
16:08:46 "WAI: Spawned a group of 5 Bandits at [10180,18335.9,0.001]"
16:08:47 "WAI: Sapwned in 11 M2StaticMG"
16:08:48 "WAI: Paradrop Waiting for player"
16:08:48 "WAI: Paradrop Waiting for player"
16:08:48 "WAI: Paradrop Waiting for player"
16:08:48 "WAI: Paradrop Waiting for player"
16:08:48 UH1Y_DZ: ObsTurret - unknown animation source ObsTurret
16:08:48 UH1Y_DZ: ObsGun - unknown animation source ObsGun
16:09:24 "[DZMS]: Starting DayZ Mission System."
16:09:24 "[DZMS]: WickedAI Found! Using WickedAI's Relations!"
16:09:24 "[DZMS]: Currently Running Version: RC1.1"
16:09:24 "[DZMS]: Mission and Extended Configuration Loaded!"
16:09:24 "[DZMS]: napf Detected. Map Specific Settings Adjusted!"
16:09:24 "[DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!"
16:09:25 "[DZMS]: loading execVM sqf scripts."
16:09:25 "[DZMS]: loading compiled functions."
16:09:25 "[DZMS]: loading all other functions."
16:09:25 "[DZMS]: Mission Functions Script Loaded!"
16:09:25 "[DZMS]: Major Mission Clock Starting!"
16:09:25 "[DZMS]: Minor Mission Clock Starting!"
16:09:25 "[DZMS]: Mission Marker Loop for JIPs Starting!"
16:10:05 "RUNNING EVENT: Military on [2014,7,23,8,10]"
16:10:30 "30 Active ground units"
16:10:30 "11 Active emplacement units"
16:10:30 "6 Active chopper patrol units (Crew)"
16:10:30 "0 Active vehicle patrol units (Crew)"
16:11:45 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
16:13:35 "WAI: Starting Mission banditbase"
16:13:35 "WAI: Mission Band BAse Started At [10809.6,15093.5]"
16:13:36 "WAI: Spawned a group of 6 Bandits at [10809.6,15093.5,0]"
16:13:37 "WAI: Spawned a group of 4 Bandits at [10809.6,15093.5,0]"
16:13:38 "WAI: Spawned a group of 4 Bandits at [10809.6,15093.5,0]"
16:13:38 Error: Bone leftshoulder doesn't exist in some skeleton 
16:13:38 Error: Bone rightshoulder doesn't exist in some skeleton 
16:13:38 Error: Bone rightshoulder doesn't exist in some skeleton 
16:13:38 Error: Bone leftshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 
16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 
16:13:39 "WAI: Spawned a group of 4 Bandits at [10809.6,15093.5,0]"
16:13:39 "WAI: Sapwned in 1 M2StaticMG"
16:13:40 "WAI: Sapwned in 1 M2StaticMG"
16:13:40 "WAI: Sapwned in 1 M2StaticMG"
16:13:41 "WAI: Sapwned in 1 M2StaticMG"
16:14:30 "[DZMS]: Running Minor Mission SM4."
16:14:30 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error Undefined variable in expression: dzmsmindone
16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:30 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error Undefined variable in expression: dzmsmindone
16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:30 Error in expression <{
_findRun = false;
};
if (_isTavi AND (_tavHeight <= 185)) then {
_findRun = fa>
16:14:30   Error position: <_tavHeight <= 185)) then {
_findRun = fa>
16:14:30   Error Undefined variable in expression: _tavheight
16:14:30 File z\addons\dayz_server\DZMS\DZMSFunctions.sqf, line 106
16:14:30 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error Undefined variable in expression: dzmsmindone
16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:30 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error Undefined variable in expression: dzmsmindone
16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:30 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error Undefined variable in expression: dzmsmindone
16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:30 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error Undefined variable in expression: dzmsmindone
16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:30 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error Undefined variable in expression: dzmsmindone
16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:30 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error Undefined variable in expression: dzmsmindone
16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:30 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:30   Error Undefined variable in expression: dzmsmindone
16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:31 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:31   Error Undefined variable in expression: dzmsmindone
16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:32 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error Undefined variable in expression: dzmsmindone
16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:32 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error Undefined variable in expression: dzmsmindone
16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:32 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error Undefined variable in expression: dzmsmindone
16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:32 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error Undefined variable in expression: dzmsmindone
16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:32 UH60Wreck_DZ: MainTurret - unknown animation source mainTurret
16:14:32 UH60Wreck_DZ: MainGun - unknown animation source mainGun
16:14:32 UH60Wreck_DZ: MachineGun_1 - unknown animation source Gatling_1
16:14:32 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error Undefined variable in expression: dzmsmindone
16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:32 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:32   Error Undefined variable in expression: dzmsmindone
16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:33 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:33   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:33   Error Undefined variable in expression: dzmsmindone
16:14:33 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:33 Error in expression <[(_x select 0),(_x select 1)]
} forEach _aicskill;
 
 
_unit addEventHandler ["Kil>
16:14:33   Error position: <_aicskill;
 
 
_unit addEventHandler ["Kil>
16:14:33   Error Undefined variable in expression: _aicskill
16:14:33 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 100
16:14:33 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:33   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:33   Error Undefined variable in expression: dzmsmindone
16:14:33 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:33 Error in expression <or Mission %1.",_varName];
 
 
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:33   Error position: <DZMSMinDone};
DZMSMinDone = nil;
};>
16:14:33   Error Undefined variable in expression: dzmsmindone
16:14:33 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59
16:14:33 Error in expression <[(_x select 0),(_x select 1)]
} forEach _aicskill;
 
 
_unit addEventHandler ["Kil>
16:14:33   Error position: <_aicskill;
 
 
_unit addEventHandler ["Kil>
16:14:33   Error Undefined variable in expression: _aicskill
16:14:33 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 100
16:14:33 Error in expression <or Mission %1.",_varName];

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Here is the Spawn.sqf

 

/*

//
DZMSAISpawn.sqf by Vampire
Usage: [position,unitcount,skillLevel] execVM "dir\DZMSAISpawn.sqf";
Position is the coordinates to spawn at [X,Y,Z]
UnitCount is the number of units to spawn
SkillLevel is the skill number defined in DZMSAIConfig.sqf
*/ //
private ["_position","_unitcount","_skill","_wpRadius","_xpos","_ypos","_unitGroup","_aiskin","_unit","_weapon","_magazine","_wppos1","_wppos2","_wppos3","_wppos4","_wp1","_wp2","_wp3","_wp4","_wpfin","_unitArrayName","_unitMissionCount"];
_position = _this select 0;
_unitcount = _this select 1;
_skill = _this select 2;
_unitArrayName = _this select 3;
 
//diag_log format ["[DZMS]: AI Pos:%1 / AI UnitNum: %2 / AI SkillLev:%3",_position,_unitcount,_skill];
 
_wpRadius = 20;
 
_xpos = _position select 0;
_ypos = _position select 1;
 
//Create the unit group. We use east by default.
_unitGroup = createGroup east;
 
//Probably unnecessary, but prevents client AI stacking
if (!isServer) exitWith {};
 
for "_x" from 1 to _unitcount do {
 
//Lets pick a skin from the array
_aiskin = DZMSBanditSkins call BIS_fnc_selectRandom;
 
//Lets spawn the unit
_unit = _unitGroup createUnit [_aiskin, [(_position select 0),(_position select 1),(_position select 2)], [], 10, "PRIVATE"];
 
//Make him join the correct team
[_unit] joinSilent _unitGroup;
 
//Add the behaviour
_unit enableAI "TARGET";
_unit enableAI "AUTOTARGET";
_unit enableAI "MOVE";
_unit enableAI "ANIM";
_unit enableAI "FSM";
_unit setCombatMode "YELLOW";
_unit setBehaviour "COMBAT";
 
//Remove the items he spawns with by default
removeAllWeapons _unit;
removeAllItems _unit;
 
//Now we need to figure out their loadout, and assign it
 
//Get the weapon array based on skill
_weaponArray = [_skill] call DZMSGetWeapon;
 
_weapon = _weaponArray select 0;
_magazine = _weaponArray select 1;
 
//diag_log format ["[DZMS]: AI Weapon:%1 / AI Magazine:%2",_weapon,_magazine];
 
//Get the gear array
_aigearArray = [DZMSGear0,DZMSGear1,DZMSGear2,DZMSGear3,DZMSGear4];
_aigear = _aigearArray call BIS_fnc_selectRandom;
_gearmagazines = _aigear select 0;
_geartools = _aigear select 1;
 
//Gear the AI backpack
_aipack = DZMSPacklist call BIS_fnc_selectRandom;
 
//Lets add it to the Unit
for "_i" from 1 to 3 do {
_unit addMagazine _magazine;
};
_unit addWeapon _weapon;
_unit selectWeapon _weapon;
 
_unit addBackpack _aipack;
 
if (DZMSUseNVG) then {
_unit addWeapon "NVGoggles";
};
 
{
_unit addMagazine _x
} forEach _gearmagazines;
 
{
_unit addWeapon _x
} forEach _geartools;
 
//Lets set the skills
switch (_skill) do {
case 0: {_aicskill = DZMSSkills1;};
case 1: {_aicskill = DZMSSkills2;};
case 2: {_aicskill = DZMSSkills3;};
};
 
{
_unit setSkill [(_x select 0),(_x select 1)]
} forEach _aicskill;
 
//Lets prepare the unit for cleanup
_unit addEventHandler ["Killed",{ [(_this select 0), (_this select 1)] ExecVM DZMSAIKilled; }];
_unit setVariable ["DZMSAI", true];
};
 
//Lets give a launcher if enabled
//The last _unit should still be defined from the FOR above
if (DZMSUseRPG) then {
_unit addWeapon "RPG7V";
_unit addMagazine "PG7V";
_unit addMagazine "PG7V";
};
 
// These are 4 waypoints in a NorthSEW around the center
_wppos1 = [_xpos, _ypos+20, 0];
_wppos2 = [_xpos+20, _ypos, 0];
_wppos3 = [_xpos, _ypos-20, 0];
_wppos4 = [_xpos-20, _ypos, 0];
 
// We add the 4 waypoints
_wp1 = _unitGroup addWaypoint [_wppos1, _wpRadius];
_wp1 setWaypointType "MOVE";
_wp2 = _unitGroup addWaypoint [_wppos2, _wpRadius];
_wp2 setWaypointType "MOVE";
_wp3 = _unitGroup addWaypoint [_wppos3, _wpRadius];
_wp3 setWaypointType "MOVE";
_wp4 = _unitGroup addWaypoint [_wppos4, _wpRadius];
_wp4 setWaypointType "MOVE";
 
// Then we add a center waypoint that tells them to visit the rest
_wpfin = _unitGroup addWaypoint [[_xpos,_ypos, 0], _wpRadius];
_wpfin setWaypointType "CYCLE";
 
//diag_log format ["[DZMS]: Spawned %1 AI at %2",_unitcount,_position];
 
// load the unit groups into a passed array name so they can be cleaned up later
call compile format["
%1 = %1 + (units _unitGroup); 
_unitMissionCount = count %1;
",_unitArrayName];
diag_log format["[DZMS]: (%3) %1 AI Spawned, %2 units in mission.",count (units _unitGroup),_unitMissionCount,_unitArrayName];

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Here is the min timer. I also notice the same error for the Major timer when a major mission runs. Since its the same error I figure it will be the same fix if you see an issue. 

 

Thanks for the help. 

 

/*
DayZ Mission System Timer by Vampire
Based on fnc_hTime by TAW_Tonic and SMFinder by Craig
This function is launched by the Init and runs continuously.
*/
private["_run","_timeDiff","_timeVar","_wait","_cntMis","_ranMis","_varName","_startTime"];
 
//Let's get our time Min and Max
_timeDiff = DZMSMinorMax - DZMSMinorMin;
_timeVar = _timeDiff + DZMSMinorMin;
 
diag_log format ["[DZMS]: Minor Mission Clock Starting!"];
 
//Lets get the loop going
_run = true;
while {_run} do
{
//Lets wait the random time
_wait  = round(random _timeVar);
    _startTime = diag_tickTime;
    waitUntil{sleep 5;(diag_tickTime - _startTime) > _wait;};
 
//Let's check that there are missions in the array.
//If there are none, lets end the timer.
_cntMis = count DZMSMinorArray;
if (_cntMis == 0) then { _run = false; };
 
//Lets pick a mission
_ranMis = floor (random _cntMis);
_varName = DZMSMinorArray select _ranMis;
    
    // clean up all the existing units before starting a new one
    {
        _x enableSimulation false;
        _x removeAllMPEventHandlers "mpkilled";
        _x removeAllMPEventHandlers "mphit";
        _x removeAllMPEventHandlers "mprespawn";
        _x removeAllEventHandlers "FiredNear";
        _x removeAllEventHandlers "HandleDamage";
        _x removeAllEventHandlers "Killed";
        _x removeAllEventHandlers "Fired";
        _x removeAllEventHandlers "GetOut";
        _x removeAllEventHandlers "GetIn";
        _x removeAllEventHandlers "Local";
        clearVehicleInit _x;
        deleteVehicle _x;
        deleteGroup (group _x);
        _x = nil;
    } forEach DZMSUnitsMinor;
    
    // rebuild the array for the next mission
    DZMSUnitsMinor = [];
    
//Let's Run the Mission
[] execVM format ["\z\addons\dayz_server\DZMS\Missions\Minor\%1.sqf",_varName];
diag_log format ["[DZMS]: Running Minor Mission %1.",_varName];
 
//Let's wait for it to finish or timeout
waitUntil {DZMSMinDone};
DZMSMinDone = nil;
};

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  • 2 weeks later...

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