JackalopeHunter Posted July 23, 2014 Report Share Posted July 23, 2014 Need help with RPT errors I have seen others post about this same error but don't see were they fixed it. Maybe I just overlooked it but figured a new post about it with hopefully a "clear" fix will help out. I removed some of the errors, it just keeps spamming the same thing over and over. I love the DZMS mission system but need to fix this so the server does not lag when it is running high numbers. Thank you all, Version 1.63.112555 16:06:29 ca\misc\houpacka.p3d: house, config class missing 16:06:29 ca\misc\houpacka.p3d: house, config class missing 16:06:29 ca\misc\houpacka.p3d: house, config class missing 16:06:33 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon 16:06:34 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl 16:06:35 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]" 16:06:35 "DayZ Epoch: MPframework inited" 16:06:37 ca\misc\houpacka.p3d: house, config class missing 16:06:41 ca\misc\houpacka.p3d: house, config class missing 16:06:45 ca\misc\houpacka.p3d: house, config class missing 16:06:45 ca\misc\houpacka.p3d: house, config class missing 16:06:50 ca\misc3\wf\wf_depot.p3d: house, config class missing 16:06:50 ca\misc3\wf\wf_depot.p3d: house, config class missing 16:06:50 ca\misc3\wf\wf_depot.p3d: house, config class missing 16:06:56 ca\misc\houpacka.p3d: house, config class missing 16:06:56 ca\misc\houpacka.p3d: house, config class missing 16:06:59 ca\misc\houpacka.p3d: house, config class missing 16:06:59 ca\misc\houpacka.p3d: house, config class missing 16:07:00 ca\misc\houpacka.p3d: house, config class missing 16:07:00 ca\misc\houpacka.p3d: house, config class missing 16:07:05 ca\misc\houpacka.p3d: house, config class missing 16:07:08 ca\structures\house\housev\housev_2l_dam_ruins.p3d: house, config class missing 16:07:10 "infiSTAR.de - Waiting for bis_fnc_init..." 16:07:10 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!" 16:07:10 Warning Message: Script low_admins.sqf not found 16:07:10 Warning Message: Script normal_admins.sqf not found 16:07:10 Warning Message: Script super_admins.sqf not found 16:07:10 Warning Message: Script blacklist.sqf not found 16:07:10 "infiSTAR.de - iproductVersion: 14072014IAHAT332C | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,112555] | worldName: Napf | dayz_instance: 24 | missionName: dayz_epoch_24" 16:07:10 "infiSTAR.de - _fnc_RandomGen: { _arr = ["g","h","T","i","b","W","m","4","p","f","w","x","7","g","Z","P","L","1","l","L","H","X","2","S","n","p","S","7","i","r"]; _gen = "PV_"; for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));}; _gen }" 16:07:10 "infiSTAR.de - _randvar1: PV_mL274nZ" 16:07:10 "infiSTAR.de - _randvar2: PV_iirrSSp" 16:07:10 "infiSTAR.de - _randvar3: PV_ZXpigpS" 16:07:10 "infiSTAR.de - _randvar4: PV_nnpbwr2" 16:07:10 "infiSTAR.de - _randvar5: PV_h4LnZi2" 16:07:10 "infiSTAR.de - _randvar6: PV_HS7HWZ4" 16:07:10 "infiSTAR.de - _randvar13: PV_fHHfwxi" 16:07:10 "infiSTAR.de - _randvar19: PV_lZwSpW4" 16:07:10 "infiSTAR.de - _randvar26: PV_fPg4x7T" 16:07:10 "infiSTAR.de - _randvar27: PV_LHfm7fi" 16:07:10 "infiSTAR.de - _randvar27a: PV_xmpHZZi" 16:07:10 "infiSTAR.de - _randvar28: PV_lLZ7bSp" 16:07:10 "infiSTAR.de - infiSTAR_DLL_PATH: " 16:07:10 "infiSTAR.de - AntiHack LOADED!" 16:07:10 "infiSTAR.de - CREATING AdminMenu" 16:07:10 "infiSTAR.de - ADDING PublicVariableEventHandlers" 16:07:10 "infiSTAR.de - AntiHack FULLY LOADED" 16:07:11 "Res3tting B!S effects..." 16:07:12 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852 16:07:15 "[AGN] Starting Trader City Safezone Commander!" 16:07:15 "Error: Attempting to start AGN products on a server where it should not be!" 16:07:15 "HIVE: Starting" 16:07:15 "HIVE: trying to get objects" 16:07:16 "HIVE: found 6623 objects" 16:07:16 "HIVE: Commence Object Streaming..." 16:07:18 "HIVE: got 4539 Epoch Objects and 2084 Vehicles" 16:07:25 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret 16:07:25 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun 16:07:25 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret 16:07:25 UH1Y_DZE: ObsGun - unknown animation source ObsGun 16:07:31 class HitPoints::HitLF2Wheel not found in policecar 16:07:31 class HitPoints::HitRF2Wheel not found in policecar 16:07:31 class HitPoints::HitLMWheel not found in policecar 16:07:31 class HitPoints::HitRMWheel not found in policecar 16:07:54 "HIVE: Vehicle Spawn limit reached!" 16:07:54 "HIVE: Spawning # of Debris: 100" 16:07:54 "HIVE: Spawning # of Ammo Boxes: 3" 16:07:54 "HIVE: Spawning # of Veins: 0" 16:07:54 "Total Number of spawn locations 11" 16:08:07 "EPOCH EVENTS INIT" 16:08:25 "WAI: AI Config File Loaded" 16:08:27 "WAI: AI Monitor Started" 16:08:28 "WAI: Mission Config File Loaded" 16:08:28 "WAI: Starting AI Missions Moniter" 16:08:30 Warning Message: No entry 'bin\config.bin/CfgMagazines.ItemFuelPump'. 16:08:30 Warning Message: No entry '.picture'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: No entry '.scope'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: Error: creating magazine ItemFuelPump with scope=private 16:08:30 Warning Message: No entry '.displayName'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: No entry '.displayNameShort'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: No entry '.nameSound'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: No entry '.Library'. 16:08:30 Warning Message: No entry '.libTextDesc'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: No entry '.type'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: No entry '.count'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: No entry '.maxLeadSpeed'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: No entry '.initSpeed'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: No entry '.reloadAction'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: No entry '.modelSpecial'. 16:08:30 Warning Message: '/' is not a value 16:08:30 Warning Message: No entry '.ammo'. 16:08:30 Warning Message: '/' is not a value 16:08:32 "TIME SYNC: Local Time set to [2013,8,3,8,8]" 16:08:35 "WAI: Spawned a group of 5 Bandits at [16563.9,18256.5,0.001]" 16:08:43 "WAI: Spawned a group of 10 Bandits at [17203.9,3524.62,0.001]" 16:08:44 "WAI: Spawned a group of 5 Bandits at [812.577,6910.47,0.001]" 16:08:45 "WAI: Spawned a group of 5 Bandits at [2889.01,6211.29,0.001]" 16:08:46 "WAI: Spawned a group of 5 Bandits at [10180,18335.9,0.001]" 16:08:47 "WAI: Sapwned in 11 M2StaticMG" 16:08:48 "WAI: Paradrop Waiting for player" 16:08:48 "WAI: Paradrop Waiting for player" 16:08:48 "WAI: Paradrop Waiting for player" 16:08:48 "WAI: Paradrop Waiting for player" 16:08:48 UH1Y_DZ: ObsTurret - unknown animation source ObsTurret 16:08:48 UH1Y_DZ: ObsGun - unknown animation source ObsGun 16:09:24 "[DZMS]: Starting DayZ Mission System." 16:09:24 "[DZMS]: WickedAI Found! Using WickedAI's Relations!" 16:09:24 "[DZMS]: Currently Running Version: RC1.1" 16:09:24 "[DZMS]: Mission and Extended Configuration Loaded!" 16:09:24 "[DZMS]: napf Detected. Map Specific Settings Adjusted!" 16:09:24 "[DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!" 16:09:25 "[DZMS]: loading execVM sqf scripts." 16:09:25 "[DZMS]: loading compiled functions." 16:09:25 "[DZMS]: loading all other functions." 16:09:25 "[DZMS]: Mission Functions Script Loaded!" 16:09:25 "[DZMS]: Major Mission Clock Starting!" 16:09:25 "[DZMS]: Minor Mission Clock Starting!" 16:09:25 "[DZMS]: Mission Marker Loop for JIPs Starting!" 16:10:05 "RUNNING EVENT: Military on [2014,7,23,8,10]" 16:10:30 "30 Active ground units" 16:10:30 "11 Active emplacement units" 16:10:30 "6 Active chopper patrol units (Crew)" 16:10:30 "0 Active vehicle patrol units (Crew)" 16:11:45 "CLEANUP: INITIALIZING CLEANUP SCRIPT" 16:13:35 "WAI: Starting Mission banditbase" 16:13:35 "WAI: Mission Band BAse Started At [10809.6,15093.5]" 16:13:36 "WAI: Spawned a group of 6 Bandits at [10809.6,15093.5,0]" 16:13:37 "WAI: Spawned a group of 4 Bandits at [10809.6,15093.5,0]" 16:13:38 "WAI: Spawned a group of 4 Bandits at [10809.6,15093.5,0]" 16:13:38 Error: Bone leftshoulder doesn't exist in some skeleton 16:13:38 Error: Bone rightshoulder doesn't exist in some skeleton 16:13:38 Error: Bone rightshoulder doesn't exist in some skeleton 16:13:38 Error: Bone leftshoulder doesn't exist in some skeleton 16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 16:13:39 Error: Bone leftshoulder doesn't exist in some skeleton 16:13:39 Error: Bone rightshoulder doesn't exist in some skeleton 16:13:39 "WAI: Spawned a group of 4 Bandits at [10809.6,15093.5,0]" 16:13:39 "WAI: Sapwned in 1 M2StaticMG" 16:13:40 "WAI: Sapwned in 1 M2StaticMG" 16:13:40 "WAI: Sapwned in 1 M2StaticMG" 16:13:41 "WAI: Sapwned in 1 M2StaticMG" 16:14:30 "[DZMS]: Running Minor Mission SM4." 16:14:30 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error Undefined variable in expression: dzmsmindone 16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:30 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error Undefined variable in expression: dzmsmindone 16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:30 Error in expression <{ _findRun = false; }; if (_isTavi AND (_tavHeight <= 185)) then { _findRun = fa> 16:14:30 Error position: <_tavHeight <= 185)) then { _findRun = fa> 16:14:30 Error Undefined variable in expression: _tavheight 16:14:30 File z\addons\dayz_server\DZMS\DZMSFunctions.sqf, line 106 16:14:30 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error Undefined variable in expression: dzmsmindone 16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:30 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error Undefined variable in expression: dzmsmindone 16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:30 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error Undefined variable in expression: dzmsmindone 16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:30 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error Undefined variable in expression: dzmsmindone 16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:30 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error Undefined variable in expression: dzmsmindone 16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:30 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error Undefined variable in expression: dzmsmindone 16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:30 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:30 Error Undefined variable in expression: dzmsmindone 16:14:30 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:31 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:31 Error Undefined variable in expression: dzmsmindone 16:14:31 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:32 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error Undefined variable in expression: dzmsmindone 16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:32 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error Undefined variable in expression: dzmsmindone 16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:32 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error Undefined variable in expression: dzmsmindone 16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:32 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error Undefined variable in expression: dzmsmindone 16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:32 UH60Wreck_DZ: MainTurret - unknown animation source mainTurret 16:14:32 UH60Wreck_DZ: MainGun - unknown animation source mainGun 16:14:32 UH60Wreck_DZ: MachineGun_1 - unknown animation source Gatling_1 16:14:32 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error Undefined variable in expression: dzmsmindone 16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:32 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:32 Error Undefined variable in expression: dzmsmindone 16:14:32 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:33 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:33 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:33 Error Undefined variable in expression: dzmsmindone 16:14:33 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:33 Error in expression <[(_x select 0),(_x select 1)] } forEach _aicskill; _unit addEventHandler ["Kil> 16:14:33 Error position: <_aicskill; _unit addEventHandler ["Kil> 16:14:33 Error Undefined variable in expression: _aicskill 16:14:33 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 100 16:14:33 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:33 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:33 Error Undefined variable in expression: dzmsmindone 16:14:33 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:33 Error in expression <or Mission %1.",_varName]; waitUntil {DZMSMinDone}; DZMSMinDone = nil; };> 16:14:33 Error position: <DZMSMinDone}; DZMSMinDone = nil; };> 16:14:33 Error Undefined variable in expression: dzmsmindone 16:14:33 File z\addons\dayz_server\DZMS\Scripts\DZMSMinTimer.sqf, line 59 16:14:33 Error in expression <[(_x select 0),(_x select 1)] } forEach _aicskill; _unit addEventHandler ["Kil> 16:14:33 Error position: <_aicskill; _unit addEventHandler ["Kil> 16:14:33 Error Undefined variable in expression: _aicskill 16:14:33 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 100 16:14:33 Error in expression <or Mission %1.",_varName]; Link to comment Share on other sites More sharing options...
Triage Posted July 23, 2014 Report Share Posted July 23, 2014 Post the code for both of these files here so we can see if you did something wrong in the files the console is relaying. 1. DZMSAISpawn.sqf 2. DZMSMinTimer.sqf Link to comment Share on other sites More sharing options...
JackalopeHunter Posted July 23, 2014 Author Report Share Posted July 23, 2014 Here is the Spawn.sqf /* // DZMSAISpawn.sqf by Vampire Usage: [position,unitcount,skillLevel] execVM "dir\DZMSAISpawn.sqf"; Position is the coordinates to spawn at [X,Y,Z] UnitCount is the number of units to spawn SkillLevel is the skill number defined in DZMSAIConfig.sqf */ // private ["_position","_unitcount","_skill","_wpRadius","_xpos","_ypos","_unitGroup","_aiskin","_unit","_weapon","_magazine","_wppos1","_wppos2","_wppos3","_wppos4","_wp1","_wp2","_wp3","_wp4","_wpfin","_unitArrayName","_unitMissionCount"]; _position = _this select 0; _unitcount = _this select 1; _skill = _this select 2; _unitArrayName = _this select 3; //diag_log format ["[DZMS]: AI Pos:%1 / AI UnitNum: %2 / AI SkillLev:%3",_position,_unitcount,_skill]; _wpRadius = 20; _xpos = _position select 0; _ypos = _position select 1; //Create the unit group. We use east by default. _unitGroup = createGroup east; //Probably unnecessary, but prevents client AI stacking if (!isServer) exitWith {}; for "_x" from 1 to _unitcount do { //Lets pick a skin from the array _aiskin = DZMSBanditSkins call BIS_fnc_selectRandom; //Lets spawn the unit _unit = _unitGroup createUnit [_aiskin, [(_position select 0),(_position select 1),(_position select 2)], [], 10, "PRIVATE"]; //Make him join the correct team [_unit] joinSilent _unitGroup; //Add the behaviour _unit enableAI "TARGET"; _unit enableAI "AUTOTARGET"; _unit enableAI "MOVE"; _unit enableAI "ANIM"; _unit enableAI "FSM"; _unit setCombatMode "YELLOW"; _unit setBehaviour "COMBAT"; //Remove the items he spawns with by default removeAllWeapons _unit; removeAllItems _unit; //Now we need to figure out their loadout, and assign it //Get the weapon array based on skill _weaponArray = [_skill] call DZMSGetWeapon; _weapon = _weaponArray select 0; _magazine = _weaponArray select 1; //diag_log format ["[DZMS]: AI Weapon:%1 / AI Magazine:%2",_weapon,_magazine]; //Get the gear array _aigearArray = [DZMSGear0,DZMSGear1,DZMSGear2,DZMSGear3,DZMSGear4]; _aigear = _aigearArray call BIS_fnc_selectRandom; _gearmagazines = _aigear select 0; _geartools = _aigear select 1; //Gear the AI backpack _aipack = DZMSPacklist call BIS_fnc_selectRandom; //Lets add it to the Unit for "_i" from 1 to 3 do { _unit addMagazine _magazine; }; _unit addWeapon _weapon; _unit selectWeapon _weapon; _unit addBackpack _aipack; if (DZMSUseNVG) then { _unit addWeapon "NVGoggles"; }; { _unit addMagazine _x } forEach _gearmagazines; { _unit addWeapon _x } forEach _geartools; //Lets set the skills switch (_skill) do { case 0: {_aicskill = DZMSSkills1;}; case 1: {_aicskill = DZMSSkills2;}; case 2: {_aicskill = DZMSSkills3;}; }; { _unit setSkill [(_x select 0),(_x select 1)] } forEach _aicskill; //Lets prepare the unit for cleanup _unit addEventHandler ["Killed",{ [(_this select 0), (_this select 1)] ExecVM DZMSAIKilled; }]; _unit setVariable ["DZMSAI", true]; }; //Lets give a launcher if enabled //The last _unit should still be defined from the FOR above if (DZMSUseRPG) then { _unit addWeapon "RPG7V"; _unit addMagazine "PG7V"; _unit addMagazine "PG7V"; }; // These are 4 waypoints in a NorthSEW around the center _wppos1 = [_xpos, _ypos+20, 0]; _wppos2 = [_xpos+20, _ypos, 0]; _wppos3 = [_xpos, _ypos-20, 0]; _wppos4 = [_xpos-20, _ypos, 0]; // We add the 4 waypoints _wp1 = _unitGroup addWaypoint [_wppos1, _wpRadius]; _wp1 setWaypointType "MOVE"; _wp2 = _unitGroup addWaypoint [_wppos2, _wpRadius]; _wp2 setWaypointType "MOVE"; _wp3 = _unitGroup addWaypoint [_wppos3, _wpRadius]; _wp3 setWaypointType "MOVE"; _wp4 = _unitGroup addWaypoint [_wppos4, _wpRadius]; _wp4 setWaypointType "MOVE"; // Then we add a center waypoint that tells them to visit the rest _wpfin = _unitGroup addWaypoint [[_xpos,_ypos, 0], _wpRadius]; _wpfin setWaypointType "CYCLE"; //diag_log format ["[DZMS]: Spawned %1 AI at %2",_unitcount,_position]; // load the unit groups into a passed array name so they can be cleaned up later call compile format[" %1 = %1 + (units _unitGroup); _unitMissionCount = count %1; ",_unitArrayName]; diag_log format["[DZMS]: (%3) %1 AI Spawned, %2 units in mission.",count (units _unitGroup),_unitMissionCount,_unitArrayName]; Link to comment Share on other sites More sharing options...
JackalopeHunter Posted July 23, 2014 Author Report Share Posted July 23, 2014 Here is the min timer. I also notice the same error for the Major timer when a major mission runs. Since its the same error I figure it will be the same fix if you see an issue. Thanks for the help. /* DayZ Mission System Timer by Vampire Based on fnc_hTime by TAW_Tonic and SMFinder by Craig This function is launched by the Init and runs continuously. */ private["_run","_timeDiff","_timeVar","_wait","_cntMis","_ranMis","_varName","_startTime"]; //Let's get our time Min and Max _timeDiff = DZMSMinorMax - DZMSMinorMin; _timeVar = _timeDiff + DZMSMinorMin; diag_log format ["[DZMS]: Minor Mission Clock Starting!"]; //Lets get the loop going _run = true; while {_run} do { //Lets wait the random time _wait = round(random _timeVar); _startTime = diag_tickTime; waitUntil{sleep 5;(diag_tickTime - _startTime) > _wait;}; //Let's check that there are missions in the array. //If there are none, lets end the timer. _cntMis = count DZMSMinorArray; if (_cntMis == 0) then { _run = false; }; //Lets pick a mission _ranMis = floor (random _cntMis); _varName = DZMSMinorArray select _ranMis; // clean up all the existing units before starting a new one { _x enableSimulation false; _x removeAllMPEventHandlers "mpkilled"; _x removeAllMPEventHandlers "mphit"; _x removeAllMPEventHandlers "mprespawn"; _x removeAllEventHandlers "FiredNear"; _x removeAllEventHandlers "HandleDamage"; _x removeAllEventHandlers "Killed"; _x removeAllEventHandlers "Fired"; _x removeAllEventHandlers "GetOut"; _x removeAllEventHandlers "GetIn"; _x removeAllEventHandlers "Local"; clearVehicleInit _x; deleteVehicle _x; deleteGroup (group _x); _x = nil; } forEach DZMSUnitsMinor; // rebuild the array for the next mission DZMSUnitsMinor = []; //Let's Run the Mission [] execVM format ["\z\addons\dayz_server\DZMS\Missions\Minor\%1.sqf",_varName]; diag_log format ["[DZMS]: Running Minor Mission %1.",_varName]; //Let's wait for it to finish or timeout waitUntil {DZMSMinDone}; DZMSMinDone = nil; }; Link to comment Share on other sites More sharing options...
Triage Posted July 23, 2014 Report Share Posted July 23, 2014 Mhh, that's wired. I recommend you replace both of these files with fresh ones. Make sure to save the old ones though. Link to comment Share on other sites More sharing options...
JackalopeHunter Posted July 23, 2014 Author Report Share Posted July 23, 2014 Well that looks like it fixed it. Maybe a corruption form the packing of the pbo? Who knows, but it really had me stumped because I did not see any errors in the file/code. Thanks for the help. Link to comment Share on other sites More sharing options...
Triage Posted July 23, 2014 Report Share Posted July 23, 2014 No problem. Link to comment Share on other sites More sharing options...
Carp! Posted August 2, 2014 Report Share Posted August 2, 2014 I had this same problem and copying the default files over changed one value from nil to false, and I am still getting the error. What information is needed to verify what is wrong? Link to comment Share on other sites More sharing options...
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